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MFAA多帧采样抗锯齿简单测试

IT圈 admin 49浏览 0评论

2024年5月8日发(作者:权吹)

MFAA多帧采样抗锯齿简单测试

作者:格伦

来源:《个人电脑》2014年第12期

抗锯齿(Anti-Aliasing,简写为AA)就是这样一项很特别的图形技术,它能够明

显的改善游戏画面表现力,同时也会让游戏帧数大幅下降。所以多年以来,不论是显卡厂

商还是游戏开发商,都在努力的改进抗锯齿效率,开发出新的抗锯齿模式,让游戏画质变

得更好,同时也不至于让性能损失太多。

速度与画质一直都是3D游戏追求的两大终极目标,但很多时候,速度与画质总是

鱼和熊掌不可兼得,想要开启高级特效必然会损失帧数导致流畅度下降,因此就需要硬件

厂商不断的研发出性能更强的GPU,也需要软件厂商研发出更高效率的图形技术。

抗锯齿(Anti-Aliasing,简写为AA)就是这样一项很特别的图形技术,它能够明

显的改善游戏画面表现力,同时也会让游戏帧数大幅下降。所以多年以来,不论是显卡厂

商还是游戏开发商,都在努力的改进抗锯齿效率,开发出新的抗锯齿模式,让游戏画质变

得更好,同时也不至于让性能损失太多。

所以,大家一定听过或者见过以下这些抗锯齿中的一种甚至多种,如:MSAA、

CSAA、CFAA、FXAA、TSAA……今天笔者就为大家详细解读3D游戏中的锯齿是如何产

生的,回顾最常见的MSAA技术的原理和优缺点,最后介绍NVIDIA新开发的一种效率

极高的抗锯齿技术——MFAA。

我们知道,显示屏是由一个个方块像素点组成的,这些方块像素点在显示斜向或

圆形物体时,会不可避免的在边缘产生锯齿状的线条。当显示器的分辨率或显示屏的PPI

(每英寸的像素数)足够大时,人眼将无法看清具体的像素点,但相邻像素之间的色彩差

异也会产生明显的错落感,高分辨率/PPI由于像素变得非常细腻,可以同比缩小锯齿,

但仍不能完全消除锯齿。

前面说过,方块像素显示斜向或圆形物体时,锯齿是无可避免的,抗锯齿也无法

消除锯齿,但它能通过欺骗人眼的方法,让锯齿的棱角显得不那么明显。如上图所示,方

法就是对锯齿所在位置的像素及相邻像素进行比对采样处理,计算出该像素应该显示多少

比例的灰阶值,而不是“非黑即白”的显示模式。比如4xAA就是对每个像素采样4次,

原本该像素只有0、1两种显示模式,开启4xAA后就能显示0、1/4、1/2、3/4、1五种

模式。如此一来,棱角分明的锯齿边缘,就会显得比较模糊,色彩过渡比较自然,就不会

那么刺眼了,锯齿一定程度上被消除了。

MSAA的全称是Multi Sampling Anti-Aliasing,多重采样抗锯齿。MSAA只对

Z缓存和模板缓存中的数据进行采样处理,可以简单理解为只对多边形的边缘进行抗锯齿

处理,而忽略非边缘像素(因此可能会在一些特殊位置残留一些锯齿)。这样的话,相比

SSAA对画面中所有数据进行处理,MSAA对资源的消耗需求大大减弱,因此MSAA在

游戏中使用最广泛,多年来一直占据主导位置。

鉴于高倍MSAA性能损失较大的问题,NVIDIA在MSAA的基础上开发出了一种

“投机取巧”的技术:Multi-Frame Sampled Anti-Aliasing(MFAA),从字面上来看

它是MSAA的一个变种,可以翻译为“多帧多重采样抗锯齿”。

MFAA有足够的能力提供媲美MSAA的抗锯齿效果,而且在效果相同的前提下还

可以大幅降低资源消耗量,提高游戏的帧数。NVIDIA的Maxwell架构给玩家带来了

DSR动态超级分辨率以及MFAA多帧采样抗锯齿两项新技术,其中DSR技术已经可以在

GeForce 500/600/700/900系列显卡上启用,而MFAA则是在最新的GeForce 344.75

WHQL驱动中正式登陆,目前仅支持GTX 970/980/970M/980M显卡。

MFAA全称为“Multi-Frame Sampled Anti-Aliasing”,与MSAA基于像素采

样有所不同,MFAA是基于帧采样的,我们大致可以这么理解,MFAA是在相邻的两帧

上各执行一次抗锯齿采样,然后通过NVIDIA自行开发的图像合成处理技术来整合采样结

果,最后输出完成抗锯齿运算的图像。

MFAA的运行原理实际上与MSAA是接近的,基本上可以视为MSAA的精简

版。MFAA和MSAA都是把一个像素点放大至原来的数倍,让渲染图像的采样点也增加

至原来的数倍,不过MSAA是每一帧图像都会对全部采样点进行采样,而MFAA则是把

采样点分为两份,奇数帧和偶数帧各占一半,然后每一帧进行采样后再通过临时合成滤波

器把结果整合到一起。这样MFAA的每一帧图像的采样运算数据都只有MSAA的一半,

但是数据整合起来后却有着与MSAA相同的效果。

按照NVIDIA的描述,MFAA在提供等同于MSAA抗锯齿效果的同时,性能可以

比后者提升30%。这对于认为帧数与画质同样重要的游戏玩家来说,无疑是一个极好的

抗锯齿技术。目前MFAA仅支持GTX 970/980/970M/980M等第二代Maxwell架构显

卡,而且不是每一款游戏都支持MFAA抗锯齿技术。按照NVIDIA提供的资料显示,目

前支持MFAA的游戏数量并不算太多,目前为止确定支持MFAA抗锯齿的只有20款游

戏,多数是近年来的游戏大作,属于新近发布的有《刺客信条:大革命》,不过同属育碧

的《孤岛惊魂4》不在支持列表中。

开启MFAA的方法也比较简单,首先玩家要确定自己使用的是GTX

970/980/970M/980M显卡,并安装了最新的GeForce 344.75 WHQL驱动,然后在驱

动程序的设置面板中我们就可以看到MFAA的选项,把选项从默认的Off改为On就能

在游戏中启用MFAA抗锯齿。需要一提的是,目前还没有一款游戏是有直接提供MFAA

的选项,因此在驱动程序设置面板中开启MFAA后,还需要在游戏中选择使用MSAA,

这样MFAA才会生效。

我们以《刺客信条:大革命》为测试对象,来看看MFAA与MSAA在画质与效能

上的区别。测试平台测试平台使用默认频率Core i7-3770K打造,搭配双通道DDR3-

2666内存(实际运行在1600MHz),总容量为8GB(4GB*2),使用的显卡为耕昇

GTX 980关羽版,安装GeForce 344.75 WHQL驱动。

首先我们来看看MFAA与MSAA在抗锯齿效果上的区别,首先我们可以看到,在

《刺客信条:大革命》中,MSAA x2与MSAA x4之间还是有一定差距,但MSAA x4

与MSAA x8之间已经几乎分辨不出差别;MFAA x2的效果则与MSAA x4的接近,基

本上已经达到了不错的水平,MFAA x4的效果与MSAA x8的接近,不过其与MFAA x2

之间的差距并不明显。

在效能上,同样级别的MFAA与MSAA抗锯齿在帧数表现上是比较接近的,严格

来说MFAA可能在平均帧数上还要落后1FPS到2FPS。不过如果玩家需要MSAA x4级

别抗锯齿效果的话,MFAA x2就可以做到相同的效果,换句话说在相同的抗锯齿效果

下,MFAA可以提供比同等质量的MSAA更高的帧数,游戏自然更加流畅了。

纵观近年来的显卡产品,它们的发布总会伴随着新型抗锯齿技术,而且这些抗锯

齿技术大都有相同的特点,就是可以提供媲美MSAA抗锯齿效果的同时,资源消耗比

MSAA更低。今年与Maxwell同期登场的MFAA自然也不例外,从我们的测试可以看

出,MFAA有足够的能力提供媲美MSAA的抗锯齿效果,而且在效果相同的前提下还可

以大幅降低资源消耗量,提高游戏的帧数。

不难看出,MFAA是一款追求性能与效果平衡的抗锯齿技术,如果你已经拥有

GTX 970/980/970M/980M显卡,那么在上述20款游戏中开启MFAA,就可以拥有媲

美MSAA的抗锯齿效果,同时游戏的流畅度也可以提升一个档次。对于重视画质和帧数

的游戏玩家来说,MFAA无疑是一个双赢的选择。

MFAA有足够的能力提供媲美MSAA的抗锯齿效果,而且在效果相同的前提下还

可以大幅降低资源消耗量,提高游戏的帧数。NVIDIA的Maxwell架构给玩家带来了

DSR动态超级分辨率以及MFAA多帧采样抗锯齿两项新技术,其中DSR技术已经可以在

GeForce 500/600/700/900系列显卡上启用,而MFAA则是在最新的GeForce 344.75

WHQL驱动中正式登陆,目前仅支持GTX 970/980/970M/980M显卡。

2024年5月8日发(作者:权吹)

MFAA多帧采样抗锯齿简单测试

作者:格伦

来源:《个人电脑》2014年第12期

抗锯齿(Anti-Aliasing,简写为AA)就是这样一项很特别的图形技术,它能够明

显的改善游戏画面表现力,同时也会让游戏帧数大幅下降。所以多年以来,不论是显卡厂

商还是游戏开发商,都在努力的改进抗锯齿效率,开发出新的抗锯齿模式,让游戏画质变

得更好,同时也不至于让性能损失太多。

速度与画质一直都是3D游戏追求的两大终极目标,但很多时候,速度与画质总是

鱼和熊掌不可兼得,想要开启高级特效必然会损失帧数导致流畅度下降,因此就需要硬件

厂商不断的研发出性能更强的GPU,也需要软件厂商研发出更高效率的图形技术。

抗锯齿(Anti-Aliasing,简写为AA)就是这样一项很特别的图形技术,它能够明

显的改善游戏画面表现力,同时也会让游戏帧数大幅下降。所以多年以来,不论是显卡厂

商还是游戏开发商,都在努力的改进抗锯齿效率,开发出新的抗锯齿模式,让游戏画质变

得更好,同时也不至于让性能损失太多。

所以,大家一定听过或者见过以下这些抗锯齿中的一种甚至多种,如:MSAA、

CSAA、CFAA、FXAA、TSAA……今天笔者就为大家详细解读3D游戏中的锯齿是如何产

生的,回顾最常见的MSAA技术的原理和优缺点,最后介绍NVIDIA新开发的一种效率

极高的抗锯齿技术——MFAA。

我们知道,显示屏是由一个个方块像素点组成的,这些方块像素点在显示斜向或

圆形物体时,会不可避免的在边缘产生锯齿状的线条。当显示器的分辨率或显示屏的PPI

(每英寸的像素数)足够大时,人眼将无法看清具体的像素点,但相邻像素之间的色彩差

异也会产生明显的错落感,高分辨率/PPI由于像素变得非常细腻,可以同比缩小锯齿,

但仍不能完全消除锯齿。

前面说过,方块像素显示斜向或圆形物体时,锯齿是无可避免的,抗锯齿也无法

消除锯齿,但它能通过欺骗人眼的方法,让锯齿的棱角显得不那么明显。如上图所示,方

法就是对锯齿所在位置的像素及相邻像素进行比对采样处理,计算出该像素应该显示多少

比例的灰阶值,而不是“非黑即白”的显示模式。比如4xAA就是对每个像素采样4次,

原本该像素只有0、1两种显示模式,开启4xAA后就能显示0、1/4、1/2、3/4、1五种

模式。如此一来,棱角分明的锯齿边缘,就会显得比较模糊,色彩过渡比较自然,就不会

那么刺眼了,锯齿一定程度上被消除了。

MSAA的全称是Multi Sampling Anti-Aliasing,多重采样抗锯齿。MSAA只对

Z缓存和模板缓存中的数据进行采样处理,可以简单理解为只对多边形的边缘进行抗锯齿

处理,而忽略非边缘像素(因此可能会在一些特殊位置残留一些锯齿)。这样的话,相比

SSAA对画面中所有数据进行处理,MSAA对资源的消耗需求大大减弱,因此MSAA在

游戏中使用最广泛,多年来一直占据主导位置。

鉴于高倍MSAA性能损失较大的问题,NVIDIA在MSAA的基础上开发出了一种

“投机取巧”的技术:Multi-Frame Sampled Anti-Aliasing(MFAA),从字面上来看

它是MSAA的一个变种,可以翻译为“多帧多重采样抗锯齿”。

MFAA有足够的能力提供媲美MSAA的抗锯齿效果,而且在效果相同的前提下还

可以大幅降低资源消耗量,提高游戏的帧数。NVIDIA的Maxwell架构给玩家带来了

DSR动态超级分辨率以及MFAA多帧采样抗锯齿两项新技术,其中DSR技术已经可以在

GeForce 500/600/700/900系列显卡上启用,而MFAA则是在最新的GeForce 344.75

WHQL驱动中正式登陆,目前仅支持GTX 970/980/970M/980M显卡。

MFAA全称为“Multi-Frame Sampled Anti-Aliasing”,与MSAA基于像素采

样有所不同,MFAA是基于帧采样的,我们大致可以这么理解,MFAA是在相邻的两帧

上各执行一次抗锯齿采样,然后通过NVIDIA自行开发的图像合成处理技术来整合采样结

果,最后输出完成抗锯齿运算的图像。

MFAA的运行原理实际上与MSAA是接近的,基本上可以视为MSAA的精简

版。MFAA和MSAA都是把一个像素点放大至原来的数倍,让渲染图像的采样点也增加

至原来的数倍,不过MSAA是每一帧图像都会对全部采样点进行采样,而MFAA则是把

采样点分为两份,奇数帧和偶数帧各占一半,然后每一帧进行采样后再通过临时合成滤波

器把结果整合到一起。这样MFAA的每一帧图像的采样运算数据都只有MSAA的一半,

但是数据整合起来后却有着与MSAA相同的效果。

按照NVIDIA的描述,MFAA在提供等同于MSAA抗锯齿效果的同时,性能可以

比后者提升30%。这对于认为帧数与画质同样重要的游戏玩家来说,无疑是一个极好的

抗锯齿技术。目前MFAA仅支持GTX 970/980/970M/980M等第二代Maxwell架构显

卡,而且不是每一款游戏都支持MFAA抗锯齿技术。按照NVIDIA提供的资料显示,目

前支持MFAA的游戏数量并不算太多,目前为止确定支持MFAA抗锯齿的只有20款游

戏,多数是近年来的游戏大作,属于新近发布的有《刺客信条:大革命》,不过同属育碧

的《孤岛惊魂4》不在支持列表中。

开启MFAA的方法也比较简单,首先玩家要确定自己使用的是GTX

970/980/970M/980M显卡,并安装了最新的GeForce 344.75 WHQL驱动,然后在驱

动程序的设置面板中我们就可以看到MFAA的选项,把选项从默认的Off改为On就能

在游戏中启用MFAA抗锯齿。需要一提的是,目前还没有一款游戏是有直接提供MFAA

的选项,因此在驱动程序设置面板中开启MFAA后,还需要在游戏中选择使用MSAA,

这样MFAA才会生效。

我们以《刺客信条:大革命》为测试对象,来看看MFAA与MSAA在画质与效能

上的区别。测试平台测试平台使用默认频率Core i7-3770K打造,搭配双通道DDR3-

2666内存(实际运行在1600MHz),总容量为8GB(4GB*2),使用的显卡为耕昇

GTX 980关羽版,安装GeForce 344.75 WHQL驱动。

首先我们来看看MFAA与MSAA在抗锯齿效果上的区别,首先我们可以看到,在

《刺客信条:大革命》中,MSAA x2与MSAA x4之间还是有一定差距,但MSAA x4

与MSAA x8之间已经几乎分辨不出差别;MFAA x2的效果则与MSAA x4的接近,基

本上已经达到了不错的水平,MFAA x4的效果与MSAA x8的接近,不过其与MFAA x2

之间的差距并不明显。

在效能上,同样级别的MFAA与MSAA抗锯齿在帧数表现上是比较接近的,严格

来说MFAA可能在平均帧数上还要落后1FPS到2FPS。不过如果玩家需要MSAA x4级

别抗锯齿效果的话,MFAA x2就可以做到相同的效果,换句话说在相同的抗锯齿效果

下,MFAA可以提供比同等质量的MSAA更高的帧数,游戏自然更加流畅了。

纵观近年来的显卡产品,它们的发布总会伴随着新型抗锯齿技术,而且这些抗锯

齿技术大都有相同的特点,就是可以提供媲美MSAA抗锯齿效果的同时,资源消耗比

MSAA更低。今年与Maxwell同期登场的MFAA自然也不例外,从我们的测试可以看

出,MFAA有足够的能力提供媲美MSAA的抗锯齿效果,而且在效果相同的前提下还可

以大幅降低资源消耗量,提高游戏的帧数。

不难看出,MFAA是一款追求性能与效果平衡的抗锯齿技术,如果你已经拥有

GTX 970/980/970M/980M显卡,那么在上述20款游戏中开启MFAA,就可以拥有媲

美MSAA的抗锯齿效果,同时游戏的流畅度也可以提升一个档次。对于重视画质和帧数

的游戏玩家来说,MFAA无疑是一个双赢的选择。

MFAA有足够的能力提供媲美MSAA的抗锯齿效果,而且在效果相同的前提下还

可以大幅降低资源消耗量,提高游戏的帧数。NVIDIA的Maxwell架构给玩家带来了

DSR动态超级分辨率以及MFAA多帧采样抗锯齿两项新技术,其中DSR技术已经可以在

GeForce 500/600/700/900系列显卡上启用,而MFAA则是在最新的GeForce 344.75

WHQL驱动中正式登陆,目前仅支持GTX 970/980/970M/980M显卡。

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File: /www/wwwroot/www.usbmi.com/tmp/model_thread.func.php, Line: 662, well_thread_format(array(26))
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Error[2]: Trying to access array offset on value of type int, File: /www/wwwroot/www.usbmi.com/xiunophp/xiunophp.min.php, Line: 54
File: /www/wwwroot/www.usbmi.com/tmp/model_thread.func.php, Line: 1096, humandate(1734852689)
File: /www/wwwroot/www.usbmi.com/tmp/model_thread.func.php, Line: 662, well_thread_format(array(27))
File: /www/wwwroot/www.usbmi.com/tmp/view_template_d8_htm_read.htm, Line: 249, well_thread_find_asc(array(20) , 20)
File: /www/wwwroot/www.usbmi.com/tmp/route_read.php, Line: 204, include(/www/wwwroot/www.usbmi.com/tmp/view_template_d8_htm_read.htm)
File: /www/wwwroot/www.usbmi.com/tmp/index.inc.php, Line: 129, include(/www/wwwroot/www.usbmi.com/tmp/route_read.php)
File: /www/wwwroot/www.usbmi.com/index.php, Line: 29, include(/www/wwwroot/www.usbmi.com/tmp/index.inc.php)
Error[2]: Trying to access array offset on value of type int, File: /www/wwwroot/www.usbmi.com/xiunophp/xiunophp.min.php, Line: 54
File: /www/wwwroot/www.usbmi.com/tmp/model_thread.func.php, Line: 1095, humandate(1736223120)
File: /www/wwwroot/www.usbmi.com/tmp/model_thread.func.php, Line: 662, well_thread_format(array(26))
File: /www/wwwroot/www.usbmi.com/tmp/view_template_d8_htm_read.htm, Line: 249, well_thread_find_asc(array(20) , 20)
File: /www/wwwroot/www.usbmi.com/tmp/route_read.php, Line: 204, include(/www/wwwroot/www.usbmi.com/tmp/view_template_d8_htm_read.htm)
File: /www/wwwroot/www.usbmi.com/tmp/index.inc.php, Line: 129, include(/www/wwwroot/www.usbmi.com/tmp/route_read.php)
File: /www/wwwroot/www.usbmi.com/index.php, Line: 29, include(/www/wwwroot/www.usbmi.com/tmp/index.inc.php)
Error[2]: Trying to access array offset on value of type int, File: /www/wwwroot/www.usbmi.com/xiunophp/xiunophp.min.php, Line: 54
File: /www/wwwroot/www.usbmi.com/tmp/model_thread.func.php, Line: 1096, humandate(1736223120)
File: /www/wwwroot/www.usbmi.com/tmp/model_thread.func.php, Line: 662, well_thread_format(array(27))
File: /www/wwwroot/www.usbmi.com/tmp/view_template_d8_htm_read.htm, Line: 249, well_thread_find_asc(array(20) , 20)
File: /www/wwwroot/www.usbmi.com/tmp/route_read.php, Line: 204, include(/www/wwwroot/www.usbmi.com/tmp/view_template_d8_htm_read.htm)
File: /www/wwwroot/www.usbmi.com/tmp/index.inc.php, Line: 129, include(/www/wwwroot/www.usbmi.com/tmp/route_read.php)
File: /www/wwwroot/www.usbmi.com/index.php, Line: 29, include(/www/wwwroot/www.usbmi.com/tmp/index.inc.php)
Error[2]: Trying to access array offset on value of type int, File: /www/wwwroot/www.usbmi.com/xiunophp/xiunophp.min.php, Line: 54
File: /www/wwwroot/www.usbmi.com/tmp/model_thread.func.php, Line: 1095, humandate(1738228414)
File: /www/wwwroot/www.usbmi.com/tmp/model_thread.func.php, Line: 662, well_thread_format(array(26))
File: /www/wwwroot/www.usbmi.com/tmp/view_template_d8_htm_read.htm, Line: 249, well_thread_find_asc(array(20) , 20)
File: /www/wwwroot/www.usbmi.com/tmp/route_read.php, Line: 204, include(/www/wwwroot/www.usbmi.com/tmp/view_template_d8_htm_read.htm)
File: /www/wwwroot/www.usbmi.com/tmp/index.inc.php, Line: 129, include(/www/wwwroot/www.usbmi.com/tmp/route_read.php)
File: /www/wwwroot/www.usbmi.com/index.php, Line: 29, include(/www/wwwroot/www.usbmi.com/tmp/index.inc.php)
Error[2]: Trying to access array offset on value of type int, File: /www/wwwroot/www.usbmi.com/xiunophp/xiunophp.min.php, Line: 54
File: /www/wwwroot/www.usbmi.com/tmp/model_thread.func.php, Line: 1096, humandate(1738228414)
File: /www/wwwroot/www.usbmi.com/tmp/model_thread.func.php, Line: 662, well_thread_format(array(27))
File: /www/wwwroot/www.usbmi.com/tmp/view_template_d8_htm_read.htm, Line: 249, well_thread_find_asc(array(20) , 20)
File: /www/wwwroot/www.usbmi.com/tmp/route_read.php, Line: 204, include(/www/wwwroot/www.usbmi.com/tmp/view_template_d8_htm_read.htm)
File: /www/wwwroot/www.usbmi.com/tmp/index.inc.php, Line: 129, include(/www/wwwroot/www.usbmi.com/tmp/route_read.php)
File: /www/wwwroot/www.usbmi.com/index.php, Line: 29, include(/www/wwwroot/www.usbmi.com/tmp/index.inc.php)
Error[2]: Trying to access array offset on value of type int, File: /www/wwwroot/www.usbmi.com/xiunophp/xiunophp.min.php, Line: 54
File: /www/wwwroot/www.usbmi.com/tmp/model_thread.func.php, Line: 1095, humandate(1739752586)
File: /www/wwwroot/www.usbmi.com/tmp/model_thread.func.php, Line: 662, well_thread_format(array(26))
File: /www/wwwroot/www.usbmi.com/tmp/view_template_d8_htm_read.htm, Line: 249, well_thread_find_asc(array(20) , 20)
File: /www/wwwroot/www.usbmi.com/tmp/route_read.php, Line: 204, include(/www/wwwroot/www.usbmi.com/tmp/view_template_d8_htm_read.htm)
File: /www/wwwroot/www.usbmi.com/tmp/index.inc.php, Line: 129, include(/www/wwwroot/www.usbmi.com/tmp/route_read.php)
File: /www/wwwroot/www.usbmi.com/index.php, Line: 29, include(/www/wwwroot/www.usbmi.com/tmp/index.inc.php)
Error[2]: Trying to access array offset on value of type int, File: /www/wwwroot/www.usbmi.com/xiunophp/xiunophp.min.php, Line: 54
File: /www/wwwroot/www.usbmi.com/tmp/model_thread.func.php, Line: 1096, humandate(1739752586)
File: /www/wwwroot/www.usbmi.com/tmp/model_thread.func.php, Line: 662, well_thread_format(array(27))
File: /www/wwwroot/www.usbmi.com/tmp/view_template_d8_htm_read.htm, Line: 249, well_thread_find_asc(array(20) , 20)
File: /www/wwwroot/www.usbmi.com/tmp/route_read.php, Line: 204, include(/www/wwwroot/www.usbmi.com/tmp/view_template_d8_htm_read.htm)
File: /www/wwwroot/www.usbmi.com/tmp/index.inc.php, Line: 129, include(/www/wwwroot/www.usbmi.com/tmp/route_read.php)
File: /www/wwwroot/www.usbmi.com/index.php, Line: 29, include(/www/wwwroot/www.usbmi.com/tmp/index.inc.php)
Error[2]: Trying to access array offset on value of type int, File: /www/wwwroot/www.usbmi.com/xiunophp/xiunophp.min.php, Line: 54
File: /www/wwwroot/www.usbmi.com/tmp/model_thread.func.php, Line: 1095, humandate(1739821038)
File: /www/wwwroot/www.usbmi.com/tmp/model_thread.func.php, Line: 662, well_thread_format(array(26))
File: /www/wwwroot/www.usbmi.com/tmp/view_template_d8_htm_read.htm, Line: 249, well_thread_find_asc(array(20) , 20)
File: /www/wwwroot/www.usbmi.com/tmp/route_read.php, Line: 204, include(/www/wwwroot/www.usbmi.com/tmp/view_template_d8_htm_read.htm)
File: /www/wwwroot/www.usbmi.com/tmp/index.inc.php, Line: 129, include(/www/wwwroot/www.usbmi.com/tmp/route_read.php)
File: /www/wwwroot/www.usbmi.com/index.php, Line: 29, include(/www/wwwroot/www.usbmi.com/tmp/index.inc.php)
Error[2]: Trying to access array offset on value of type int, File: /www/wwwroot/www.usbmi.com/xiunophp/xiunophp.min.php, Line: 54
File: /www/wwwroot/www.usbmi.com/tmp/model_thread.func.php, Line: 1096, humandate(1739821038)
File: /www/wwwroot/www.usbmi.com/tmp/model_thread.func.php, Line: 662, well_thread_format(array(27))
File: /www/wwwroot/www.usbmi.com/tmp/view_template_d8_htm_read.htm, Line: 249, well_thread_find_asc(array(20) , 20)
File: /www/wwwroot/www.usbmi.com/tmp/route_read.php, Line: 204, include(/www/wwwroot/www.usbmi.com/tmp/view_template_d8_htm_read.htm)
File: /www/wwwroot/www.usbmi.com/tmp/index.inc.php, Line: 129, include(/www/wwwroot/www.usbmi.com/tmp/route_read.php)
File: /www/wwwroot/www.usbmi.com/index.php, Line: 29, include(/www/wwwroot/www.usbmi.com/tmp/index.inc.php)
Error[2]: Trying to access array offset on value of type int, File: /www/wwwroot/www.usbmi.com/xiunophp/xiunophp.min.php, Line: 54
File: /www/wwwroot/www.usbmi.com/tmp/model_thread.func.php, Line: 1095, humandate(1740119783)
File: /www/wwwroot/www.usbmi.com/tmp/model_thread.func.php, Line: 662, well_thread_format(array(26))
File: /www/wwwroot/www.usbmi.com/tmp/view_template_d8_htm_read.htm, Line: 249, well_thread_find_asc(array(20) , 20)
File: /www/wwwroot/www.usbmi.com/tmp/route_read.php, Line: 204, include(/www/wwwroot/www.usbmi.com/tmp/view_template_d8_htm_read.htm)
File: /www/wwwroot/www.usbmi.com/tmp/index.inc.php, Line: 129, include(/www/wwwroot/www.usbmi.com/tmp/route_read.php)
File: /www/wwwroot/www.usbmi.com/index.php, Line: 29, include(/www/wwwroot/www.usbmi.com/tmp/index.inc.php)
Error[2]: Trying to access array offset on value of type int, File: /www/wwwroot/www.usbmi.com/xiunophp/xiunophp.min.php, Line: 54
File: /www/wwwroot/www.usbmi.com/tmp/model_thread.func.php, Line: 1096, humandate(1740119783)
File: /www/wwwroot/www.usbmi.com/tmp/model_thread.func.php, Line: 662, well_thread_format(array(27))
File: /www/wwwroot/www.usbmi.com/tmp/view_template_d8_htm_read.htm, Line: 249, well_thread_find_asc(array(20) , 20)
File: /www/wwwroot/www.usbmi.com/tmp/route_read.php, Line: 204, include(/www/wwwroot/www.usbmi.com/tmp/view_template_d8_htm_read.htm)
File: /www/wwwroot/www.usbmi.com/tmp/index.inc.php, Line: 129, include(/www/wwwroot/www.usbmi.com/tmp/route_read.php)
File: /www/wwwroot/www.usbmi.com/index.php, Line: 29, include(/www/wwwroot/www.usbmi.com/tmp/index.inc.php)
Error[2]: Trying to access array offset on value of type int, File: /www/wwwroot/www.usbmi.com/xiunophp/xiunophp.min.php, Line: 54
File: /www/wwwroot/www.usbmi.com/tmp/model_thread.func.php, Line: 1095, humandate(1740120964)
File: /www/wwwroot/www.usbmi.com/tmp/model_thread.func.php, Line: 662, well_thread_format(array(26))
File: /www/wwwroot/www.usbmi.com/tmp/view_template_d8_htm_read.htm, Line: 249, well_thread_find_asc(array(20) , 20)
File: /www/wwwroot/www.usbmi.com/tmp/route_read.php, Line: 204, include(/www/wwwroot/www.usbmi.com/tmp/view_template_d8_htm_read.htm)
File: /www/wwwroot/www.usbmi.com/tmp/index.inc.php, Line: 129, include(/www/wwwroot/www.usbmi.com/tmp/route_read.php)
File: /www/wwwroot/www.usbmi.com/index.php, Line: 29, include(/www/wwwroot/www.usbmi.com/tmp/index.inc.php)
Error[2]: Trying to access array offset on value of type int, File: /www/wwwroot/www.usbmi.com/xiunophp/xiunophp.min.php, Line: 54
File: /www/wwwroot/www.usbmi.com/tmp/model_thread.func.php, Line: 1096, humandate(1740120964)
File: /www/wwwroot/www.usbmi.com/tmp/model_thread.func.php, Line: 662, well_thread_format(array(27))
File: /www/wwwroot/www.usbmi.com/tmp/view_template_d8_htm_read.htm, Line: 249, well_thread_find_asc(array(20) , 20)
File: /www/wwwroot/www.usbmi.com/tmp/route_read.php, Line: 204, include(/www/wwwroot/www.usbmi.com/tmp/view_template_d8_htm_read.htm)
File: /www/wwwroot/www.usbmi.com/tmp/index.inc.php, Line: 129, include(/www/wwwroot/www.usbmi.com/tmp/route_read.php)
File: /www/wwwroot/www.usbmi.com/index.php, Line: 29, include(/www/wwwroot/www.usbmi.com/tmp/index.inc.php)
Error[2]: Trying to access array offset on value of type int, File: /www/wwwroot/www.usbmi.com/xiunophp/xiunophp.min.php, Line: 54
File: /www/wwwroot/www.usbmi.com/tmp/model_thread.func.php, Line: 1095, humandate(1742534492)
File: /www/wwwroot/www.usbmi.com/tmp/model_thread.func.php, Line: 662, well_thread_format(array(26))
File: /www/wwwroot/www.usbmi.com/tmp/view_template_d8_htm_read.htm, Line: 249, well_thread_find_asc(array(20) , 20)
File: /www/wwwroot/www.usbmi.com/tmp/route_read.php, Line: 204, include(/www/wwwroot/www.usbmi.com/tmp/view_template_d8_htm_read.htm)
File: /www/wwwroot/www.usbmi.com/tmp/index.inc.php, Line: 129, include(/www/wwwroot/www.usbmi.com/tmp/route_read.php)
File: /www/wwwroot/www.usbmi.com/index.php, Line: 29, include(/www/wwwroot/www.usbmi.com/tmp/index.inc.php)
Error[2]: Trying to access array offset on value of type int, File: /www/wwwroot/www.usbmi.com/xiunophp/xiunophp.min.php, Line: 54
File: /www/wwwroot/www.usbmi.com/tmp/model_thread.func.php, Line: 1096, humandate(1742534492)
File: /www/wwwroot/www.usbmi.com/tmp/model_thread.func.php, Line: 662, well_thread_format(array(27))
File: /www/wwwroot/www.usbmi.com/tmp/view_template_d8_htm_read.htm, Line: 249, well_thread_find_asc(array(20) , 20)
File: /www/wwwroot/www.usbmi.com/tmp/route_read.php, Line: 204, include(/www/wwwroot/www.usbmi.com/tmp/view_template_d8_htm_read.htm)
File: /www/wwwroot/www.usbmi.com/tmp/index.inc.php, Line: 129, include(/www/wwwroot/www.usbmi.com/tmp/route_read.php)
File: /www/wwwroot/www.usbmi.com/index.php, Line: 29, include(/www/wwwroot/www.usbmi.com/tmp/index.inc.php)
Error[2]: Trying to access array offset on value of type int, File: /www/wwwroot/www.usbmi.com/xiunophp/xiunophp.min.php, Line: 54
File: /www/wwwroot/www.usbmi.com/tmp/model_thread.func.php, Line: 1095, humandate(1742618329)
File: /www/wwwroot/www.usbmi.com/tmp/model_thread.func.php, Line: 662, well_thread_format(array(26))
File: /www/wwwroot/www.usbmi.com/tmp/view_template_d8_htm_read.htm, Line: 249, well_thread_find_asc(array(20) , 20)
File: /www/wwwroot/www.usbmi.com/tmp/route_read.php, Line: 204, include(/www/wwwroot/www.usbmi.com/tmp/view_template_d8_htm_read.htm)
File: /www/wwwroot/www.usbmi.com/tmp/index.inc.php, Line: 129, include(/www/wwwroot/www.usbmi.com/tmp/route_read.php)
File: /www/wwwroot/www.usbmi.com/index.php, Line: 29, include(/www/wwwroot/www.usbmi.com/tmp/index.inc.php)
Error[2]: Trying to access array offset on value of type int, File: /www/wwwroot/www.usbmi.com/xiunophp/xiunophp.min.php, Line: 54
File: /www/wwwroot/www.usbmi.com/tmp/model_thread.func.php, Line: 1096, humandate(1742618329)
File: /www/wwwroot/www.usbmi.com/tmp/model_thread.func.php, Line: 662, well_thread_format(array(27))
File: /www/wwwroot/www.usbmi.com/tmp/view_template_d8_htm_read.htm, Line: 249, well_thread_find_asc(array(20) , 20)
File: /www/wwwroot/www.usbmi.com/tmp/route_read.php, Line: 204, include(/www/wwwroot/www.usbmi.com/tmp/view_template_d8_htm_read.htm)
File: /www/wwwroot/www.usbmi.com/tmp/index.inc.php, Line: 129, include(/www/wwwroot/www.usbmi.com/tmp/route_read.php)
File: /www/wwwroot/www.usbmi.com/index.php, Line: 29, include(/www/wwwroot/www.usbmi.com/tmp/index.inc.php)
Error[2]: Trying to access array offset on value of type int, File: /www/wwwroot/www.usbmi.com/xiunophp/xiunophp.min.php, Line: 54
File: /www/wwwroot/www.usbmi.com/tmp/model_thread.func.php, Line: 1095, humandate(1744019696)
File: /www/wwwroot/www.usbmi.com/tmp/model_thread.func.php, Line: 662, well_thread_format(array(26))
File: /www/wwwroot/www.usbmi.com/tmp/view_template_d8_htm_read.htm, Line: 249, well_thread_find_asc(array(20) , 20)
File: /www/wwwroot/www.usbmi.com/tmp/route_read.php, Line: 204, include(/www/wwwroot/www.usbmi.com/tmp/view_template_d8_htm_read.htm)
File: /www/wwwroot/www.usbmi.com/tmp/index.inc.php, Line: 129, include(/www/wwwroot/www.usbmi.com/tmp/route_read.php)
File: /www/wwwroot/www.usbmi.com/index.php, Line: 29, include(/www/wwwroot/www.usbmi.com/tmp/index.inc.php)
Error[2]: Trying to access array offset on value of type int, File: /www/wwwroot/www.usbmi.com/xiunophp/xiunophp.min.php, Line: 54
File: /www/wwwroot/www.usbmi.com/tmp/model_thread.func.php, Line: 1096, humandate(1744019696)
File: /www/wwwroot/www.usbmi.com/tmp/model_thread.func.php, Line: 662, well_thread_format(array(27))
File: /www/wwwroot/www.usbmi.com/tmp/view_template_d8_htm_read.htm, Line: 249, well_thread_find_asc(array(20) , 20)
File: /www/wwwroot/www.usbmi.com/tmp/route_read.php, Line: 204, include(/www/wwwroot/www.usbmi.com/tmp/view_template_d8_htm_read.htm)
File: /www/wwwroot/www.usbmi.com/tmp/index.inc.php, Line: 129, include(/www/wwwroot/www.usbmi.com/tmp/route_read.php)
File: /www/wwwroot/www.usbmi.com/index.php, Line: 29, include(/www/wwwroot/www.usbmi.com/tmp/index.inc.php)
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