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Zoom 9200高级反馈处理器用户手册说明书

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2024年8月19日发(作者:山骏喆)

gE;EE

ADVAN

CED

PROCESSOR

REVERBERATI

ON

High-Tech

Tools

for Artistic

Expression

Thank you for selecting the ZOOM

9200

Advanced

Rever beration Processor

(hereafter called "9200").

The

9200

is a sophisticated multi-effect device with the

following features

and

functions:

99

preset effect programs centered around high-quality

reverb-type effects make the unit immediately usable for

recording, mix-down and other professional applications.

32

effects including echo, chorus, and

a

newly developed

sophisticated reverb algorithm let you easily create a

wide range of original sounds.

About the Manuals

The 9200 is supplied

with

three manuals:

Operation Manual

This is the manual you are reading now. It explains

all

controls and features of the unit, tells you how to connect

it to other equipment and how

to

use the various modes.

Even if you have previous experience with effectors, we

recommend that you should at least browse through the

various sections.

Well designed controls including an "analog feel" Dial

allow

quick

effect switching and editing.

Four input and output channels

-

unprecedented in this

class

-

permit simultaneous processing of two stereo, two

mono and one stereo, or four mono signals.

Please take

the

time to read the supplied manuals carefully,

in order

to

get the most out of your

9200

and to ensure

optimum performance and reliability.

Parameter List

This manual lists all parameters for each effect, and

explains what each parameter does.

Program

List

The effects of

the

preset programs are listed here. Refer to

this manual

if

you want to edit the preset programmed

effects.

Safety

Precautions

Please observe the following safety tips and precautions

to ensure hazard-free use of the 9200.

Power Requirements

The voltage requirement for 9200 has been set

specifically for the main supply voltage in your area. If it

is to be used in an area with

a

different line voltage,

please consult your local

ZOOM

distributor about

acquiring a proper voltage converter.

Avoid using your 9200 in environments where it

will

be

exposed to:

Temperature extremes

High humidity or moisture

Excessive dust or sand

Excessive vibration or shock

Handling

Since the 9200 is a precision electronic device, avoid

applying excessive force to the switches and buttons.

Also

take care not

to

drop the unit,

and

do not subject it

to shock or excessive pressure.

Caution!

Altem tions

Never open the case of the 9200 or attempt to modify the

product in any way since this can result in damage.

The

9200

contains a backup battery which

maintains the effect programs stored in the

internal memory, even when the unit is turned

off. The life of the battery is approximately

5

years. To avoid possible data loss, contact your

local

ZOOM

distributor to have the battery

replaced by a qualified technician after

5

years.

Do not attempt to replace the battery by

yourself, since installing an improper battery

could result in an explosion.

Connecting Cables

and

Input and

Output

Jacks

You should always turn off the power bcf'ore connecting

or disconnecting any cables. Also make sure to

disconnect

all

cables

and

the AC power cord before

moving the 9200.

Contents

Precautions

Terms Used in This Manual

Section

1

:

Introduction

Names and Functions

of

Controls and Connectors

Front Panel

Rear Panel

Connections

Section

2

:

Program Mode

To Activate Program Mode

Program

Mode Display

Selecting a Program

Selecting

a

Preset Program Group

Adjusting the Input Level

Muting All Effects

Section

3

:

Edit Mode

Program Configuration

Program Archi tectures

Effects

Effecct Link Function

Pages

and

Parameters

To Activate the Edit Mode

To Cancel the Edit Mode

Basic Edit Mode Operation Steps

Selecting a Page or Parameter

Changing a Parameter Value

Selecting

an Effect Module

Selecting

the

Effect

Editing a

Program

Name

Information About Storing

Edited

Programs

About

the

Active Buffer

Recall

Confirmation

Program

Change Confirmation

Section

4

: Edit

Utility Mode

To Activate the Edit Utility Mode

To Cancel the Edit Utility Mode

Compare

Last Edit

Duplicate

COPY

Swap

Store

Storing a Program in the Same Location

Storing a Program in a Different Location

Verifying a Program at a Store Location

Section

5

:

Utility Mode

To Activate the Utility Mode

To Cancel the Utility Mode

MIDI

1

Basic channel setting (MIDI Basic Ch)

2 MIDI receive on/off (MIDI Recv)

2-1 Receive program change on/off (MIDI Recv Prog Change)

2-2

Bank

select receive on/off (MIDI Recv Bank Selcct)

2-3 System exclusive receive (MIDI Recv Dump)

3

Transmit information an/off (MIDI Trans)

3-1

Program change transmit on/off (MIDI Tram Prog Change)

3-2

Bank

select transmit on/off (MIDI Trans Bank Select)

3-3 System

exclusive

lransmit (MIDI Trans Dump)

3-4 MIDI Thru on/off (MIDI Trans MIDI Thru)

4

Program change number mapping (MIDI

PC

#

Map)

System

1

Program auto load on/off (Prog Auto Load)

2

Input mode setting (Input Mode)

CARD

1

Load programs from card to

user

area (CARD Load)

2

Save programs from user area to card (CARD Save)

3

Verify a card (CARD Verify)

Formatting a RAM Card

Store

Mounting the Unit in

a

Rack

SPECIFICATIONS

MIDI IMPLEMENTATION

Terns Used

in This Manual

Electrical

Interference

The 9200 uses digital circuitry that may cause

interference and noise if placed too close to other

electrical equipment, such as TV sets and radio receivers.

If such problems occur, move the 9200 further away from

the affected equipment. Also, when fluorescent lights or

devices with built-in motors are in close proximity to the

unit,

the

9200 may not function properly.

Up to four effects can be used by the 9200. Such a

combination of effects, together with their parameter

settings, can be given a name and stored as a program.

Cleaning

Use a soft, dry cloth to clean the 9200. If necessary, you

may slightly moisten the cloth. Do not use any abrasive

cleansers, waxes, or solvents (such as paint thinner or

cleaning alcohol), since these may dull the finish or

damage the surface.

The 9200 has a total of

32 effects which

are

divided into

the three effect types

A,

B, and

C.

The effect types differ

according

to

the processing principles that are employed.

For a list of effects, please refer to page 20.

Effect

Module

To be used by the 9200, an effect is placed into

an

effect

module. Each effect module contains one

effect.

In

Case

of

Malfunction

If

a

problem arises during operation, turn the 9200 off

and disconnect all cables. Then contact your local

ZOOM

distributor with the following information: model name,

serial number, symptom, your name, address and phone

number.

Program

INPUT

Effect

Module

OUTPUT

Keep this manual in

a

convenient place for future

reference.

,IIE

Effect

Module

Area

The programs of the

9200

can

be

divided into four so-

called program architectures which differ regarding the

number and type of effects and the input/output

configuration.

Architecture

I

The location where a program is stored is called an area

The

9200

has

a

preset area (read-only) and

a

user

area

(read and write). Each of these two

areas

has room for

99

programs (numbered from

1

to

99).

In addition, a ROM

card

and

RAM

card can also

be

used.

Uses one set of stereo inputs and outputs. Only one effect

can

be

used in this program architecture (effect type

C

in

effect module

1).

Architecture

I1

Active

Buffer

The data read from

an

area

are temporarily placed in a

buffer called the active buffer. When you are selecting or

editing a program with the

9200,

the sound you hear is

that of the program in the active buffer.

Uses two sets of stereo inputs and outputs. Up to two

effects can

be

used in this program architecture (effect

type

B

in effect modules

1

and

2).

Architecture

111

Parameter

The sound of an effect is determined by

its

parameter

values. With the

9200,

you can select the parameters for

each effect and store them in a program.

Uses two monaural inputs and outputs and one set of

stereo inputs and outputs. Up to

three

effects can

be

used

in this program architecture (effect type

B

in effect

module

1,

effect type

A

in

effect modules

2

and

3)

Architecture IV

Uses four monaural inputs and outputs. Up to four effects

can

be

used in this program architecture (effect

type A

in

effect modules

l, 2,3,

and

4).

Architecture I

IN OUT

Architecture I1

IN

l

Architecture

Ill

OUT

IN

I

Architecture

IV

OUT

1

.---_-----_________

,

:

i

Module(1)

Effect

Type

B

,

Module(4)

Type A

Effect

Program Architecture Configuration

Mode

Operation

of

the 9200 is divided into the following four

modes.

Program

mode

The basic operation mode in which

you

select and use a

specific program.

Edit

mode

The mode

to

edit the parameter values of a program.

Edit Utility

mode

This mode includes functions such as Compare Edit

(listening to the sound before and after changes) and

Last Edit (recalling the last edited parametcrs).

Utility

mode

Operations such as selecting

MIDI

channels, storing

programs, etc.

are

carried out in this mode.

Page

A group of parameters that can take up

1

to

4

display

screens is called a page. Each mode has several pages. To

make a setting, you select the desired parameter from the

respective page.

Effect

Lnk

If

a

program comprises more than one effect module, the

effect modules can be linked in a serial or parallel

configuration

to create complex effects. This is called an

effect

link.

This section explains the naming

and

function of controls on the

9200,

and

the connection

to

other equipment.

Names and Functions

of

Controls

and

Connectors

Front

Panel

(1)

FUNCTIONIINPUT 1

-

4 keys

(3)

EDIT

VIA keys

Program mode:

Select the channel for input level adjustment.

Edit

mode:

Select

the

parameter to be

edited.

Edit Utility mode:

Select menus or pammeters.

Utility mode:

Select menus.

(2)

Peak

level

indicators

Program mode:

Serve to activate the Edit mode.

Edit mode:

Serve to select the page and parameter

to

be

edited.

(4)

SELECT

key

Edit mode:

Selects the effect module and character position.

Edit Utility

mode:

Moves the cursor, selects the character position,

etc.

Utility

mode:

Moves the cursor, serves to check an existing program

at

a

storage location, etc.

Show the input level for

INPUT

1

-

4.

If

the

red

indicator

lights, the input level in that channel is high enough to

cause distortion.

(5)

DIAL

key

(8)

EXIT key

Program mode:

Switches preset program groups.

Edit

mode:

Sets the unit for parameter value change.

Edit Utility mode:

Sets the unit for parameter value change.

Utility mode:

Sets the unit for parameter value change.

In every mode, this key serves to return to the preceding

page. When at the top page, the key terminates the

current mode and returns to

the

previous

mode

(except in

Program mode).

(9)

EXECUTE key

In every mode, this key serves to execute a function or

to

confirm an entry.

(6)

UTILITY key

(10) Card slot

The

optional

RAM

or

ROM

card

is inserted here.

Program mode:

Activates the Utility mode.

Edit mode:

Activates the Edit Utility mode.

Edit Utility mode:

Returns to the Edit mode.

Utility mode:

Returns to the Program mode.

(7)

MUTE key

(11) STEREO indicator

Lights

up when stereo

is

selected

as

input mode. For

detailed

explanation of input modes, please refer

to

page

48.

(12)

MONO

indicator

Lights up when mono is selected

as

input mode. For

detailed explanation of input

modes,

please

refer

to

page

48.

(13)

ARCHITECTURE indicator

Switches the mute function (all effects on/off) in every

mode.

Shows a number from

1

to

4,

indicating the current

program architecture (I

to

IV)

.

(14)

Program indicator

Shows the number of the currently selected program.

(15)

Display

Shows various information

for

operation of the 9200,

such

as

program names, effect

parameter

values, etc.

(16)

Dial

Program

mode:

Serves to select a

program

and

adjust the input level.

Edit

mode:

Serves to change the value of a parameter.

Edit Utility mode:

Serves to change the value of a parameter, select the

store target,

or

select the copy/swap source.

Utility mode:

Serves

to

change the value of a parameter or select

the

store target.

(17) POWER switch

Push this switch to turn the

9200

on,

and

push

it

again

to

turn

the

unit off.

Rear

Panel

(1)

MIDI OUT jack

Serves to send MIDI signals to other MIDI equipmcnt.

The jack also functions as a

MIDI THRU

jack.

(2)

MIDI

IN

jack

The

9200

has

baIarlced

inputs

rated

for

+4

dBm and

urthhrrced

outpufs

rated

for

+4

dBm.

Serves to receive MIDI signals (such as program changc

or bulk data) from other

MIDI

equipment.

(3)

LCD CONTRAST

control

I

INPUTjack

BALANCED

2.

COLD

3.

HOT

OUTPUT jack

BAL

1.

GND

Adjusts the display contrast. Turning the control

clockwise

will

make the display brightcr.

(1)

OUTPUT

l

-

4

jacks

2.

COLD

3. HOT

signal

V-

l

To

be

connected to the inputs or the effcct return jacks of

a mixer or other equipment.

(5)

INPUT

1

-

4

jacks

Input and Output Pin Diagram

To

be

connected to the bus outputs or the effect send

jacks

of

a mixer or other equipment.

Connections

1.

Connect the power cord.

Plug the power cord of the 9200 into

an AC

outlet. Do

not yet turn the unit on.

2.

Connect

a

mixer or other external equipment.

There are many ways to connect the 9200, depending on the

available equipmerd and the programs to be used.

When both the input and output lines are in stereo, use the

INPUT and OUTPUT jacks numbered 1/2 and

314

on the

9200 as stereo pairs.

When wishing to have a stereo output from a mono

input,

use

INPUT jack 1 and OUTPUTjacks 1/2, and INPUT

jack

3

and

OUTPUT jacks

314.

Note that INPUT jacks

314

and OUTPUT jacks

314

are not

active for programs of architecture

I.

Connect the bus output or effect send jack(s) of a mixer

or other equipment to the input(s) of the 9200. Then

connect the output(s) of the 9200 to the input or effect

return jack(s) of the mixer or other equipment.

When wishing to control program changes of the 9200

via a MIDI signal from a sequencer or computer, connect

the MIDI OUT jack of the other equipment to the MIDI

IN

jack of the 9200,

and

the MIDI OUT jack of the 9200

to the MIDI

IN

jack of the other equipment, using

suitable MIDI cables.

3.

Turn on power to the equipment in the following

order:

1) 9200

2)

Mixer

3)

Playback system

Connection with console

l,

1

I I

SEND

RE

PrnG;Jhi

Ih-PUT

OUTPUT

.

.

.

.

.

. . .

.......

. . .

.

.

.

.

..

.

.. .

.

.

.

..

.

. .

. .. . .

Mixer

This serves to prevent speaker damage due

to

turn-on

thumps. To turn the equipment off, reverse the above

sequence.

c12341234

1

9200

Connection Example

1

Connection with keyboard and tone generator

I

Key

board

9

200

Connection

Example 2

Mixer

This

section explains how to opcrate the

9200

in

Program mode.

This mode serves

to

select programs and

is

the basic operation mode of the

9200.

Specifically, you can carry out the

following steps

in

Program mode:

Selecting a program

Selecting

a

preset program group

Adjusting

the input level

To Activate Pmgram Mode

Pmgram

Mode

Display

If

the

9200

is currently in another mode, pressing the

In Program mode,

the

following information is shown on

EXIT

key once or several times will switch

to

Program

the front panel and the display.

mode.

Architecture indicator

Shows a number from

1

to

4,

indicating the current

program architecture

(I

to

IV)

.

Turning the

9200

off and on again will also activate

Program indicator

Program mode, with one exception: if the unit was in the

Shows the number of the currently sclected program

Edit mode, the Edit mode will again be active after

(1

-

99).

power- on.

In

this case, use the

EXIT

key.

Display

Shows information about the currently selected

program, in the following format:

Architecture indicator Display

Program indicator

Front Panel in Program Mode

Selecting

a

Pmgram

Programs are selected by turning the Dial in Program

mode.

With

every click, the program number changes by

one count. Turning

the

Dial

clockwise switches up and

turning

the

Dial

counterclockwise switches down. The

range of numbers covers the preset programs

1

-

99,

then

the user programs

1

-

99,

and finally the card programs

1

-

99

(when

a

ROM card or

RAM

card

is

inserted).

(1) Medium type: INT

(=

Internal) or

CARD

(2)

Program name

(3)

Area:

ZOOM

(=

Preset

)

or User

(4)

The effect(s) of the currently selected program

When a preset program or user program is selected, the

9200

loads its data into the active buffer. Since the sound heard

from the output is that rttodijled by the buffer,

if

changes

constantly

with

each Dial click, as new programs are loaded.

If you how the desired program and do not want to hear the

effect of other progrants,

it

is also possible to first caU the

program with the Dial and then press the

EXECUTE

key to

actually select and load the program. (Refer to page

47

for

deta ifs.)

If the Dial is turned in this condition, the program name is

shown on the disphy, but the program indicatorflashes to

indicate that the prograrn is not yet activated.

A

NOTE

The display shown above

is

only an example. In actual use,

the display will be dvferent depending on the status of the

9200

before

it

was last turned off.

Turning

the

Dial clockwise

Turning the

Dial

counterclockwise

The

Relationship of Dial turn direction and program areas

Pressing the EXECUTE key in this condition

will

select the

program and cause it to modify the output sound.

Selecting a Preset

Program Group

The programs in the internal preset area and on the

external

ROM

card are divided into several groups.

Using the

DIAL

key and the Dial, you can select

a

group,

to give you quick access to

a

desired program.

1.

In the Program mode, select a program in the preset

area or the

ROM

card and press the DIAL key.

n

The indicator

of

the

DIAL

key lights up,

and

the group

1 11-1

- -

PROGRAM

name of the currently selected program is shown on the

I

display.

-l

If the EXIT key

is

pressed, the program

is

not selected

and

the

previous program remains active.

0

7

V

EDIT

A

SELECT aDLAL

2.

Verify that the indicator of the DIAL key

is

lit, and

turn the Dial clockwise

by

one click.

While the indicator of

he

DIAL

key is

lit,

turning

the

Dial will switch betwccn program groups. The program

indicator will flash, and

the

name of the next group is

shown on the display.

p:

.........

i

:

..'

::-:

.............

.:.

!

.?

i

.

..;

::

L.".

......-'

:"':I

i

::

i:::.

.-

:

!.:.I

c

3.

Press

the

EXECUTE

key.

OLJTLIPI

0

MUTE EXIT

Adjusting

the

Input

Level

!Id

WECUTE

The

9200

allows you to set the input level individually

for inputs

1

-

4.

1.

Press one of the

FUNCTION

1

-

4

keys

in

Program

mode, to select one of the inputs

1

4.

The indicator of the DIAL key goes out, and the first

program of the new program group is selected.

If

you press the EXIT key or the DIAL key instead of the

EXECUTE

key, the indicator of the DIAL key goes out

and

the

9200

reverts to the normal program selection

mode, with the previous program still selected.

-

The indicator of the respective FUNCTION key lights up,

and the input level setting for

the

respective input

is

shown

on the display. For example, if the FUNCTION

3

key

was

pressed, the

( )

in the display shown below flashes, to

indicate that the input level for input

3

can be set.

FUNCTION1 INPUT

Whenever a new program group is chosen, thefiist program

in that group is selected. For a detailed explanation of

available program groups, please refer to the Program List.

Similarly to normal program selection,

it

is

possible to set up

the

unit

so

that the

EXECUTE

key must be pressed once more

afier selecting

a

group to select a program. For details, please

refer to page

47.

~&el setting

Level setting

for input

1

for input

2

I

Level setting

for input

3

Level setting

for input

4

I

2.

Play back the music source and adjust the level with

the Dial.

You should adjust the level so that the input level

indica~ors normally do not light

up

in

red.

3. Hold

down

the

FUNCTION

1

key while pressing the

FUNCTION

2

key.

FUNCTION

/ INPUT

Muting

All

Effects

The 9200 allows you to turn off (bypass) all effects in

one operation. This allows you to check the results

of

a

certain setting or program.

1.

In

the

Program mode, press the

MUTE

key.

By pressing more than one FUNCTION key at the same

time, the input level setting for the respective channels

can

be

linked and adjusted together.

If the FUNCTION

1

key

and

FUNCTION

2

key were

pressed, the indicator of the FUNCTION

2

key also

lights up,

and

the level of input

2

is set to the same value

as that for input

1.

If the Dial now is turned, the input

level setting will affect both inputs. To release the linked

condition, press the FUNCTION

1

key or FUNCTION

2

key once more.

If the unit was in the mute off condition, the indicator of

the MUTE key will light up

and

the indication "Effect

MUTE"

appears on the display for

as

long as the key is

held down. All effects are now muted (all effect level

settings are temporarily set to zero). When the

MUTE

key is released, the display

will

revert to its original

condition but the "mute on" condition continues.

(Mute off condition)

If

the input from the mixer is a stereo signal,

it

is

convenient

to

link the two channels for level adjustment.

4.

Set the input level for other

inputs

in

the same way.

(Mute on condition)

5.

Press the

EXIT

key.

All FUNCTION key indicators go out, and the unit

returns to the Program mode.

OUTlLlTY

0

MUTE

EXlT EXECUTE

(31

OUTILITY

0

MUTE

EXlT

MKXm

G-(

If currently no inputs are linked, pressing the

FUNCTION

key

whose indicator is

lif

will cause the indicator to go out

arid

the unit will return to the Program mode.

2.

Press

the MUTE

key once more.

If the

MUTE

key

is

pressed while the unit is

in

the "mute

on" condition, the indicator of

the

MUTE key goes out

and the indication "Effect

ACTIVE"

appears on

the

display for as long as the key is held down.

All

effect

settings are then restored to their original condition.

OUTLIW

0

MUTE

EXIT

When rhe

MUTE

key is released, the

display

also reverts

to

its

original condition.

Mute onloff switching can be carried out also in other modes

besides

the

Program mode.

The

mute

on/oflcondition

is

maintained

by

the

unit

ako

when

and

on again.

the po

wet

is

turned

off

This section explains how

to

operate the 9200

in

Edit mode.

In

this

mode, you

can call

up the various effect panmeters which make up the programs of the

9200,

and you

can

freely edit the parameters to your desired values.

Architecture

II

Pmgram

Configuration

Before you attempt to edit any parameters, you should

have

an

understanding of the program architectures

and

effect modules offered

by

the 9200. This will make it

easier for you to achieve the desired results.

Uses two sets of stereo inputs and outputs. Up to two

effects can be used in this program architecture (effect

type B in effect modulcs

1

and 2).

Architecture

111

The 9200 has four different program architectures.

A

program architecture is characterized by the number of

effects it contains and

by

the input/output signal routing.

The available program architectures arc

as

follows.

Architecture

I

Uses two monaural inputs and outputs and one

set

of

stereo inputs and outputs. Up to three effects can

be

used in this program architecture (effect

type

B

in effect

module

1,

effect type

A

in effect modules 2 and 3).

Architecture

IV

Uscs four monaural inputs and outputs. Up to four

effects can be used in this program architecture (effect

2,3,

and

4).

type

A

in effect modules

l,

Uses one set of stereo inputs

and

outputs.

Only

one

effect can be used in this program architecture (effect

type

C

in

effect module

1).

Architecture

I

IN

Architecture II

OUT

OUT

1

Architecture II

I

IN

I

Architecture

iV

OUT

IN

------------------.

OUT

Program Architecture Configuration

A

NOTE

In

the Edit Mode, it is not possible to change the basic

characteristics of a program architecture. For example,

fi

you

wish to use four eflects simultaneously, you have to choose a

program from program architecture

IV

and then edit the

parameters of

that

program.

Table

Program

Architectures and Effects

TYPE

A

(l

in

l

l

out)

TYPE

A

can be used

in

module

2

/

3

of Architecture

ID,

and module

1

/

2

/

31

4 of

architecture

IV.

Effects

The table on the right shows the effects for each effect type.

Effect

Link

Function

Since the programs of program architectures

I1

through

IV

use more than one effect module, the effect modules

can

be connected in a serial or parallel configuration to

achieve a complex effect. This is called an effect link

.

Only one type of effect link can be chosen for each

program. It is not possible to choose individual link

settings for

a

certain effect. The following effect link

settings are available.

Link

off

(normal

setting)

A

Rev

1

A

Rev

2

A

E/Ref

A

Echo

A

Chors

A

Phase

A

Flang

A

Pitch

A

Equlz

A

Gate

(Type

A

Reverb

1)

(Type A Reverb

2)

(Type

A

Early Reflection)

(Type A

Echo)

(Type

A

Chorus)

(Type

A

Phaser)

(Type

A

Flanger)

(Type

A

Pitch Shifter)

(Type

A

Equalizer)

(Type

A

Noise Gate)

TYPE

B (2in

1

2out)

TYPE

B

can

be

used

in

module

1

/

2

of architecture

II,

and

module

1

of

architecture

111.

The INPUT 1

-

4 signal passes the separate effect

modules and is supplied to OUTPUT

1

-

4.

Serial link

The

INPUT

1

-

4 signal is mixed into two lines which

pass the effect modules connected in series before being

supplied to OUTPUT 1 and 2. In addition, a signal

which has passed only the first effect module is

supplied to OUTPUT 3 and 4.

Para/Mix (parallel

mix)

link

The

INPUT

land

2

signals are each split into two lines

which pass the effect modules connected in parallel

before being supplied to OUTPUT 1

-

4.

The INPUT

3

and

4

signals are mixed with the INPUT

1

and 2

signals, respectively, and supplied to OUTPUT

1

-

4

after passing a single effect module.

B

Rev

1

B

Rev 2

B

Rev

3

B

Rev 4

BE/R1

BE/R2

B

Echo 1

B

Echo

2

B

Chors

B Phase

B

Flang

B

Pitch

B

Equlz

B Gate

(Type

B

Reverb 1)

(Type

B

Reverb 2)

(Type

B

Reverb 3)

(Type

B

Reverb 4)

(Type B Early Reflection 1)

(Type

B

Early Reflection

2)

(Type

B

Echo 1)

(Type

B

Echo 2)

(Type

B

Chorus)

(Type B Phaser)

(Type

B

Flanger)

hifter)

(Type

B

Pitch

S

(Type

B

Equalizer)

(Type

B Noise Gate)

I

TYPE

TYPE

C

(2in

1

2out)

C

can

be used

only in

module

1

of architecture

I.

C Rev 1

C

Rev

2

C Rev 3

C

Rev

4

C Rev

5

C Rev

6

C

Echo

C

Chors

(Type C Reverb 1)

(Type C Reverb

2)

(Type C Reverb 3)

(Type C Reverb 4)

(Type

C

Reverb

5)

(Type C Reverb

6)

(Type C Echo)

(Type C Chorus)

Parallel link

The

INPUT

land

2

signals are each split into two lines

which pass the effect modules connected in parallel

before being supplied

to

OUTPUT

1

-

4.

The INPUT

3

and

4

signals are mixed

with

the

INPUT

1

and

2

signals, respectively, and supplied

to

OUTPUT

3

and

4

only,

after

passing a single effect module.

The mixing level is fixed to

I

:

l.

For programs of architecture

I

(one eflect module only)

,

the eflect link function cannot be used

If the serial, parallel-mix or parallel eflect link is used, set

the input level parameter for unused inputs to

OFF

in order

to prevent noise.

Architecture

I1

OFF

Serial

om

-

1

Dum

-

2

OUTPUT

-

3

OUTPUT

-

4

NPml

Parallel

,-------

.

IoLTTPm

INPUT

OUTPUT

-

1

OUTPUT

-

2

-

3

o

o

m

m

-

4

myE

OFF

Serial

,

MODULE

DUTFUT INPUT

-

2

2-

Architecture

I11

Parallel

1

-

OuTPur

-

1

OUTPUT

-

2

INPUT

2

-

-

3

OUTPUT INPUT

3

-

wpm

3

-

om

-

3

om

-

4

Architecture

IV

OFF

Serial

OUTPUT

-

1

OUTPUT

-

2

------a

Parallel

-------

MODULE:

-

1

OUTPUT NPLT

1-

-

- - -

-

-

-

;

MDDULE:

[I]

.------a

.

OUTPUT

WLT

-

2

2

W

:

TYPE

A

,

- -

-

-

:

MODULE:

I21

:

TYPEA

,

-

-

- -

-

- -

:

MODULE:

131

-

-

2

-

-

1

OUTPUT

OUTPUT

a

:

MODULE

:

m-

1

-A,

;

MODULE

:

m------.

,-------

:

TYPEA

W1

-

omm

-

3

-

4

OLTTPUT

-------

MODULE:

TYPE

A

;

OUTPUT LT 'aL?

-

3

-

4

OLTPUT INPLT

4-*

,

- - - - - -

-

;

MODULE:

141

,

TYPEAj

-------

-

-

OrnPUT

-

3

om

-

4

Effect

Link

Parameters

Pages and Panmeters

The setting of parameters for each effect

is

made up of

One page covers up to four parameters. several

pages.

Basic

Edit

Mode

Operation

Steps

Selecting

a

Page or Paameter

1.

In

the Program mode, press one

of

the EDIT

VIA

keys.

To

edit

the

parameters of a program, you call up the

relevant page,

select

the desired parameter,

and

then alter

the

numerical values or the setting.

The page with the most recently edited parameter of the

current program

appears

on the display.

If the currently selected program belongs to program

architectwe II, you can set the parameters for up to two enect

modules. If the program belongs to program arc h itecture III,

you can set the parameters for up to three eflect modules, and

if

it belongs to program architecture IV for up to four eflect

modules.

The

9200

normally remembers the last edited parameter.

However,

if

you have selected another program in Program

mode and then have returned to Edit mode,

parameter

1

of

page

I

b

dkplayed.

r

EDlT

To

Activate the Edit Mode

In the Program mode, press one of the EDIT

VIA

keys.

(While

the key is depressed, the indication "Edit Mode"

appears on the display.)

7

EDlT

r

7

EDlT

SELECT ODlAL

r

EDlT

V

A

To Cancel

the

Edit

Mode

Press the EXIT key. The unit reverts to the Program

mode.

In Edit mode, the following information is shown on the

display.

If

the EDIT key Ais pressed

in

this condition, parameter

3

of page

2

is displayed.

(1)

Currently selected page

(2)

Currently edited parameter

(3)

Other parameters on the current page

(4) Value of currently edited parameter

(5)

Effect module number

2.

Use

the

EDIT

VIA

keys and the

FUNCTION 1

-

4

keys to select the page and parameter.

To select a page, use the EDIT

V/A

keys,

and

to move

within

a

page, use the FUNCTION

1

-

4

keys. For

example, if you press the FUNCTION

3

key at the first

display shown below, the indicator

of

the FUNCTION

1

key goes out, the indicator of the FUNCTION

3

key

comes on,

and

parameter

3

is

selected.

Pressing and holding a

FUNCTION

key whose indicator

is

currently

lit

wiN display the name of the currently selected

program and the name of the eflect module.

Program name

Effect name Effect

module number

p..

.

i

,....

!...

.:-.

:.r

L-31

X.-.-

..."

.

l

.

!

.."

....

. . .

.

.....

.*...

l:.!

;+

1

:: :1

!-2

*k.

#

I

*;

I..-.f...

f

.I.

i

I

f-.i

i

I

.L

:-l.:

1

1

1

:::.:

I

1-4

I

:

1".

:

I-.

i

i.1'11,:-

:

I

I

I-..

1

:j

Changing

a

Paameter

Yalue

When a parameter is selected, turning the Dial will

change the parameter value.

The

9200

remembers the edited parameter for each effect

fi

you have selected another program in module. However,

Program mode and then have returned to Edit mode,

parameter

l

of page

1

is displayed

2.

Press the

SELECT

key.

Turning the Dial clockwise increases the value and

turning it counterclockwise decreases it.

While the key is depressed, the indication "Module

Change" appears on the display. Then the next effect

module and its number are shown. When the key

is

released, the last edited parameter

of

the new effect

module is displayed.

It

is

possible to select the increment of change caused by one

click

of

the

Dial.

With each push of the

DIAL

key, the color of

the indicator changes and the setting for the smallest

increment changes as follo ws:

l

unit (indicator out)

10

units (indicator red)

l00

units (indicator orange)

0

r

EDlT

V

A

SELECT

ODM

Selecting an Effect Module

The above steps

are

used to edit the parameters of a

certain effect module.

If the program belongs to program architecture

I1

(2

effect modules), I11

(3

effect modules), or IV (4 effect

modules), the

SELECT

key can be used to switch to

another effect module.

.....

1.

In

Program mode, select a program of program

architecture 11, 111, or IV, and activate the Edit

mode.

The last edited parameter of the last cditcd effect module

is displayed.

2.

c".

..

-

..-

c.i

i

.l

L>

I-..:

-::

:...:

!::

l

l

1

-!

....

....'

....

-.F

.

L*

;

.:...

..-.

.....

E

'i-

-::

:'..

l...

-2

i,j

I-::

I 8--1 1-

1".

L.:

I-.

I

I I I I..

:

I".::

L

-f-

'.......l.,,.'I

I

"-l

1:

*.

..-I:

:;;:

11

Selecting the

Effect

For

each effect module, the parameter

1

on

the

last page

can

be

used

to select the effect.

1.

Press one of the EDIT

V/A

keys several times to go

to the last page. Then press the FUNCTION

1

key.

em

0m

oa

0141

FUNCTION

l

INPUT

Editing

a

Pmgram

Name

For each effect module, parameter

2

on the last page is

the program name,

which

can also be edited.

l. Press one of the EDIT

'I/A

keys

several times to go

to the last page. Then press the FUNCTION

2

key.

1

2.

Use the Dial to select the effect.

.

-.

..................

.....

'!'

..".

:.'

...

ii

.-...I..

.-.........

1;:

p

L.

..:

i

.

:.

.

ji

I-..

:-.

...

1,

....

K:!

5"'

."

:....

1

: :

j".

.

.-..

.

.....

.!

.!

2..

2.

Use the

SELECT

key to move the cursor

(.....),

and

select the characters with the Dial.

A

NOTE

Which eflects can be selected depends on the range of the

eflect module. For detoik, please refer to page

20.

You can move the cursor to the left or right quickiy

by

turning

the Dial while the

SELECT

key

is

held

down. Turning the

Dial clockwise moves the cursor to the right and turning the

Dial counterclockwise moves the cursor to the left.

A

program name can be

up

to 16 characters long and can

include the following letters, numbers, and symbols.

.]

.-.:

.:

i:;;?..:

.-.*

.-

..-

......

s,L:i.#

;'

t-:'-j**

.- ..

Space"

....

-..

r..

.,-l

;.j

l".

i~

i-S

?

.i

.f

F,~~~~l~~.~~~"~~~:~~~~:;~

..l

..

.:,

.- ..-

.-..

.:;

k.3

!I:*

$3

p::

.-!

;

z

a.?

1::

E

,

c

,-l

"

--

p-.~j~

:::.t.i-j~..j

iiIIi

::.::L::

jf

#*S

pace"

;

2.::

$

1:

+

...-7

;

.:::

!- "! 2::"'.

:

.....

$+-:.

.

:*

.

.

. - ...

..:

:

. .-

.I

i

"Space"

i:;i

+.-

+.- 1..

:::..-:I.-

"

You can jump to the beginning of a character category

(OIAlal@) by turning the Dial ajler pressing the Dial key (the

Press the Dial

key

again to turn the Dial key indicator lit)

.

Dial

key indicator off and it reverts to the normal mode.

For programs of architecture

11

(2

effect modules),

I11

(3

efiect

modules),

or

IV

(4

eflect modules), the last page of any

egect module can

be used to edit the program name.

I

PresetIUser area

Editing program

X

Information About

Storing

Edited

Programs

About

the

Active

Buffer

When a program is selected from the preset area or uscr

area, its data are copied into a memory area called the

active buffer.

If the edited program is not stored in the user

area

or on a

RAM

card, its contents will be lost as soon as another

program is selected, i.e. when the data of that program

are copied to the active buffer

PresetIUser area Active buffer

X,

Y,

Xe

A

I

PresetAJser

area

I I

Active

buffer

I

PresetRlser area

0

Active buffer

Selecting program

Y

Selecting program

X

In

the

Program mode, the sound as modified by the

program in that buffer is heard. Likewise, in the Edit

mode, the program that is being edited is the program in

the active buffer.

If you want to keep

an

edited program, you must first

store it as described on page

37.

In order not to lose the

results of your editing work, you should get into

the

habit

of frequently storing an edited program, for example

whenever you feel that you have made an improvement.

Recall

Confirmation

If you have edited

a

program and returned to the Program

mode without saving it, the indication "Recall

Sure?"

will

flash

on the display when you press the

EXECUTE

key.

Pcvgram

Change

Continnation

If

you have edited a program and returned to the Program

mode without saving

it,

the indication "Change Sure?"

will

flash on the display when you turn

the

Dial.

."..

..*

,.

;

:g

:

;

....

-....

: :

.

//

,..

.

.

..

..

..

.-..

."

.

;.",

::::

f"'!

:,.l

....

if.".

..'

....'

.

-...-.

....

.

i

.--:

". .

f

:

I-...::

,W

'

-

If you press

the

EXECUTE

key again, the previously

active program will

be

copied to the active buffer, and the

edited program will be lost. The message serves as a

safeguard against involuntarily losing the results of a

parameter editing session.

If you change your mind, press the EXIT kcy instead of

the

EXECUTE

key. You will then be returned to the

edited program.

If

you press the

EXECUTE

key, the previously active

program will be copied to the active buffer, and the

edited program will be lost. The message serves as

a

safeguard against involuntarily losing the results

of

a

parameter editing session.

If

you change your mind, press the EXIT key. You will

then be returned to

the

edited program.

In this

section,

functions such

as

Compare (listening

to

the sound before and after changes), Last Edit (recalling the

last

edited

parameters),

and Store are explained.

The relationship of the various menus in the Edit Utility mode is shown in the illustration below. By selecting a page

on a menu, you move one level down. By pressing the

EXIT

key, you move one level up.

Compare

(Page 30)

Edit

Utility

Mode

t

Last Edit

(Page 31

)

I

Duplicate

4

To

Activate

the

Edit

Utility

Mode

Press the UTILITY

key

in the Edit mode. The

EDIT

indicator and the indicator of the UTILITY key will

be

lit, indicating that the unit is now in the Edit Utility

mode. While the UTILITY key is depressed, the

indication "Edit Utility Mode" is shown on the display,

and when the key is released, the Edit Utility menu

appears-

(Page 33)

1

store

1

(Page 36)

Edit Utility

Mode

Menus

ru1,o

Mm

EXIT

!,

,

From this menu, you can use the

FUNCTION

1

-

4

keys

to select

one of the following

four

pages:

FUNCTION

1

key: Compare

FUNCTION

2

key: Last

Edit

FUNCTION 3 key: Duplicate (Copy/Swap)

FUNCTION

4

key: Store

OUTILITYOMUTE EXIT

WHXm

To

Cancel

the

Edit

Utility

Mode

Press the

UTILITY

key once more.

Compare

To call up this page from the Program mode,

you

press

the following keys:

@UTILlTYOMUl€ EXlT EXEam

l

EDIT

VIA

key

4

UTILITY

key

The

UTILITY

key indicator goes out and the unit reverts

to the Edit mode, regardless of which page is currently

key displayed. Alternatively, you can also press the

EXIT

several times to return

to

the Edit mode.

OUTILIW

0

MUTE EXlT

D(ECUTE

L

FUNCTION

1

key

In this condition, you can compare the sound before and

after editing a program.

This

is convenient to evaluate the

result

of

parameter changes.

1.

Press the FUNCTION

1

key

from

the initial Edit

Utility menu. The display changes as follows.

FUNCTION I INPUT

l INPUT FUNCTION

2.

Use the

SELECT

key to move the cursor

(,F)

and

listen either to "Original" (program before editing)

or "Buffer" (edited program in buffer).

Last Edit

To call

up

this page from the Program mode, you press

the following keys:

EDIT

VIA

key

.L

UTILITY key

L

a

FUNCTION

2

key

7

EDIT

0

V

A

SELECT

ODlAL

The 9200 lets you freely edit

any

chosen program, for

example to fit the mood of a performance. However,

when putting the final touches on program, calling

up the

same two or three parameters repeatedly using the

regular procedure is quite tedious.

The Last Edit page is very convenient in such an

instance,because it always remembers the last three

edited parameters before the current one. Simply

by

using the FUNCTION key

1

-

4

on this page, you can

select the desired parameter for renewed editing. It does

not matter if the parameters were from various different

pages or

if

you have changed modules in the meantime.

The Last Page makes even complicated editing

operations a snap.

The Last Edit page information is stored in the user area

as

part of the program data.

3. To terminate the Compare function,

press

the

UTILITY key again.

m

OUTILTPI

0

MUTE

EXIT

MKXlTE

The unit reverts

to

the Edit mode.

A

NOTE

If

the eflect type used

by

the currently edited module was

changed,

all parameters ofthut

module

are replaced.

Therefore the previously edited parameters in that

module

are

not

remembered and cannot be recalled with

the

Last Edit

page.

1.

Press the FUNCTION

2

key from the initial Edit

Utility menu. The display changes as follows.

2.

Use one of the FUNCTION 1

4

keys to select the

desired parameter, and turn the Dial to adjust the

value.

-

m

m

om

om

om

FUNCTION

I

INPUT

3.

To terminate the

Last

Edit function, press the

UTILITY key again. The unit reverts to the Edit

mode.

OUTlLnV

0

MUTE

EXIT

UQCLm

As

during

normal

editing,

you

can select the increment

by

which

the Dial changes

the

parameter

value

(refer to

page

24).

Duplicate

To

call up this page from the Program mode, you press

the following keys:

EDIT

V/A

key

To call up this page from the Program mode, you press

the following keys:

EDIT

V/A

key

4

UTILITY key

L

UTILITY key

4

FUNCTION

3

key

4

FUNCTION

3

key

L

FUNCTION 1 key

This page lets you select "Copy" function to copy a

parameter setting to another or "Swap" function to swap

parameter settings.

Copy helps you to make it easier to use a parameter

setting out of the preset programs or so for your new

program. With Swap, you can exchange the two effects

for input and output with each other without re-

connection, for instance.

This function lets you copy

an

effect of the same effect

type

(A,

B, or C)

as

used by the currently edited effect

module into any desired memory area (including the

active buffer).

Since the effect is copied with all its parameter settings,

you can fully replicate an effect in the active buffer or

used by another program (provided the effect is of the

same efkct type).

A

NOTE

Only the parameters of the eflect are copied, not any effect

link settings or the program name.

The available copy source depends on the currently edited

effect module.

A rchitecture I, module

l

The effect type

C

can be used. An effect can be copied from

any program of architecture I.

Architecture II, module

l

The efjfect type

B

can be used. An effect can be copied from

module

2

in the active buger, from module

1

or

2

of

any

program of architecture 11, or from module I of any

program

of

architecture III.

Architecture 111, module

I

The effect type

B

can be used. An effect can be copied from

module

I

or 2 of any program of architecture

ZZ,

or from

module I of any program of architecture ZIZ.

Architecture

ZZZ,

module 2

The egect type

A

can be used.

An

effect can be copied from

module

3

in the active bufler, from module 2 or 3 of any

program of architecture

ZZZ,

or from module 1,2,3, or 4 of

any program of architecture

Z

K

Architecture module 3

from The efiect type

A

can be used.

An

effect can be copied

module

1,2 or

4

in the active bufler, from module 2 or

3

of

any program of architecture ZZZ, or from module 1,2,3, or

4 of any program of architecture ZK

1.

Press the FUNCTION

3

key from the initial Edit

Utility menu.

FUNCTION

/

INPUT

Zx

m

o[D

om om

om

/

INPUT FUNCTION

...:.

4

.....

'.......fii!!

l

.........

...'

........

'

g.:

'.

l

X: :. :1

l3

l

.

ii

i

......

5::.

....

:

::

i

i'!'

I-.!

l::::

I...

I".

:l:::

!

!

l

I::.

: :

-.

F :I

...

l.

'T

".

I....

!..l

l..:

2.

Press the FUNCTION

1

key

and

select Copy.

FUNCTION

l

INPUT

I

INPUT FUNCTION

3.

Turn

the

Dial

to select the copy source area, program

number and module number,

4.

Press the EXECUTE key.

The

following verification message appears.

UTILITY

0

MUTE

WIT

ECUJlE

When the

EXECUTE

key is pressed once more,

the

selected effect

and

its parameter settings are copied to the

currently

edited module.

A

NOTE

When module

3

of architecture IV was selected

as

a copy

source, turning the Dial by one click

to

the right will select

module 4 in the active buger

as

copy source. Turning the Dial

further right will switch

to other memory areas and modules

available

as

copy source.

Turning the

Dial

by one click to the left will select the current

module in the active bumr

as

copy source, and turning the

Dial

further

left

wiU switch to module

1

in the active buffer,

and then to other memory areas and modules available as

copy source.

5.

If you change your mind, press the EXIT key while

the "Sure?" message is displayed. The Copy

operation is canceled

and

the unit reverts to the

previous display.

When wishing to change the copy target effect module, you

can temporarily leave the

Edit

Utility mode and select another

module.

swap

To call up this page from the Program mode, you press

the following keys:

EDIT

V/A

key

1.

Press the FUNCTION

3

key from the initial Edit

Utility menu.

4

UTILITY

key

4

FUNCTION 3 key

L.

edited program

as

long

as

both

are of the same effect type

(A,

B)

om om

om

om

FUNCTION

I

INPUT

For example,

if

you create a program in architecture II,

where ef)rect module

l

is loaded with

B

Rev

3,

and effect

module

2

with

B

Equalizer, and they are linked in series, the

signal passes first through the

EQ

and

then the reverb. You

can use the Swap function to change the order

so

thd e~ect

module

l

contains the EQ and effect module

2

the reverb.

W

the signd passes first through the reverb and then the No

2.

Press the FUNCTION

2

key and select Swap.

EQ-

FUNCTION

l

INPUT

The available swap source depends on the currently edited

enect module:

With programs of architecture I, swapping cannot be

carried out.

With module

I

of architecture II, swapping is limited to

module

2.

With module

l

of architecture III, swapping cannot be

carried ouL With module

2,

swapping

is

limited to module

3.

With modu

k

3

of architecture IV, swapping can be carried

out with module

1,2,

or

4.

FUNCTION

I

INPUT

U

3.

Turn

the Dial to select the swap source module

number.

store

To call up this page from the Program mode, you press

the

following keys:

EDIT

V/A

key

.1

UTILITY key

L.

FUNCTION

4

key

This function serves to store the currently selected

program in the user

area

or on a

RAM

card.

When

the

EXECUTE

key is pressed, the effect in the

currently edited module is replaced with the effect

selected as swap source.

All

parameter settings

are

also

replaced.

+UTILITYOMUTE

EXIT DEUJlE

Storing

a

Program

in

the

Same

Location

1.

Press the

FUNCTION

4

key

from

the initial

Edit

Utility menu.

om

on]

om

FUNCTION

l

INPUT

When wishing

to

change the swap

target

effect module, you

can temporarily leave the

Edit

Utiliry mode and select another

moduk.

FUNCTION I INPUT

The currently selected program number flashes, which

indicates that this number is being offered as

the

store

target.

2.

Press the

EXECUTE

key.

A

NOTE

If the Store page is activated while

a

program from the preset

area or a

ROM

card is selected, the display changes as

f0Uows.

The following verification message appears,

When

a

program is stored, the previous program at that

Since a program cannot be stored in the preset area or on a

number

is

cleared.

The

confirmation message serves

as

a

ROM

card, the

9200

prompts you to select a dqferent store

safeguard against involuntarily overwriting a program.

location. Turn the Dial to select

a

Store area and number, and

press the EXECUTE key twice.

If

you press the EXECUTE

key without first selecting a Store location, the follo wing error

When the

EXECUTE

key is pressed once more, the

message

is

displayed.

selected

program is stored at the

same

program number.

The following indication briefly appears on the display,

and then the unit reverts to

the

initial Store page.

..........

....

........

g.

t

1

:

-

".

*

'

...U

......-............

'...'."...*'

!

'9

:..::

p!"p+:$y

'"A

I"'

/...-

1. .

I-d

1

1

y!

-.

....

1 .

:

!

!:;-

1

.:;..;, .*

3.

If

you change your mind, press the

EXIT

key while

the "Sure?" message is displayed. The Store

operation is canceled and the unit reverts to the

previous display.

Storing

a

Program

in

a

Different &cation

-

3. Press the EXECUTE key.

The following verification message appears.

It

is

also

possible to store

a

program in a different

area

and

under a different number,

by

selecting the area

and

number

with

the Dial

after calling up the Store page.

1.

Press the

FUNCTION

4

key from the initial Edit

Utility menu.

FUNCTION l INPUT

When the

EXECUTE

key

is

pressed again, the program

is stored

in the currently selected location.

.UTILITY

0

MUTE EXIT

m

2.

Turn the Dial to select a Store area and number.

4.

If

you press the

EXIT

key

while the "Sure?"

message

is displayed, the Store operation is canceled and the

unit reverts to the previous display.

A

NOTE

If

you

want to store the program on a new

RAM

card, you

have

to

format (initialize) the card first. Please refer to page

52

for instructions on how to format a

RAM

card.

Veriwing

a

Pmgram

at

a

Store Location

You

can

check

which

program is stored at a certain

location by calling it

up

and listening

to

it.

l.

Press the

FUNCTION

4

key from the initial Edit

Utility menu.

FUNCTION

I

INPUT

:

)1:

!

X..

...

".

.--

1-4

j--1

!I>

c;.

1;.:;

....

I-..

I

::::: ::;::

...l

I...'

::::

:

l.-.

..

7

:

..:

-c*.

:

t-.

!?

2.

Turn

the Dial to select a Store area and number.

3.

Press

the

SELECT

key.

The

note symbol at the program name flashes, and the

program temporarily becomes active (it now modifies the

output

sound).

8

I

EDIT

V

A

SELECT

ODW

4.

Press the

SELECT

key again to turn

the

program off

and revert to the previous display.

In this section, general functions of the

9200

such

as

MIDI

settings, storing programs, etc.

an:

explained.

The relationship of the various menus in the Utility

mode

is shown in the illustration

below.

By selecting

a

page on

a

menu, you move one level down. By pressing the

EXIT

key, you move one level up.

4

MlDl

Basic

Ch

1

Basic channel setting (Page

43)

Bank

Select

MIDI receive on/off (Pane

43)

Bank select receive onloff (Page

44)

4

Dump

I

I

MIDI

(Page

43)

System exclusive receive (Page

44)

-1

Prog Change

I

4

MlDl

Trans

-1

BankSelectI

Program change transmit on/off (Page

45)

Bank select transmit onioff (Page

45)

Utility

Mode

1

System

(Page 47)

-7GiT-1

System exclusive transmit (Page

46)

-1

MlDl

PC#Map

I

MlDl

Thru onfoff (Page

46)

Program change number mapping (Page

47)

lnput mode setting (Page

48)

CARD

Load

1

CARD

-1

{XGGG-~

Verify a card (Page

51)

Load programs from card to user area (Page

50)

Save programs from user area to card (Page

51)

U

Store

Utility

Mode

Menus

7ib Activate

the

Utility Mode

Press

the UTILITY key

in

the Program mode. The first

menu page is displayed.

To Cancel the Utility Mode

Press

the UTILITY key once more.

The indicator of the key

goes

out

and

the unit reverts to

the Program mode, regardless of which page is currently

displayed.

.UTILiTYOMUTE EXIT

MKXm

From this menu, you can use the

FUNCTION

1

-

4

keys

to select one of the following four pages:

Alternatively, you can also press the EXIT key several

times to return

to

the Program mode.

0

UTILITY

0

MUTE

EXIT

EXEMlTE

Id!

9

FUNCTION 1 key

:

MIDI

FUNCTION

2

key

:

System

FUNCTION

3

key

:

Card

FUNCTION

4

key

:

Store

2

MID1

mceive

on/off

(MIDI Recv)

This page allows you

to

set the basic channel and make

other MIDI settings.

After you press the FUNCTION

1

key at the Utility

mode main menu, the following menu is displayed, and

you can choose one of the four pages with the

FUNCTION

1

-

4 keys.

To call up this page from the Program mode, you press

the following keys:

UTILITY

key

-L

FUNCTION

1

key

-L

FUNCTION

2

key

This page lets you select whether the 9200 will receive

MIDI information or not. The page has three submenus

(2-1

to

2-3).

l

Basic channel setting (MIDI

Basic

Ch)

To call up this page from the Program mode, you press

the following keys:

UTILJTY key

-L

FUNCTION 1

key

Use the FUNCTION

1

-

3

keys

to

select the type of MIDI

data, and use the Dial to set them to ON or OFF.

2-1 Receive

program change on/off

cl

FUNCTION 1

key

This page lets you use the Dial to select the basic

channel on which the 9200 will receive

MIDI

program

change and band select information.

(MIDI

Recv

Prog Change)

To call up this page from the Program mode, you press

the

following keys:

UTILITY

key

L.

FUNCTION 1

key

L

Turn

the Dial

to

select the channel. The available settings

are ALL and

1

through

16.

If ALL is selected,

information

is

received on all MIDI channels.

FUNCTION

2

key

-L

FUNCTION 1

key

This page lets you select whether the 9200 will receive

MIDI

program change information or not. Use the

Dial

to

select ON or OFF.

When wishing to remotely control the

9200

from an external

MIDI

component, set the send channel

of

the

MIDI

component

and

the basic channel of the

9200

to the same

number, or use the

ALL

setting.

2-2

Bank select receive

on/off

2-3

System exclusive receive (MIDI Recv Dump)

(MIDI Recv Bank Select)

To call up this page from the Program mode, you press

the following keys:

UTILITY key

To

call up this page from the

Program

mode, you press

the following keys:

UTILITY key

J.

FUNCTION

1

key

J+

FUNCTION

1

key

4

FUNCTION

2

key

-L

FUNCTION

2

key

FUNCTION

2

key

This

page lets you select whether the

9200

will receive

MIDI

bank

select information or not. Use the Dial to

select

ON

or

OFF.

When this item is set to ON, you can

use the bank select command

to

switch program areas.

-L

FUNCTION

3

key

This page lets you receive bulk

data

(9200 settings and

program data) from a

MIDI

data filer or computer.

When the unit has started receiving system exclusive

data, the display changes as follows.

The bank select command can handle

128

or more programs.

For

detail., please refer to the

MIDI

implemenhtion.

After all system exclusive data have been received, the

display reverts to the original condition.

3-2

Bank select transmit on/off

(MIDI Trans Bank Select)

To call up this page from the Program mode, you press

the following keys:

To call up this page from the Program mode, you press

the following keys:

UTILITY key

UTILITY key

.1

L

FUNCTION

l

key

FUNCTION 1 key

1

L

FUNCTION

3

key

FUNCTION 3

key

1

This page lets you select whether the

9200

will transmit

MIDI information or not. The page has four submenus

FUNCTION

2

key

(3-1 to

3-4).

This page lets you select whether the

9200

will transmit

a MIDI bank select signal when the controls of the

9200

were used to switch between the

user

area

and the

RAM

card. Use the Dial to select

ON

or OFF.

Use the FUNCIION

1

-

4 keys to selcct

the

type of MIDI

data, and

use

the Dial

to

set them to ON or OFF.

3-1

Program

change transmit onloff

(MIDI

Trans

Frog

Change)

To call up this page from the Program mode, you press

the following keys:

UTILITY key

L-

W

FUNCTION

1

key

.1

FUNCTION

3

key

L

FUNCTION

1 key

This page lets you select whether the

9200

will transmit

MIDI

program change information or not. Use the Dial to

select

ON

or

OFF.

3-3

System exclusive transmit (MIDI Trans Dump)

3-4

MIDI Thru odoff (MIDI Trans MIDI Thru)

To call

up

this page from the Program mode, you press

the following keys:

To call up this page from the Program mode, you press

the following keys:

UTILITY key

UTILITY key

L

FUNCTION 1 key

.1

FUNCTION 1 key

L

FUNCTION

3

key

-L

FUNCTION

3

key

L

FUNCTION

3

key

This page lets you transmit bulk data to other MIDI

equipment. Use the Dial

to

select which data to send.

.1

FUNCTION

4

key

This page determines the function of the MIDI

OUT

jack. Use the Dial

to

select

ON

or

OFF.

Buffer

:

Data currently in active buffer

INT

:

All program data in internal user area

MIDI Thru ON:

The MIDI OUT jack functions

as

MIDI

THRU jack. All

received MIDI data are routed through the

9200

without

alteration or addition.

CARD

:

All program data

on

RAM card (when RAM

card

is

inserted)

UtyData

:

All

utility mode settings

After selecting the data, press the

EXECUTE

key. The

display

changes

as

follows,

and

the unit starts to transmit

system exclusive

data.

MIDI Thru

OFF:

Program change or system exclusive data from the

9200

are output by the

MIDI

OUT

jack.

A

NOTE

If

MIDI

Thru

is

set to

ON,

no

program change

or

bank select

f

these items are data from the

9200 will

be tmnsmitted, even

i

set

to ON.

After all system exclusive data have been sent, the

display reverts to the original condition.

4

Program change number mapping

(AUlDl PC

#

Map)

To call up this page from the Program mode, you press

the following keys:

UTILITY key

This page lets you select general system settings, such as

the program loading method and input mode.

2 key at the Utility

After you press the

FUNCTION

mode main menu, the following menu is displayed, and

you can choose one

of

the two pages with the

FUNCTION

1

-

2 keys.

4

FUNCTION

1

key

.1

FUNCTION

4

key

This

function lets you assign programs of the 9200 to the

MIDI program change numbers

1

-

128, to facilitate

remote control via external equipment. Use the SELECT

key to move the cursor

(

14

)

to the desired item, and use

the Dial to

set

the number.

1

Program auto load

on/off (Pmg

Auto

Load)

To call up this page from the Program mode, you press

the following keys:

UTILITY key

L

FUNCTION 2 key

(1)

MIDI bank number

and

program number:

.1

FUNCTION 1 key

This page lets you

turn

automatic program loading on

or

off.

Selects the MIDI bank number and program number to

which a

9200

program is assigned.

Available bank numbers are

0

(user area) or 1 (RAM

card),

each

with program numbers fiom

1

to 128.

Turning the Dial will continuously change the numbers

from

0-

1

to

0-

128.

If a RAM card is inserted, the range 1

-

1

to

1-

l28 is covered next.

(2) Program number:

Selects the program number of the 9200.

If the

MIDI

bank number is

0,

the available range is

INT/U

01

-

99 (user area

1

-

99). To make the unit

disregard program change information, use the setting

INT/U

xx.

If the

MIDI

bank number is

1,

the available

card

area

1

-

99).

To make range is CRD/U

01

-

99

(RAM

the unit disregard program change information, use the

setting CRDlU xx.

Auto Load

OFF:

When the Dial is turned to change program numbers, the

next program is loaded only after pressing the

EXECUTE

key.

Auto

Load

ON:

When the Dial is turned to change program numbers, the

next program is loaded immediately.

Architectures IIhII/IV:

All

INPUT

1

-

4

signals are active. The signals are

fed

directly to the effect module.

The auto load function is best set to

ON

for checking or

ediring the sound of programs, and to

OFF

when switching

programs during a performance or recording session.

If the serial, parallel-mix or parallel effect link

is

used, set the

input kvel parameter for unused inputs

to

OFF

in order to

prevent noise.

2

lnput

mode setting

(Input

Mode]

To call up this page from the Program mode, you press

the

following keys:

UTILITY key

.1

FUNCTION

2

key

FUNCTION

2

key

This page lets you choose whether to use

the

9200

with a

monaural or stereo input. Use the Dial to select either

MONO or

STEREO.

I

1

'l'

...-

11

I..?

.d...

."':

.--

.........

.-*:

.I."

.L..

f

AI II

fz:.!

..

f..

I

1.11'

. .

*l'

5':

..............'.......

.

*..S

....

I

:l

I

I.........!'-.

:-.[

l::-:

:::::

:

...t

.

,..f

:""

."..

...-

j

i...

j...

i

i

. .

....

......

:

:

...

Input mde MONO (MONO indicator lit)

Architecture I:

Only the

INPUT

1

signal is active.

The

signal is split

into two lines and

fed

to

the effect module.

Architectures

IUIII/IV:

Only the

INPUT

1

and

3

signals

are

active. The signals

are

each split

into

two lines

and

fed

to

the effect modules.

Input mode STEREO (STEREO indicator

lit)

Architecture I:

Only the

INPUT

1

and

2

signals

are

active.

The

signals

are

fed directly

to

the effect module.

lnput

mode :

MONO

Para

/

Mix,

Parallel

INPUT

MOOULE [l]

INPUT

lnput mode

:

STEREO

Architecture

OFF

Fx

Link

I

Serial

Para

/

Mix,

Parallel

INPUT INPUT

MOWLE [l] MODULE [l]

I1

MOOULE 121 MODULE

14

INPUT INPUT

MODULE [l]

INPUT

MODULE [I]

m

3

4

MODULE

[q

MODULE [S]

INPUT

1

MODULE [l

[

INPUT

INPUT

IV

2

3

4

-

MODULE

[2J

MODULE

[q

MOOULE [l]

lnput

mode

setting

CARD

This page lets you read all the programs on a ROM card

or

RAM

card into the user area, or store all the programs

in the

user

area

on a RAM card.

After

you

press the

FUNCTION

3

key

at

the Utility

mode main menu, the following menu is displayed, and

you can choose one of the three pages with the

FUNCTION

1

-

3

keys.

i Load

programs

fmm

card

to

user

area

[CARD

Load

To call up this page from the Program mode, you press

the following keys:

UTILITY key

L

FUNCTION

3

key

L

FUNCTION 1 key

A

NOTE

If this page

is

called while no card is inserted in the card slot,

the indication

"CARD

Error" appears on the display.

This page lets you load all programs on a ROM card or

RAM card into the user area.

-

I

"X'

r

......

!

.l,Jl?.'i

1

p..

l."!".

:"':

E"

.........................

I

..?

i-*-

;i:

:

yj

l

When the EXECUTE key is pressed, the verification

message "Sure?" appears.

If a

RAM

card is inserted

which

was not formatred, and an

item from this page

is

selected (for example

"CARD

Load

'7,

the

following warning is displayed.

When the EXECUTE key is pressed once more, all

programs on the card inserted in the card slot

(ROM

card

or RAM card) are loaded into the user area. After all

programs have been transferred, the message

"Completed" is shown, and the display reverts to the

initial screen.

For details on formatting a RAM card, please refer to

page

52.

2

Save

progtams

Irom

user

area to

card

(CARD

Save)

To

call

up this page from the Program mode, you press

the following keys:

UTILITY

key

3

Verify

a

card (CARD

Veriw)

To call up this page from the Program mode, you press

the following keys:

UTILITY key

.1

FUNCTION

3

key

L-

FUNCTION

3

key

1

FUNCTION

3

key

L

FUNCTION

2

key

This page lets you save all programs in the user area on a

RAM

card.

This page lets you verify that all programs in the user

area are identical to the programs on a card.

When the EXECUTE key is pressed in this condition, the

verification process starts.

If

all programs on the card are found to

be

identical to the

programs in the internal user

area,

the display looks as

follows.

When the EXECUTE key is pressed, the verification

message "Sure?

"

appears.

I

When the EXECUTE key is pressed once more, all

programs in the user

area

are saved on the

RAM

card

inserted

in

the card slot. After all programs have been

saved, the message "Completed" is shown, and the

display reverts to the initial screen.

1

l i:::;

7

-1.

I

y--

.'..

I

.I.

.l.

.:.

:..v-

l

1'.J

!

I I

::X:

..f

.".. ....

l...

.

j

".

l...!

Wl

I

I I

..

If

there is a mismatch, the display looks as follows.

After the verification result was shown, the display

reverts

to

the initial screen.

Formatting

a

RAM

Card

Store

Before a new RAM card can be used, it must be

formatted by the 9200.

If

an

unformatted card is inserted

This page serves to store the currently selected program

in the card slot and

a

card page menu is selected, the

in the user

area

or on a RAM card.

message "CARD Error" appears on the display.

After you press the

FUNCTION

4 key at the Utility

To format a RAM card, proceed as follows.

mode main menu, the currently selected program number

Insert

the

unformatted card into the card slot and select

flashes, which indicates that this number is being offered

the "Card Save" option from the Card page. Following

as

the

store target.

the "CARD Error" indication, the message "FORMAT

OK?" flashes on the display.

When the EXECUTE key is pressed, the following

If you press the EXECUTE key in this condition, the card

verification message appears.

will be formatted. After the process is finished, the

message "FORMAT Completed" appears and the unit

reverts

to

the "Card Save" page.

When the EXECUTE key is pressed once more, the

selected program is stored at the same program number.

The following indication briefly appears on the display,

and then the unit reverts to the initial Store page.

If

you press the

EXIT

key while the "Sure?" message is

displayed, the Store operation is canceled and the unit

Use only the dedicated

RAM-32

cards. Other

RAM

cards

reverts to the previous display.

cannot be used. The formatting is not compatible with the

formatting of

RAM

cards in the

ZOOM

9010.

If you want to

use a

RAM

card of the

9010

with the

9200,

you must format

it

once more on the

9200.

The functions and operation steps of this page are identical to

the Store page in the Edit Utility mode, except for the position

of the

lit

indicators and the fact that the unit reverts to the

Program mode when the UTILITY key or EXIT

key

is

pressed. For details on the store operation, please refer to

page

37.

Mounting the

Unit

in

a

Rack

(1)

Remove the three screws on each side.

(2)

Use the removed screws to attach the supplied rack mount brackets to the sides of the unit.

(3)

Fasten the unit to the rack with the two supplied screws on each side.

l6 Hz-20kI-I~

Frequency Response

90

dB or better

Dynamic Range

Inputs

4

Number of Channels

(pin 1: GND; pin 2: COLD; pin 3: HOT)

Balanced

Principle

4Bm

Nominal Input Level

10 kn

Input Impedance

XLR

Connector Type

Outputs

4

Number of Channels

(pin 1: GND; pin 2: COLD; pin 3: HOT)

Unbalanced

Principle

Nominal Output Level

+4dBm

300

n

Input Impedance

XLR

Connector Type

AID

Converter

16 bit, linear

16 bit, linear

DIA

Converter

44.1 kHz

Sampling Frequency

Programs

Preset

User

Card (RAM, ROM)

Number of Effects

Effect Type

A

(1-in/l-out)

l0 ekts

Rev 1, Rev 2, EIRef, Echo, Chors, Phase, Flang, Pitch, Equlz, Gate

Effect Type

B

(2-inJ2-out)

14 effects

Rev 1, Rev 2, Rev 3, Rev 4, E/R l, E/R 2, Echo 1. Echo 2, Chors, Phase, Flang, Pitch, Equlz, Gate

Effect Type

C

(2-in/2-out)

8

effects

Rev 1, Rev 2, Rev 3, Rev

4,

Rev

5,

Rev 6, Echo, Chors

Front Panel

Switch

POWER

Keys

FUNCTION/INPUT (1,2,3,4), EDIT

v,

EDIT

A,

SELECT DTAL, UTILITY,

MUTE,

EXIT, EXECUTE

Control

Rotary knob

X

1

LED Readouts Program number (7 segments

X

2)

Architecture number (7 segments

X

1)

LCD

24 characters

X

2 lines (backlit)

FUNCTION/INPUT

X

4, EDIT, DIAL, UTILITY, MUTE, STEREO, MONO

Indicators

Input Level Lndica tor

5-segment LED

X

4 (CLIP to -30 dB)

Connectors

CARD slot

Rear Panel

Volume

LCD CONTRAST

Connectors

INPUT (1,2,3,4), OUTPUT (1,2,3,4), MTDI

IN,

MIDI OUT

Power Requirements

100

V

AC, 50/60

Hz

Power Consumption

28 W

Dimensions

432

(W)

X

340.5 (D)

X

44

(H)

mm

EIA 19-inch

rack

1 unit

Weight

4.5

kg

REVISION HISTORY;

Ver 1.00 .1992

-

First Issue

ZOOM

Corp.

TOKYO,

JAPAN

ITTED DATA

1)

CHANNEL

VOICE

MESSAGES

STATUS SECOND THIRD DESCRIPTION

1011 nnnn

0000 0000 Ohhh hhhh

CONTROL CHANGE

MSB of Bank Select

Note

1)

hhh hhhh

:

MSB of Bank No.

(See

LSB

of

Bank Select

111 1111

:

LSB

of

Bank No.

(See

Note

1)

PROGRAM

CHANGE

ppp pppp

:

Program Number

0010 0000 0111

1111

11OOnnnn Oppppppp

--------

NOTE

:

*

nnnn

=

MIDI

Channel Number

(

0000

-

1111

)

1.

Assignment of Bank No.

OOOOH

-

Internal Memory

OOOlH

-

Card

3FFFH

-

Preset Programs

2.

The transmitted Program No.

is

the same as the Program No. displayed

on

panel

LED

(actually, displayed No.

-

1)

.

IZED

DATA

1)

CHANNEL VOICE

MESSAGES

STATUS SECOND THIRD DESCRIPTION

1011 nnnn

0000 0111 Owv vvvv

CONTROL CHANGE

Master

Effect Level

wv

vvvv

:

Level

Effect Mute

vw vwv

:

Mute ON/OFF

0101 1011 Ovvv wvv

(See NOTE

1)

00000000 Ohhhhhhh MSBofBankSelect

hhh hhhh

:

MSB of Bank No. (See Note

2)

LSB of Bank Select

111

1111

:

LSB of Bank No. (See Note

2)

MSB of DATA ENTRY

hhh hhhh

:

Parameter value of MSB.

LSB of DATA ENTRY

111

1111

: Parameter value of LSB.

DATA INCREMENT

xxx

xxxx

will

be ignored.

DATA DECREMENT

xxx

xxxx

will

be ignored.

LSB of NRPN (See Note

3)

ppp pppp

:

Parameter No.

MSB of NRPN (See

Note 3)

mrmn mmmm

:

Effect module No.

0010 0000 0111

1111

0000 0110

0010 0110

0110 0000

0110 0001

0100 0010

0110 0011

Ohhh hhhh

0111

1111

Oxxx xxxx

Oxxx xxxx

Oppp pppp

Ommm

rnmmm

11OOnnnn Oppppppp

--------

PROGRAM CHANGE

ppp pppp

:

Program Number (See NOTE

4)

NOTE

*

:

nnnn

=

MIDI

Channel Number

(

0000

-

1111

)

1.

Effect Mute function

is

always recognized in BASIC Channel.

When value wvvvvv

is

0,

Mute

is

turned off.

When value vvvvvvv

is

127,

Mute is turned on.

2. Assignment of Bank No.

;

OOOOH -

Internal Memory

OOOlH

-

Card

3FFFH

-

Preset Programs

3. Assignment of NRPN

NRPN

MSB LSB

Parameter

0 0

Module

l

Effect Parameter P1 F1

1

Effect Parameter P1

F2

2

Effect Parameter P1 F3

3

Effect Parameter

P1

F4

4

Effect Parameter P2 F1

5

Effect Parameter P2

F2

6

Effect Parameter P2 F3

7

Effect Parameter P2 F4

8

Effect Parameter P3 F1

-----

l

0

Module 2 Effect Parameter P1 F1

2 0

Module 3 Effect Parameter P1 F1

3

0

Module

4

Effect Parameter P1 F1

-----

------------------

7F

0

Program name

1st

character

1

2nd character

15

16th character

4.

Relationship between MIDI Program

No.

and Program No.

is

assignable.

EXCLUSIVE

MESSAGE

Transmissible Exclusive messages are also transmitted only while

MIDI

Thru function

is

turned off

All System Exclusive messages are recognized in

MIDI

Dump Receive Menu only except

Conununication Request message.

.

1)

Identity

Request

BYTE

1111 0000

0111 1110

Onnn nnnn

0000 0110

0000 0001

1111

0111

DESCRIPTION

Exclusive Status

Universal System Exclusive Non-Real Time Header

Channel nnn nnnn

:

channel OOH-OFH or 7FH (See NOTE

1)

General Information (Sub-ID

#l)

Identity Request

EOX

(Sub-ID

62)

NOTE

:

*

Recognized only.

1.

When this message

is

received on

channel

No.

7fh,

it

should

be

recognized on

any channel. Then,

Identity Reply Message

is

transmitted on Basic Channel.

(Rule of Universal System Exclusive Message Communication)

2)

Identity Reply

BYTE DESCRIPTION

Exclusive Status

Universal System Exclusive Non-Real Time Header

Channel

1111

0000

0111 1110

Onnn nnnn

0000 0110

0000 0010

0101 0010

0000 0100

0000 0000

0000 0000

0000 0000

nnn

nnnn

:

channel

OOH-OFH

General Information (Sub-ID #l)

Identity Reply

ZOOMID

(Sub-ID

#2)

52H

DEVICE ID 04H (ZOOM 9200)

Reserved of MSB of device code

Reserved of MSB of device code

Reserved of MSB of device code

Osss

ssss

1st

character

of

Software Revision Code

2nd character of Software Revision Code

3rd character of Software Revision Code

4th character of Software Revision Code

EOX

osss

ssss

Osss

ssss

osss

ssss

1111

0111

NOTE :

*

Transmitted when Identity Request message

is

recognized.

Software revision code

is 4-digit string of ASCII characters.

3) Communication

Request

BYTE DESCRIPTION

1111 0000

0101 0010

Onnn nnnn

EXCLUSIVE STATUS

ZOOM ID

52H

nnn nnnn : channel

OOH-OFH

or

7FH

(See NOTE

1) CHANNEL

DEVICE

ID

FUNCTION

ID

EOX

0000 0100

0001 0111

1111 0111

04H

:

device No. (ZOOM

9200)

17H

:

Communication Request

NOTE

:

1.

When this message is received on channel No. 7fh, it should be recognized on

any channel.

4)

Completed

BYTE DESCRIPTION

EXCLUSIVE STATUS

ZOOM

ID

1111 0000

0101 0010 52H

nnn nnnn

:

channel

OOH-OFH

Onnn nnnn

0000 0100

0001 0100

1111 0111

CHANNEL

DEVICE

ID

FUNCTION ID

EOX

04H

:

device No. (ZOOM

9200)

14H

:

Completed

NOTE:

*

This message is transmitted when transmitted Dump

is

processed successfully,

write

operation

is

completed for

Write

Request message ,or Communication request

is accepted.

5)

Program

Dump

BYTE DESCRIPTION

EXCLUSIVE STATUS

0101 0010

Onnn

nnnn

0000 0100

0010 0001

Ovw

vvw

ZOOM

ID

CHANNEL

DEVICE

ID

FUNCTION

ID

52H

nnn nnnn : channel

OOH-OFH

or

7FH

(See

NOTE

1)

04H

:

device No.

(ZOOM

9200)

21H

:

Program Dump

Program Data in Edit Buffer (See NOTE

2)

Ovw

vwv

EOX

NOTE :

1.

When this message is received on channel No. 7fh,

it

should be recognized on

any channel.

2.

8-7

Conversion

is

used while Program Data is transmitted.

6) Program Dump

Request

BYTE DESCRIPTION

EXCLUSIVE STATUS

ZOOM ID

1111 0000

0101 0010

Onnn nnnn

52H

nnn nnnn

:

channel

OOH-OFH

or

7FH

(See NOTE

1)

CHANNEL

DEVICE ID

FUNCTION

ID

EOX

0000 0100

0001 0001

1111 0111

04H

:

device No. (ZOOM

9200)

11H

:

Program Dump Request

NOTE

:

*

Recognized only.

When this message

is recognized, Program Dump message

will

be transmitted.

1.

When this message is received on channel No. 7fh,

it

should be recognized on

any channel. Then, Program Dump message is transmitted on Basic Channel.

7)

Write Request

BYTE DESCRIPTION

EXCLUSIVE STATUS

ZOOM

ID

CHANNEL

DEVICE

ID

FUNCTION

ID

Program No.

EOX

52H

nnn nnnn : channel OOH-OFH or 7FH (See NOTE

1)

04H

:

device No. (ZOOM 9200)

12H

:

Write

Request

PPP PPPP

:

1

-

99

1111

0000

0101 0010

Onnn nnnn

0000 0100

0001 0010

Oppp pppp

1111

0111

NOTE

:

*

Recognized only.

When this message

is recognized, 9200 stores the Program Data in Active Buffer

into Program memory #

.

1.

When this message is received on channel No. 7fh, it should

be

recognized on

any channel.

8)

All Programs

Dump

BYTE DESCRIPTION

EXCLUSIVE

STATUS

ZOOM

ID

CHANNEL

DEVICE

ID

FUNCTION

ID

52H

nnn nnnn

:

channel OOH-OFH or 7FH (See NOTE 1)

04H

:

device No. (ZOOM 9200)

22H

:

All

Programs Dump

1111

0000

0101 0010

Onnn nnnn

0000 0100

0010 0010

ovvv wvv

whole of Program Data in Memory (See NOTE

2)

Ovvv wvv

1111

0111

EOX

NOTE :

1.

When this message is received on channel No. 7fh,

it

should

be

recognized on

any channel.

2. 8-7 Conversion

is

used while Program Data

is

transmitted.

9)

All

Program Dump Request

BYTE DESCRIPTION

EXCLUSIVE STATUS

ZOOM

ID

CHANNEL

DEVICE ID

FUNCTION ID

EOX

52H

nnn nnnn

:

channel OOH-OFH or 7FH (See

NOTE

1)

04H

:

device No. (ZOOM 9200)

13H

:

All Program Dump Request

1111

0000

0101 0010

Onnn nnnn

0000 0100

0001 0011

1111

0111

NOTE :

*

Recognized only.

When this message

is

recognized, All Program Dump message

will

be transmitted.

1.

When this message is received on channel No. 7fh,

it

should

be

recognized on

any channel. Then, All Program Dump message is transmitted on Basic Channel.

10)

System data Dump

BYTE

DESCRIPTION

EXCLUSIVE STATUS

ZOOM

ID

Onnn nnnn

CHANNEL

DEVICE

ID

FUNCTION ID

Ovw

vwv

52H

nnn nnnn

:

channel OOH-OFH or

7FH

(See NOTE

1)

04H

:

device No. (ZOOM 9200)

23H

:

System Data Dump

system data (NOTE 2)

ovw vwv

EOX

NOTE

:

1.

When this message

is

received on channel No. 7fh,

it

should be recognized on

any channel.

2.

System Data Dump includes Input Mode,Program Auto Load On/Off,Program Change Map,

(except MIDI channel) and

MIDI

settings

.

11)

System

Data

Dump

Request

BYTE

1111

0000

DESCRIPTION

EXCLUSIVE STATUS

ZOOM

ID

CHANNEL

DEVICE

ID

FUNCTION

ID

EOX

52H

nnn nnnn

: channel OOH-OFH or

7FH

(See

NOTE

1)

04H

:

device No. (ZOOM 9200)

16H

:

System Data Dump Request

0101 0010

Onnn nnnn

0000 0100

0001 0011

1111

0111

NOTE

:

*

Recognized only.

When this message is recognized, System Data Dump message

will

be transmitted.

1.

When this message is received on channel No. 7fh,

it

should

be

recognized on

any channel. Then, System Data Dump message is transmitted on Basic Channel.

*

8-7

Conversion

To transmit 8-bit data in MIDI

SysEx,

any data bytes should be 7-bit data.

First, strip out bit7(MSB) from source 7 bytes of data,

and build

1

byte data attaching MSB-0.

Then send this byte first, and send 1st

-

7th data without MSB. These 8 bytes are

combined

to

1

block. (Fig.

l)

If

stream

of data

is

less

than 7 bytes,

stream bytes

+

1

will

be the size of the block(Fig.2).

Fig.

l

AAAAaaaa BBBBbbbb CCCCcccc DDDDdddd EEEEeeee FFFFffff GGGGgggg

J.

OGFEDCBA OAAAaaaa OBBBbbbb OCCCcccc ODDDdddd OEEEeeee OFFFffff OGGGgggg

Fig.

2

AAAAaaaa BBBl3bbbb CCCCcccc

OOOOOCBA OAAAaaaa OBBBbbbb OCCCcccc

[

Effector

]

Model 9200 MIDI ~rnplernentation Chart

Transmitted

Recognized

Date

:

.1992

version

:

1.00

Remarks

Function

...

~asic

Default

Channel Changed

Default

Messages

Altered

Memorized

1

Note

Velocity Note ON

Note

OFF

After

Touch

Key's

Ch's

I

I

I

X

X

X

I

I

I

Pitch Bend

X

Control

Change

Master Effect

level

NRPN

Effect Mute

Bank Select

Prog

Change

1

True

#

System Exclusive

I

Song Pos

I

Song Sel

Common

I

Tune

System

I

Clock System

Real Time

I

Commands

I

Mes-

I

sages

I

Aux

Notes

Local ON/OFF

All Notes OFF

Active Sense

Reset

I

E

X

X

X

X

Mode

1

:

OMNI ON, POLY

Mode

3

:

OMNI OFF, POLY

Mode

2

:

OMNI ON, MONO

Mode

3

:

OMNI OFF, MONO

o

:

Yes

X

:

No

Group

1

Name

Arch

Effects

Fx

Link

Corn

men

ts

Hall

1

No.

1

I

I

Concert Hall

This program simulates a large concen hall and is ideal for large

ensembles. Revert, time is 22,

ing.

ay

&

medium damp-

This program simulates a large modcm concert hall space.

Hall

1

2

/

Huge Hall

Especially useful for filling out acoustic ensembles. Revert, time is

3.4~~ wD5ms. predelay

&

medium damping.

This program creates the illusion of great depth behind the listener,

Long Hall

I

withsome spread fluctuation an the end.'Reverb time is 45,

w/7Oms of predelay.

[I]

C

Rev6

This program simulates a hall which seems very wide, implying

Wide

Hall

I

1

['l]

C

Revl

great space without

of predelay and very light damping.

excessive

decay. Reverb time is 3.6s, wL30 ms.

This hall is programmed with low/midrange frequencies boosted.

Real Hall

Initial effect (attack) is emphasized. Reverb time is 3.3s, wIl8ms

predelay

&

long initial reflcctions.

This program initially creates an illusion of large space, which

Small Hall

cvaporates with a short decay. Reverb time is l .7s, ~10.1 ms prede-

lay

&

fairly strong initial reflcctions.

7

This hall seems to

Clear Hall

frequencies are multiplied above 12.5k. Reverb time is 2.0s. w/ll

bc

made with hard, reflective materials. High

ms. predelay

&

very little damping.

Bright Hall

[l]

U

Rev3

'Ibis program is bright space which uscs two different rcverb algo-

[2]

B

Revl

rithms mixed in parallel. Overall revcrb time is 3.2~~

delay in one and 0. lms. in the other.

w/jOms. pre-

I

building up an overly wet sound. Reverb time is 1.0~~

This cffect can be mixed liberally with source malerial without

w110 ms. pre-

dclay

&

attack emphasis 80%.

Long decay and pronounced reflection simulate the stone walls and

Church

high ccilings a cathedral. Reverb time is 7.0s, wl54ms. predelay

&

symmetrical reflections at 241100ms.

d

Empty Hall

I

1

[l]

C

Rev1

This simulates a large performance space without an audience to

absorb sounds. Excellent cinema effect. Reverb lime is 3.4~~

wHOms. predelay

&

very little damping.

I

/

I1

l

[l]

B

This program simulates the echoing acoustics of an arcna.

B

E/R

[2] Rev4

1

Excellent for speaking voice as a cinematic effect. Reverb effect is

patchcd through 140ms. early reflection algorithm.

Here the reverb .is sent through a three band

EQ,

making adjust-

Hall

/

11

Serial

ments to the tonal colour of the effect extremely easy to alter. Basic

reverb time is 3.5s, wn5ms. of predelay.

This simulates a medium room without many high frequency reflec-

Roan

1

14

I

Natural Room

tions, but with full midrangc. Revcrb time is 1.2s, w14.0ms. prede-

lay

&

medium damping.

Room

15

Wide

Room

Room

1

1

(

16

1

Small Chamber

percussion,

Thc high damping gives a round finish to the elfect.

Keverb time is 0.7s.

This simulates a medium sized room with somewhat

reflective

sur-

Room

1

1,

I

Live Salon

faces. Reverb lime is 1.0s. w/O. Ims. predelay

&

light damping.

[l.] C

Rev1

-

This program is a very realistic simulation of a small to mcdium

m

18

I

Rehearsal Room

sized rehearsal space. Reverb time is 0.7~~

damping, and medium diffusion.

w117 ms. predelay, light

-

This reverb simulatcs a bright club room with effect attack empha-

Room 19

Dance Club

-+

-

-

This program uscs diffusion and strong multiple reflections wilh a

short reverb decay to create the 'wide' leeling of this room. Reverb

time is 1.5s.

-

This chamber enriches any source material, very good for smaller

-

sizcd to simulatc stage sound. Revcrb timc is 1.0s. w/O. 1

77%.

ms. prede-

lay

&

attack parameter at

This program sends the reverb into an early reflection algorithm and

Room

20

Empty Room

[l]

1.21

B

B

EJK1

Rev2

Para/Mix

mixes the signals in parallel. Reverb time is 1

.OS,

w/20ms. predelay

&

medium damping.

This simulates a small to medium sizcd room. It is excellent for

Room

21

Meeting Room

[l]

C

Rcvl

-

enhancing a speaking voice. Reverb time is

0.5,

. predelay

&

medium damping.

This suggests low ceilings and metal and tile surfaces. Short 1st

Room 22

Locker Room

[l]

B

[2]

B

Revl

E/K1

Serial

and 2nd refleclions make a tunneled sound. Rcverb time is 1.2s,

wD0rns. predelay

&

high damping.

Bath Room

[l]

This simulates a small,

tiled

room wilh clear reflections, but without

[2]

B

B

Revl

EIR1

PardMix

much decay. Revcrb time is 0.5~~ wDOms. predelay, medium damp-

ing, and attack emphasis.

Room-EQ

l

U1

Here the reverb is sent through a three band

EQ,

making adjust-

[2]

B

B

EQ

Revl

Serial

ments to the tonal colour of the effect extremely easy to alter. Basic

I1

reverb time is 0.9s, w/. of predelay.

Croup

1 I

No.

Name

Effects

I

Fx Link

Comments

This program simulates a plate rcverb sound, with low frequency

boost, and reverb peaks at SOOI-Iz and 8kHz. Basic reverb tirne is 3.

8s. w180ms. of predclay.

This program simulates an exceptionally large plate, with asymmet-

rical reflections and extreme frequency peaks. Basic reverb time is

7.5, wIl40rns. of predelay.

Like the Small IIall, this program initially suggests a large sound

with fairly strong reflections, but then closes down. Basic reverb

time is 2.4s, w/70ms of predclay.

This responsive, bright plate simulation moves in the stereo image

with asymmetrical reflections. Basic reverb time is 4.5s. wHOms.

of predelay, and almost no damping.

This bright plate also moves, but using the spread parameter, which

begins

in

the center and spread out. Basic reverb time is 2.6s,

wI55ms. of predclay.

This plate's tonal richness comes from open IIi Cut parameter bal-

anced

by

opposite scuings in the

EQ.

Basic reverb time is 3.2~~

w/70ms. of predelay.

This reverb fattens the source material initially, and then subsides

evenly, without pronounccd reflections. Reverb time is 2.0~~ w/O.

lms. of prcdelay

&

medium damping.

[l]

C

Rev6

[l]

C

Rev6

Plate

Plate

/

1

1 1

27

Big Plate

Small Plate

Wide Plate

Clear Plate

Real Plate

Percussion

Vocal Plate

[l]

C

Revl

[l]

C

Rev6

Plate

I 1

29

B

I

[l]

C

Rev6

I

[l]

C

Rev6

[l]

C

Rev6

This program is a bright and open rcverb sound with resonant peaks

at 4 and 16kI-Iz. Customi7x: the tonc with

EQ.

Basic reverb time is

2.6s. w170ms. of predclay.

This warm tonality is created with

EQ

and resonant peaks at 350Hz

and 3kIIz, while damping is low for an even decay. Basic reverb

time is 3.8s. w178ms. of prcdelay.

This high pass reverb effect is created by multiplying frequencies

over 2kIIz which finally spread to the sides. Basic revert, time is

2.

4s, w190ms. of prcdelay.

;;l;;

1

1;

1

Plate

1

/

34

Warm Plate

Hi

Remain Plate

Dark Shadow

Plate-EQ

1

I

[l]

C

Ktv6

I

[l]

C

Revl

;I

[l]

C

Rev5

1)

EQ

[l]

[2]

11

Revl

-

This low pass effect scales frequencies above 800Hz by 50%, with

added help from

EQ.

Basic reverb time is 4.7s, wIll0ms.

of

prede-

lay, and surprisingly little damping.

Here the revcrb is scnt through a three band EQ, making adjust-

ments to the tonal colour of the effect extremely easy to alter. Basic

reverb tunc is 3.4s, wI6Oms. of prcdelay.

This program cnhanccs the source material with attack emphasis,

and then decays quickly with high damping. Basic rcvcrb time is

0.

9s, wflms. or prctlelay.

plate

1

Serial

37

(

Natural Ambience

Shallow Ambience

Broad Ambience

Tight Ambience

Infinity

Power Ambience

I

C

Revl [l]

Ambience 38

I1

[I

l

0

Revl

[2]

B

WR2

[l]

B

Revl

[2]

0

WR2

[I]

Il

Revl

[2]

13

ElH2

[l]

C

Rev5

[l] B

Revl

[2]

B

E/R2

~mbicnce

39

l 1

This program patchcs an early reflection algorithm through a very

I'araIMix

short reverb wilh medium attack emphasis. Reverb time is 0.5s.

w/. of prcdclay, and light damping.

This program sends the early reflec~ion through a longer brighter

revcrb, with asymmetrical reflections. Basic reverb time is 1.6s.

w/30ms. of predelay.

Similar to program 38, but brighter. Sounds great with

Latin

PardMix

Percussion, adding presence and body. Basic reverb tirne is 0.65,

w/. of predelay

&

light damping.

Ambience

40

Ambience 41

1 I

I l

I l

I l

JJ

I1

11

Ibis

program does just what it says

-

for a full 30min! Try altering

the damping, attack, and Hi Multiply/Xover. Basic reverb time

is

30minutes,

w/O.

lms, of prcdclay.

Another early reflection algorithm parallel patched through reverb,

PardMix

this program reinforces bass, adding body to acoustic snares.

Reverb time is 0.9s. w/O. lms. of predelay.

This uniquc tonc first multiplies highs over 4kHz. and then sup-

presses IOkIIz with

IIQ

for

a

filter envelope effect. BaSic

revert,

timc

is

0.5~~ wll5ms. of predelay.

Now the first early reflection algorithm

if

I-Ii Cut and then parallel

palched into a vcry bright, long reverb. Basic reverb tirne is 3.6s.

w160ms. of predclay.

Ambience 42

I1

[l]

C

Revl

Ambience

Cool Ambience

Warm Ambience

Prison Door

Tonal Enhance

Ambience-EQ

Big Dome

11

~mbience

45

Ambience

46

1 1

1 I

1

I

I1

[l]

D

Revl

[2]

B

Rev4

[l]

B

Rev4

[2]

11

Rev2

Two vcry long, dark reverbs are mixed in parallel. Excellent for

rescuing sampled strings that lack a filter. Basic reverb time is

4.0s.

w/5(hns. of prcdelay.

Ambience1

47

Ambience

48

I

Here are two dark reverbs mixed in parallel with staggered reflec-

tions dramatically offset predclays. Reverb times are 4.213.4s. pre-

delays are 35/300ms.

I

[l]

C

Rev3

Serial

This program is ideal for filling out solo lead instruments. Decay

hecan

be

shortened by scaling the Hi Multiply. Basic reverb Lime

is 0.4~~ w/ of predelay.

Here the reverb is scnt through a three band

EQ,

making adjust-

ments to the tonal colour of the effect extremely easy to alter. Basic

reverb tirne is 1.7s. w/lOrns.

ol

prcdelay.

This programs has patches he reverb through an echo set to 222ms.

mixed

on

parallel. Hasic reverb time is 3.0~~ wi50ms. of predelay.

Echo

I 1

49

I1

Ill

It

EQ

[2]

B

Revl

[l]

B

Echo1

121

B

Rev2

l

I1

-

Group

No.

Echo

Name

Effecls

[l]

B

m1

[2]

B

Rev2

[l] A Rev2 [3] A Echo

121

A

Rev2 [4] A Echo

[l]

B

Rev2

[2]

B

Echo1

[l]

B

Rev3

[2]

B

Echo1

Fx Link

Comments

This program patches

a

long reverb through an early reflection algo-

rithm to simulate a large reflective space. Basic reverb time is 3.4s.

wl60ms. of predelay.

Two echoes and two reverbs combine

to

create the varied and many

shaped reflections of an airport lobby. Basic reverb times are 1.85,

delays are 340 and 470ms.

Gymnasium

Airport Lobby

Echo Reverb

Solo Lead

After Wave

Tunnel

Long Shadow

Slappy Echo

Stereoizer

Echo

Echo

Echo

Serial

Serial

The name says it

all.

Basic reverb lime is 2.8s, w/, of prede-

lay. The delay is set at 250111s. WtXfeedback set at 55%. The

Xpanning efect works

in

mono mode only.

This program feeds a 420ms echo, wJXfeedback into a reverb.

Basic reverb time is 2.3s. w/25ms. of prcdelay. As before, the

Xpanning effect requires mono mode.

This program creates a special effect by patching an echo and

reverb through a stereo rcverb in series. Delay is set at 740ms..

reverb time

iF

3.4s., w/ of predclay.

This program links two rcvcrb algorithms in parallel, with offset

predclays and reflection in each. Basic revert, times are 1.2/3.0s,

predelays are 0.5 and 200ms.

Echo

Eeho

[2] ARevl

[l]

B

Rev4

[3]

A

Echo

Serial

[l]

B

Rev4

[2]

B

Rev4

[l]

B

Rev4

[2]

B

Echol

[l] C Echo

Serial

Echo

Echo

Here a 380 ms delay travels in serics to an extremely long reverb.

Best used with long, continuous tones. Basic reverb time is 12s,

w/predelay at 220ms.

This special effect uses a nervous 39ms delay time, with 75%

Xfeedback. The Xpanning only works in mono mode.

Echo

This echo effcct works weU to broaden any mono source without

[l] A Echo [3] A Echo

Para/Mix

pitch shifting.

A Echo 141 A Echo [2]

The obvious delay effects patched into reverb fill out vocals in a

[l l

B

Rev3 131

A

Echo

para/Mix

special way. Great for cinema karaoke scenes. Reverb heis 2.2s,

A Echo [2]

and delays are 135ms.

Echo

Echo

Cross Feedback

Ambient Chorus

Water Chorus

Monster Chorus

Chorus-Am

b.

[l]

C

Echo

[l]

B

Rev1

[2]

B

Chors

Delay time is 250ms. Xfcedback is

45%

with no damping over the

decay. As before, the Xpanning effect only works in mono mode.

This program patches chorus into reverb in series. Great for acous-

tic or electric guitar. Reverb time is 2.7s, w/. predelay,

&

100% auack emphasis to enhance source.

Now the reverb sound is patched into the chorus setting, making a

soft, ethereal wash. Good for spacy textures. Reverb time is 3.0s,

w/l lms of predelay.

This program uses two separate chorus algorithms before patching

through to the reverb

in

series. Basic reverb time is 3.0s. w/l6ms.

of predelay.

lhis program patches chorus into one of the early reflection algo-

rithms in series.

This program reverses the series patching in program

64.

Best used

with continuous tones.

Patching thc cxtrcmely long reverb into the chorus

in

series creates

a very watery effect. Basic reverb time is 4.5s, w/100ms. of prede-

lay.

Here, a flange with extreme modulation is sent to the reverb for a

bizarre effect.

Try

with cymbals. Basic reverb time is 2.6s, w/O.

lms. of predelay.

This sound reverses the series

in

program 67, sending the reverb

into the flange for a very spacy effecl. Basic reverb time is 2.0s,

wf6ms. of predelay.

Two flangers with varied parameters feed a reverb. Basic reverb

predclay. time is 1.9s, w/O.

I

ms. ol

Echo is patched in series through to the flanger

with

70% feedback

and

40%

modulation depth. Delay time is 250ms.

Patching the long reverb in10 the flanger yields a spacy effect.

Basic reverb time is 4.5s. w/100ms. of predelay.

Here the 151-Iz modulation in the flanger gives great gun. Best

effect for

50's

sci-fi movies. Basic reverb tie is 3.0s, w/lOOrns. of

predelay.

This phaser program is great for adding life to old tech synths.

Basic rcverb time is 2.1 S, w17.5ms. of predelay.

Two phasers with slightly different modulation frequencies patched

into two reverbs yields this ersatz filter effect. Basic reverb time is

1

.OS, w/O.

l

rns. of predelay.

Chorus

Serial

Chorus

Chorus

[l] B

Chors

[2]

B

Rev2

[l]

B

Rev4 [3] AChors

A Chors [2]

[l]

B

E/R1

[2]

B

Chors

[l]

B

Chors

[2]

B

FJRI

Scrial

Serial

Chorus

Serial

Chorus

Serial

Chorus

Space Chorus

Cymbal Flange

Rev

2

Flanger

Fla Fla Rev.

Flange Feedback

Space Flange

Space Gun

[l]

B

Chors

B

Rev1 [2]

[l]

B

Rev2

[2]

B

Flang

[l]

B

Flang

[2]

B

Rev2

[l]

B

Rev4 131

A

Flang

[2]

A

Flang

[l]

B

Flang

[2]

B

Echol

[l]

B

Flang

[2]

B

Rev2

[l]

B

Flang

[2]

B

Rev2

[l]

B

Rev2

[2]

B

Phase

[l] A Rev2 [3] A Phase

[2l A Rev2 [4] A Phase

Serial

Flange

Serial

Flange

Serial

Flange

Serial

Flange

Flange

Serial

Serial

t

Phase

Phase

Flange

Serial

Phase Reverb

Serial

serial

Crybaby Reverb

Group

Name

Arch

Effects

B

Phase [l]

[2]

B

Revl

B

Phase [l]

[2]

B

Echo1

[l]

B

Phase

[2]

B

Phase

Fx

Link

Serial

Comments

Reverb into phascr creates this spacy effect.

Try

using on bass

patches. Basic revert, time is 4.5s, w/40ms, of predelay.

This program sends the echo signal into the phaser. Try with elec-

tric guitar. Digital delay time is 250111s. with

50%

Xfeedback. Use

in mono mode for panning.

Two phascrs are patched in series with different modulation speeds

and inverted phase creak an interesting effect for synth sounds.

Hcrc one pitch shifter tunes the signal up

8

cents, and the other

down

8

cents patching scrially into the verb. For vocals. Reverb

timc is 0.8~~ wJ25ms. of prcdclay.

Phase

Space Phase

Undulator

Phase

by

Phase

Double Shift

Octaves Vox

Delay Shift Rev

Idol Plate

Honky Room

Harmonize Echo

Power Gate

Knock Gate Rev

Rever b-Gate

Reverse Gate

Smooth Gate

Phase

Serial

Phase

Pitch

Pitch

[l]

B

Rev2

[3]

APitch

[2]

A

Pitch

[l]

18

F~hol [3]A Pitch

[21

A

Pitch

[l]

B

Revl

[2]

R

Pitch

[l]

I)

E/K1

[2]

B

Pitch

11

Revl [3]

A

Pitch [l]

[2]

A

Pitch

Serial

Serial

First, the pitch shiftcrs creates a detuned oclave below signal. This

is sent into the reverb

for

an interesting vocal effect. Basic reverb

heis 3. l S, wll8ms. of predelay.

The pitch shiftcrs crcate a dcluned ocbve below the signal, which is

thcn scnt to thc ccho in series. Delay time is 250ms, ~150%

Xfccdback.

For singers who may sing flat, this pitch shifter raises pitch

8

cents,

and then goes on to the rcvcrb. Basic reverb time is 3.1s, wlW6ms.

of predelay.

The ever-popular, ultra-dctuned sound of the 'honky tonk' piano cre-

ated with this program with pitch shifting and early reflection algo-

rithms.

Pitch

Pitch

Serial

Pitch

Pitch

Serial

Two pitch shiftcrs create a harmony around the source signal

(-3/+4 semitones) which is delayed by a 220ms. echo.

First the rcverb fattens the signal with

100%

attack emphasis, and

then it goes to a 60ms gate. Snare heaven. Basic reverb time is 2.

2s. w/0. lms. of predelay.

This program begins with a delayed reverb patched serially into a

30rns. noisc gate, making a slow slapback effect. Basic reverb time

is 2.0s, wI125ms. of predelay.

This program gcncratcs a 160rns. gated rush of pink noise by send-

ing a bright, equalbxd rcvcrb into a noise gate. Basic reverb time is

2.3s. wI0. lms. of prcdclay.

This bright rcvcrsc ga~cd rcvcrb is created with an early reflection

algorithm using

a

ncgiitivc

tap

angle into

a

340 ms. noise gate. Use

the reverb

EQ

to changc tone.

Hcrc, a rcverb

is

gatcd with a hold time of 100ms. To make the gate

steeper, turn thc relcasc down. To alter the tone, change the Hi Cut

and Damping of the rcverb.

This is a gated revcrb with 70ms. hold and ample release time. Play

with thc gatc Xover parameter to get different tonal shapes in the

decay.

This unique sound is created with the Xover

in

the noise gate, set at

25kHz. Lowering this to OIIz yields a frec reverb, raising to 8kHz

leaves only very high frequencies.

This tremolo cffect is created using the trigger mask parameter of

the noise gatc

-

to change tcmpo of thc tremolo, change this parame-

tcr in both modules 2

&

3.

This is a ternplatc setup for using the

36

voice chorus effect.

Gate

B

Rev2 [3]

A

Pitch [l]

A

Pitch [2]

[l]

B

Gate

[21

n

R~VI

Serial

Gate

Serial

Gate

I

l]

B

Gate

[2]

B

Revl

Serial

Gate

Gate

Gate

Gate

Gate

Template

Tem pla te

Template

*

Slow Gate Reverb

Hi-Pass Gate

[I]

U

Gate

[2]

B

Rev4

[l]

B

Gate

[2]

I3

Revl

1

It

Gate [l]

121

B

EIK2

15

Gate [l]

[2]

B

Kevl

Serial

Serial

Serial

Serial

Gatemolo Reverb

36th Chorus

[l]

B

Rev2 [3] A Gate

[2]

A

Gatc

[l]

C

Chors

Serial

[l]

A

Echo [3]

A

Echo

[2]

A Echo [4]

A

Echo

[l]

B

EQ

[2]

U EQ

O1,T

This lcmplatc has

a

default 250ms. delay set up for each module.

Usc mono input modc to get four discrete echo paths, or stereo for

bi-controllable

pairs.

This is a tcmplatc for using 2 stereo EQs. Although the same dual

3-band EQs can bc constructed with program

95,

the

B

EQs change

both sides simultancousl y.

This is a tcmpla~e for using

4 EQs simultaneously. They can

be

used to process 4 discrete signals, or as dual stereo EQs

(see

next),

or as a serial-linked stcrco 6-band EQ.

Twin EQ

Template

Quad EQ

Twin Gate

Quad Gate

IV

[l]

B

Gate

[2]

B

Gate

[l]

A

Gate

[3]

A Gate

[2] A Gate [4]

A

Gate

[l]

B

Rev2 [3] A Rev

[2] A Rev

Template

This is a template for using 2 stereo gates. Although the same dual

gates can be constructed with program

94,

the B Noise Gates

change

both

sides simultaneously.

t-

Template

Om

This is tcmplatc for using

4

gatcs simultaneously. They can

be

used

as noisc gatcs for 4 discrete signals or as hked tremolo modules.

This is an excellent choice for mixing down multitracks: use the

sterco rcvcrb in module 1 for most of the mix, and reserve modules

3 and

4 for snare or solo tracks.

This template has for independent reverb mono input

mode to get four discrete echo paths, or stereo for bi-controllable

pairs.

Template

Tri

Reverb

Quad Reverb

III

OFF

OFF

Template

TV

[l]

A Revl [3]

A

Rev2

[2]

A

Revl [4] A Rev2

High-Tech Tools for Artistic Expression

ZOOM CORPORATION

3-5-12 Sotokanda Ch~yoda ku Tokyo 101 Japan

Tel

(0315256-1741

Fax

(0315256-1743

385 Oyster Po~nt Boulevard

z

7

South San Franc~sco Cal~forn~a 94080

USA

Tel l415)873 5885 Fax (415)873 5887

2024年8月19日发(作者:山骏喆)

gE;EE

ADVAN

CED

PROCESSOR

REVERBERATI

ON

High-Tech

Tools

for Artistic

Expression

Thank you for selecting the ZOOM

9200

Advanced

Rever beration Processor

(hereafter called "9200").

The

9200

is a sophisticated multi-effect device with the

following features

and

functions:

99

preset effect programs centered around high-quality

reverb-type effects make the unit immediately usable for

recording, mix-down and other professional applications.

32

effects including echo, chorus, and

a

newly developed

sophisticated reverb algorithm let you easily create a

wide range of original sounds.

About the Manuals

The 9200 is supplied

with

three manuals:

Operation Manual

This is the manual you are reading now. It explains

all

controls and features of the unit, tells you how to connect

it to other equipment and how

to

use the various modes.

Even if you have previous experience with effectors, we

recommend that you should at least browse through the

various sections.

Well designed controls including an "analog feel" Dial

allow

quick

effect switching and editing.

Four input and output channels

-

unprecedented in this

class

-

permit simultaneous processing of two stereo, two

mono and one stereo, or four mono signals.

Please take

the

time to read the supplied manuals carefully,

in order

to

get the most out of your

9200

and to ensure

optimum performance and reliability.

Parameter List

This manual lists all parameters for each effect, and

explains what each parameter does.

Program

List

The effects of

the

preset programs are listed here. Refer to

this manual

if

you want to edit the preset programmed

effects.

Safety

Precautions

Please observe the following safety tips and precautions

to ensure hazard-free use of the 9200.

Power Requirements

The voltage requirement for 9200 has been set

specifically for the main supply voltage in your area. If it

is to be used in an area with

a

different line voltage,

please consult your local

ZOOM

distributor about

acquiring a proper voltage converter.

Avoid using your 9200 in environments where it

will

be

exposed to:

Temperature extremes

High humidity or moisture

Excessive dust or sand

Excessive vibration or shock

Handling

Since the 9200 is a precision electronic device, avoid

applying excessive force to the switches and buttons.

Also

take care not

to

drop the unit,

and

do not subject it

to shock or excessive pressure.

Caution!

Altem tions

Never open the case of the 9200 or attempt to modify the

product in any way since this can result in damage.

The

9200

contains a backup battery which

maintains the effect programs stored in the

internal memory, even when the unit is turned

off. The life of the battery is approximately

5

years. To avoid possible data loss, contact your

local

ZOOM

distributor to have the battery

replaced by a qualified technician after

5

years.

Do not attempt to replace the battery by

yourself, since installing an improper battery

could result in an explosion.

Connecting Cables

and

Input and

Output

Jacks

You should always turn off the power bcf'ore connecting

or disconnecting any cables. Also make sure to

disconnect

all

cables

and

the AC power cord before

moving the 9200.

Contents

Precautions

Terms Used in This Manual

Section

1

:

Introduction

Names and Functions

of

Controls and Connectors

Front Panel

Rear Panel

Connections

Section

2

:

Program Mode

To Activate Program Mode

Program

Mode Display

Selecting a Program

Selecting

a

Preset Program Group

Adjusting the Input Level

Muting All Effects

Section

3

:

Edit Mode

Program Configuration

Program Archi tectures

Effects

Effecct Link Function

Pages

and

Parameters

To Activate the Edit Mode

To Cancel the Edit Mode

Basic Edit Mode Operation Steps

Selecting a Page or Parameter

Changing a Parameter Value

Selecting

an Effect Module

Selecting

the

Effect

Editing a

Program

Name

Information About Storing

Edited

Programs

About

the

Active Buffer

Recall

Confirmation

Program

Change Confirmation

Section

4

: Edit

Utility Mode

To Activate the Edit Utility Mode

To Cancel the Edit Utility Mode

Compare

Last Edit

Duplicate

COPY

Swap

Store

Storing a Program in the Same Location

Storing a Program in a Different Location

Verifying a Program at a Store Location

Section

5

:

Utility Mode

To Activate the Utility Mode

To Cancel the Utility Mode

MIDI

1

Basic channel setting (MIDI Basic Ch)

2 MIDI receive on/off (MIDI Recv)

2-1 Receive program change on/off (MIDI Recv Prog Change)

2-2

Bank

select receive on/off (MIDI Recv Bank Selcct)

2-3 System exclusive receive (MIDI Recv Dump)

3

Transmit information an/off (MIDI Trans)

3-1

Program change transmit on/off (MIDI Tram Prog Change)

3-2

Bank

select transmit on/off (MIDI Trans Bank Select)

3-3 System

exclusive

lransmit (MIDI Trans Dump)

3-4 MIDI Thru on/off (MIDI Trans MIDI Thru)

4

Program change number mapping (MIDI

PC

#

Map)

System

1

Program auto load on/off (Prog Auto Load)

2

Input mode setting (Input Mode)

CARD

1

Load programs from card to

user

area (CARD Load)

2

Save programs from user area to card (CARD Save)

3

Verify a card (CARD Verify)

Formatting a RAM Card

Store

Mounting the Unit in

a

Rack

SPECIFICATIONS

MIDI IMPLEMENTATION

Terns Used

in This Manual

Electrical

Interference

The 9200 uses digital circuitry that may cause

interference and noise if placed too close to other

electrical equipment, such as TV sets and radio receivers.

If such problems occur, move the 9200 further away from

the affected equipment. Also, when fluorescent lights or

devices with built-in motors are in close proximity to the

unit,

the

9200 may not function properly.

Up to four effects can be used by the 9200. Such a

combination of effects, together with their parameter

settings, can be given a name and stored as a program.

Cleaning

Use a soft, dry cloth to clean the 9200. If necessary, you

may slightly moisten the cloth. Do not use any abrasive

cleansers, waxes, or solvents (such as paint thinner or

cleaning alcohol), since these may dull the finish or

damage the surface.

The 9200 has a total of

32 effects which

are

divided into

the three effect types

A,

B, and

C.

The effect types differ

according

to

the processing principles that are employed.

For a list of effects, please refer to page 20.

Effect

Module

To be used by the 9200, an effect is placed into

an

effect

module. Each effect module contains one

effect.

In

Case

of

Malfunction

If

a

problem arises during operation, turn the 9200 off

and disconnect all cables. Then contact your local

ZOOM

distributor with the following information: model name,

serial number, symptom, your name, address and phone

number.

Program

INPUT

Effect

Module

OUTPUT

Keep this manual in

a

convenient place for future

reference.

,IIE

Effect

Module

Area

The programs of the

9200

can

be

divided into four so-

called program architectures which differ regarding the

number and type of effects and the input/output

configuration.

Architecture

I

The location where a program is stored is called an area

The

9200

has

a

preset area (read-only) and

a

user

area

(read and write). Each of these two

areas

has room for

99

programs (numbered from

1

to

99).

In addition, a ROM

card

and

RAM

card can also

be

used.

Uses one set of stereo inputs and outputs. Only one effect

can

be

used in this program architecture (effect type

C

in

effect module

1).

Architecture

I1

Active

Buffer

The data read from

an

area

are temporarily placed in a

buffer called the active buffer. When you are selecting or

editing a program with the

9200,

the sound you hear is

that of the program in the active buffer.

Uses two sets of stereo inputs and outputs. Up to two

effects can

be

used in this program architecture (effect

type

B

in effect modules

1

and

2).

Architecture

111

Parameter

The sound of an effect is determined by

its

parameter

values. With the

9200,

you can select the parameters for

each effect and store them in a program.

Uses two monaural inputs and outputs and one set of

stereo inputs and outputs. Up to

three

effects can

be

used

in this program architecture (effect type

B

in effect

module

1,

effect type

A

in

effect modules

2

and

3)

Architecture IV

Uses four monaural inputs and outputs. Up to four effects

can

be

used in this program architecture (effect

type A

in

effect modules

l, 2,3,

and

4).

Architecture I

IN OUT

Architecture I1

IN

l

Architecture

Ill

OUT

IN

I

Architecture

IV

OUT

1

.---_-----_________

,

:

i

Module(1)

Effect

Type

B

,

Module(4)

Type A

Effect

Program Architecture Configuration

Mode

Operation

of

the 9200 is divided into the following four

modes.

Program

mode

The basic operation mode in which

you

select and use a

specific program.

Edit

mode

The mode

to

edit the parameter values of a program.

Edit Utility

mode

This mode includes functions such as Compare Edit

(listening to the sound before and after changes) and

Last Edit (recalling the last edited parametcrs).

Utility

mode

Operations such as selecting

MIDI

channels, storing

programs, etc.

are

carried out in this mode.

Page

A group of parameters that can take up

1

to

4

display

screens is called a page. Each mode has several pages. To

make a setting, you select the desired parameter from the

respective page.

Effect

Lnk

If

a

program comprises more than one effect module, the

effect modules can be linked in a serial or parallel

configuration

to create complex effects. This is called an

effect

link.

This section explains the naming

and

function of controls on the

9200,

and

the connection

to

other equipment.

Names and Functions

of

Controls

and

Connectors

Front

Panel

(1)

FUNCTIONIINPUT 1

-

4 keys

(3)

EDIT

VIA keys

Program mode:

Select the channel for input level adjustment.

Edit

mode:

Select

the

parameter to be

edited.

Edit Utility mode:

Select menus or pammeters.

Utility mode:

Select menus.

(2)

Peak

level

indicators

Program mode:

Serve to activate the Edit mode.

Edit mode:

Serve to select the page and parameter

to

be

edited.

(4)

SELECT

key

Edit mode:

Selects the effect module and character position.

Edit Utility

mode:

Moves the cursor, selects the character position,

etc.

Utility

mode:

Moves the cursor, serves to check an existing program

at

a

storage location, etc.

Show the input level for

INPUT

1

-

4.

If

the

red

indicator

lights, the input level in that channel is high enough to

cause distortion.

(5)

DIAL

key

(8)

EXIT key

Program mode:

Switches preset program groups.

Edit

mode:

Sets the unit for parameter value change.

Edit Utility mode:

Sets the unit for parameter value change.

Utility mode:

Sets the unit for parameter value change.

In every mode, this key serves to return to the preceding

page. When at the top page, the key terminates the

current mode and returns to

the

previous

mode

(except in

Program mode).

(9)

EXECUTE key

In every mode, this key serves to execute a function or

to

confirm an entry.

(6)

UTILITY key

(10) Card slot

The

optional

RAM

or

ROM

card

is inserted here.

Program mode:

Activates the Utility mode.

Edit mode:

Activates the Edit Utility mode.

Edit Utility mode:

Returns to the Edit mode.

Utility mode:

Returns to the Program mode.

(7)

MUTE key

(11) STEREO indicator

Lights

up when stereo

is

selected

as

input mode. For

detailed

explanation of input modes, please refer

to

page

48.

(12)

MONO

indicator

Lights up when mono is selected

as

input mode. For

detailed explanation of input

modes,

please

refer

to

page

48.

(13)

ARCHITECTURE indicator

Switches the mute function (all effects on/off) in every

mode.

Shows a number from

1

to

4,

indicating the current

program architecture (I

to

IV)

.

(14)

Program indicator

Shows the number of the currently selected program.

(15)

Display

Shows various information

for

operation of the 9200,

such

as

program names, effect

parameter

values, etc.

(16)

Dial

Program

mode:

Serves to select a

program

and

adjust the input level.

Edit

mode:

Serves to change the value of a parameter.

Edit Utility mode:

Serves to change the value of a parameter, select the

store target,

or

select the copy/swap source.

Utility mode:

Serves

to

change the value of a parameter or select

the

store target.

(17) POWER switch

Push this switch to turn the

9200

on,

and

push

it

again

to

turn

the

unit off.

Rear

Panel

(1)

MIDI OUT jack

Serves to send MIDI signals to other MIDI equipmcnt.

The jack also functions as a

MIDI THRU

jack.

(2)

MIDI

IN

jack

The

9200

has

baIarlced

inputs

rated

for

+4

dBm and

urthhrrced

outpufs

rated

for

+4

dBm.

Serves to receive MIDI signals (such as program changc

or bulk data) from other

MIDI

equipment.

(3)

LCD CONTRAST

control

I

INPUTjack

BALANCED

2.

COLD

3.

HOT

OUTPUT jack

BAL

1.

GND

Adjusts the display contrast. Turning the control

clockwise

will

make the display brightcr.

(1)

OUTPUT

l

-

4

jacks

2.

COLD

3. HOT

signal

V-

l

To

be

connected to the inputs or the effcct return jacks of

a mixer or other equipment.

(5)

INPUT

1

-

4

jacks

Input and Output Pin Diagram

To

be

connected to the bus outputs or the effect send

jacks

of

a mixer or other equipment.

Connections

1.

Connect the power cord.

Plug the power cord of the 9200 into

an AC

outlet. Do

not yet turn the unit on.

2.

Connect

a

mixer or other external equipment.

There are many ways to connect the 9200, depending on the

available equipmerd and the programs to be used.

When both the input and output lines are in stereo, use the

INPUT and OUTPUT jacks numbered 1/2 and

314

on the

9200 as stereo pairs.

When wishing to have a stereo output from a mono

input,

use

INPUT jack 1 and OUTPUTjacks 1/2, and INPUT

jack

3

and

OUTPUT jacks

314.

Note that INPUT jacks

314

and OUTPUT jacks

314

are not

active for programs of architecture

I.

Connect the bus output or effect send jack(s) of a mixer

or other equipment to the input(s) of the 9200. Then

connect the output(s) of the 9200 to the input or effect

return jack(s) of the mixer or other equipment.

When wishing to control program changes of the 9200

via a MIDI signal from a sequencer or computer, connect

the MIDI OUT jack of the other equipment to the MIDI

IN

jack of the 9200,

and

the MIDI OUT jack of the 9200

to the MIDI

IN

jack of the other equipment, using

suitable MIDI cables.

3.

Turn on power to the equipment in the following

order:

1) 9200

2)

Mixer

3)

Playback system

Connection with console

l,

1

I I

SEND

RE

PrnG;Jhi

Ih-PUT

OUTPUT

.

.

.

.

.

. . .

.......

. . .

.

.

.

.

..

.

.. .

.

.

.

..

.

. .

. .. . .

Mixer

This serves to prevent speaker damage due

to

turn-on

thumps. To turn the equipment off, reverse the above

sequence.

c12341234

1

9200

Connection Example

1

Connection with keyboard and tone generator

I

Key

board

9

200

Connection

Example 2

Mixer

This

section explains how to opcrate the

9200

in

Program mode.

This mode serves

to

select programs and

is

the basic operation mode of the

9200.

Specifically, you can carry out the

following steps

in

Program mode:

Selecting a program

Selecting

a

preset program group

Adjusting

the input level

To Activate Pmgram Mode

Pmgram

Mode

Display

If

the

9200

is currently in another mode, pressing the

In Program mode,

the

following information is shown on

EXIT

key once or several times will switch

to

Program

the front panel and the display.

mode.

Architecture indicator

Shows a number from

1

to

4,

indicating the current

program architecture

(I

to

IV)

.

Turning the

9200

off and on again will also activate

Program indicator

Program mode, with one exception: if the unit was in the

Shows the number of the currently sclected program

Edit mode, the Edit mode will again be active after

(1

-

99).

power- on.

In

this case, use the

EXIT

key.

Display

Shows information about the currently selected

program, in the following format:

Architecture indicator Display

Program indicator

Front Panel in Program Mode

Selecting

a

Pmgram

Programs are selected by turning the Dial in Program

mode.

With

every click, the program number changes by

one count. Turning

the

Dial

clockwise switches up and

turning

the

Dial

counterclockwise switches down. The

range of numbers covers the preset programs

1

-

99,

then

the user programs

1

-

99,

and finally the card programs

1

-

99

(when

a

ROM card or

RAM

card

is

inserted).

(1) Medium type: INT

(=

Internal) or

CARD

(2)

Program name

(3)

Area:

ZOOM

(=

Preset

)

or User

(4)

The effect(s) of the currently selected program

When a preset program or user program is selected, the

9200

loads its data into the active buffer. Since the sound heard

from the output is that rttodijled by the buffer,

if

changes

constantly

with

each Dial click, as new programs are loaded.

If you how the desired program and do not want to hear the

effect of other progrants,

it

is also possible to first caU the

program with the Dial and then press the

EXECUTE

key to

actually select and load the program. (Refer to page

47

for

deta ifs.)

If the Dial is turned in this condition, the program name is

shown on the disphy, but the program indicatorflashes to

indicate that the prograrn is not yet activated.

A

NOTE

The display shown above

is

only an example. In actual use,

the display will be dvferent depending on the status of the

9200

before

it

was last turned off.

Turning

the

Dial clockwise

Turning the

Dial

counterclockwise

The

Relationship of Dial turn direction and program areas

Pressing the EXECUTE key in this condition

will

select the

program and cause it to modify the output sound.

Selecting a Preset

Program Group

The programs in the internal preset area and on the

external

ROM

card are divided into several groups.

Using the

DIAL

key and the Dial, you can select

a

group,

to give you quick access to

a

desired program.

1.

In the Program mode, select a program in the preset

area or the

ROM

card and press the DIAL key.

n

The indicator

of

the

DIAL

key lights up,

and

the group

1 11-1

- -

PROGRAM

name of the currently selected program is shown on the

I

display.

-l

If the EXIT key

is

pressed, the program

is

not selected

and

the

previous program remains active.

0

7

V

EDIT

A

SELECT aDLAL

2.

Verify that the indicator of the DIAL key

is

lit, and

turn the Dial clockwise

by

one click.

While the indicator of

he

DIAL

key is

lit,

turning

the

Dial will switch betwccn program groups. The program

indicator will flash, and

the

name of the next group is

shown on the display.

p:

.........

i

:

..'

::-:

.............

.:.

!

.?

i

.

..;

::

L.".

......-'

:"':I

i

::

i:::.

.-

:

!.:.I

c

3.

Press

the

EXECUTE

key.

OLJTLIPI

0

MUTE EXIT

Adjusting

the

Input

Level

!Id

WECUTE

The

9200

allows you to set the input level individually

for inputs

1

-

4.

1.

Press one of the

FUNCTION

1

-

4

keys

in

Program

mode, to select one of the inputs

1

4.

The indicator of the DIAL key goes out, and the first

program of the new program group is selected.

If

you press the EXIT key or the DIAL key instead of the

EXECUTE

key, the indicator of the DIAL key goes out

and

the

9200

reverts to the normal program selection

mode, with the previous program still selected.

-

The indicator of the respective FUNCTION key lights up,

and the input level setting for

the

respective input

is

shown

on the display. For example, if the FUNCTION

3

key

was

pressed, the

( )

in the display shown below flashes, to

indicate that the input level for input

3

can be set.

FUNCTION1 INPUT

Whenever a new program group is chosen, thefiist program

in that group is selected. For a detailed explanation of

available program groups, please refer to the Program List.

Similarly to normal program selection,

it

is

possible to set up

the

unit

so

that the

EXECUTE

key must be pressed once more

afier selecting

a

group to select a program. For details, please

refer to page

47.

~&el setting

Level setting

for input

1

for input

2

I

Level setting

for input

3

Level setting

for input

4

I

2.

Play back the music source and adjust the level with

the Dial.

You should adjust the level so that the input level

indica~ors normally do not light

up

in

red.

3. Hold

down

the

FUNCTION

1

key while pressing the

FUNCTION

2

key.

FUNCTION

/ INPUT

Muting

All

Effects

The 9200 allows you to turn off (bypass) all effects in

one operation. This allows you to check the results

of

a

certain setting or program.

1.

In

the

Program mode, press the

MUTE

key.

By pressing more than one FUNCTION key at the same

time, the input level setting for the respective channels

can

be

linked and adjusted together.

If the FUNCTION

1

key

and

FUNCTION

2

key were

pressed, the indicator of the FUNCTION

2

key also

lights up,

and

the level of input

2

is set to the same value

as that for input

1.

If the Dial now is turned, the input

level setting will affect both inputs. To release the linked

condition, press the FUNCTION

1

key or FUNCTION

2

key once more.

If the unit was in the mute off condition, the indicator of

the MUTE key will light up

and

the indication "Effect

MUTE"

appears on the display for

as

long as the key is

held down. All effects are now muted (all effect level

settings are temporarily set to zero). When the

MUTE

key is released, the display

will

revert to its original

condition but the "mute on" condition continues.

(Mute off condition)

If

the input from the mixer is a stereo signal,

it

is

convenient

to

link the two channels for level adjustment.

4.

Set the input level for other

inputs

in

the same way.

(Mute on condition)

5.

Press the

EXIT

key.

All FUNCTION key indicators go out, and the unit

returns to the Program mode.

OUTlLlTY

0

MUTE

EXlT EXECUTE

(31

OUTILITY

0

MUTE

EXlT

MKXm

G-(

If currently no inputs are linked, pressing the

FUNCTION

key

whose indicator is

lif

will cause the indicator to go out

arid

the unit will return to the Program mode.

2.

Press

the MUTE

key once more.

If the

MUTE

key

is

pressed while the unit is

in

the "mute

on" condition, the indicator of

the

MUTE key goes out

and the indication "Effect

ACTIVE"

appears on

the

display for as long as the key is held down.

All

effect

settings are then restored to their original condition.

OUTLIW

0

MUTE

EXIT

When rhe

MUTE

key is released, the

display

also reverts

to

its

original condition.

Mute onloff switching can be carried out also in other modes

besides

the

Program mode.

The

mute

on/oflcondition

is

maintained

by

the

unit

ako

when

and

on again.

the po

wet

is

turned

off

This section explains how

to

operate the 9200

in

Edit mode.

In

this

mode, you

can call

up the various effect panmeters which make up the programs of the

9200,

and you

can

freely edit the parameters to your desired values.

Architecture

II

Pmgram

Configuration

Before you attempt to edit any parameters, you should

have

an

understanding of the program architectures

and

effect modules offered

by

the 9200. This will make it

easier for you to achieve the desired results.

Uses two sets of stereo inputs and outputs. Up to two

effects can be used in this program architecture (effect

type B in effect modulcs

1

and 2).

Architecture

111

The 9200 has four different program architectures.

A

program architecture is characterized by the number of

effects it contains and

by

the input/output signal routing.

The available program architectures arc

as

follows.

Architecture

I

Uses two monaural inputs and outputs and one

set

of

stereo inputs and outputs. Up to three effects can

be

used in this program architecture (effect

type

B

in effect

module

1,

effect type

A

in effect modules 2 and 3).

Architecture

IV

Uscs four monaural inputs and outputs. Up to four

effects can be used in this program architecture (effect

2,3,

and

4).

type

A

in effect modules

l,

Uses one set of stereo inputs

and

outputs.

Only

one

effect can be used in this program architecture (effect

type

C

in

effect module

1).

Architecture

I

IN

Architecture II

OUT

OUT

1

Architecture II

I

IN

I

Architecture

iV

OUT

IN

------------------.

OUT

Program Architecture Configuration

A

NOTE

In

the Edit Mode, it is not possible to change the basic

characteristics of a program architecture. For example,

fi

you

wish to use four eflects simultaneously, you have to choose a

program from program architecture

IV

and then edit the

parameters of

that

program.

Table

Program

Architectures and Effects

TYPE

A

(l

in

l

l

out)

TYPE

A

can be used

in

module

2

/

3

of Architecture

ID,

and module

1

/

2

/

31

4 of

architecture

IV.

Effects

The table on the right shows the effects for each effect type.

Effect

Link

Function

Since the programs of program architectures

I1

through

IV

use more than one effect module, the effect modules

can

be connected in a serial or parallel configuration to

achieve a complex effect. This is called an effect link

.

Only one type of effect link can be chosen for each

program. It is not possible to choose individual link

settings for

a

certain effect. The following effect link

settings are available.

Link

off

(normal

setting)

A

Rev

1

A

Rev

2

A

E/Ref

A

Echo

A

Chors

A

Phase

A

Flang

A

Pitch

A

Equlz

A

Gate

(Type

A

Reverb

1)

(Type A Reverb

2)

(Type

A

Early Reflection)

(Type A

Echo)

(Type

A

Chorus)

(Type

A

Phaser)

(Type

A

Flanger)

(Type

A

Pitch Shifter)

(Type

A

Equalizer)

(Type

A

Noise Gate)

TYPE

B (2in

1

2out)

TYPE

B

can

be

used

in

module

1

/

2

of architecture

II,

and

module

1

of

architecture

111.

The INPUT 1

-

4 signal passes the separate effect

modules and is supplied to OUTPUT

1

-

4.

Serial link

The

INPUT

1

-

4 signal is mixed into two lines which

pass the effect modules connected in series before being

supplied to OUTPUT 1 and 2. In addition, a signal

which has passed only the first effect module is

supplied to OUTPUT 3 and 4.

Para/Mix (parallel

mix)

link

The

INPUT

land

2

signals are each split into two lines

which pass the effect modules connected in parallel

before being supplied to OUTPUT 1

-

4.

The INPUT

3

and

4

signals are mixed with the INPUT

1

and 2

signals, respectively, and supplied to OUTPUT

1

-

4

after passing a single effect module.

B

Rev

1

B

Rev 2

B

Rev

3

B

Rev 4

BE/R1

BE/R2

B

Echo 1

B

Echo

2

B

Chors

B Phase

B

Flang

B

Pitch

B

Equlz

B Gate

(Type

B

Reverb 1)

(Type

B

Reverb 2)

(Type

B

Reverb 3)

(Type

B

Reverb 4)

(Type B Early Reflection 1)

(Type

B

Early Reflection

2)

(Type

B

Echo 1)

(Type

B

Echo 2)

(Type

B

Chorus)

(Type B Phaser)

(Type

B

Flanger)

hifter)

(Type

B

Pitch

S

(Type

B

Equalizer)

(Type

B Noise Gate)

I

TYPE

TYPE

C

(2in

1

2out)

C

can

be used

only in

module

1

of architecture

I.

C Rev 1

C

Rev

2

C Rev 3

C

Rev

4

C Rev

5

C Rev

6

C

Echo

C

Chors

(Type C Reverb 1)

(Type C Reverb

2)

(Type C Reverb 3)

(Type C Reverb 4)

(Type

C

Reverb

5)

(Type C Reverb

6)

(Type C Echo)

(Type C Chorus)

Parallel link

The

INPUT

land

2

signals are each split into two lines

which pass the effect modules connected in parallel

before being supplied

to

OUTPUT

1

-

4.

The INPUT

3

and

4

signals are mixed

with

the

INPUT

1

and

2

signals, respectively, and supplied

to

OUTPUT

3

and

4

only,

after

passing a single effect module.

The mixing level is fixed to

I

:

l.

For programs of architecture

I

(one eflect module only)

,

the eflect link function cannot be used

If the serial, parallel-mix or parallel eflect link is used, set

the input level parameter for unused inputs to

OFF

in order

to prevent noise.

Architecture

I1

OFF

Serial

om

-

1

Dum

-

2

OUTPUT

-

3

OUTPUT

-

4

NPml

Parallel

,-------

.

IoLTTPm

INPUT

OUTPUT

-

1

OUTPUT

-

2

-

3

o

o

m

m

-

4

myE

OFF

Serial

,

MODULE

DUTFUT INPUT

-

2

2-

Architecture

I11

Parallel

1

-

OuTPur

-

1

OUTPUT

-

2

INPUT

2

-

-

3

OUTPUT INPUT

3

-

wpm

3

-

om

-

3

om

-

4

Architecture

IV

OFF

Serial

OUTPUT

-

1

OUTPUT

-

2

------a

Parallel

-------

MODULE:

-

1

OUTPUT NPLT

1-

-

- - -

-

-

-

;

MDDULE:

[I]

.------a

.

OUTPUT

WLT

-

2

2

W

:

TYPE

A

,

- -

-

-

:

MODULE:

I21

:

TYPEA

,

-

-

- -

-

- -

:

MODULE:

131

-

-

2

-

-

1

OUTPUT

OUTPUT

a

:

MODULE

:

m-

1

-A,

;

MODULE

:

m------.

,-------

:

TYPEA

W1

-

omm

-

3

-

4

OLTTPUT

-------

MODULE:

TYPE

A

;

OUTPUT LT 'aL?

-

3

-

4

OLTPUT INPLT

4-*

,

- - - - - -

-

;

MODULE:

141

,

TYPEAj

-------

-

-

OrnPUT

-

3

om

-

4

Effect

Link

Parameters

Pages and Panmeters

The setting of parameters for each effect

is

made up of

One page covers up to four parameters. several

pages.

Basic

Edit

Mode

Operation

Steps

Selecting

a

Page or Paameter

1.

In

the Program mode, press one

of

the EDIT

VIA

keys.

To

edit

the

parameters of a program, you call up the

relevant page,

select

the desired parameter,

and

then alter

the

numerical values or the setting.

The page with the most recently edited parameter of the

current program

appears

on the display.

If the currently selected program belongs to program

architectwe II, you can set the parameters for up to two enect

modules. If the program belongs to program arc h itecture III,

you can set the parameters for up to three eflect modules, and

if

it belongs to program architecture IV for up to four eflect

modules.

The

9200

normally remembers the last edited parameter.

However,

if

you have selected another program in Program

mode and then have returned to Edit mode,

parameter

1

of

page

I

b

dkplayed.

r

EDlT

To

Activate the Edit Mode

In the Program mode, press one of the EDIT

VIA

keys.

(While

the key is depressed, the indication "Edit Mode"

appears on the display.)

7

EDlT

r

7

EDlT

SELECT ODlAL

r

EDlT

V

A

To Cancel

the

Edit

Mode

Press the EXIT key. The unit reverts to the Program

mode.

In Edit mode, the following information is shown on the

display.

If

the EDIT key Ais pressed

in

this condition, parameter

3

of page

2

is displayed.

(1)

Currently selected page

(2)

Currently edited parameter

(3)

Other parameters on the current page

(4) Value of currently edited parameter

(5)

Effect module number

2.

Use

the

EDIT

VIA

keys and the

FUNCTION 1

-

4

keys to select the page and parameter.

To select a page, use the EDIT

V/A

keys,

and

to move

within

a

page, use the FUNCTION

1

-

4

keys. For

example, if you press the FUNCTION

3

key at the first

display shown below, the indicator

of

the FUNCTION

1

key goes out, the indicator of the FUNCTION

3

key

comes on,

and

parameter

3

is

selected.

Pressing and holding a

FUNCTION

key whose indicator

is

currently

lit

wiN display the name of the currently selected

program and the name of the eflect module.

Program name

Effect name Effect

module number

p..

.

i

,....

!...

.:-.

:.r

L-31

X.-.-

..."

.

l

.

!

.."

....

. . .

.

.....

.*...

l:.!

;+

1

:: :1

!-2

*k.

#

I

*;

I..-.f...

f

.I.

i

I

f-.i

i

I

.L

:-l.:

1

1

1

:::.:

I

1-4

I

:

1".

:

I-.

i

i.1'11,:-

:

I

I

I-..

1

:j

Changing

a

Paameter

Yalue

When a parameter is selected, turning the Dial will

change the parameter value.

The

9200

remembers the edited parameter for each effect

fi

you have selected another program in module. However,

Program mode and then have returned to Edit mode,

parameter

l

of page

1

is displayed

2.

Press the

SELECT

key.

Turning the Dial clockwise increases the value and

turning it counterclockwise decreases it.

While the key is depressed, the indication "Module

Change" appears on the display. Then the next effect

module and its number are shown. When the key

is

released, the last edited parameter

of

the new effect

module is displayed.

It

is

possible to select the increment of change caused by one

click

of

the

Dial.

With each push of the

DIAL

key, the color of

the indicator changes and the setting for the smallest

increment changes as follo ws:

l

unit (indicator out)

10

units (indicator red)

l00

units (indicator orange)

0

r

EDlT

V

A

SELECT

ODM

Selecting an Effect Module

The above steps

are

used to edit the parameters of a

certain effect module.

If the program belongs to program architecture

I1

(2

effect modules), I11

(3

effect modules), or IV (4 effect

modules), the

SELECT

key can be used to switch to

another effect module.

.....

1.

In

Program mode, select a program of program

architecture 11, 111, or IV, and activate the Edit

mode.

The last edited parameter of the last cditcd effect module

is displayed.

2.

c".

..

-

..-

c.i

i

.l

L>

I-..:

-::

:...:

!::

l

l

1

-!

....

....'

....

-.F

.

L*

;

.:...

..-.

.....

E

'i-

-::

:'..

l...

-2

i,j

I-::

I 8--1 1-

1".

L.:

I-.

I

I I I I..

:

I".::

L

-f-

'.......l.,,.'I

I

"-l

1:

*.

..-I:

:;;:

11

Selecting the

Effect

For

each effect module, the parameter

1

on

the

last page

can

be

used

to select the effect.

1.

Press one of the EDIT

V/A

keys several times to go

to the last page. Then press the FUNCTION

1

key.

em

0m

oa

0141

FUNCTION

l

INPUT

Editing

a

Pmgram

Name

For each effect module, parameter

2

on the last page is

the program name,

which

can also be edited.

l. Press one of the EDIT

'I/A

keys

several times to go

to the last page. Then press the FUNCTION

2

key.

1

2.

Use the Dial to select the effect.

.

-.

..................

.....

'!'

..".

:.'

...

ii

.-...I..

.-.........

1;:

p

L.

..:

i

.

:.

.

ji

I-..

:-.

...

1,

....

K:!

5"'

."

:....

1

: :

j".

.

.-..

.

.....

.!

.!

2..

2.

Use the

SELECT

key to move the cursor

(.....),

and

select the characters with the Dial.

A

NOTE

Which eflects can be selected depends on the range of the

eflect module. For detoik, please refer to page

20.

You can move the cursor to the left or right quickiy

by

turning

the Dial while the

SELECT

key

is

held

down. Turning the

Dial clockwise moves the cursor to the right and turning the

Dial counterclockwise moves the cursor to the left.

A

program name can be

up

to 16 characters long and can

include the following letters, numbers, and symbols.

.]

.-.:

.:

i:;;?..:

.-.*

.-

..-

......

s,L:i.#

;'

t-:'-j**

.- ..

Space"

....

-..

r..

.,-l

;.j

l".

i~

i-S

?

.i

.f

F,~~~~l~~.~~~"~~~:~~~~:;~

..l

..

.:,

.- ..-

.-..

.:;

k.3

!I:*

$3

p::

.-!

;

z

a.?

1::

E

,

c

,-l

"

--

p-.~j~

:::.t.i-j~..j

iiIIi

::.::L::

jf

#*S

pace"

;

2.::

$

1:

+

...-7

;

.:::

!- "! 2::"'.

:

.....

$+-:.

.

:*

.

.

. - ...

..:

:

. .-

.I

i

"Space"

i:;i

+.-

+.- 1..

:::..-:I.-

"

You can jump to the beginning of a character category

(OIAlal@) by turning the Dial ajler pressing the Dial key (the

Press the Dial

key

again to turn the Dial key indicator lit)

.

Dial

key indicator off and it reverts to the normal mode.

For programs of architecture

11

(2

effect modules),

I11

(3

efiect

modules),

or

IV

(4

eflect modules), the last page of any

egect module can

be used to edit the program name.

I

PresetIUser area

Editing program

X

Information About

Storing

Edited

Programs

About

the

Active

Buffer

When a program is selected from the preset area or uscr

area, its data are copied into a memory area called the

active buffer.

If the edited program is not stored in the user

area

or on a

RAM

card, its contents will be lost as soon as another

program is selected, i.e. when the data of that program

are copied to the active buffer

PresetIUser area Active buffer

X,

Y,

Xe

A

I

PresetAJser

area

I I

Active

buffer

I

PresetRlser area

0

Active buffer

Selecting program

Y

Selecting program

X

In

the

Program mode, the sound as modified by the

program in that buffer is heard. Likewise, in the Edit

mode, the program that is being edited is the program in

the active buffer.

If you want to keep

an

edited program, you must first

store it as described on page

37.

In order not to lose the

results of your editing work, you should get into

the

habit

of frequently storing an edited program, for example

whenever you feel that you have made an improvement.

Recall

Confirmation

If you have edited

a

program and returned to the Program

mode without saving it, the indication "Recall

Sure?"

will

flash

on the display when you press the

EXECUTE

key.

Pcvgram

Change

Continnation

If

you have edited a program and returned to the Program

mode without saving

it,

the indication "Change Sure?"

will

flash on the display when you turn

the

Dial.

."..

..*

,.

;

:g

:

;

....

-....

: :

.

//

,..

.

.

..

..

..

.-..

."

.

;.",

::::

f"'!

:,.l

....

if.".

..'

....'

.

-...-.

....

.

i

.--:

". .

f

:

I-...::

,W

'

-

If you press

the

EXECUTE

key again, the previously

active program will

be

copied to the active buffer, and the

edited program will be lost. The message serves as a

safeguard against involuntarily losing the results of a

parameter editing session.

If you change your mind, press the EXIT kcy instead of

the

EXECUTE

key. You will then be returned to the

edited program.

If

you press the

EXECUTE

key, the previously active

program will be copied to the active buffer, and the

edited program will be lost. The message serves as

a

safeguard against involuntarily losing the results

of

a

parameter editing session.

If

you change your mind, press the EXIT key. You will

then be returned to

the

edited program.

In this

section,

functions such

as

Compare (listening

to

the sound before and after changes), Last Edit (recalling the

last

edited

parameters),

and Store are explained.

The relationship of the various menus in the Edit Utility mode is shown in the illustration below. By selecting a page

on a menu, you move one level down. By pressing the

EXIT

key, you move one level up.

Compare

(Page 30)

Edit

Utility

Mode

t

Last Edit

(Page 31

)

I

Duplicate

4

To

Activate

the

Edit

Utility

Mode

Press the UTILITY

key

in the Edit mode. The

EDIT

indicator and the indicator of the UTILITY key will

be

lit, indicating that the unit is now in the Edit Utility

mode. While the UTILITY key is depressed, the

indication "Edit Utility Mode" is shown on the display,

and when the key is released, the Edit Utility menu

appears-

(Page 33)

1

store

1

(Page 36)

Edit Utility

Mode

Menus

ru1,o

Mm

EXIT

!,

,

From this menu, you can use the

FUNCTION

1

-

4

keys

to select

one of the following

four

pages:

FUNCTION

1

key: Compare

FUNCTION

2

key: Last

Edit

FUNCTION 3 key: Duplicate (Copy/Swap)

FUNCTION

4

key: Store

OUTILITYOMUTE EXIT

WHXm

To

Cancel

the

Edit

Utility

Mode

Press the

UTILITY

key once more.

Compare

To call up this page from the Program mode,

you

press

the following keys:

@UTILlTYOMUl€ EXlT EXEam

l

EDIT

VIA

key

4

UTILITY

key

The

UTILITY

key indicator goes out and the unit reverts

to the Edit mode, regardless of which page is currently

key displayed. Alternatively, you can also press the

EXIT

several times to return

to

the Edit mode.

OUTILIW

0

MUTE EXlT

D(ECUTE

L

FUNCTION

1

key

In this condition, you can compare the sound before and

after editing a program.

This

is convenient to evaluate the

result

of

parameter changes.

1.

Press the FUNCTION

1

key

from

the initial Edit

Utility menu. The display changes as follows.

FUNCTION I INPUT

l INPUT FUNCTION

2.

Use the

SELECT

key to move the cursor

(,F)

and

listen either to "Original" (program before editing)

or "Buffer" (edited program in buffer).

Last Edit

To call

up

this page from the Program mode, you press

the following keys:

EDIT

VIA

key

.L

UTILITY key

L

a

FUNCTION

2

key

7

EDIT

0

V

A

SELECT

ODlAL

The 9200 lets you freely edit

any

chosen program, for

example to fit the mood of a performance. However,

when putting the final touches on program, calling

up the

same two or three parameters repeatedly using the

regular procedure is quite tedious.

The Last Edit page is very convenient in such an

instance,because it always remembers the last three

edited parameters before the current one. Simply

by

using the FUNCTION key

1

-

4

on this page, you can

select the desired parameter for renewed editing. It does

not matter if the parameters were from various different

pages or

if

you have changed modules in the meantime.

The Last Page makes even complicated editing

operations a snap.

The Last Edit page information is stored in the user area

as

part of the program data.

3. To terminate the Compare function,

press

the

UTILITY key again.

m

OUTILTPI

0

MUTE

EXIT

MKXlTE

The unit reverts

to

the Edit mode.

A

NOTE

If

the eflect type used

by

the currently edited module was

changed,

all parameters ofthut

module

are replaced.

Therefore the previously edited parameters in that

module

are

not

remembered and cannot be recalled with

the

Last Edit

page.

1.

Press the FUNCTION

2

key from the initial Edit

Utility menu. The display changes as follows.

2.

Use one of the FUNCTION 1

4

keys to select the

desired parameter, and turn the Dial to adjust the

value.

-

m

m

om

om

om

FUNCTION

I

INPUT

3.

To terminate the

Last

Edit function, press the

UTILITY key again. The unit reverts to the Edit

mode.

OUTlLnV

0

MUTE

EXIT

UQCLm

As

during

normal

editing,

you

can select the increment

by

which

the Dial changes

the

parameter

value

(refer to

page

24).

Duplicate

To

call up this page from the Program mode, you press

the following keys:

EDIT

V/A

key

To call up this page from the Program mode, you press

the following keys:

EDIT

V/A

key

4

UTILITY key

L

UTILITY key

4

FUNCTION

3

key

4

FUNCTION

3

key

L

FUNCTION 1 key

This page lets you select "Copy" function to copy a

parameter setting to another or "Swap" function to swap

parameter settings.

Copy helps you to make it easier to use a parameter

setting out of the preset programs or so for your new

program. With Swap, you can exchange the two effects

for input and output with each other without re-

connection, for instance.

This function lets you copy

an

effect of the same effect

type

(A,

B, or C)

as

used by the currently edited effect

module into any desired memory area (including the

active buffer).

Since the effect is copied with all its parameter settings,

you can fully replicate an effect in the active buffer or

used by another program (provided the effect is of the

same efkct type).

A

NOTE

Only the parameters of the eflect are copied, not any effect

link settings or the program name.

The available copy source depends on the currently edited

effect module.

A rchitecture I, module

l

The effect type

C

can be used. An effect can be copied from

any program of architecture I.

Architecture II, module

l

The efjfect type

B

can be used. An effect can be copied from

module

2

in the active buger, from module

1

or

2

of

any

program of architecture 11, or from module I of any

program

of

architecture III.

Architecture 111, module

I

The effect type

B

can be used. An effect can be copied from

module

I

or 2 of any program of architecture

ZZ,

or from

module I of any program of architecture ZIZ.

Architecture

ZZZ,

module 2

The egect type

A

can be used.

An

effect can be copied from

module

3

in the active bufler, from module 2 or 3 of any

program of architecture

ZZZ,

or from module 1,2,3, or 4 of

any program of architecture

Z

K

Architecture module 3

from The efiect type

A

can be used.

An

effect can be copied

module

1,2 or

4

in the active bufler, from module 2 or

3

of

any program of architecture ZZZ, or from module 1,2,3, or

4 of any program of architecture ZK

1.

Press the FUNCTION

3

key from the initial Edit

Utility menu.

FUNCTION

/

INPUT

Zx

m

o[D

om om

om

/

INPUT FUNCTION

...:.

4

.....

'.......fii!!

l

.........

...'

........

'

g.:

'.

l

X: :. :1

l3

l

.

ii

i

......

5::.

....

:

::

i

i'!'

I-.!

l::::

I...

I".

:l:::

!

!

l

I::.

: :

-.

F :I

...

l.

'T

".

I....

!..l

l..:

2.

Press the FUNCTION

1

key

and

select Copy.

FUNCTION

l

INPUT

I

INPUT FUNCTION

3.

Turn

the

Dial

to select the copy source area, program

number and module number,

4.

Press the EXECUTE key.

The

following verification message appears.

UTILITY

0

MUTE

WIT

ECUJlE

When the

EXECUTE

key is pressed once more,

the

selected effect

and

its parameter settings are copied to the

currently

edited module.

A

NOTE

When module

3

of architecture IV was selected

as

a copy

source, turning the Dial by one click

to

the right will select

module 4 in the active buger

as

copy source. Turning the Dial

further right will switch

to other memory areas and modules

available

as

copy source.

Turning the

Dial

by one click to the left will select the current

module in the active bumr

as

copy source, and turning the

Dial

further

left

wiU switch to module

1

in the active buffer,

and then to other memory areas and modules available as

copy source.

5.

If you change your mind, press the EXIT key while

the "Sure?" message is displayed. The Copy

operation is canceled

and

the unit reverts to the

previous display.

When wishing to change the copy target effect module, you

can temporarily leave the

Edit

Utility mode and select another

module.

swap

To call up this page from the Program mode, you press

the following keys:

EDIT

V/A

key

1.

Press the FUNCTION

3

key from the initial Edit

Utility menu.

4

UTILITY

key

4

FUNCTION 3 key

L.

edited program

as

long

as

both

are of the same effect type

(A,

B)

om om

om

om

FUNCTION

I

INPUT

For example,

if

you create a program in architecture II,

where ef)rect module

l

is loaded with

B

Rev

3,

and effect

module

2

with

B

Equalizer, and they are linked in series, the

signal passes first through the

EQ

and

then the reverb. You

can use the Swap function to change the order

so

thd e~ect

module

l

contains the EQ and effect module

2

the reverb.

W

the signd passes first through the reverb and then the No

2.

Press the FUNCTION

2

key and select Swap.

EQ-

FUNCTION

l

INPUT

The available swap source depends on the currently edited

enect module:

With programs of architecture I, swapping cannot be

carried out.

With module

I

of architecture II, swapping is limited to

module

2.

With module

l

of architecture III, swapping cannot be

carried ouL With module

2,

swapping

is

limited to module

3.

With modu

k

3

of architecture IV, swapping can be carried

out with module

1,2,

or

4.

FUNCTION

I

INPUT

U

3.

Turn

the Dial to select the swap source module

number.

store

To call up this page from the Program mode, you press

the

following keys:

EDIT

V/A

key

.1

UTILITY key

L.

FUNCTION

4

key

This function serves to store the currently selected

program in the user

area

or on a

RAM

card.

When

the

EXECUTE

key is pressed, the effect in the

currently edited module is replaced with the effect

selected as swap source.

All

parameter settings

are

also

replaced.

+UTILITYOMUTE

EXIT DEUJlE

Storing

a

Program

in

the

Same

Location

1.

Press the

FUNCTION

4

key

from

the initial

Edit

Utility menu.

om

on]

om

FUNCTION

l

INPUT

When wishing

to

change the swap

target

effect module, you

can temporarily leave the

Edit

Utiliry mode and select another

moduk.

FUNCTION I INPUT

The currently selected program number flashes, which

indicates that this number is being offered as

the

store

target.

2.

Press the

EXECUTE

key.

A

NOTE

If the Store page is activated while

a

program from the preset

area or a

ROM

card is selected, the display changes as

f0Uows.

The following verification message appears,

When

a

program is stored, the previous program at that

Since a program cannot be stored in the preset area or on a

number

is

cleared.

The

confirmation message serves

as

a

ROM

card, the

9200

prompts you to select a dqferent store

safeguard against involuntarily overwriting a program.

location. Turn the Dial to select

a

Store area and number, and

press the EXECUTE key twice.

If

you press the EXECUTE

key without first selecting a Store location, the follo wing error

When the

EXECUTE

key is pressed once more, the

message

is

displayed.

selected

program is stored at the

same

program number.

The following indication briefly appears on the display,

and then the unit reverts to

the

initial Store page.

..........

....

........

g.

t

1

:

-

".

*

'

...U

......-............

'...'."...*'

!

'9

:..::

p!"p+:$y

'"A

I"'

/...-

1. .

I-d

1

1

y!

-.

....

1 .

:

!

!:;-

1

.:;..;, .*

3.

If

you change your mind, press the

EXIT

key while

the "Sure?" message is displayed. The Store

operation is canceled and the unit reverts to the

previous display.

Storing

a

Program

in

a

Different &cation

-

3. Press the EXECUTE key.

The following verification message appears.

It

is

also

possible to store

a

program in a different

area

and

under a different number,

by

selecting the area

and

number

with

the Dial

after calling up the Store page.

1.

Press the

FUNCTION

4

key from the initial Edit

Utility menu.

FUNCTION l INPUT

When the

EXECUTE

key

is

pressed again, the program

is stored

in the currently selected location.

.UTILITY

0

MUTE EXIT

m

2.

Turn the Dial to select a Store area and number.

4.

If

you press the

EXIT

key

while the "Sure?"

message

is displayed, the Store operation is canceled and the

unit reverts to the previous display.

A

NOTE

If

you

want to store the program on a new

RAM

card, you

have

to

format (initialize) the card first. Please refer to page

52

for instructions on how to format a

RAM

card.

Veriwing

a

Pmgram

at

a

Store Location

You

can

check

which

program is stored at a certain

location by calling it

up

and listening

to

it.

l.

Press the

FUNCTION

4

key from the initial Edit

Utility menu.

FUNCTION

I

INPUT

:

)1:

!

X..

...

".

.--

1-4

j--1

!I>

c;.

1;.:;

....

I-..

I

::::: ::;::

...l

I...'

::::

:

l.-.

..

7

:

..:

-c*.

:

t-.

!?

2.

Turn

the Dial to select a Store area and number.

3.

Press

the

SELECT

key.

The

note symbol at the program name flashes, and the

program temporarily becomes active (it now modifies the

output

sound).

8

I

EDIT

V

A

SELECT

ODW

4.

Press the

SELECT

key again to turn

the

program off

and revert to the previous display.

In this section, general functions of the

9200

such

as

MIDI

settings, storing programs, etc.

an:

explained.

The relationship of the various menus in the Utility

mode

is shown in the illustration

below.

By selecting

a

page on

a

menu, you move one level down. By pressing the

EXIT

key, you move one level up.

4

MlDl

Basic

Ch

1

Basic channel setting (Page

43)

Bank

Select

MIDI receive on/off (Pane

43)

Bank select receive onloff (Page

44)

4

Dump

I

I

MIDI

(Page

43)

System exclusive receive (Page

44)

-1

Prog Change

I

4

MlDl

Trans

-1

BankSelectI

Program change transmit on/off (Page

45)

Bank select transmit onioff (Page

45)

Utility

Mode

1

System

(Page 47)

-7GiT-1

System exclusive transmit (Page

46)

-1

MlDl

PC#Map

I

MlDl

Thru onfoff (Page

46)

Program change number mapping (Page

47)

lnput mode setting (Page

48)

CARD

Load

1

CARD

-1

{XGGG-~

Verify a card (Page

51)

Load programs from card to user area (Page

50)

Save programs from user area to card (Page

51)

U

Store

Utility

Mode

Menus

7ib Activate

the

Utility Mode

Press

the UTILITY key

in

the Program mode. The first

menu page is displayed.

To Cancel the Utility Mode

Press

the UTILITY key once more.

The indicator of the key

goes

out

and

the unit reverts to

the Program mode, regardless of which page is currently

displayed.

.UTILiTYOMUTE EXIT

MKXm

From this menu, you can use the

FUNCTION

1

-

4

keys

to select one of the following four pages:

Alternatively, you can also press the EXIT key several

times to return

to

the Program mode.

0

UTILITY

0

MUTE

EXIT

EXEMlTE

Id!

9

FUNCTION 1 key

:

MIDI

FUNCTION

2

key

:

System

FUNCTION

3

key

:

Card

FUNCTION

4

key

:

Store

2

MID1

mceive

on/off

(MIDI Recv)

This page allows you

to

set the basic channel and make

other MIDI settings.

After you press the FUNCTION

1

key at the Utility

mode main menu, the following menu is displayed, and

you can choose one of the four pages with the

FUNCTION

1

-

4 keys.

To call up this page from the Program mode, you press

the following keys:

UTILITY

key

-L

FUNCTION

1

key

-L

FUNCTION

2

key

This page lets you select whether the 9200 will receive

MIDI information or not. The page has three submenus

(2-1

to

2-3).

l

Basic channel setting (MIDI

Basic

Ch)

To call up this page from the Program mode, you press

the following keys:

UTILJTY key

-L

FUNCTION 1

key

Use the FUNCTION

1

-

3

keys

to

select the type of MIDI

data, and use the Dial to set them to ON or OFF.

2-1 Receive

program change on/off

cl

FUNCTION 1

key

This page lets you use the Dial to select the basic

channel on which the 9200 will receive

MIDI

program

change and band select information.

(MIDI

Recv

Prog Change)

To call up this page from the Program mode, you press

the

following keys:

UTILITY

key

L.

FUNCTION 1

key

L

Turn

the Dial

to

select the channel. The available settings

are ALL and

1

through

16.

If ALL is selected,

information

is

received on all MIDI channels.

FUNCTION

2

key

-L

FUNCTION 1

key

This page lets you select whether the 9200 will receive

MIDI

program change information or not. Use the

Dial

to

select ON or OFF.

When wishing to remotely control the

9200

from an external

MIDI

component, set the send channel

of

the

MIDI

component

and

the basic channel of the

9200

to the same

number, or use the

ALL

setting.

2-2

Bank select receive

on/off

2-3

System exclusive receive (MIDI Recv Dump)

(MIDI Recv Bank Select)

To call up this page from the Program mode, you press

the following keys:

UTILITY key

To

call up this page from the

Program

mode, you press

the following keys:

UTILITY key

J.

FUNCTION

1

key

J+

FUNCTION

1

key

4

FUNCTION

2

key

-L

FUNCTION

2

key

FUNCTION

2

key

This

page lets you select whether the

9200

will receive

MIDI

bank

select information or not. Use the Dial to

select

ON

or

OFF.

When this item is set to ON, you can

use the bank select command

to

switch program areas.

-L

FUNCTION

3

key

This page lets you receive bulk

data

(9200 settings and

program data) from a

MIDI

data filer or computer.

When the unit has started receiving system exclusive

data, the display changes as follows.

The bank select command can handle

128

or more programs.

For

detail., please refer to the

MIDI

implemenhtion.

After all system exclusive data have been received, the

display reverts to the original condition.

3-2

Bank select transmit on/off

(MIDI Trans Bank Select)

To call up this page from the Program mode, you press

the following keys:

To call up this page from the Program mode, you press

the following keys:

UTILITY key

UTILITY key

.1

L

FUNCTION

l

key

FUNCTION 1 key

1

L

FUNCTION

3

key

FUNCTION 3

key

1

This page lets you select whether the

9200

will transmit

MIDI information or not. The page has four submenus

FUNCTION

2

key

(3-1 to

3-4).

This page lets you select whether the

9200

will transmit

a MIDI bank select signal when the controls of the

9200

were used to switch between the

user

area

and the

RAM

card. Use the Dial to select

ON

or OFF.

Use the FUNCIION

1

-

4 keys to selcct

the

type of MIDI

data, and

use

the Dial

to

set them to ON or OFF.

3-1

Program

change transmit onloff

(MIDI

Trans

Frog

Change)

To call up this page from the Program mode, you press

the following keys:

UTILITY key

L-

W

FUNCTION

1

key

.1

FUNCTION

3

key

L

FUNCTION

1 key

This page lets you select whether the

9200

will transmit

MIDI

program change information or not. Use the Dial to

select

ON

or

OFF.

3-3

System exclusive transmit (MIDI Trans Dump)

3-4

MIDI Thru odoff (MIDI Trans MIDI Thru)

To call

up

this page from the Program mode, you press

the following keys:

To call up this page from the Program mode, you press

the following keys:

UTILITY key

UTILITY key

L

FUNCTION 1 key

.1

FUNCTION 1 key

L

FUNCTION

3

key

-L

FUNCTION

3

key

L

FUNCTION

3

key

This page lets you transmit bulk data to other MIDI

equipment. Use the Dial

to

select which data to send.

.1

FUNCTION

4

key

This page determines the function of the MIDI

OUT

jack. Use the Dial

to

select

ON

or

OFF.

Buffer

:

Data currently in active buffer

INT

:

All program data in internal user area

MIDI Thru ON:

The MIDI OUT jack functions

as

MIDI

THRU jack. All

received MIDI data are routed through the

9200

without

alteration or addition.

CARD

:

All program data

on

RAM card (when RAM

card

is

inserted)

UtyData

:

All

utility mode settings

After selecting the data, press the

EXECUTE

key. The

display

changes

as

follows,

and

the unit starts to transmit

system exclusive

data.

MIDI Thru

OFF:

Program change or system exclusive data from the

9200

are output by the

MIDI

OUT

jack.

A

NOTE

If

MIDI

Thru

is

set to

ON,

no

program change

or

bank select

f

these items are data from the

9200 will

be tmnsmitted, even

i

set

to ON.

After all system exclusive data have been sent, the

display reverts to the original condition.

4

Program change number mapping

(AUlDl PC

#

Map)

To call up this page from the Program mode, you press

the following keys:

UTILITY key

This page lets you select general system settings, such as

the program loading method and input mode.

2 key at the Utility

After you press the

FUNCTION

mode main menu, the following menu is displayed, and

you can choose one

of

the two pages with the

FUNCTION

1

-

2 keys.

4

FUNCTION

1

key

.1

FUNCTION

4

key

This

function lets you assign programs of the 9200 to the

MIDI program change numbers

1

-

128, to facilitate

remote control via external equipment. Use the SELECT

key to move the cursor

(

14

)

to the desired item, and use

the Dial to

set

the number.

1

Program auto load

on/off (Pmg

Auto

Load)

To call up this page from the Program mode, you press

the following keys:

UTILITY key

L

FUNCTION 2 key

(1)

MIDI bank number

and

program number:

.1

FUNCTION 1 key

This page lets you

turn

automatic program loading on

or

off.

Selects the MIDI bank number and program number to

which a

9200

program is assigned.

Available bank numbers are

0

(user area) or 1 (RAM

card),

each

with program numbers fiom

1

to 128.

Turning the Dial will continuously change the numbers

from

0-

1

to

0-

128.

If a RAM card is inserted, the range 1

-

1

to

1-

l28 is covered next.

(2) Program number:

Selects the program number of the 9200.

If the

MIDI

bank number is

0,

the available range is

INT/U

01

-

99 (user area

1

-

99). To make the unit

disregard program change information, use the setting

INT/U

xx.

If the

MIDI

bank number is

1,

the available

card

area

1

-

99).

To make range is CRD/U

01

-

99

(RAM

the unit disregard program change information, use the

setting CRDlU xx.

Auto Load

OFF:

When the Dial is turned to change program numbers, the

next program is loaded only after pressing the

EXECUTE

key.

Auto

Load

ON:

When the Dial is turned to change program numbers, the

next program is loaded immediately.

Architectures IIhII/IV:

All

INPUT

1

-

4

signals are active. The signals are

fed

directly to the effect module.

The auto load function is best set to

ON

for checking or

ediring the sound of programs, and to

OFF

when switching

programs during a performance or recording session.

If the serial, parallel-mix or parallel effect link

is

used, set the

input kvel parameter for unused inputs

to

OFF

in order to

prevent noise.

2

lnput

mode setting

(Input

Mode]

To call up this page from the Program mode, you press

the

following keys:

UTILITY key

.1

FUNCTION

2

key

FUNCTION

2

key

This page lets you choose whether to use

the

9200

with a

monaural or stereo input. Use the Dial to select either

MONO or

STEREO.

I

1

'l'

...-

11

I..?

.d...

."':

.--

.........

.-*:

.I."

.L..

f

AI II

fz:.!

..

f..

I

1.11'

. .

*l'

5':

..............'.......

.

*..S

....

I

:l

I

I.........!'-.

:-.[

l::-:

:::::

:

...t

.

,..f

:""

."..

...-

j

i...

j...

i

i

. .

....

......

:

:

...

Input mde MONO (MONO indicator lit)

Architecture I:

Only the

INPUT

1

signal is active.

The

signal is split

into two lines and

fed

to

the effect module.

Architectures

IUIII/IV:

Only the

INPUT

1

and

3

signals

are

active. The signals

are

each split

into

two lines

and

fed

to

the effect modules.

Input mode STEREO (STEREO indicator

lit)

Architecture I:

Only the

INPUT

1

and

2

signals

are

active.

The

signals

are

fed directly

to

the effect module.

lnput

mode :

MONO

Para

/

Mix,

Parallel

INPUT

MOOULE [l]

INPUT

lnput mode

:

STEREO

Architecture

OFF

Fx

Link

I

Serial

Para

/

Mix,

Parallel

INPUT INPUT

MOWLE [l] MODULE [l]

I1

MOOULE 121 MODULE

14

INPUT INPUT

MODULE [l]

INPUT

MODULE [I]

m

3

4

MODULE

[q

MODULE [S]

INPUT

1

MODULE [l

[

INPUT

INPUT

IV

2

3

4

-

MODULE

[2J

MODULE

[q

MOOULE [l]

lnput

mode

setting

CARD

This page lets you read all the programs on a ROM card

or

RAM

card into the user area, or store all the programs

in the

user

area

on a RAM card.

After

you

press the

FUNCTION

3

key

at

the Utility

mode main menu, the following menu is displayed, and

you can choose one of the three pages with the

FUNCTION

1

-

3

keys.

i Load

programs

fmm

card

to

user

area

[CARD

Load

To call up this page from the Program mode, you press

the following keys:

UTILITY key

L

FUNCTION

3

key

L

FUNCTION 1 key

A

NOTE

If this page

is

called while no card is inserted in the card slot,

the indication

"CARD

Error" appears on the display.

This page lets you load all programs on a ROM card or

RAM card into the user area.

-

I

"X'

r

......

!

.l,Jl?.'i

1

p..

l."!".

:"':

E"

.........................

I

..?

i-*-

;i:

:

yj

l

When the EXECUTE key is pressed, the verification

message "Sure?" appears.

If a

RAM

card is inserted

which

was not formatred, and an

item from this page

is

selected (for example

"CARD

Load

'7,

the

following warning is displayed.

When the EXECUTE key is pressed once more, all

programs on the card inserted in the card slot

(ROM

card

or RAM card) are loaded into the user area. After all

programs have been transferred, the message

"Completed" is shown, and the display reverts to the

initial screen.

For details on formatting a RAM card, please refer to

page

52.

2

Save

progtams

Irom

user

area to

card

(CARD

Save)

To

call

up this page from the Program mode, you press

the following keys:

UTILITY

key

3

Verify

a

card (CARD

Veriw)

To call up this page from the Program mode, you press

the following keys:

UTILITY key

.1

FUNCTION

3

key

L-

FUNCTION

3

key

1

FUNCTION

3

key

L

FUNCTION

2

key

This page lets you save all programs in the user area on a

RAM

card.

This page lets you verify that all programs in the user

area are identical to the programs on a card.

When the EXECUTE key is pressed in this condition, the

verification process starts.

If

all programs on the card are found to

be

identical to the

programs in the internal user

area,

the display looks as

follows.

When the EXECUTE key is pressed, the verification

message "Sure?

"

appears.

I

When the EXECUTE key is pressed once more, all

programs in the user

area

are saved on the

RAM

card

inserted

in

the card slot. After all programs have been

saved, the message "Completed" is shown, and the

display reverts to the initial screen.

1

l i:::;

7

-1.

I

y--

.'..

I

.I.

.l.

.:.

:..v-

l

1'.J

!

I I

::X:

..f

.".. ....

l...

.

j

".

l...!

Wl

I

I I

..

If

there is a mismatch, the display looks as follows.

After the verification result was shown, the display

reverts

to

the initial screen.

Formatting

a

RAM

Card

Store

Before a new RAM card can be used, it must be

formatted by the 9200.

If

an

unformatted card is inserted

This page serves to store the currently selected program

in the card slot and

a

card page menu is selected, the

in the user

area

or on a RAM card.

message "CARD Error" appears on the display.

After you press the

FUNCTION

4 key at the Utility

To format a RAM card, proceed as follows.

mode main menu, the currently selected program number

Insert

the

unformatted card into the card slot and select

flashes, which indicates that this number is being offered

the "Card Save" option from the Card page. Following

as

the

store target.

the "CARD Error" indication, the message "FORMAT

OK?" flashes on the display.

When the EXECUTE key is pressed, the following

If you press the EXECUTE key in this condition, the card

verification message appears.

will be formatted. After the process is finished, the

message "FORMAT Completed" appears and the unit

reverts

to

the "Card Save" page.

When the EXECUTE key is pressed once more, the

selected program is stored at the same program number.

The following indication briefly appears on the display,

and then the unit reverts to the initial Store page.

If

you press the

EXIT

key while the "Sure?" message is

displayed, the Store operation is canceled and the unit

Use only the dedicated

RAM-32

cards. Other

RAM

cards

reverts to the previous display.

cannot be used. The formatting is not compatible with the

formatting of

RAM

cards in the

ZOOM

9010.

If you want to

use a

RAM

card of the

9010

with the

9200,

you must format

it

once more on the

9200.

The functions and operation steps of this page are identical to

the Store page in the Edit Utility mode, except for the position

of the

lit

indicators and the fact that the unit reverts to the

Program mode when the UTILITY key or EXIT

key

is

pressed. For details on the store operation, please refer to

page

37.

Mounting the

Unit

in

a

Rack

(1)

Remove the three screws on each side.

(2)

Use the removed screws to attach the supplied rack mount brackets to the sides of the unit.

(3)

Fasten the unit to the rack with the two supplied screws on each side.

l6 Hz-20kI-I~

Frequency Response

90

dB or better

Dynamic Range

Inputs

4

Number of Channels

(pin 1: GND; pin 2: COLD; pin 3: HOT)

Balanced

Principle

4Bm

Nominal Input Level

10 kn

Input Impedance

XLR

Connector Type

Outputs

4

Number of Channels

(pin 1: GND; pin 2: COLD; pin 3: HOT)

Unbalanced

Principle

Nominal Output Level

+4dBm

300

n

Input Impedance

XLR

Connector Type

AID

Converter

16 bit, linear

16 bit, linear

DIA

Converter

44.1 kHz

Sampling Frequency

Programs

Preset

User

Card (RAM, ROM)

Number of Effects

Effect Type

A

(1-in/l-out)

l0 ekts

Rev 1, Rev 2, EIRef, Echo, Chors, Phase, Flang, Pitch, Equlz, Gate

Effect Type

B

(2-inJ2-out)

14 effects

Rev 1, Rev 2, Rev 3, Rev 4, E/R l, E/R 2, Echo 1. Echo 2, Chors, Phase, Flang, Pitch, Equlz, Gate

Effect Type

C

(2-in/2-out)

8

effects

Rev 1, Rev 2, Rev 3, Rev

4,

Rev

5,

Rev 6, Echo, Chors

Front Panel

Switch

POWER

Keys

FUNCTION/INPUT (1,2,3,4), EDIT

v,

EDIT

A,

SELECT DTAL, UTILITY,

MUTE,

EXIT, EXECUTE

Control

Rotary knob

X

1

LED Readouts Program number (7 segments

X

2)

Architecture number (7 segments

X

1)

LCD

24 characters

X

2 lines (backlit)

FUNCTION/INPUT

X

4, EDIT, DIAL, UTILITY, MUTE, STEREO, MONO

Indicators

Input Level Lndica tor

5-segment LED

X

4 (CLIP to -30 dB)

Connectors

CARD slot

Rear Panel

Volume

LCD CONTRAST

Connectors

INPUT (1,2,3,4), OUTPUT (1,2,3,4), MTDI

IN,

MIDI OUT

Power Requirements

100

V

AC, 50/60

Hz

Power Consumption

28 W

Dimensions

432

(W)

X

340.5 (D)

X

44

(H)

mm

EIA 19-inch

rack

1 unit

Weight

4.5

kg

REVISION HISTORY;

Ver 1.00 .1992

-

First Issue

ZOOM

Corp.

TOKYO,

JAPAN

ITTED DATA

1)

CHANNEL

VOICE

MESSAGES

STATUS SECOND THIRD DESCRIPTION

1011 nnnn

0000 0000 Ohhh hhhh

CONTROL CHANGE

MSB of Bank Select

Note

1)

hhh hhhh

:

MSB of Bank No.

(See

LSB

of

Bank Select

111 1111

:

LSB

of

Bank No.

(See

Note

1)

PROGRAM

CHANGE

ppp pppp

:

Program Number

0010 0000 0111

1111

11OOnnnn Oppppppp

--------

NOTE

:

*

nnnn

=

MIDI

Channel Number

(

0000

-

1111

)

1.

Assignment of Bank No.

OOOOH

-

Internal Memory

OOOlH

-

Card

3FFFH

-

Preset Programs

2.

The transmitted Program No.

is

the same as the Program No. displayed

on

panel

LED

(actually, displayed No.

-

1)

.

IZED

DATA

1)

CHANNEL VOICE

MESSAGES

STATUS SECOND THIRD DESCRIPTION

1011 nnnn

0000 0111 Owv vvvv

CONTROL CHANGE

Master

Effect Level

wv

vvvv

:

Level

Effect Mute

vw vwv

:

Mute ON/OFF

0101 1011 Ovvv wvv

(See NOTE

1)

00000000 Ohhhhhhh MSBofBankSelect

hhh hhhh

:

MSB of Bank No. (See Note

2)

LSB of Bank Select

111

1111

:

LSB of Bank No. (See Note

2)

MSB of DATA ENTRY

hhh hhhh

:

Parameter value of MSB.

LSB of DATA ENTRY

111

1111

: Parameter value of LSB.

DATA INCREMENT

xxx

xxxx

will

be ignored.

DATA DECREMENT

xxx

xxxx

will

be ignored.

LSB of NRPN (See Note

3)

ppp pppp

:

Parameter No.

MSB of NRPN (See

Note 3)

mrmn mmmm

:

Effect module No.

0010 0000 0111

1111

0000 0110

0010 0110

0110 0000

0110 0001

0100 0010

0110 0011

Ohhh hhhh

0111

1111

Oxxx xxxx

Oxxx xxxx

Oppp pppp

Ommm

rnmmm

11OOnnnn Oppppppp

--------

PROGRAM CHANGE

ppp pppp

:

Program Number (See NOTE

4)

NOTE

*

:

nnnn

=

MIDI

Channel Number

(

0000

-

1111

)

1.

Effect Mute function

is

always recognized in BASIC Channel.

When value wvvvvv

is

0,

Mute

is

turned off.

When value vvvvvvv

is

127,

Mute is turned on.

2. Assignment of Bank No.

;

OOOOH -

Internal Memory

OOOlH

-

Card

3FFFH

-

Preset Programs

3. Assignment of NRPN

NRPN

MSB LSB

Parameter

0 0

Module

l

Effect Parameter P1 F1

1

Effect Parameter P1

F2

2

Effect Parameter P1 F3

3

Effect Parameter

P1

F4

4

Effect Parameter P2 F1

5

Effect Parameter P2

F2

6

Effect Parameter P2 F3

7

Effect Parameter P2 F4

8

Effect Parameter P3 F1

-----

l

0

Module 2 Effect Parameter P1 F1

2 0

Module 3 Effect Parameter P1 F1

3

0

Module

4

Effect Parameter P1 F1

-----

------------------

7F

0

Program name

1st

character

1

2nd character

15

16th character

4.

Relationship between MIDI Program

No.

and Program No.

is

assignable.

EXCLUSIVE

MESSAGE

Transmissible Exclusive messages are also transmitted only while

MIDI

Thru function

is

turned off

All System Exclusive messages are recognized in

MIDI

Dump Receive Menu only except

Conununication Request message.

.

1)

Identity

Request

BYTE

1111 0000

0111 1110

Onnn nnnn

0000 0110

0000 0001

1111

0111

DESCRIPTION

Exclusive Status

Universal System Exclusive Non-Real Time Header

Channel nnn nnnn

:

channel OOH-OFH or 7FH (See NOTE

1)

General Information (Sub-ID

#l)

Identity Request

EOX

(Sub-ID

62)

NOTE

:

*

Recognized only.

1.

When this message

is

received on

channel

No.

7fh,

it

should

be

recognized on

any channel. Then,

Identity Reply Message

is

transmitted on Basic Channel.

(Rule of Universal System Exclusive Message Communication)

2)

Identity Reply

BYTE DESCRIPTION

Exclusive Status

Universal System Exclusive Non-Real Time Header

Channel

1111

0000

0111 1110

Onnn nnnn

0000 0110

0000 0010

0101 0010

0000 0100

0000 0000

0000 0000

0000 0000

nnn

nnnn

:

channel

OOH-OFH

General Information (Sub-ID #l)

Identity Reply

ZOOMID

(Sub-ID

#2)

52H

DEVICE ID 04H (ZOOM 9200)

Reserved of MSB of device code

Reserved of MSB of device code

Reserved of MSB of device code

Osss

ssss

1st

character

of

Software Revision Code

2nd character of Software Revision Code

3rd character of Software Revision Code

4th character of Software Revision Code

EOX

osss

ssss

Osss

ssss

osss

ssss

1111

0111

NOTE :

*

Transmitted when Identity Request message

is

recognized.

Software revision code

is 4-digit string of ASCII characters.

3) Communication

Request

BYTE DESCRIPTION

1111 0000

0101 0010

Onnn nnnn

EXCLUSIVE STATUS

ZOOM ID

52H

nnn nnnn : channel

OOH-OFH

or

7FH

(See NOTE

1) CHANNEL

DEVICE

ID

FUNCTION

ID

EOX

0000 0100

0001 0111

1111 0111

04H

:

device No. (ZOOM

9200)

17H

:

Communication Request

NOTE

:

1.

When this message is received on channel No. 7fh, it should be recognized on

any channel.

4)

Completed

BYTE DESCRIPTION

EXCLUSIVE STATUS

ZOOM

ID

1111 0000

0101 0010 52H

nnn nnnn

:

channel

OOH-OFH

Onnn nnnn

0000 0100

0001 0100

1111 0111

CHANNEL

DEVICE

ID

FUNCTION ID

EOX

04H

:

device No. (ZOOM

9200)

14H

:

Completed

NOTE:

*

This message is transmitted when transmitted Dump

is

processed successfully,

write

operation

is

completed for

Write

Request message ,or Communication request

is accepted.

5)

Program

Dump

BYTE DESCRIPTION

EXCLUSIVE STATUS

0101 0010

Onnn

nnnn

0000 0100

0010 0001

Ovw

vvw

ZOOM

ID

CHANNEL

DEVICE

ID

FUNCTION

ID

52H

nnn nnnn : channel

OOH-OFH

or

7FH

(See

NOTE

1)

04H

:

device No.

(ZOOM

9200)

21H

:

Program Dump

Program Data in Edit Buffer (See NOTE

2)

Ovw

vwv

EOX

NOTE :

1.

When this message is received on channel No. 7fh,

it

should be recognized on

any channel.

2.

8-7

Conversion

is

used while Program Data is transmitted.

6) Program Dump

Request

BYTE DESCRIPTION

EXCLUSIVE STATUS

ZOOM ID

1111 0000

0101 0010

Onnn nnnn

52H

nnn nnnn

:

channel

OOH-OFH

or

7FH

(See NOTE

1)

CHANNEL

DEVICE ID

FUNCTION

ID

EOX

0000 0100

0001 0001

1111 0111

04H

:

device No. (ZOOM

9200)

11H

:

Program Dump Request

NOTE

:

*

Recognized only.

When this message

is recognized, Program Dump message

will

be transmitted.

1.

When this message is received on channel No. 7fh,

it

should be recognized on

any channel. Then, Program Dump message is transmitted on Basic Channel.

7)

Write Request

BYTE DESCRIPTION

EXCLUSIVE STATUS

ZOOM

ID

CHANNEL

DEVICE

ID

FUNCTION

ID

Program No.

EOX

52H

nnn nnnn : channel OOH-OFH or 7FH (See NOTE

1)

04H

:

device No. (ZOOM 9200)

12H

:

Write

Request

PPP PPPP

:

1

-

99

1111

0000

0101 0010

Onnn nnnn

0000 0100

0001 0010

Oppp pppp

1111

0111

NOTE

:

*

Recognized only.

When this message

is recognized, 9200 stores the Program Data in Active Buffer

into Program memory #

.

1.

When this message is received on channel No. 7fh, it should

be

recognized on

any channel.

8)

All Programs

Dump

BYTE DESCRIPTION

EXCLUSIVE

STATUS

ZOOM

ID

CHANNEL

DEVICE

ID

FUNCTION

ID

52H

nnn nnnn

:

channel OOH-OFH or 7FH (See NOTE 1)

04H

:

device No. (ZOOM 9200)

22H

:

All

Programs Dump

1111

0000

0101 0010

Onnn nnnn

0000 0100

0010 0010

ovvv wvv

whole of Program Data in Memory (See NOTE

2)

Ovvv wvv

1111

0111

EOX

NOTE :

1.

When this message is received on channel No. 7fh,

it

should

be

recognized on

any channel.

2. 8-7 Conversion

is

used while Program Data

is

transmitted.

9)

All

Program Dump Request

BYTE DESCRIPTION

EXCLUSIVE STATUS

ZOOM

ID

CHANNEL

DEVICE ID

FUNCTION ID

EOX

52H

nnn nnnn

:

channel OOH-OFH or 7FH (See

NOTE

1)

04H

:

device No. (ZOOM 9200)

13H

:

All Program Dump Request

1111

0000

0101 0010

Onnn nnnn

0000 0100

0001 0011

1111

0111

NOTE :

*

Recognized only.

When this message

is

recognized, All Program Dump message

will

be transmitted.

1.

When this message is received on channel No. 7fh,

it

should

be

recognized on

any channel. Then, All Program Dump message is transmitted on Basic Channel.

10)

System data Dump

BYTE

DESCRIPTION

EXCLUSIVE STATUS

ZOOM

ID

Onnn nnnn

CHANNEL

DEVICE

ID

FUNCTION ID

Ovw

vwv

52H

nnn nnnn

:

channel OOH-OFH or

7FH

(See NOTE

1)

04H

:

device No. (ZOOM 9200)

23H

:

System Data Dump

system data (NOTE 2)

ovw vwv

EOX

NOTE

:

1.

When this message

is

received on channel No. 7fh,

it

should be recognized on

any channel.

2.

System Data Dump includes Input Mode,Program Auto Load On/Off,Program Change Map,

(except MIDI channel) and

MIDI

settings

.

11)

System

Data

Dump

Request

BYTE

1111

0000

DESCRIPTION

EXCLUSIVE STATUS

ZOOM

ID

CHANNEL

DEVICE

ID

FUNCTION

ID

EOX

52H

nnn nnnn

: channel OOH-OFH or

7FH

(See

NOTE

1)

04H

:

device No. (ZOOM 9200)

16H

:

System Data Dump Request

0101 0010

Onnn nnnn

0000 0100

0001 0011

1111

0111

NOTE

:

*

Recognized only.

When this message is recognized, System Data Dump message

will

be transmitted.

1.

When this message is received on channel No. 7fh,

it

should

be

recognized on

any channel. Then, System Data Dump message is transmitted on Basic Channel.

*

8-7

Conversion

To transmit 8-bit data in MIDI

SysEx,

any data bytes should be 7-bit data.

First, strip out bit7(MSB) from source 7 bytes of data,

and build

1

byte data attaching MSB-0.

Then send this byte first, and send 1st

-

7th data without MSB. These 8 bytes are

combined

to

1

block. (Fig.

l)

If

stream

of data

is

less

than 7 bytes,

stream bytes

+

1

will

be the size of the block(Fig.2).

Fig.

l

AAAAaaaa BBBBbbbb CCCCcccc DDDDdddd EEEEeeee FFFFffff GGGGgggg

J.

OGFEDCBA OAAAaaaa OBBBbbbb OCCCcccc ODDDdddd OEEEeeee OFFFffff OGGGgggg

Fig.

2

AAAAaaaa BBBl3bbbb CCCCcccc

OOOOOCBA OAAAaaaa OBBBbbbb OCCCcccc

[

Effector

]

Model 9200 MIDI ~rnplernentation Chart

Transmitted

Recognized

Date

:

.1992

version

:

1.00

Remarks

Function

...

~asic

Default

Channel Changed

Default

Messages

Altered

Memorized

1

Note

Velocity Note ON

Note

OFF

After

Touch

Key's

Ch's

I

I

I

X

X

X

I

I

I

Pitch Bend

X

Control

Change

Master Effect

level

NRPN

Effect Mute

Bank Select

Prog

Change

1

True

#

System Exclusive

I

Song Pos

I

Song Sel

Common

I

Tune

System

I

Clock System

Real Time

I

Commands

I

Mes-

I

sages

I

Aux

Notes

Local ON/OFF

All Notes OFF

Active Sense

Reset

I

E

X

X

X

X

Mode

1

:

OMNI ON, POLY

Mode

3

:

OMNI OFF, POLY

Mode

2

:

OMNI ON, MONO

Mode

3

:

OMNI OFF, MONO

o

:

Yes

X

:

No

Group

1

Name

Arch

Effects

Fx

Link

Corn

men

ts

Hall

1

No.

1

I

I

Concert Hall

This program simulates a large concen hall and is ideal for large

ensembles. Revert, time is 22,

ing.

ay

&

medium damp-

This program simulates a large modcm concert hall space.

Hall

1

2

/

Huge Hall

Especially useful for filling out acoustic ensembles. Revert, time is

3.4~~ wD5ms. predelay

&

medium damping.

This program creates the illusion of great depth behind the listener,

Long Hall

I

withsome spread fluctuation an the end.'Reverb time is 45,

w/7Oms of predelay.

[I]

C

Rev6

This program simulates a hall which seems very wide, implying

Wide

Hall

I

1

['l]

C

Revl

great space without

of predelay and very light damping.

excessive

decay. Reverb time is 3.6s, wL30 ms.

This hall is programmed with low/midrange frequencies boosted.

Real Hall

Initial effect (attack) is emphasized. Reverb time is 3.3s, wIl8ms

predelay

&

long initial reflcctions.

This program initially creates an illusion of large space, which

Small Hall

cvaporates with a short decay. Reverb time is l .7s, ~10.1 ms prede-

lay

&

fairly strong initial reflcctions.

7

This hall seems to

Clear Hall

frequencies are multiplied above 12.5k. Reverb time is 2.0s. w/ll

bc

made with hard, reflective materials. High

ms. predelay

&

very little damping.

Bright Hall

[l]

U

Rev3

'Ibis program is bright space which uscs two different rcverb algo-

[2]

B

Revl

rithms mixed in parallel. Overall revcrb time is 3.2~~

delay in one and 0. lms. in the other.

w/jOms. pre-

I

building up an overly wet sound. Reverb time is 1.0~~

This cffect can be mixed liberally with source malerial without

w110 ms. pre-

dclay

&

attack emphasis 80%.

Long decay and pronounced reflection simulate the stone walls and

Church

high ccilings a cathedral. Reverb time is 7.0s, wl54ms. predelay

&

symmetrical reflections at 241100ms.

d

Empty Hall

I

1

[l]

C

Rev1

This simulates a large performance space without an audience to

absorb sounds. Excellent cinema effect. Reverb lime is 3.4~~

wHOms. predelay

&

very little damping.

I

/

I1

l

[l]

B

This program simulates the echoing acoustics of an arcna.

B

E/R

[2] Rev4

1

Excellent for speaking voice as a cinematic effect. Reverb effect is

patchcd through 140ms. early reflection algorithm.

Here the reverb .is sent through a three band

EQ,

making adjust-

Hall

/

11

Serial

ments to the tonal colour of the effect extremely easy to alter. Basic

reverb time is 3.5s, wn5ms. of predelay.

This simulates a medium room without many high frequency reflec-

Roan

1

14

I

Natural Room

tions, but with full midrangc. Revcrb time is 1.2s, w14.0ms. prede-

lay

&

medium damping.

Room

15

Wide

Room

Room

1

1

(

16

1

Small Chamber

percussion,

Thc high damping gives a round finish to the elfect.

Keverb time is 0.7s.

This simulates a medium sized room with somewhat

reflective

sur-

Room

1

1,

I

Live Salon

faces. Reverb lime is 1.0s. w/O. Ims. predelay

&

light damping.

[l.] C

Rev1

-

This program is a very realistic simulation of a small to mcdium

m

18

I

Rehearsal Room

sized rehearsal space. Reverb time is 0.7~~

damping, and medium diffusion.

w117 ms. predelay, light

-

This reverb simulatcs a bright club room with effect attack empha-

Room 19

Dance Club

-+

-

-

This program uscs diffusion and strong multiple reflections wilh a

short reverb decay to create the 'wide' leeling of this room. Reverb

time is 1.5s.

-

This chamber enriches any source material, very good for smaller

-

sizcd to simulatc stage sound. Revcrb timc is 1.0s. w/O. 1

77%.

ms. prede-

lay

&

attack parameter at

This program sends the reverb into an early reflection algorithm and

Room

20

Empty Room

[l]

1.21

B

B

EJK1

Rev2

Para/Mix

mixes the signals in parallel. Reverb time is 1

.OS,

w/20ms. predelay

&

medium damping.

This simulates a small to medium sizcd room. It is excellent for

Room

21

Meeting Room

[l]

C

Rcvl

-

enhancing a speaking voice. Reverb time is

0.5,

. predelay

&

medium damping.

This suggests low ceilings and metal and tile surfaces. Short 1st

Room 22

Locker Room

[l]

B

[2]

B

Revl

E/K1

Serial

and 2nd refleclions make a tunneled sound. Rcverb time is 1.2s,

wD0rns. predelay

&

high damping.

Bath Room

[l]

This simulates a small,

tiled

room wilh clear reflections, but without

[2]

B

B

Revl

EIR1

PardMix

much decay. Revcrb time is 0.5~~ wDOms. predelay, medium damp-

ing, and attack emphasis.

Room-EQ

l

U1

Here the reverb is sent through a three band

EQ,

making adjust-

[2]

B

B

EQ

Revl

Serial

ments to the tonal colour of the effect extremely easy to alter. Basic

I1

reverb time is 0.9s, w/. of predelay.

Croup

1 I

No.

Name

Effects

I

Fx Link

Comments

This program simulates a plate rcverb sound, with low frequency

boost, and reverb peaks at SOOI-Iz and 8kHz. Basic reverb tirne is 3.

8s. w180ms. of predclay.

This program simulates an exceptionally large plate, with asymmet-

rical reflections and extreme frequency peaks. Basic reverb time is

7.5, wIl40rns. of predelay.

Like the Small IIall, this program initially suggests a large sound

with fairly strong reflections, but then closes down. Basic reverb

time is 2.4s, w/70ms of predclay.

This responsive, bright plate simulation moves in the stereo image

with asymmetrical reflections. Basic reverb time is 4.5s. wHOms.

of predelay, and almost no damping.

This bright plate also moves, but using the spread parameter, which

begins

in

the center and spread out. Basic reverb time is 2.6s,

wI55ms. of predclay.

This plate's tonal richness comes from open IIi Cut parameter bal-

anced

by

opposite scuings in the

EQ.

Basic reverb time is 3.2~~

w/70ms. of predelay.

This reverb fattens the source material initially, and then subsides

evenly, without pronounccd reflections. Reverb time is 2.0~~ w/O.

lms. of prcdelay

&

medium damping.

[l]

C

Rev6

[l]

C

Rev6

Plate

Plate

/

1

1 1

27

Big Plate

Small Plate

Wide Plate

Clear Plate

Real Plate

Percussion

Vocal Plate

[l]

C

Revl

[l]

C

Rev6

Plate

I 1

29

B

I

[l]

C

Rev6

I

[l]

C

Rev6

[l]

C

Rev6

This program is a bright and open rcverb sound with resonant peaks

at 4 and 16kI-Iz. Customi7x: the tonc with

EQ.

Basic reverb time is

2.6s. w170ms. of predclay.

This warm tonality is created with

EQ

and resonant peaks at 350Hz

and 3kIIz, while damping is low for an even decay. Basic reverb

time is 3.8s. w178ms. of prcdelay.

This high pass reverb effect is created by multiplying frequencies

over 2kIIz which finally spread to the sides. Basic revert, time is

2.

4s, w190ms. of prcdelay.

;;l;;

1

1;

1

Plate

1

/

34

Warm Plate

Hi

Remain Plate

Dark Shadow

Plate-EQ

1

I

[l]

C

Ktv6

I

[l]

C

Revl

;I

[l]

C

Rev5

1)

EQ

[l]

[2]

11

Revl

-

This low pass effect scales frequencies above 800Hz by 50%, with

added help from

EQ.

Basic reverb time is 4.7s, wIll0ms.

of

prede-

lay, and surprisingly little damping.

Here the revcrb is scnt through a three band EQ, making adjust-

ments to the tonal colour of the effect extremely easy to alter. Basic

reverb tunc is 3.4s, wI6Oms. of prcdelay.

This program cnhanccs the source material with attack emphasis,

and then decays quickly with high damping. Basic rcvcrb time is

0.

9s, wflms. or prctlelay.

plate

1

Serial

37

(

Natural Ambience

Shallow Ambience

Broad Ambience

Tight Ambience

Infinity

Power Ambience

I

C

Revl [l]

Ambience 38

I1

[I

l

0

Revl

[2]

B

WR2

[l]

B

Revl

[2]

0

WR2

[I]

Il

Revl

[2]

13

ElH2

[l]

C

Rev5

[l] B

Revl

[2]

B

E/R2

~mbicnce

39

l 1

This program patchcs an early reflection algorithm through a very

I'araIMix

short reverb wilh medium attack emphasis. Reverb time is 0.5s.

w/. of prcdclay, and light damping.

This program sends the early reflec~ion through a longer brighter

revcrb, with asymmetrical reflections. Basic reverb time is 1.6s.

w/30ms. of predelay.

Similar to program 38, but brighter. Sounds great with

Latin

PardMix

Percussion, adding presence and body. Basic reverb tirne is 0.65,

w/. of predelay

&

light damping.

Ambience

40

Ambience 41

1 I

I l

I l

I l

JJ

I1

11

Ibis

program does just what it says

-

for a full 30min! Try altering

the damping, attack, and Hi Multiply/Xover. Basic reverb time

is

30minutes,

w/O.

lms, of prcdclay.

Another early reflection algorithm parallel patched through reverb,

PardMix

this program reinforces bass, adding body to acoustic snares.

Reverb time is 0.9s. w/O. lms. of predelay.

This uniquc tonc first multiplies highs over 4kHz. and then sup-

presses IOkIIz with

IIQ

for

a

filter envelope effect. BaSic

revert,

timc

is

0.5~~ wll5ms. of predelay.

Now the first early reflection algorithm

if

I-Ii Cut and then parallel

palched into a vcry bright, long reverb. Basic reverb tirne is 3.6s.

w160ms. of predclay.

Ambience 42

I1

[l]

C

Revl

Ambience

Cool Ambience

Warm Ambience

Prison Door

Tonal Enhance

Ambience-EQ

Big Dome

11

~mbience

45

Ambience

46

1 1

1 I

1

I

I1

[l]

D

Revl

[2]

B

Rev4

[l]

B

Rev4

[2]

11

Rev2

Two vcry long, dark reverbs are mixed in parallel. Excellent for

rescuing sampled strings that lack a filter. Basic reverb time is

4.0s.

w/5(hns. of prcdelay.

Ambience1

47

Ambience

48

I

Here are two dark reverbs mixed in parallel with staggered reflec-

tions dramatically offset predclays. Reverb times are 4.213.4s. pre-

delays are 35/300ms.

I

[l]

C

Rev3

Serial

This program is ideal for filling out solo lead instruments. Decay

hecan

be

shortened by scaling the Hi Multiply. Basic reverb Lime

is 0.4~~ w/ of predelay.

Here the reverb is scnt through a three band

EQ,

making adjust-

ments to the tonal colour of the effect extremely easy to alter. Basic

reverb tirne is 1.7s. w/lOrns.

ol

prcdelay.

This programs has patches he reverb through an echo set to 222ms.

mixed

on

parallel. Hasic reverb time is 3.0~~ wi50ms. of predelay.

Echo

I 1

49

I1

Ill

It

EQ

[2]

B

Revl

[l]

B

Echo1

121

B

Rev2

l

I1

-

Group

No.

Echo

Name

Effecls

[l]

B

m1

[2]

B

Rev2

[l] A Rev2 [3] A Echo

121

A

Rev2 [4] A Echo

[l]

B

Rev2

[2]

B

Echo1

[l]

B

Rev3

[2]

B

Echo1

Fx Link

Comments

This program patches

a

long reverb through an early reflection algo-

rithm to simulate a large reflective space. Basic reverb time is 3.4s.

wl60ms. of predelay.

Two echoes and two reverbs combine

to

create the varied and many

shaped reflections of an airport lobby. Basic reverb times are 1.85,

delays are 340 and 470ms.

Gymnasium

Airport Lobby

Echo Reverb

Solo Lead

After Wave

Tunnel

Long Shadow

Slappy Echo

Stereoizer

Echo

Echo

Echo

Serial

Serial

The name says it

all.

Basic reverb lime is 2.8s, w/, of prede-

lay. The delay is set at 250111s. WtXfeedback set at 55%. The

Xpanning efect works

in

mono mode only.

This program feeds a 420ms echo, wJXfeedback into a reverb.

Basic reverb time is 2.3s. w/25ms. of prcdelay. As before, the

Xpanning effect requires mono mode.

This program creates a special effect by patching an echo and

reverb through a stereo rcverb in series. Delay is set at 740ms..

reverb time

iF

3.4s., w/ of predclay.

This program links two rcvcrb algorithms in parallel, with offset

predclays and reflection in each. Basic revert, times are 1.2/3.0s,

predelays are 0.5 and 200ms.

Echo

Eeho

[2] ARevl

[l]

B

Rev4

[3]

A

Echo

Serial

[l]

B

Rev4

[2]

B

Rev4

[l]

B

Rev4

[2]

B

Echol

[l] C Echo

Serial

Echo

Echo

Here a 380 ms delay travels in serics to an extremely long reverb.

Best used with long, continuous tones. Basic reverb time is 12s,

w/predelay at 220ms.

This special effect uses a nervous 39ms delay time, with 75%

Xfeedback. The Xpanning only works in mono mode.

Echo

This echo effcct works weU to broaden any mono source without

[l] A Echo [3] A Echo

Para/Mix

pitch shifting.

A Echo 141 A Echo [2]

The obvious delay effects patched into reverb fill out vocals in a

[l l

B

Rev3 131

A

Echo

para/Mix

special way. Great for cinema karaoke scenes. Reverb heis 2.2s,

A Echo [2]

and delays are 135ms.

Echo

Echo

Cross Feedback

Ambient Chorus

Water Chorus

Monster Chorus

Chorus-Am

b.

[l]

C

Echo

[l]

B

Rev1

[2]

B

Chors

Delay time is 250ms. Xfcedback is

45%

with no damping over the

decay. As before, the Xpanning effect only works in mono mode.

This program patches chorus into reverb in series. Great for acous-

tic or electric guitar. Reverb time is 2.7s, w/. predelay,

&

100% auack emphasis to enhance source.

Now the reverb sound is patched into the chorus setting, making a

soft, ethereal wash. Good for spacy textures. Reverb time is 3.0s,

w/l lms of predelay.

This program uses two separate chorus algorithms before patching

through to the reverb

in

series. Basic reverb time is 3.0s. w/l6ms.

of predelay.

lhis program patches chorus into one of the early reflection algo-

rithms in series.

This program reverses the series patching in program

64.

Best used

with continuous tones.

Patching thc cxtrcmely long reverb into the chorus

in

series creates

a very watery effect. Basic reverb time is 4.5s, w/100ms. of prede-

lay.

Here, a flange with extreme modulation is sent to the reverb for a

bizarre effect.

Try

with cymbals. Basic reverb time is 2.6s, w/O.

lms. of predelay.

This sound reverses the series

in

program 67, sending the reverb

into the flange for a very spacy effecl. Basic reverb time is 2.0s,

wf6ms. of predelay.

Two flangers with varied parameters feed a reverb. Basic reverb

predclay. time is 1.9s, w/O.

I

ms. ol

Echo is patched in series through to the flanger

with

70% feedback

and

40%

modulation depth. Delay time is 250ms.

Patching the long reverb in10 the flanger yields a spacy effect.

Basic reverb time is 4.5s. w/100ms. of predelay.

Here the 151-Iz modulation in the flanger gives great gun. Best

effect for

50's

sci-fi movies. Basic reverb tie is 3.0s, w/lOOrns. of

predelay.

This phaser program is great for adding life to old tech synths.

Basic rcverb time is 2.1 S, w17.5ms. of predelay.

Two phasers with slightly different modulation frequencies patched

into two reverbs yields this ersatz filter effect. Basic reverb time is

1

.OS, w/O.

l

rns. of predelay.

Chorus

Serial

Chorus

Chorus

[l] B

Chors

[2]

B

Rev2

[l]

B

Rev4 [3] AChors

A Chors [2]

[l]

B

E/R1

[2]

B

Chors

[l]

B

Chors

[2]

B

FJRI

Scrial

Serial

Chorus

Serial

Chorus

Serial

Chorus

Space Chorus

Cymbal Flange

Rev

2

Flanger

Fla Fla Rev.

Flange Feedback

Space Flange

Space Gun

[l]

B

Chors

B

Rev1 [2]

[l]

B

Rev2

[2]

B

Flang

[l]

B

Flang

[2]

B

Rev2

[l]

B

Rev4 131

A

Flang

[2]

A

Flang

[l]

B

Flang

[2]

B

Echol

[l]

B

Flang

[2]

B

Rev2

[l]

B

Flang

[2]

B

Rev2

[l]

B

Rev2

[2]

B

Phase

[l] A Rev2 [3] A Phase

[2l A Rev2 [4] A Phase

Serial

Flange

Serial

Flange

Serial

Flange

Serial

Flange

Flange

Serial

Serial

t

Phase

Phase

Flange

Serial

Phase Reverb

Serial

serial

Crybaby Reverb

Group

Name

Arch

Effects

B

Phase [l]

[2]

B

Revl

B

Phase [l]

[2]

B

Echo1

[l]

B

Phase

[2]

B

Phase

Fx

Link

Serial

Comments

Reverb into phascr creates this spacy effect.

Try

using on bass

patches. Basic revert, time is 4.5s, w/40ms, of predelay.

This program sends the echo signal into the phaser. Try with elec-

tric guitar. Digital delay time is 250111s. with

50%

Xfeedback. Use

in mono mode for panning.

Two phascrs are patched in series with different modulation speeds

and inverted phase creak an interesting effect for synth sounds.

Hcrc one pitch shifter tunes the signal up

8

cents, and the other

down

8

cents patching scrially into the verb. For vocals. Reverb

timc is 0.8~~ wJ25ms. of prcdclay.

Phase

Space Phase

Undulator

Phase

by

Phase

Double Shift

Octaves Vox

Delay Shift Rev

Idol Plate

Honky Room

Harmonize Echo

Power Gate

Knock Gate Rev

Rever b-Gate

Reverse Gate

Smooth Gate

Phase

Serial

Phase

Pitch

Pitch

[l]

B

Rev2

[3]

APitch

[2]

A

Pitch

[l]

18

F~hol [3]A Pitch

[21

A

Pitch

[l]

B

Revl

[2]

R

Pitch

[l]

I)

E/K1

[2]

B

Pitch

11

Revl [3]

A

Pitch [l]

[2]

A

Pitch

Serial

Serial

First, the pitch shiftcrs creates a detuned oclave below signal. This

is sent into the reverb

for

an interesting vocal effect. Basic reverb

heis 3. l S, wll8ms. of predelay.

The pitch shiftcrs crcate a dcluned ocbve below the signal, which is

thcn scnt to thc ccho in series. Delay time is 250ms, ~150%

Xfccdback.

For singers who may sing flat, this pitch shifter raises pitch

8

cents,

and then goes on to the rcvcrb. Basic reverb time is 3.1s, wlW6ms.

of predelay.

The ever-popular, ultra-dctuned sound of the 'honky tonk' piano cre-

ated with this program with pitch shifting and early reflection algo-

rithms.

Pitch

Pitch

Serial

Pitch

Pitch

Serial

Two pitch shiftcrs create a harmony around the source signal

(-3/+4 semitones) which is delayed by a 220ms. echo.

First the rcverb fattens the signal with

100%

attack emphasis, and

then it goes to a 60ms gate. Snare heaven. Basic reverb time is 2.

2s. w/0. lms. of predelay.

This program begins with a delayed reverb patched serially into a

30rns. noisc gate, making a slow slapback effect. Basic reverb time

is 2.0s, wI125ms. of predelay.

This program gcncratcs a 160rns. gated rush of pink noise by send-

ing a bright, equalbxd rcvcrb into a noise gate. Basic reverb time is

2.3s. wI0. lms. of prcdclay.

This bright rcvcrsc ga~cd rcvcrb is created with an early reflection

algorithm using

a

ncgiitivc

tap

angle into

a

340 ms. noise gate. Use

the reverb

EQ

to changc tone.

Hcrc, a rcverb

is

gatcd with a hold time of 100ms. To make the gate

steeper, turn thc relcasc down. To alter the tone, change the Hi Cut

and Damping of the rcverb.

This is a gated revcrb with 70ms. hold and ample release time. Play

with thc gatc Xover parameter to get different tonal shapes in the

decay.

This unique sound is created with the Xover

in

the noise gate, set at

25kHz. Lowering this to OIIz yields a frec reverb, raising to 8kHz

leaves only very high frequencies.

This tremolo cffect is created using the trigger mask parameter of

the noise gatc

-

to change tcmpo of thc tremolo, change this parame-

tcr in both modules 2

&

3.

This is a ternplatc setup for using the

36

voice chorus effect.

Gate

B

Rev2 [3]

A

Pitch [l]

A

Pitch [2]

[l]

B

Gate

[21

n

R~VI

Serial

Gate

Serial

Gate

I

l]

B

Gate

[2]

B

Revl

Serial

Gate

Gate

Gate

Gate

Gate

Template

Tem pla te

Template

*

Slow Gate Reverb

Hi-Pass Gate

[I]

U

Gate

[2]

B

Rev4

[l]

B

Gate

[2]

I3

Revl

1

It

Gate [l]

121

B

EIK2

15

Gate [l]

[2]

B

Kevl

Serial

Serial

Serial

Serial

Gatemolo Reverb

36th Chorus

[l]

B

Rev2 [3] A Gate

[2]

A

Gatc

[l]

C

Chors

Serial

[l]

A

Echo [3]

A

Echo

[2]

A Echo [4]

A

Echo

[l]

B

EQ

[2]

U EQ

O1,T

This lcmplatc has

a

default 250ms. delay set up for each module.

Usc mono input modc to get four discrete echo paths, or stereo for

bi-controllable

pairs.

This is a tcmplatc for using 2 stereo EQs. Although the same dual

3-band EQs can bc constructed with program

95,

the

B

EQs change

both sides simultancousl y.

This is a tcmpla~e for using

4 EQs simultaneously. They can

be

used to process 4 discrete signals, or as dual stereo EQs

(see

next),

or as a serial-linked stcrco 6-band EQ.

Twin EQ

Template

Quad EQ

Twin Gate

Quad Gate

IV

[l]

B

Gate

[2]

B

Gate

[l]

A

Gate

[3]

A Gate

[2] A Gate [4]

A

Gate

[l]

B

Rev2 [3] A Rev

[2] A Rev

Template

This is a template for using 2 stereo gates. Although the same dual

gates can be constructed with program

94,

the B Noise Gates

change

both

sides simultaneously.

t-

Template

Om

This is tcmplatc for using

4

gatcs simultaneously. They can

be

used

as noisc gatcs for 4 discrete signals or as hked tremolo modules.

This is an excellent choice for mixing down multitracks: use the

sterco rcvcrb in module 1 for most of the mix, and reserve modules

3 and

4 for snare or solo tracks.

This template has for independent reverb mono input

mode to get four discrete echo paths, or stereo for bi-controllable

pairs.

Template

Tri

Reverb

Quad Reverb

III

OFF

OFF

Template

TV

[l]

A Revl [3]

A

Rev2

[2]

A

Revl [4] A Rev2

High-Tech Tools for Artistic Expression

ZOOM CORPORATION

3-5-12 Sotokanda Ch~yoda ku Tokyo 101 Japan

Tel

(0315256-1741

Fax

(0315256-1743

385 Oyster Po~nt Boulevard

z

7

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