2024年8月19日发(作者:山骏喆)
gE;EE
ADVAN
CED
PROCESSOR
REVERBERATI
ON
High-Tech
Tools
for Artistic
Expression
Thank you for selecting the ZOOM
9200
Advanced
Rever beration Processor
(hereafter called "9200").
The
9200
is a sophisticated multi-effect device with the
following features
and
functions:
99
preset effect programs centered around high-quality
reverb-type effects make the unit immediately usable for
recording, mix-down and other professional applications.
32
effects including echo, chorus, and
a
newly developed
sophisticated reverb algorithm let you easily create a
wide range of original sounds.
About the Manuals
The 9200 is supplied
with
three manuals:
Operation Manual
This is the manual you are reading now. It explains
all
controls and features of the unit, tells you how to connect
it to other equipment and how
to
use the various modes.
Even if you have previous experience with effectors, we
recommend that you should at least browse through the
various sections.
Well designed controls including an "analog feel" Dial
allow
quick
effect switching and editing.
Four input and output channels
-
unprecedented in this
class
-
permit simultaneous processing of two stereo, two
mono and one stereo, or four mono signals.
Please take
the
time to read the supplied manuals carefully,
in order
to
get the most out of your
9200
and to ensure
optimum performance and reliability.
Parameter List
This manual lists all parameters for each effect, and
explains what each parameter does.
Program
List
The effects of
the
preset programs are listed here. Refer to
this manual
if
you want to edit the preset programmed
effects.
Safety
Precautions
Please observe the following safety tips and precautions
to ensure hazard-free use of the 9200.
Power Requirements
The voltage requirement for 9200 has been set
specifically for the main supply voltage in your area. If it
is to be used in an area with
a
different line voltage,
please consult your local
ZOOM
distributor about
acquiring a proper voltage converter.
Avoid using your 9200 in environments where it
will
be
exposed to:
Temperature extremes
High humidity or moisture
Excessive dust or sand
Excessive vibration or shock
Handling
Since the 9200 is a precision electronic device, avoid
applying excessive force to the switches and buttons.
Also
take care not
to
drop the unit,
and
do not subject it
to shock or excessive pressure.
Caution!
Altem tions
Never open the case of the 9200 or attempt to modify the
product in any way since this can result in damage.
The
9200
contains a backup battery which
maintains the effect programs stored in the
internal memory, even when the unit is turned
off. The life of the battery is approximately
5
years. To avoid possible data loss, contact your
local
ZOOM
distributor to have the battery
replaced by a qualified technician after
5
years.
Do not attempt to replace the battery by
yourself, since installing an improper battery
could result in an explosion.
Connecting Cables
and
Input and
Output
Jacks
You should always turn off the power bcf'ore connecting
or disconnecting any cables. Also make sure to
disconnect
all
cables
and
the AC power cord before
moving the 9200.
Contents
Precautions
Terms Used in This Manual
Section
1
:
Introduction
Names and Functions
of
Controls and Connectors
Front Panel
Rear Panel
Connections
Section
2
:
Program Mode
To Activate Program Mode
Program
Mode Display
Selecting a Program
Selecting
a
Preset Program Group
Adjusting the Input Level
Muting All Effects
Section
3
:
Edit Mode
Program Configuration
Program Archi tectures
Effects
Effecct Link Function
Pages
and
Parameters
To Activate the Edit Mode
To Cancel the Edit Mode
Basic Edit Mode Operation Steps
Selecting a Page or Parameter
Changing a Parameter Value
Selecting
an Effect Module
Selecting
the
Effect
Editing a
Program
Name
Information About Storing
Edited
Programs
About
the
Active Buffer
Recall
Confirmation
Program
Change Confirmation
Section
4
: Edit
Utility Mode
To Activate the Edit Utility Mode
To Cancel the Edit Utility Mode
Compare
Last Edit
Duplicate
COPY
Swap
Store
Storing a Program in the Same Location
Storing a Program in a Different Location
Verifying a Program at a Store Location
Section
5
:
Utility Mode
To Activate the Utility Mode
To Cancel the Utility Mode
MIDI
1
Basic channel setting (MIDI Basic Ch)
2 MIDI receive on/off (MIDI Recv)
2-1 Receive program change on/off (MIDI Recv Prog Change)
2-2
Bank
select receive on/off (MIDI Recv Bank Selcct)
2-3 System exclusive receive (MIDI Recv Dump)
3
Transmit information an/off (MIDI Trans)
3-1
Program change transmit on/off (MIDI Tram Prog Change)
3-2
Bank
select transmit on/off (MIDI Trans Bank Select)
3-3 System
exclusive
lransmit (MIDI Trans Dump)
3-4 MIDI Thru on/off (MIDI Trans MIDI Thru)
4
Program change number mapping (MIDI
PC
#
Map)
System
1
Program auto load on/off (Prog Auto Load)
2
Input mode setting (Input Mode)
CARD
1
Load programs from card to
user
area (CARD Load)
2
Save programs from user area to card (CARD Save)
3
Verify a card (CARD Verify)
Formatting a RAM Card
Store
Mounting the Unit in
a
Rack
SPECIFICATIONS
MIDI IMPLEMENTATION
Terns Used
in This Manual
Electrical
Interference
The 9200 uses digital circuitry that may cause
interference and noise if placed too close to other
electrical equipment, such as TV sets and radio receivers.
If such problems occur, move the 9200 further away from
the affected equipment. Also, when fluorescent lights or
devices with built-in motors are in close proximity to the
unit,
the
9200 may not function properly.
Up to four effects can be used by the 9200. Such a
combination of effects, together with their parameter
settings, can be given a name and stored as a program.
Cleaning
Use a soft, dry cloth to clean the 9200. If necessary, you
may slightly moisten the cloth. Do not use any abrasive
cleansers, waxes, or solvents (such as paint thinner or
cleaning alcohol), since these may dull the finish or
damage the surface.
The 9200 has a total of
32 effects which
are
divided into
the three effect types
A,
B, and
C.
The effect types differ
according
to
the processing principles that are employed.
For a list of effects, please refer to page 20.
Effect
Module
To be used by the 9200, an effect is placed into
an
effect
module. Each effect module contains one
effect.
In
Case
of
Malfunction
If
a
problem arises during operation, turn the 9200 off
and disconnect all cables. Then contact your local
ZOOM
distributor with the following information: model name,
serial number, symptom, your name, address and phone
number.
Program
INPUT
Effect
Module
OUTPUT
Keep this manual in
a
convenient place for future
reference.
,IIE
Effect
Module
Area
The programs of the
9200
can
be
divided into four so-
called program architectures which differ regarding the
number and type of effects and the input/output
configuration.
Architecture
I
The location where a program is stored is called an area
The
9200
has
a
preset area (read-only) and
a
user
area
(read and write). Each of these two
areas
has room for
99
programs (numbered from
1
to
99).
In addition, a ROM
card
and
RAM
card can also
be
used.
Uses one set of stereo inputs and outputs. Only one effect
can
be
used in this program architecture (effect type
C
in
effect module
1).
Architecture
I1
Active
Buffer
The data read from
an
area
are temporarily placed in a
buffer called the active buffer. When you are selecting or
editing a program with the
9200,
the sound you hear is
that of the program in the active buffer.
Uses two sets of stereo inputs and outputs. Up to two
effects can
be
used in this program architecture (effect
type
B
in effect modules
1
and
2).
Architecture
111
Parameter
The sound of an effect is determined by
its
parameter
values. With the
9200,
you can select the parameters for
each effect and store them in a program.
Uses two monaural inputs and outputs and one set of
stereo inputs and outputs. Up to
three
effects can
be
used
in this program architecture (effect type
B
in effect
module
1,
effect type
A
in
effect modules
2
and
3)
Architecture IV
Uses four monaural inputs and outputs. Up to four effects
can
be
used in this program architecture (effect
type A
in
effect modules
l, 2,3,
and
4).
Architecture I
IN OUT
Architecture I1
IN
l
Architecture
Ill
OUT
IN
I
Architecture
IV
OUT
1
.---_-----_________
,
:
i
Module(1)
Effect
Type
B
,
Module(4)
Type A
Effect
Program Architecture Configuration
Mode
Operation
of
the 9200 is divided into the following four
modes.
Program
mode
The basic operation mode in which
you
select and use a
specific program.
Edit
mode
The mode
to
edit the parameter values of a program.
Edit Utility
mode
This mode includes functions such as Compare Edit
(listening to the sound before and after changes) and
Last Edit (recalling the last edited parametcrs).
Utility
mode
Operations such as selecting
MIDI
channels, storing
programs, etc.
are
carried out in this mode.
Page
A group of parameters that can take up
1
to
4
display
screens is called a page. Each mode has several pages. To
make a setting, you select the desired parameter from the
respective page.
Effect
Lnk
If
a
program comprises more than one effect module, the
effect modules can be linked in a serial or parallel
configuration
to create complex effects. This is called an
effect
link.
This section explains the naming
and
function of controls on the
9200,
and
the connection
to
other equipment.
Names and Functions
of
Controls
and
Connectors
Front
Panel
(1)
FUNCTIONIINPUT 1
-
4 keys
(3)
EDIT
VIA keys
Program mode:
Select the channel for input level adjustment.
Edit
mode:
Select
the
parameter to be
edited.
Edit Utility mode:
Select menus or pammeters.
Utility mode:
Select menus.
(2)
Peak
level
indicators
Program mode:
Serve to activate the Edit mode.
Edit mode:
Serve to select the page and parameter
to
be
edited.
(4)
SELECT
key
Edit mode:
Selects the effect module and character position.
Edit Utility
mode:
Moves the cursor, selects the character position,
etc.
Utility
mode:
Moves the cursor, serves to check an existing program
at
a
storage location, etc.
Show the input level for
INPUT
1
-
4.
If
the
red
indicator
lights, the input level in that channel is high enough to
cause distortion.
(5)
DIAL
key
(8)
EXIT key
Program mode:
Switches preset program groups.
Edit
mode:
Sets the unit for parameter value change.
Edit Utility mode:
Sets the unit for parameter value change.
Utility mode:
Sets the unit for parameter value change.
In every mode, this key serves to return to the preceding
page. When at the top page, the key terminates the
current mode and returns to
the
previous
mode
(except in
Program mode).
(9)
EXECUTE key
In every mode, this key serves to execute a function or
to
confirm an entry.
(6)
UTILITY key
(10) Card slot
The
optional
RAM
or
ROM
card
is inserted here.
Program mode:
Activates the Utility mode.
Edit mode:
Activates the Edit Utility mode.
Edit Utility mode:
Returns to the Edit mode.
Utility mode:
Returns to the Program mode.
(7)
MUTE key
(11) STEREO indicator
Lights
up when stereo
is
selected
as
input mode. For
detailed
explanation of input modes, please refer
to
page
48.
(12)
MONO
indicator
Lights up when mono is selected
as
input mode. For
detailed explanation of input
modes,
please
refer
to
page
48.
(13)
ARCHITECTURE indicator
Switches the mute function (all effects on/off) in every
mode.
Shows a number from
1
to
4,
indicating the current
program architecture (I
to
IV)
.
(14)
Program indicator
Shows the number of the currently selected program.
(15)
Display
Shows various information
for
operation of the 9200,
such
as
program names, effect
parameter
values, etc.
(16)
Dial
Program
mode:
Serves to select a
program
and
adjust the input level.
Edit
mode:
Serves to change the value of a parameter.
Edit Utility mode:
Serves to change the value of a parameter, select the
store target,
or
select the copy/swap source.
Utility mode:
Serves
to
change the value of a parameter or select
the
store target.
(17) POWER switch
Push this switch to turn the
9200
on,
and
push
it
again
to
turn
the
unit off.
Rear
Panel
(1)
MIDI OUT jack
Serves to send MIDI signals to other MIDI equipmcnt.
The jack also functions as a
MIDI THRU
jack.
(2)
MIDI
IN
jack
The
9200
has
baIarlced
inputs
rated
for
+4
dBm and
urthhrrced
outpufs
rated
for
+4
dBm.
Serves to receive MIDI signals (such as program changc
or bulk data) from other
MIDI
equipment.
(3)
LCD CONTRAST
control
I
INPUTjack
BALANCED
2.
COLD
3.
HOT
OUTPUT jack
BAL
1.
GND
Adjusts the display contrast. Turning the control
clockwise
will
make the display brightcr.
(1)
OUTPUT
l
-
4
jacks
2.
COLD
3. HOT
signal
V-
l
To
be
connected to the inputs or the effcct return jacks of
a mixer or other equipment.
(5)
INPUT
1
-
4
jacks
Input and Output Pin Diagram
To
be
connected to the bus outputs or the effect send
jacks
of
a mixer or other equipment.
Connections
1.
Connect the power cord.
Plug the power cord of the 9200 into
an AC
outlet. Do
not yet turn the unit on.
2.
Connect
a
mixer or other external equipment.
There are many ways to connect the 9200, depending on the
available equipmerd and the programs to be used.
When both the input and output lines are in stereo, use the
INPUT and OUTPUT jacks numbered 1/2 and
314
on the
9200 as stereo pairs.
When wishing to have a stereo output from a mono
input,
use
INPUT jack 1 and OUTPUTjacks 1/2, and INPUT
jack
3
and
OUTPUT jacks
314.
Note that INPUT jacks
314
and OUTPUT jacks
314
are not
active for programs of architecture
I.
Connect the bus output or effect send jack(s) of a mixer
or other equipment to the input(s) of the 9200. Then
connect the output(s) of the 9200 to the input or effect
return jack(s) of the mixer or other equipment.
When wishing to control program changes of the 9200
via a MIDI signal from a sequencer or computer, connect
the MIDI OUT jack of the other equipment to the MIDI
IN
jack of the 9200,
and
the MIDI OUT jack of the 9200
to the MIDI
IN
jack of the other equipment, using
suitable MIDI cables.
3.
Turn on power to the equipment in the following
order:
1) 9200
2)
Mixer
3)
Playback system
Connection with console
l,
1
I I
SEND
RE
PrnG;Jhi
Ih-PUT
OUTPUT
.
.
.
.
.
. . .
.......
. . .
.
.
.
.
..
.
.. .
.
.
.
..
.
. .
. .. . .
Mixer
This serves to prevent speaker damage due
to
turn-on
thumps. To turn the equipment off, reverse the above
sequence.
c12341234
1
9200
Connection Example
1
Connection with keyboard and tone generator
I
Key
board
9
200
Connection
Example 2
Mixer
This
section explains how to opcrate the
9200
in
Program mode.
This mode serves
to
select programs and
is
the basic operation mode of the
9200.
Specifically, you can carry out the
following steps
in
Program mode:
Selecting a program
Selecting
a
preset program group
Adjusting
the input level
To Activate Pmgram Mode
Pmgram
Mode
Display
If
the
9200
is currently in another mode, pressing the
In Program mode,
the
following information is shown on
EXIT
key once or several times will switch
to
Program
the front panel and the display.
mode.
Architecture indicator
Shows a number from
1
to
4,
indicating the current
program architecture
(I
to
IV)
.
Turning the
9200
off and on again will also activate
Program indicator
Program mode, with one exception: if the unit was in the
Shows the number of the currently sclected program
Edit mode, the Edit mode will again be active after
(1
-
99).
power- on.
In
this case, use the
EXIT
key.
Display
Shows information about the currently selected
program, in the following format:
Architecture indicator Display
Program indicator
Front Panel in Program Mode
Selecting
a
Pmgram
Programs are selected by turning the Dial in Program
mode.
With
every click, the program number changes by
one count. Turning
the
Dial
clockwise switches up and
turning
the
Dial
counterclockwise switches down. The
range of numbers covers the preset programs
1
-
99,
then
the user programs
1
-
99,
and finally the card programs
1
-
99
(when
a
ROM card or
RAM
card
is
inserted).
(1) Medium type: INT
(=
Internal) or
CARD
(2)
Program name
(3)
Area:
ZOOM
(=
Preset
)
or User
(4)
The effect(s) of the currently selected program
When a preset program or user program is selected, the
9200
loads its data into the active buffer. Since the sound heard
from the output is that rttodijled by the buffer,
if
changes
constantly
with
each Dial click, as new programs are loaded.
If you how the desired program and do not want to hear the
effect of other progrants,
it
is also possible to first caU the
program with the Dial and then press the
EXECUTE
key to
actually select and load the program. (Refer to page
47
for
deta ifs.)
If the Dial is turned in this condition, the program name is
shown on the disphy, but the program indicatorflashes to
indicate that the prograrn is not yet activated.
A
NOTE
The display shown above
is
only an example. In actual use,
the display will be dvferent depending on the status of the
9200
before
it
was last turned off.
Turning
the
Dial clockwise
Turning the
Dial
counterclockwise
The
Relationship of Dial turn direction and program areas
Pressing the EXECUTE key in this condition
will
select the
program and cause it to modify the output sound.
Selecting a Preset
Program Group
The programs in the internal preset area and on the
external
ROM
card are divided into several groups.
Using the
DIAL
key and the Dial, you can select
a
group,
to give you quick access to
a
desired program.
1.
In the Program mode, select a program in the preset
area or the
ROM
card and press the DIAL key.
n
The indicator
of
the
DIAL
key lights up,
and
the group
1 11-1
- -
PROGRAM
name of the currently selected program is shown on the
I
display.
-l
If the EXIT key
is
pressed, the program
is
not selected
and
the
previous program remains active.
0
7
V
EDIT
A
SELECT aDLAL
2.
Verify that the indicator of the DIAL key
is
lit, and
turn the Dial clockwise
by
one click.
While the indicator of
he
DIAL
key is
lit,
turning
the
Dial will switch betwccn program groups. The program
indicator will flash, and
the
name of the next group is
shown on the display.
p:
.........
i
:
..'
::-:
.............
.:.
!
.?
i
.
..;
::
L.".
......-'
:"':I
i
::
i:::.
.-
:
!.:.I
c
3.
Press
the
EXECUTE
key.
OLJTLIPI
0
MUTE EXIT
Adjusting
the
Input
Level
!Id
WECUTE
The
9200
allows you to set the input level individually
for inputs
1
-
4.
1.
Press one of the
FUNCTION
1
-
4
keys
in
Program
mode, to select one of the inputs
1
4.
The indicator of the DIAL key goes out, and the first
program of the new program group is selected.
If
you press the EXIT key or the DIAL key instead of the
EXECUTE
key, the indicator of the DIAL key goes out
and
the
9200
reverts to the normal program selection
mode, with the previous program still selected.
-
The indicator of the respective FUNCTION key lights up,
and the input level setting for
the
respective input
is
shown
on the display. For example, if the FUNCTION
3
key
was
pressed, the
( )
in the display shown below flashes, to
indicate that the input level for input
3
can be set.
FUNCTION1 INPUT
Whenever a new program group is chosen, thefiist program
in that group is selected. For a detailed explanation of
available program groups, please refer to the Program List.
Similarly to normal program selection,
it
is
possible to set up
the
unit
so
that the
EXECUTE
key must be pressed once more
afier selecting
a
group to select a program. For details, please
refer to page
47.
~&el setting
Level setting
for input
1
for input
2
I
Level setting
for input
3
Level setting
for input
4
I
2.
Play back the music source and adjust the level with
the Dial.
You should adjust the level so that the input level
indica~ors normally do not light
up
in
red.
3. Hold
down
the
FUNCTION
1
key while pressing the
FUNCTION
2
key.
FUNCTION
/ INPUT
Muting
All
Effects
The 9200 allows you to turn off (bypass) all effects in
one operation. This allows you to check the results
of
a
certain setting or program.
1.
In
the
Program mode, press the
MUTE
key.
By pressing more than one FUNCTION key at the same
time, the input level setting for the respective channels
can
be
linked and adjusted together.
If the FUNCTION
1
key
and
FUNCTION
2
key were
pressed, the indicator of the FUNCTION
2
key also
lights up,
and
the level of input
2
is set to the same value
as that for input
1.
If the Dial now is turned, the input
level setting will affect both inputs. To release the linked
condition, press the FUNCTION
1
key or FUNCTION
2
key once more.
If the unit was in the mute off condition, the indicator of
the MUTE key will light up
and
the indication "Effect
MUTE"
appears on the display for
as
long as the key is
held down. All effects are now muted (all effect level
settings are temporarily set to zero). When the
MUTE
key is released, the display
will
revert to its original
condition but the "mute on" condition continues.
(Mute off condition)
If
the input from the mixer is a stereo signal,
it
is
convenient
to
link the two channels for level adjustment.
4.
Set the input level for other
inputs
in
the same way.
(Mute on condition)
5.
Press the
EXIT
key.
All FUNCTION key indicators go out, and the unit
returns to the Program mode.
OUTlLlTY
0
MUTE
EXlT EXECUTE
(31
OUTILITY
0
MUTE
EXlT
MKXm
G-(
If currently no inputs are linked, pressing the
FUNCTION
key
whose indicator is
lif
will cause the indicator to go out
arid
the unit will return to the Program mode.
2.
Press
the MUTE
key once more.
If the
MUTE
key
is
pressed while the unit is
in
the "mute
on" condition, the indicator of
the
MUTE key goes out
and the indication "Effect
ACTIVE"
appears on
the
display for as long as the key is held down.
All
effect
settings are then restored to their original condition.
OUTLIW
0
MUTE
EXIT
When rhe
MUTE
key is released, the
display
also reverts
to
its
original condition.
Mute onloff switching can be carried out also in other modes
besides
the
Program mode.
The
mute
on/oflcondition
is
maintained
by
the
unit
ako
when
and
on again.
the po
wet
is
turned
off
This section explains how
to
operate the 9200
in
Edit mode.
In
this
mode, you
can call
up the various effect panmeters which make up the programs of the
9200,
and you
can
freely edit the parameters to your desired values.
Architecture
II
Pmgram
Configuration
Before you attempt to edit any parameters, you should
have
an
understanding of the program architectures
and
effect modules offered
by
the 9200. This will make it
easier for you to achieve the desired results.
Uses two sets of stereo inputs and outputs. Up to two
effects can be used in this program architecture (effect
type B in effect modulcs
1
and 2).
Architecture
111
The 9200 has four different program architectures.
A
program architecture is characterized by the number of
effects it contains and
by
the input/output signal routing.
The available program architectures arc
as
follows.
Architecture
I
Uses two monaural inputs and outputs and one
set
of
stereo inputs and outputs. Up to three effects can
be
used in this program architecture (effect
type
B
in effect
module
1,
effect type
A
in effect modules 2 and 3).
Architecture
IV
Uscs four monaural inputs and outputs. Up to four
effects can be used in this program architecture (effect
2,3,
and
4).
type
A
in effect modules
l,
Uses one set of stereo inputs
and
outputs.
Only
one
effect can be used in this program architecture (effect
type
C
in
effect module
1).
Architecture
I
IN
Architecture II
OUT
OUT
1
Architecture II
I
IN
I
Architecture
iV
OUT
IN
------------------.
OUT
Program Architecture Configuration
A
NOTE
In
the Edit Mode, it is not possible to change the basic
characteristics of a program architecture. For example,
fi
you
wish to use four eflects simultaneously, you have to choose a
program from program architecture
IV
and then edit the
parameters of
that
program.
Table
Program
Architectures and Effects
TYPE
A
(l
in
l
l
out)
TYPE
A
can be used
in
module
2
/
3
of Architecture
ID,
and module
1
/
2
/
31
4 of
architecture
IV.
Effects
The table on the right shows the effects for each effect type.
Effect
Link
Function
Since the programs of program architectures
I1
through
IV
use more than one effect module, the effect modules
can
be connected in a serial or parallel configuration to
achieve a complex effect. This is called an effect link
.
Only one type of effect link can be chosen for each
program. It is not possible to choose individual link
settings for
a
certain effect. The following effect link
settings are available.
Link
off
(normal
setting)
A
Rev
1
A
Rev
2
A
E/Ref
A
Echo
A
Chors
A
Phase
A
Flang
A
Pitch
A
Equlz
A
Gate
(Type
A
Reverb
1)
(Type A Reverb
2)
(Type
A
Early Reflection)
(Type A
Echo)
(Type
A
Chorus)
(Type
A
Phaser)
(Type
A
Flanger)
(Type
A
Pitch Shifter)
(Type
A
Equalizer)
(Type
A
Noise Gate)
TYPE
B (2in
1
2out)
TYPE
B
can
be
used
in
module
1
/
2
of architecture
II,
and
module
1
of
architecture
111.
The INPUT 1
-
4 signal passes the separate effect
modules and is supplied to OUTPUT
1
-
4.
Serial link
The
INPUT
1
-
4 signal is mixed into two lines which
pass the effect modules connected in series before being
supplied to OUTPUT 1 and 2. In addition, a signal
which has passed only the first effect module is
supplied to OUTPUT 3 and 4.
Para/Mix (parallel
mix)
link
The
INPUT
land
2
signals are each split into two lines
which pass the effect modules connected in parallel
before being supplied to OUTPUT 1
-
4.
The INPUT
3
and
4
signals are mixed with the INPUT
1
and 2
signals, respectively, and supplied to OUTPUT
1
-
4
after passing a single effect module.
B
Rev
1
B
Rev 2
B
Rev
3
B
Rev 4
BE/R1
BE/R2
B
Echo 1
B
Echo
2
B
Chors
B Phase
B
Flang
B
Pitch
B
Equlz
B Gate
(Type
B
Reverb 1)
(Type
B
Reverb 2)
(Type
B
Reverb 3)
(Type
B
Reverb 4)
(Type B Early Reflection 1)
(Type
B
Early Reflection
2)
(Type
B
Echo 1)
(Type
B
Echo 2)
(Type
B
Chorus)
(Type B Phaser)
(Type
B
Flanger)
hifter)
(Type
B
Pitch
S
(Type
B
Equalizer)
(Type
B Noise Gate)
I
TYPE
TYPE
C
(2in
1
2out)
C
can
be used
only in
module
1
of architecture
I.
C Rev 1
C
Rev
2
C Rev 3
C
Rev
4
C Rev
5
C Rev
6
C
Echo
C
Chors
(Type C Reverb 1)
(Type C Reverb
2)
(Type C Reverb 3)
(Type C Reverb 4)
(Type
C
Reverb
5)
(Type C Reverb
6)
(Type C Echo)
(Type C Chorus)
Parallel link
The
INPUT
land
2
signals are each split into two lines
which pass the effect modules connected in parallel
before being supplied
to
OUTPUT
1
-
4.
The INPUT
3
and
4
signals are mixed
with
the
INPUT
1
and
2
signals, respectively, and supplied
to
OUTPUT
3
and
4
only,
after
passing a single effect module.
The mixing level is fixed to
I
:
l.
For programs of architecture
I
(one eflect module only)
,
the eflect link function cannot be used
If the serial, parallel-mix or parallel eflect link is used, set
the input level parameter for unused inputs to
OFF
in order
to prevent noise.
Architecture
I1
OFF
Serial
om
-
1
Dum
-
2
OUTPUT
-
3
OUTPUT
-
4
NPml
Parallel
,-------
.
IoLTTPm
INPUT
OUTPUT
-
1
OUTPUT
-
2
-
3
o
o
m
m
-
4
myE
OFF
Serial
,
MODULE
DUTFUT INPUT
-
2
2-
Architecture
I11
Parallel
1
-
OuTPur
-
1
OUTPUT
-
2
INPUT
2
-
-
3
OUTPUT INPUT
3
-
wpm
3
-
om
-
3
om
-
4
Architecture
IV
OFF
Serial
OUTPUT
-
1
OUTPUT
-
2
------a
Parallel
-------
MODULE:
-
1
OUTPUT NPLT
1-
-
- - -
-
-
-
;
MDDULE:
[I]
.------a
.
OUTPUT
WLT
-
2
2
W
:
TYPE
A
,
- -
-
-
:
MODULE:
I21
:
TYPEA
,
-
-
- -
-
- -
:
MODULE:
131
-
-
2
-
-
1
OUTPUT
OUTPUT
a
:
MODULE
:
m-
1
-A,
;
MODULE
:
m------.
,-------
:
TYPEA
W1
-
omm
-
3
-
4
OLTTPUT
-------
MODULE:
TYPE
A
;
OUTPUT LT 'aL?
-
3
-
4
OLTPUT INPLT
4-*
,
- - - - - -
-
;
MODULE:
141
,
TYPEAj
-------
-
-
OrnPUT
-
3
om
-
4
Effect
Link
Parameters
Pages and Panmeters
The setting of parameters for each effect
is
made up of
One page covers up to four parameters. several
pages.
Basic
Edit
Mode
Operation
Steps
Selecting
a
Page or Paameter
1.
In
the Program mode, press one
of
the EDIT
VIA
keys.
To
edit
the
parameters of a program, you call up the
relevant page,
select
the desired parameter,
and
then alter
the
numerical values or the setting.
The page with the most recently edited parameter of the
current program
appears
on the display.
If the currently selected program belongs to program
architectwe II, you can set the parameters for up to two enect
modules. If the program belongs to program arc h itecture III,
you can set the parameters for up to three eflect modules, and
if
it belongs to program architecture IV for up to four eflect
modules.
The
9200
normally remembers the last edited parameter.
However,
if
you have selected another program in Program
mode and then have returned to Edit mode,
parameter
1
of
page
I
b
dkplayed.
r
EDlT
To
Activate the Edit Mode
In the Program mode, press one of the EDIT
VIA
keys.
(While
the key is depressed, the indication "Edit Mode"
appears on the display.)
7
EDlT
r
7
EDlT
SELECT ODlAL
r
EDlT
V
A
To Cancel
the
Edit
Mode
Press the EXIT key. The unit reverts to the Program
mode.
In Edit mode, the following information is shown on the
display.
If
the EDIT key Ais pressed
in
this condition, parameter
3
of page
2
is displayed.
(1)
Currently selected page
(2)
Currently edited parameter
(3)
Other parameters on the current page
(4) Value of currently edited parameter
(5)
Effect module number
2.
Use
the
EDIT
VIA
keys and the
FUNCTION 1
-
4
keys to select the page and parameter.
To select a page, use the EDIT
V/A
keys,
and
to move
within
a
page, use the FUNCTION
1
-
4
keys. For
example, if you press the FUNCTION
3
key at the first
display shown below, the indicator
of
the FUNCTION
1
key goes out, the indicator of the FUNCTION
3
key
comes on,
and
parameter
3
is
selected.
Pressing and holding a
FUNCTION
key whose indicator
is
currently
lit
wiN display the name of the currently selected
program and the name of the eflect module.
Program name
Effect name Effect
module number
p..
.
i
,....
!...
.:-.
:.r
L-31
X.-.-
..."
.
l
.
!
.."
....
. . .
.
.....
.*...
l:.!
;+
1
:: :1
!-2
*k.
#
I
*;
I..-.f...
f
.I.
i
I
f-.i
i
I
.L
:-l.:
1
1
1
:::.:
I
1-4
I
:
1".
:
I-.
i
i.1'11,:-
:
I
I
I-..
1
:j
Changing
a
Paameter
Yalue
When a parameter is selected, turning the Dial will
change the parameter value.
The
9200
remembers the edited parameter for each effect
fi
you have selected another program in module. However,
Program mode and then have returned to Edit mode,
parameter
l
of page
1
is displayed
2.
Press the
SELECT
key.
Turning the Dial clockwise increases the value and
turning it counterclockwise decreases it.
While the key is depressed, the indication "Module
Change" appears on the display. Then the next effect
module and its number are shown. When the key
is
released, the last edited parameter
of
the new effect
module is displayed.
It
is
possible to select the increment of change caused by one
click
of
the
Dial.
With each push of the
DIAL
key, the color of
the indicator changes and the setting for the smallest
increment changes as follo ws:
l
unit (indicator out)
10
units (indicator red)
l00
units (indicator orange)
0
r
EDlT
V
A
SELECT
ODM
Selecting an Effect Module
The above steps
are
used to edit the parameters of a
certain effect module.
If the program belongs to program architecture
I1
(2
effect modules), I11
(3
effect modules), or IV (4 effect
modules), the
SELECT
key can be used to switch to
another effect module.
.....
1.
In
Program mode, select a program of program
architecture 11, 111, or IV, and activate the Edit
mode.
The last edited parameter of the last cditcd effect module
is displayed.
2.
c".
..
-
..-
c.i
i
.l
L>
I-..:
-::
:...:
!::
l
l
1
-!
....
....'
....
-.F
.
L*
;
.:...
..-.
.....
E
'i-
-::
:'..
l...
-2
i,j
I-::
I 8--1 1-
1".
L.:
I-.
I
I I I I..
:
I".::
L
-f-
'.......l.,,.'I
I
"-l
1:
*.
..-I:
:;;:
11
Selecting the
Effect
For
each effect module, the parameter
1
on
the
last page
can
be
used
to select the effect.
1.
Press one of the EDIT
V/A
keys several times to go
to the last page. Then press the FUNCTION
1
key.
em
0m
oa
0141
FUNCTION
l
INPUT
Editing
a
Pmgram
Name
For each effect module, parameter
2
on the last page is
the program name,
which
can also be edited.
l. Press one of the EDIT
'I/A
keys
several times to go
to the last page. Then press the FUNCTION
2
key.
1
2.
Use the Dial to select the effect.
.
-.
..................
.....
'!'
..".
:.'
...
ii
.-...I..
.-.........
1;:
p
L.
..:
i
.
:.
.
ji
I-..
:-.
...
1,
....
K:!
5"'
."
:....
1
: :
j".
.
.-..
.
.....
.!
.!
2..
2.
Use the
SELECT
key to move the cursor
(.....),
and
select the characters with the Dial.
A
NOTE
Which eflects can be selected depends on the range of the
eflect module. For detoik, please refer to page
20.
You can move the cursor to the left or right quickiy
by
turning
the Dial while the
SELECT
key
is
held
down. Turning the
Dial clockwise moves the cursor to the right and turning the
Dial counterclockwise moves the cursor to the left.
A
program name can be
up
to 16 characters long and can
include the following letters, numbers, and symbols.
.]
.-.:
.:
i:;;?..:
.-.*
.-
..-
......
s,L:i.#
;'
t-:'-j**
.- ..
Space"
....
-..
r..
.,-l
;.j
l".
i~
i-S
?
.i
.f
F,~~~~l~~.~~~"~~~:~~~~:;~
..l
..
.:,
.- ..-
.-..
.:;
k.3
!I:*
$3
p::
.-!
;
z
a.?
1::
E
,
c
,-l
"
--
p-.~j~
:::.t.i-j~..j
iiIIi
::.::L::
jf
#*S
pace"
;
2.::
$
1:
+
...-7
;
.:::
!- "! 2::"'.
:
.....
$+-:.
.
:*
.
.
. - ...
..:
:
. .-
.I
i
"Space"
i:;i
+.-
+.- 1..
:::..-:I.-
"
You can jump to the beginning of a character category
(OIAlal@) by turning the Dial ajler pressing the Dial key (the
Press the Dial
key
again to turn the Dial key indicator lit)
.
Dial
key indicator off and it reverts to the normal mode.
For programs of architecture
11
(2
effect modules),
I11
(3
efiect
modules),
or
IV
(4
eflect modules), the last page of any
egect module can
be used to edit the program name.
I
PresetIUser area
Editing program
X
Information About
Storing
Edited
Programs
About
the
Active
Buffer
When a program is selected from the preset area or uscr
area, its data are copied into a memory area called the
active buffer.
If the edited program is not stored in the user
area
or on a
RAM
card, its contents will be lost as soon as another
program is selected, i.e. when the data of that program
are copied to the active buffer
PresetIUser area Active buffer
X,
Y,
Xe
A
I
PresetAJser
area
I I
Active
buffer
I
PresetRlser area
0
Active buffer
Selecting program
Y
Selecting program
X
In
the
Program mode, the sound as modified by the
program in that buffer is heard. Likewise, in the Edit
mode, the program that is being edited is the program in
the active buffer.
If you want to keep
an
edited program, you must first
store it as described on page
37.
In order not to lose the
results of your editing work, you should get into
the
habit
of frequently storing an edited program, for example
whenever you feel that you have made an improvement.
Recall
Confirmation
If you have edited
a
program and returned to the Program
mode without saving it, the indication "Recall
Sure?"
will
flash
on the display when you press the
EXECUTE
key.
Pcvgram
Change
Continnation
If
you have edited a program and returned to the Program
mode without saving
it,
the indication "Change Sure?"
will
flash on the display when you turn
the
Dial.
."..
..*
,.
;
:g
:
;
....
-....
: :
.
//
,..
.
.
..
..
..
.-..
."
.
;.",
::::
f"'!
:,.l
....
if.".
..'
....'
.
-...-.
....
.
i
.--:
". .
f
:
I-...::
,W
'
-
If you press
the
EXECUTE
key again, the previously
active program will
be
copied to the active buffer, and the
edited program will be lost. The message serves as a
safeguard against involuntarily losing the results of a
parameter editing session.
If you change your mind, press the EXIT kcy instead of
the
EXECUTE
key. You will then be returned to the
edited program.
If
you press the
EXECUTE
key, the previously active
program will be copied to the active buffer, and the
edited program will be lost. The message serves as
a
safeguard against involuntarily losing the results
of
a
parameter editing session.
If
you change your mind, press the EXIT key. You will
then be returned to
the
edited program.
In this
section,
functions such
as
Compare (listening
to
the sound before and after changes), Last Edit (recalling the
last
edited
parameters),
and Store are explained.
The relationship of the various menus in the Edit Utility mode is shown in the illustration below. By selecting a page
on a menu, you move one level down. By pressing the
EXIT
key, you move one level up.
Compare
(Page 30)
Edit
Utility
Mode
t
Last Edit
(Page 31
)
I
Duplicate
4
To
Activate
the
Edit
Utility
Mode
Press the UTILITY
key
in the Edit mode. The
EDIT
indicator and the indicator of the UTILITY key will
be
lit, indicating that the unit is now in the Edit Utility
mode. While the UTILITY key is depressed, the
indication "Edit Utility Mode" is shown on the display,
and when the key is released, the Edit Utility menu
appears-
(Page 33)
1
store
1
(Page 36)
Edit Utility
Mode
Menus
ru1,o
Mm
EXIT
!,
,
From this menu, you can use the
FUNCTION
1
-
4
keys
to select
one of the following
four
pages:
FUNCTION
1
key: Compare
FUNCTION
2
key: Last
Edit
FUNCTION 3 key: Duplicate (Copy/Swap)
FUNCTION
4
key: Store
OUTILITYOMUTE EXIT
WHXm
To
Cancel
the
Edit
Utility
Mode
Press the
UTILITY
key once more.
Compare
To call up this page from the Program mode,
you
press
the following keys:
@UTILlTYOMUl€ EXlT EXEam
l
EDIT
VIA
key
4
UTILITY
key
The
UTILITY
key indicator goes out and the unit reverts
to the Edit mode, regardless of which page is currently
key displayed. Alternatively, you can also press the
EXIT
several times to return
to
the Edit mode.
OUTILIW
0
MUTE EXlT
D(ECUTE
L
FUNCTION
1
key
In this condition, you can compare the sound before and
after editing a program.
This
is convenient to evaluate the
result
of
parameter changes.
1.
Press the FUNCTION
1
key
from
the initial Edit
Utility menu. The display changes as follows.
FUNCTION I INPUT
l INPUT FUNCTION
2.
Use the
SELECT
key to move the cursor
(,F)
and
listen either to "Original" (program before editing)
or "Buffer" (edited program in buffer).
Last Edit
To call
up
this page from the Program mode, you press
the following keys:
EDIT
VIA
key
.L
UTILITY key
L
a
FUNCTION
2
key
7
EDIT
0
V
A
SELECT
ODlAL
The 9200 lets you freely edit
any
chosen program, for
example to fit the mood of a performance. However,
when putting the final touches on program, calling
up the
same two or three parameters repeatedly using the
regular procedure is quite tedious.
The Last Edit page is very convenient in such an
instance,because it always remembers the last three
edited parameters before the current one. Simply
by
using the FUNCTION key
1
-
4
on this page, you can
select the desired parameter for renewed editing. It does
not matter if the parameters were from various different
pages or
if
you have changed modules in the meantime.
The Last Page makes even complicated editing
operations a snap.
The Last Edit page information is stored in the user area
as
part of the program data.
3. To terminate the Compare function,
press
the
UTILITY key again.
m
OUTILTPI
0
MUTE
EXIT
MKXlTE
The unit reverts
to
the Edit mode.
A
NOTE
If
the eflect type used
by
the currently edited module was
changed,
all parameters ofthut
module
are replaced.
Therefore the previously edited parameters in that
module
are
not
remembered and cannot be recalled with
the
Last Edit
page.
1.
Press the FUNCTION
2
key from the initial Edit
Utility menu. The display changes as follows.
2.
Use one of the FUNCTION 1
4
keys to select the
desired parameter, and turn the Dial to adjust the
value.
-
m
m
om
om
om
FUNCTION
I
INPUT
3.
To terminate the
Last
Edit function, press the
UTILITY key again. The unit reverts to the Edit
mode.
OUTlLnV
0
MUTE
EXIT
UQCLm
As
during
normal
editing,
you
can select the increment
by
which
the Dial changes
the
parameter
value
(refer to
page
24).
Duplicate
To
call up this page from the Program mode, you press
the following keys:
EDIT
V/A
key
To call up this page from the Program mode, you press
the following keys:
EDIT
V/A
key
4
UTILITY key
L
UTILITY key
4
FUNCTION
3
key
4
FUNCTION
3
key
L
FUNCTION 1 key
This page lets you select "Copy" function to copy a
parameter setting to another or "Swap" function to swap
parameter settings.
Copy helps you to make it easier to use a parameter
setting out of the preset programs or so for your new
program. With Swap, you can exchange the two effects
for input and output with each other without re-
connection, for instance.
This function lets you copy
an
effect of the same effect
type
(A,
B, or C)
as
used by the currently edited effect
module into any desired memory area (including the
active buffer).
Since the effect is copied with all its parameter settings,
you can fully replicate an effect in the active buffer or
used by another program (provided the effect is of the
same efkct type).
A
NOTE
Only the parameters of the eflect are copied, not any effect
link settings or the program name.
The available copy source depends on the currently edited
effect module.
A rchitecture I, module
l
The effect type
C
can be used. An effect can be copied from
any program of architecture I.
Architecture II, module
l
The efjfect type
B
can be used. An effect can be copied from
module
2
in the active buger, from module
1
or
2
of
any
program of architecture 11, or from module I of any
program
of
architecture III.
Architecture 111, module
I
The effect type
B
can be used. An effect can be copied from
module
I
or 2 of any program of architecture
ZZ,
or from
module I of any program of architecture ZIZ.
Architecture
ZZZ,
module 2
The egect type
A
can be used.
An
effect can be copied from
module
3
in the active bufler, from module 2 or 3 of any
program of architecture
ZZZ,
or from module 1,2,3, or 4 of
any program of architecture
Z
K
Architecture module 3
from The efiect type
A
can be used.
An
effect can be copied
module
1,2 or
4
in the active bufler, from module 2 or
3
of
any program of architecture ZZZ, or from module 1,2,3, or
4 of any program of architecture ZK
1.
Press the FUNCTION
3
key from the initial Edit
Utility menu.
FUNCTION
/
INPUT
Zx
m
o[D
om om
om
/
INPUT FUNCTION
...:.
4
.....
'.......fii!!
l
.........
...'
........
'
g.:
'.
l
X: :. :1
l3
l
.
ii
i
......
5::.
....
:
::
i
i'!'
I-.!
l::::
I...
I".
:l:::
!
!
l
I::.
: :
-.
F :I
...
l.
'T
".
I....
!..l
l..:
2.
Press the FUNCTION
1
key
and
select Copy.
FUNCTION
l
INPUT
I
INPUT FUNCTION
3.
Turn
the
Dial
to select the copy source area, program
number and module number,
4.
Press the EXECUTE key.
The
following verification message appears.
UTILITY
0
MUTE
WIT
ECUJlE
When the
EXECUTE
key is pressed once more,
the
selected effect
and
its parameter settings are copied to the
currently
edited module.
A
NOTE
When module
3
of architecture IV was selected
as
a copy
source, turning the Dial by one click
to
the right will select
module 4 in the active buger
as
copy source. Turning the Dial
further right will switch
to other memory areas and modules
available
as
copy source.
Turning the
Dial
by one click to the left will select the current
module in the active bumr
as
copy source, and turning the
Dial
further
left
wiU switch to module
1
in the active buffer,
and then to other memory areas and modules available as
copy source.
5.
If you change your mind, press the EXIT key while
the "Sure?" message is displayed. The Copy
operation is canceled
and
the unit reverts to the
previous display.
When wishing to change the copy target effect module, you
can temporarily leave the
Edit
Utility mode and select another
module.
swap
To call up this page from the Program mode, you press
the following keys:
EDIT
V/A
key
1.
Press the FUNCTION
3
key from the initial Edit
Utility menu.
4
UTILITY
key
4
FUNCTION 3 key
L.
edited program
as
long
as
both
are of the same effect type
(A,
B)
om om
om
om
FUNCTION
I
INPUT
For example,
if
you create a program in architecture II,
where ef)rect module
l
is loaded with
B
Rev
3,
and effect
module
2
with
B
Equalizer, and they are linked in series, the
signal passes first through the
EQ
and
then the reverb. You
can use the Swap function to change the order
so
thd e~ect
module
l
contains the EQ and effect module
2
the reverb.
W
the signd passes first through the reverb and then the No
2.
Press the FUNCTION
2
key and select Swap.
EQ-
FUNCTION
l
INPUT
The available swap source depends on the currently edited
enect module:
With programs of architecture I, swapping cannot be
carried out.
With module
I
of architecture II, swapping is limited to
module
2.
With module
l
of architecture III, swapping cannot be
carried ouL With module
2,
swapping
is
limited to module
3.
With modu
k
3
of architecture IV, swapping can be carried
out with module
1,2,
or
4.
FUNCTION
I
INPUT
U
3.
Turn
the Dial to select the swap source module
number.
store
To call up this page from the Program mode, you press
the
following keys:
EDIT
V/A
key
.1
UTILITY key
L.
FUNCTION
4
key
This function serves to store the currently selected
program in the user
area
or on a
RAM
card.
When
the
EXECUTE
key is pressed, the effect in the
currently edited module is replaced with the effect
selected as swap source.
All
parameter settings
are
also
replaced.
+UTILITYOMUTE
EXIT DEUJlE
Storing
a
Program
in
the
Same
Location
1.
Press the
FUNCTION
4
key
from
the initial
Edit
Utility menu.
om
on]
om
FUNCTION
l
INPUT
When wishing
to
change the swap
target
effect module, you
can temporarily leave the
Edit
Utiliry mode and select another
moduk.
FUNCTION I INPUT
The currently selected program number flashes, which
indicates that this number is being offered as
the
store
target.
2.
Press the
EXECUTE
key.
A
NOTE
If the Store page is activated while
a
program from the preset
area or a
ROM
card is selected, the display changes as
f0Uows.
The following verification message appears,
When
a
program is stored, the previous program at that
Since a program cannot be stored in the preset area or on a
number
is
cleared.
The
confirmation message serves
as
a
ROM
card, the
9200
prompts you to select a dqferent store
safeguard against involuntarily overwriting a program.
location. Turn the Dial to select
a
Store area and number, and
press the EXECUTE key twice.
If
you press the EXECUTE
key without first selecting a Store location, the follo wing error
When the
EXECUTE
key is pressed once more, the
message
is
displayed.
selected
program is stored at the
same
program number.
The following indication briefly appears on the display,
and then the unit reverts to
the
initial Store page.
..........
....
........
g.
t
1
:
-
".
*
'
...U
......-............
'...'."...*'
!
'9
:..::
p!"p+:$y
'"A
I"'
/...-
1. .
I-d
1
1
y!
-.
....
1 .
:
!
!:;-
1
.:;..;, .*
3.
If
you change your mind, press the
EXIT
key while
the "Sure?" message is displayed. The Store
operation is canceled and the unit reverts to the
previous display.
Storing
a
Program
in
a
Different &cation
-
3. Press the EXECUTE key.
The following verification message appears.
It
is
also
possible to store
a
program in a different
area
and
under a different number,
by
selecting the area
and
number
with
the Dial
after calling up the Store page.
1.
Press the
FUNCTION
4
key from the initial Edit
Utility menu.
FUNCTION l INPUT
When the
EXECUTE
key
is
pressed again, the program
is stored
in the currently selected location.
.UTILITY
0
MUTE EXIT
m
2.
Turn the Dial to select a Store area and number.
4.
If
you press the
EXIT
key
while the "Sure?"
message
is displayed, the Store operation is canceled and the
unit reverts to the previous display.
A
NOTE
If
you
want to store the program on a new
RAM
card, you
have
to
format (initialize) the card first. Please refer to page
52
for instructions on how to format a
RAM
card.
Veriwing
a
Pmgram
at
a
Store Location
You
can
check
which
program is stored at a certain
location by calling it
up
and listening
to
it.
l.
Press the
FUNCTION
4
key from the initial Edit
Utility menu.
FUNCTION
I
INPUT
:
)1:
!
X..
...
".
.--
1-4
j--1
!I>
c;.
1;.:;
....
I-..
I
::::: ::;::
...l
I...'
::::
:
l.-.
..
7
:
..:
-c*.
:
t-.
!?
2.
Turn
the Dial to select a Store area and number.
3.
Press
the
SELECT
key.
The
note symbol at the program name flashes, and the
program temporarily becomes active (it now modifies the
output
sound).
8
I
EDIT
V
A
SELECT
ODW
4.
Press the
SELECT
key again to turn
the
program off
and revert to the previous display.
In this section, general functions of the
9200
such
as
MIDI
settings, storing programs, etc.
an:
explained.
The relationship of the various menus in the Utility
mode
is shown in the illustration
below.
By selecting
a
page on
a
menu, you move one level down. By pressing the
EXIT
key, you move one level up.
4
MlDl
Basic
Ch
1
Basic channel setting (Page
43)
Bank
Select
MIDI receive on/off (Pane
43)
Bank select receive onloff (Page
44)
4
Dump
I
I
MIDI
(Page
43)
System exclusive receive (Page
44)
-1
Prog Change
I
4
MlDl
Trans
-1
BankSelectI
Program change transmit on/off (Page
45)
Bank select transmit onioff (Page
45)
Utility
Mode
1
System
(Page 47)
-7GiT-1
System exclusive transmit (Page
46)
-1
MlDl
PC#Map
I
MlDl
Thru onfoff (Page
46)
Program change number mapping (Page
47)
lnput mode setting (Page
48)
CARD
Load
1
CARD
-1
{XGGG-~
Verify a card (Page
51)
Load programs from card to user area (Page
50)
Save programs from user area to card (Page
51)
U
Store
Utility
Mode
Menus
7ib Activate
the
Utility Mode
Press
the UTILITY key
in
the Program mode. The first
menu page is displayed.
To Cancel the Utility Mode
Press
the UTILITY key once more.
The indicator of the key
goes
out
and
the unit reverts to
the Program mode, regardless of which page is currently
displayed.
.UTILiTYOMUTE EXIT
MKXm
From this menu, you can use the
FUNCTION
1
-
4
keys
to select one of the following four pages:
Alternatively, you can also press the EXIT key several
times to return
to
the Program mode.
0
UTILITY
0
MUTE
EXIT
EXEMlTE
Id!
9
FUNCTION 1 key
:
MIDI
FUNCTION
2
key
:
System
FUNCTION
3
key
:
Card
FUNCTION
4
key
:
Store
2
MID1
mceive
on/off
(MIDI Recv)
This page allows you
to
set the basic channel and make
other MIDI settings.
After you press the FUNCTION
1
key at the Utility
mode main menu, the following menu is displayed, and
you can choose one of the four pages with the
FUNCTION
1
-
4 keys.
To call up this page from the Program mode, you press
the following keys:
UTILITY
key
-L
FUNCTION
1
key
-L
FUNCTION
2
key
This page lets you select whether the 9200 will receive
MIDI information or not. The page has three submenus
(2-1
to
2-3).
l
Basic channel setting (MIDI
Basic
Ch)
To call up this page from the Program mode, you press
the following keys:
UTILJTY key
-L
FUNCTION 1
key
Use the FUNCTION
1
-
3
keys
to
select the type of MIDI
data, and use the Dial to set them to ON or OFF.
2-1 Receive
program change on/off
cl
FUNCTION 1
key
This page lets you use the Dial to select the basic
channel on which the 9200 will receive
MIDI
program
change and band select information.
(MIDI
Recv
Prog Change)
To call up this page from the Program mode, you press
the
following keys:
UTILITY
key
L.
FUNCTION 1
key
L
Turn
the Dial
to
select the channel. The available settings
are ALL and
1
through
16.
If ALL is selected,
information
is
received on all MIDI channels.
FUNCTION
2
key
-L
FUNCTION 1
key
This page lets you select whether the 9200 will receive
MIDI
program change information or not. Use the
Dial
to
select ON or OFF.
When wishing to remotely control the
9200
from an external
MIDI
component, set the send channel
of
the
MIDI
component
and
the basic channel of the
9200
to the same
number, or use the
ALL
setting.
2-2
Bank select receive
on/off
2-3
System exclusive receive (MIDI Recv Dump)
(MIDI Recv Bank Select)
To call up this page from the Program mode, you press
the following keys:
UTILITY key
To
call up this page from the
Program
mode, you press
the following keys:
UTILITY key
J.
FUNCTION
1
key
J+
FUNCTION
1
key
4
FUNCTION
2
key
-L
FUNCTION
2
key
FUNCTION
2
key
This
page lets you select whether the
9200
will receive
MIDI
bank
select information or not. Use the Dial to
select
ON
or
OFF.
When this item is set to ON, you can
use the bank select command
to
switch program areas.
-L
FUNCTION
3
key
This page lets you receive bulk
data
(9200 settings and
program data) from a
MIDI
data filer or computer.
When the unit has started receiving system exclusive
data, the display changes as follows.
The bank select command can handle
128
or more programs.
For
detail., please refer to the
MIDI
implemenhtion.
After all system exclusive data have been received, the
display reverts to the original condition.
3-2
Bank select transmit on/off
(MIDI Trans Bank Select)
To call up this page from the Program mode, you press
the following keys:
To call up this page from the Program mode, you press
the following keys:
UTILITY key
UTILITY key
.1
L
FUNCTION
l
key
FUNCTION 1 key
1
L
FUNCTION
3
key
FUNCTION 3
key
1
This page lets you select whether the
9200
will transmit
MIDI information or not. The page has four submenus
FUNCTION
2
key
(3-1 to
3-4).
This page lets you select whether the
9200
will transmit
a MIDI bank select signal when the controls of the
9200
were used to switch between the
user
area
and the
RAM
card. Use the Dial to select
ON
or OFF.
Use the FUNCIION
1
-
4 keys to selcct
the
type of MIDI
data, and
use
the Dial
to
set them to ON or OFF.
3-1
Program
change transmit onloff
(MIDI
Trans
Frog
Change)
To call up this page from the Program mode, you press
the following keys:
UTILITY key
L-
W
FUNCTION
1
key
.1
FUNCTION
3
key
L
FUNCTION
1 key
This page lets you select whether the
9200
will transmit
MIDI
program change information or not. Use the Dial to
select
ON
or
OFF.
3-3
System exclusive transmit (MIDI Trans Dump)
3-4
MIDI Thru odoff (MIDI Trans MIDI Thru)
To call
up
this page from the Program mode, you press
the following keys:
To call up this page from the Program mode, you press
the following keys:
UTILITY key
UTILITY key
L
FUNCTION 1 key
.1
FUNCTION 1 key
L
FUNCTION
3
key
-L
FUNCTION
3
key
L
FUNCTION
3
key
This page lets you transmit bulk data to other MIDI
equipment. Use the Dial
to
select which data to send.
.1
FUNCTION
4
key
This page determines the function of the MIDI
OUT
jack. Use the Dial
to
select
ON
or
OFF.
Buffer
:
Data currently in active buffer
INT
:
All program data in internal user area
MIDI Thru ON:
The MIDI OUT jack functions
as
MIDI
THRU jack. All
received MIDI data are routed through the
9200
without
alteration or addition.
CARD
:
All program data
on
RAM card (when RAM
card
is
inserted)
UtyData
:
All
utility mode settings
After selecting the data, press the
EXECUTE
key. The
display
changes
as
follows,
and
the unit starts to transmit
system exclusive
data.
MIDI Thru
OFF:
Program change or system exclusive data from the
9200
are output by the
MIDI
OUT
jack.
A
NOTE
If
MIDI
Thru
is
set to
ON,
no
program change
or
bank select
f
these items are data from the
9200 will
be tmnsmitted, even
i
set
to ON.
After all system exclusive data have been sent, the
display reverts to the original condition.
4
Program change number mapping
(AUlDl PC
#
Map)
To call up this page from the Program mode, you press
the following keys:
UTILITY key
This page lets you select general system settings, such as
the program loading method and input mode.
2 key at the Utility
After you press the
FUNCTION
mode main menu, the following menu is displayed, and
you can choose one
of
the two pages with the
FUNCTION
1
-
2 keys.
4
FUNCTION
1
key
.1
FUNCTION
4
key
This
function lets you assign programs of the 9200 to the
MIDI program change numbers
1
-
128, to facilitate
remote control via external equipment. Use the SELECT
key to move the cursor
(
14
)
to the desired item, and use
the Dial to
set
the number.
1
Program auto load
on/off (Pmg
Auto
Load)
To call up this page from the Program mode, you press
the following keys:
UTILITY key
L
FUNCTION 2 key
(1)
MIDI bank number
and
program number:
.1
FUNCTION 1 key
This page lets you
turn
automatic program loading on
or
off.
Selects the MIDI bank number and program number to
which a
9200
program is assigned.
Available bank numbers are
0
(user area) or 1 (RAM
card),
each
with program numbers fiom
1
to 128.
Turning the Dial will continuously change the numbers
from
0-
1
to
0-
128.
If a RAM card is inserted, the range 1
-
1
to
1-
l28 is covered next.
(2) Program number:
Selects the program number of the 9200.
If the
MIDI
bank number is
0,
the available range is
INT/U
01
-
99 (user area
1
-
99). To make the unit
disregard program change information, use the setting
INT/U
xx.
If the
MIDI
bank number is
1,
the available
card
area
1
-
99).
To make range is CRD/U
01
-
99
(RAM
the unit disregard program change information, use the
setting CRDlU xx.
Auto Load
OFF:
When the Dial is turned to change program numbers, the
next program is loaded only after pressing the
EXECUTE
key.
Auto
Load
ON:
When the Dial is turned to change program numbers, the
next program is loaded immediately.
Architectures IIhII/IV:
All
INPUT
1
-
4
signals are active. The signals are
fed
directly to the effect module.
The auto load function is best set to
ON
for checking or
ediring the sound of programs, and to
OFF
when switching
programs during a performance or recording session.
If the serial, parallel-mix or parallel effect link
is
used, set the
input kvel parameter for unused inputs
to
OFF
in order to
prevent noise.
2
lnput
mode setting
(Input
Mode]
To call up this page from the Program mode, you press
the
following keys:
UTILITY key
.1
FUNCTION
2
key
FUNCTION
2
key
This page lets you choose whether to use
the
9200
with a
monaural or stereo input. Use the Dial to select either
MONO or
STEREO.
I
1
'l'
...-
11
I..?
.d...
."':
.--
.........
.-*:
.I."
.L..
f
AI II
fz:.!
..
f..
I
1.11'
. .
*l'
5':
..............'.......
.
*..S
....
I
:l
I
I.........!'-.
:-.[
l::-:
:::::
:
...t
.
,..f
:""
."..
...-
j
i...
j...
i
i
. .
....
......
:
:
...
Input mde MONO (MONO indicator lit)
Architecture I:
Only the
INPUT
1
signal is active.
The
signal is split
into two lines and
fed
to
the effect module.
Architectures
IUIII/IV:
Only the
INPUT
1
and
3
signals
are
active. The signals
are
each split
into
two lines
and
fed
to
the effect modules.
Input mode STEREO (STEREO indicator
lit)
Architecture I:
Only the
INPUT
1
and
2
signals
are
active.
The
signals
are
fed directly
to
the effect module.
lnput
mode :
MONO
Para
/
Mix,
Parallel
INPUT
MOOULE [l]
INPUT
lnput mode
:
STEREO
Architecture
OFF
Fx
Link
I
Serial
Para
/
Mix,
Parallel
INPUT INPUT
MOWLE [l] MODULE [l]
I1
MOOULE 121 MODULE
14
INPUT INPUT
MODULE [l]
INPUT
MODULE [I]
m
3
4
MODULE
[q
MODULE [S]
INPUT
1
MODULE [l
[
INPUT
INPUT
IV
2
3
4
-
MODULE
[2J
MODULE
[q
MOOULE [l]
lnput
mode
setting
CARD
This page lets you read all the programs on a ROM card
or
RAM
card into the user area, or store all the programs
in the
user
area
on a RAM card.
After
you
press the
FUNCTION
3
key
at
the Utility
mode main menu, the following menu is displayed, and
you can choose one of the three pages with the
FUNCTION
1
-
3
keys.
i Load
programs
fmm
card
to
user
area
[CARD
Load
To call up this page from the Program mode, you press
the following keys:
UTILITY key
L
FUNCTION
3
key
L
FUNCTION 1 key
A
NOTE
If this page
is
called while no card is inserted in the card slot,
the indication
"CARD
Error" appears on the display.
This page lets you load all programs on a ROM card or
RAM card into the user area.
-
I
"X'
r
......
!
.l,Jl?.'i
1
p..
l."!".
:"':
E"
.........................
I
..?
i-*-
;i:
:
yj
l
When the EXECUTE key is pressed, the verification
message "Sure?" appears.
If a
RAM
card is inserted
which
was not formatred, and an
item from this page
is
selected (for example
"CARD
Load
'7,
the
following warning is displayed.
When the EXECUTE key is pressed once more, all
programs on the card inserted in the card slot
(ROM
card
or RAM card) are loaded into the user area. After all
programs have been transferred, the message
"Completed" is shown, and the display reverts to the
initial screen.
For details on formatting a RAM card, please refer to
page
52.
2
Save
progtams
Irom
user
area to
card
(CARD
Save)
To
call
up this page from the Program mode, you press
the following keys:
UTILITY
key
3
Verify
a
card (CARD
Veriw)
To call up this page from the Program mode, you press
the following keys:
UTILITY key
.1
FUNCTION
3
key
L-
FUNCTION
3
key
1
FUNCTION
3
key
L
FUNCTION
2
key
This page lets you save all programs in the user area on a
RAM
card.
This page lets you verify that all programs in the user
area are identical to the programs on a card.
When the EXECUTE key is pressed in this condition, the
verification process starts.
If
all programs on the card are found to
be
identical to the
programs in the internal user
area,
the display looks as
follows.
When the EXECUTE key is pressed, the verification
message "Sure?
"
appears.
I
When the EXECUTE key is pressed once more, all
programs in the user
area
are saved on the
RAM
card
inserted
in
the card slot. After all programs have been
saved, the message "Completed" is shown, and the
display reverts to the initial screen.
1
l i:::;
7
-1.
I
y--
.'..
I
.I.
.l.
.:.
:..v-
l
1'.J
!
I I
::X:
..f
.".. ....
l...
.
j
".
l...!
Wl
I
I I
..
If
there is a mismatch, the display looks as follows.
After the verification result was shown, the display
reverts
to
the initial screen.
Formatting
a
RAM
Card
Store
Before a new RAM card can be used, it must be
formatted by the 9200.
If
an
unformatted card is inserted
This page serves to store the currently selected program
in the card slot and
a
card page menu is selected, the
in the user
area
or on a RAM card.
message "CARD Error" appears on the display.
After you press the
FUNCTION
4 key at the Utility
To format a RAM card, proceed as follows.
mode main menu, the currently selected program number
Insert
the
unformatted card into the card slot and select
flashes, which indicates that this number is being offered
the "Card Save" option from the Card page. Following
as
the
store target.
the "CARD Error" indication, the message "FORMAT
OK?" flashes on the display.
When the EXECUTE key is pressed, the following
If you press the EXECUTE key in this condition, the card
verification message appears.
will be formatted. After the process is finished, the
message "FORMAT Completed" appears and the unit
reverts
to
the "Card Save" page.
When the EXECUTE key is pressed once more, the
selected program is stored at the same program number.
The following indication briefly appears on the display,
and then the unit reverts to the initial Store page.
If
you press the
EXIT
key while the "Sure?" message is
displayed, the Store operation is canceled and the unit
Use only the dedicated
RAM-32
cards. Other
RAM
cards
reverts to the previous display.
cannot be used. The formatting is not compatible with the
formatting of
RAM
cards in the
ZOOM
9010.
If you want to
use a
RAM
card of the
9010
with the
9200,
you must format
it
once more on the
9200.
The functions and operation steps of this page are identical to
the Store page in the Edit Utility mode, except for the position
of the
lit
indicators and the fact that the unit reverts to the
Program mode when the UTILITY key or EXIT
key
is
pressed. For details on the store operation, please refer to
page
37.
Mounting the
Unit
in
a
Rack
(1)
Remove the three screws on each side.
(2)
Use the removed screws to attach the supplied rack mount brackets to the sides of the unit.
(3)
Fasten the unit to the rack with the two supplied screws on each side.
l6 Hz-20kI-I~
Frequency Response
90
dB or better
Dynamic Range
Inputs
4
Number of Channels
(pin 1: GND; pin 2: COLD; pin 3: HOT)
Balanced
Principle
4Bm
Nominal Input Level
10 kn
Input Impedance
XLR
Connector Type
Outputs
4
Number of Channels
(pin 1: GND; pin 2: COLD; pin 3: HOT)
Unbalanced
Principle
Nominal Output Level
+4dBm
300
n
Input Impedance
XLR
Connector Type
AID
Converter
16 bit, linear
16 bit, linear
DIA
Converter
44.1 kHz
Sampling Frequency
Programs
Preset
User
Card (RAM, ROM)
Number of Effects
Effect Type
A
(1-in/l-out)
l0 ekts
Rev 1, Rev 2, EIRef, Echo, Chors, Phase, Flang, Pitch, Equlz, Gate
Effect Type
B
(2-inJ2-out)
14 effects
Rev 1, Rev 2, Rev 3, Rev 4, E/R l, E/R 2, Echo 1. Echo 2, Chors, Phase, Flang, Pitch, Equlz, Gate
Effect Type
C
(2-in/2-out)
8
effects
Rev 1, Rev 2, Rev 3, Rev
4,
Rev
5,
Rev 6, Echo, Chors
Front Panel
Switch
POWER
Keys
FUNCTION/INPUT (1,2,3,4), EDIT
v,
EDIT
A,
SELECT DTAL, UTILITY,
MUTE,
EXIT, EXECUTE
Control
Rotary knob
X
1
LED Readouts Program number (7 segments
X
2)
Architecture number (7 segments
X
1)
LCD
24 characters
X
2 lines (backlit)
FUNCTION/INPUT
X
4, EDIT, DIAL, UTILITY, MUTE, STEREO, MONO
Indicators
Input Level Lndica tor
5-segment LED
X
4 (CLIP to -30 dB)
Connectors
CARD slot
Rear Panel
Volume
LCD CONTRAST
Connectors
INPUT (1,2,3,4), OUTPUT (1,2,3,4), MTDI
IN,
MIDI OUT
Power Requirements
100
V
AC, 50/60
Hz
Power Consumption
28 W
Dimensions
432
(W)
X
340.5 (D)
X
44
(H)
mm
EIA 19-inch
rack
1 unit
Weight
4.5
kg
REVISION HISTORY;
Ver 1.00 .1992
-
First Issue
ZOOM
Corp.
TOKYO,
JAPAN
ITTED DATA
1)
CHANNEL
VOICE
MESSAGES
STATUS SECOND THIRD DESCRIPTION
1011 nnnn
0000 0000 Ohhh hhhh
CONTROL CHANGE
MSB of Bank Select
Note
1)
hhh hhhh
:
MSB of Bank No.
(See
LSB
of
Bank Select
111 1111
:
LSB
of
Bank No.
(See
Note
1)
PROGRAM
CHANGE
ppp pppp
:
Program Number
0010 0000 0111
1111
11OOnnnn Oppppppp
--------
NOTE
:
*
nnnn
=
MIDI
Channel Number
(
0000
-
1111
)
1.
Assignment of Bank No.
OOOOH
-
Internal Memory
OOOlH
-
Card
3FFFH
-
Preset Programs
2.
The transmitted Program No.
is
the same as the Program No. displayed
on
panel
LED
(actually, displayed No.
-
1)
.
IZED
DATA
1)
CHANNEL VOICE
MESSAGES
STATUS SECOND THIRD DESCRIPTION
1011 nnnn
0000 0111 Owv vvvv
CONTROL CHANGE
Master
Effect Level
wv
vvvv
:
Level
Effect Mute
vw vwv
:
Mute ON/OFF
0101 1011 Ovvv wvv
(See NOTE
1)
00000000 Ohhhhhhh MSBofBankSelect
hhh hhhh
:
MSB of Bank No. (See Note
2)
LSB of Bank Select
111
1111
:
LSB of Bank No. (See Note
2)
MSB of DATA ENTRY
hhh hhhh
:
Parameter value of MSB.
LSB of DATA ENTRY
111
1111
: Parameter value of LSB.
DATA INCREMENT
xxx
xxxx
will
be ignored.
DATA DECREMENT
xxx
xxxx
will
be ignored.
LSB of NRPN (See Note
3)
ppp pppp
:
Parameter No.
MSB of NRPN (See
Note 3)
mrmn mmmm
:
Effect module No.
0010 0000 0111
1111
0000 0110
0010 0110
0110 0000
0110 0001
0100 0010
0110 0011
Ohhh hhhh
0111
1111
Oxxx xxxx
Oxxx xxxx
Oppp pppp
Ommm
rnmmm
11OOnnnn Oppppppp
--------
PROGRAM CHANGE
ppp pppp
:
Program Number (See NOTE
4)
NOTE
*
:
nnnn
=
MIDI
Channel Number
(
0000
-
1111
)
1.
Effect Mute function
is
always recognized in BASIC Channel.
When value wvvvvv
is
0,
Mute
is
turned off.
When value vvvvvvv
is
127,
Mute is turned on.
2. Assignment of Bank No.
;
OOOOH -
Internal Memory
OOOlH
-
Card
3FFFH
-
Preset Programs
3. Assignment of NRPN
NRPN
MSB LSB
Parameter
0 0
Module
l
Effect Parameter P1 F1
1
Effect Parameter P1
F2
2
Effect Parameter P1 F3
3
Effect Parameter
P1
F4
4
Effect Parameter P2 F1
5
Effect Parameter P2
F2
6
Effect Parameter P2 F3
7
Effect Parameter P2 F4
8
Effect Parameter P3 F1
-----
l
0
Module 2 Effect Parameter P1 F1
2 0
Module 3 Effect Parameter P1 F1
3
0
Module
4
Effect Parameter P1 F1
-----
------------------
7F
0
Program name
1st
character
1
2nd character
15
16th character
4.
Relationship between MIDI Program
No.
and Program No.
is
assignable.
EXCLUSIVE
MESSAGE
Transmissible Exclusive messages are also transmitted only while
MIDI
Thru function
is
turned off
All System Exclusive messages are recognized in
MIDI
Dump Receive Menu only except
Conununication Request message.
.
1)
Identity
Request
BYTE
1111 0000
0111 1110
Onnn nnnn
0000 0110
0000 0001
1111
0111
DESCRIPTION
Exclusive Status
Universal System Exclusive Non-Real Time Header
Channel nnn nnnn
:
channel OOH-OFH or 7FH (See NOTE
1)
General Information (Sub-ID
#l)
Identity Request
EOX
(Sub-ID
62)
NOTE
:
*
Recognized only.
1.
When this message
is
received on
channel
No.
7fh,
it
should
be
recognized on
any channel. Then,
Identity Reply Message
is
transmitted on Basic Channel.
(Rule of Universal System Exclusive Message Communication)
2)
Identity Reply
BYTE DESCRIPTION
Exclusive Status
Universal System Exclusive Non-Real Time Header
Channel
1111
0000
0111 1110
Onnn nnnn
0000 0110
0000 0010
0101 0010
0000 0100
0000 0000
0000 0000
0000 0000
nnn
nnnn
:
channel
OOH-OFH
General Information (Sub-ID #l)
Identity Reply
ZOOMID
(Sub-ID
#2)
52H
DEVICE ID 04H (ZOOM 9200)
Reserved of MSB of device code
Reserved of MSB of device code
Reserved of MSB of device code
Osss
ssss
1st
character
of
Software Revision Code
2nd character of Software Revision Code
3rd character of Software Revision Code
4th character of Software Revision Code
EOX
osss
ssss
Osss
ssss
osss
ssss
1111
0111
NOTE :
*
Transmitted when Identity Request message
is
recognized.
Software revision code
is 4-digit string of ASCII characters.
3) Communication
Request
BYTE DESCRIPTION
1111 0000
0101 0010
Onnn nnnn
EXCLUSIVE STATUS
ZOOM ID
52H
nnn nnnn : channel
OOH-OFH
or
7FH
(See NOTE
1) CHANNEL
DEVICE
ID
FUNCTION
ID
EOX
0000 0100
0001 0111
1111 0111
04H
:
device No. (ZOOM
9200)
17H
:
Communication Request
NOTE
:
1.
When this message is received on channel No. 7fh, it should be recognized on
any channel.
4)
Completed
BYTE DESCRIPTION
EXCLUSIVE STATUS
ZOOM
ID
1111 0000
0101 0010 52H
nnn nnnn
:
channel
OOH-OFH
Onnn nnnn
0000 0100
0001 0100
1111 0111
CHANNEL
DEVICE
ID
FUNCTION ID
EOX
04H
:
device No. (ZOOM
9200)
14H
:
Completed
NOTE:
*
This message is transmitted when transmitted Dump
is
processed successfully,
write
operation
is
completed for
Write
Request message ,or Communication request
is accepted.
5)
Program
Dump
BYTE DESCRIPTION
EXCLUSIVE STATUS
0101 0010
Onnn
nnnn
0000 0100
0010 0001
Ovw
vvw
ZOOM
ID
CHANNEL
DEVICE
ID
FUNCTION
ID
52H
nnn nnnn : channel
OOH-OFH
or
7FH
(See
NOTE
1)
04H
:
device No.
(ZOOM
9200)
21H
:
Program Dump
Program Data in Edit Buffer (See NOTE
2)
Ovw
vwv
EOX
NOTE :
1.
When this message is received on channel No. 7fh,
it
should be recognized on
any channel.
2.
8-7
Conversion
is
used while Program Data is transmitted.
6) Program Dump
Request
BYTE DESCRIPTION
EXCLUSIVE STATUS
ZOOM ID
1111 0000
0101 0010
Onnn nnnn
52H
nnn nnnn
:
channel
OOH-OFH
or
7FH
(See NOTE
1)
CHANNEL
DEVICE ID
FUNCTION
ID
EOX
0000 0100
0001 0001
1111 0111
04H
:
device No. (ZOOM
9200)
11H
:
Program Dump Request
NOTE
:
*
Recognized only.
When this message
is recognized, Program Dump message
will
be transmitted.
1.
When this message is received on channel No. 7fh,
it
should be recognized on
any channel. Then, Program Dump message is transmitted on Basic Channel.
7)
Write Request
BYTE DESCRIPTION
EXCLUSIVE STATUS
ZOOM
ID
CHANNEL
DEVICE
ID
FUNCTION
ID
Program No.
EOX
52H
nnn nnnn : channel OOH-OFH or 7FH (See NOTE
1)
04H
:
device No. (ZOOM 9200)
12H
:
Write
Request
PPP PPPP
:
1
-
99
1111
0000
0101 0010
Onnn nnnn
0000 0100
0001 0010
Oppp pppp
1111
0111
NOTE
:
*
Recognized only.
When this message
is recognized, 9200 stores the Program Data in Active Buffer
into Program memory #
.
1.
When this message is received on channel No. 7fh, it should
be
recognized on
any channel.
8)
All Programs
Dump
BYTE DESCRIPTION
EXCLUSIVE
STATUS
ZOOM
ID
CHANNEL
DEVICE
ID
FUNCTION
ID
52H
nnn nnnn
:
channel OOH-OFH or 7FH (See NOTE 1)
04H
:
device No. (ZOOM 9200)
22H
:
All
Programs Dump
1111
0000
0101 0010
Onnn nnnn
0000 0100
0010 0010
ovvv wvv
whole of Program Data in Memory (See NOTE
2)
Ovvv wvv
1111
0111
EOX
NOTE :
1.
When this message is received on channel No. 7fh,
it
should
be
recognized on
any channel.
2. 8-7 Conversion
is
used while Program Data
is
transmitted.
9)
All
Program Dump Request
BYTE DESCRIPTION
EXCLUSIVE STATUS
ZOOM
ID
CHANNEL
DEVICE ID
FUNCTION ID
EOX
52H
nnn nnnn
:
channel OOH-OFH or 7FH (See
NOTE
1)
04H
:
device No. (ZOOM 9200)
13H
:
All Program Dump Request
1111
0000
0101 0010
Onnn nnnn
0000 0100
0001 0011
1111
0111
NOTE :
*
Recognized only.
When this message
is
recognized, All Program Dump message
will
be transmitted.
1.
When this message is received on channel No. 7fh,
it
should
be
recognized on
any channel. Then, All Program Dump message is transmitted on Basic Channel.
10)
System data Dump
BYTE
DESCRIPTION
EXCLUSIVE STATUS
ZOOM
ID
Onnn nnnn
CHANNEL
DEVICE
ID
FUNCTION ID
Ovw
vwv
52H
nnn nnnn
:
channel OOH-OFH or
7FH
(See NOTE
1)
04H
:
device No. (ZOOM 9200)
23H
:
System Data Dump
system data (NOTE 2)
ovw vwv
EOX
NOTE
:
1.
When this message
is
received on channel No. 7fh,
it
should be recognized on
any channel.
2.
System Data Dump includes Input Mode,Program Auto Load On/Off,Program Change Map,
(except MIDI channel) and
MIDI
settings
.
11)
System
Data
Dump
Request
BYTE
1111
0000
DESCRIPTION
EXCLUSIVE STATUS
ZOOM
ID
CHANNEL
DEVICE
ID
FUNCTION
ID
EOX
52H
nnn nnnn
: channel OOH-OFH or
7FH
(See
NOTE
1)
04H
:
device No. (ZOOM 9200)
16H
:
System Data Dump Request
0101 0010
Onnn nnnn
0000 0100
0001 0011
1111
0111
NOTE
:
*
Recognized only.
When this message is recognized, System Data Dump message
will
be transmitted.
1.
When this message is received on channel No. 7fh,
it
should
be
recognized on
any channel. Then, System Data Dump message is transmitted on Basic Channel.
*
8-7
Conversion
To transmit 8-bit data in MIDI
SysEx,
any data bytes should be 7-bit data.
First, strip out bit7(MSB) from source 7 bytes of data,
and build
1
byte data attaching MSB-0.
Then send this byte first, and send 1st
-
7th data without MSB. These 8 bytes are
combined
to
1
block. (Fig.
l)
If
stream
of data
is
less
than 7 bytes,
stream bytes
+
1
will
be the size of the block(Fig.2).
Fig.
l
AAAAaaaa BBBBbbbb CCCCcccc DDDDdddd EEEEeeee FFFFffff GGGGgggg
J.
OGFEDCBA OAAAaaaa OBBBbbbb OCCCcccc ODDDdddd OEEEeeee OFFFffff OGGGgggg
Fig.
2
AAAAaaaa BBBl3bbbb CCCCcccc
OOOOOCBA OAAAaaaa OBBBbbbb OCCCcccc
[
Effector
]
Model 9200 MIDI ~rnplernentation Chart
Transmitted
Recognized
Date
:
.1992
version
:
1.00
Remarks
Function
...
~asic
Default
Channel Changed
Default
Messages
Altered
Memorized
1
Note
Velocity Note ON
Note
OFF
After
Touch
Key's
Ch's
I
I
I
X
X
X
I
I
I
Pitch Bend
X
Control
Change
Master Effect
level
NRPN
Effect Mute
Bank Select
Prog
Change
1
True
#
System Exclusive
I
Song Pos
I
Song Sel
Common
I
Tune
System
I
Clock System
Real Time
I
Commands
I
Mes-
I
sages
I
Aux
Notes
Local ON/OFF
All Notes OFF
Active Sense
Reset
I
E
X
X
X
X
Mode
1
:
OMNI ON, POLY
Mode
3
:
OMNI OFF, POLY
Mode
2
:
OMNI ON, MONO
Mode
3
:
OMNI OFF, MONO
o
:
Yes
X
:
No
Group
1
Name
Arch
Effects
Fx
Link
Corn
men
ts
Hall
1
No.
1
I
I
Concert Hall
This program simulates a large concen hall and is ideal for large
ensembles. Revert, time is 22,
ing.
ay
&
medium damp-
This program simulates a large modcm concert hall space.
Hall
1
2
/
Huge Hall
Especially useful for filling out acoustic ensembles. Revert, time is
3.4~~ wD5ms. predelay
&
medium damping.
This program creates the illusion of great depth behind the listener,
Long Hall
I
withsome spread fluctuation an the end.'Reverb time is 45,
w/7Oms of predelay.
[I]
C
Rev6
This program simulates a hall which seems very wide, implying
Wide
Hall
I
1
['l]
C
Revl
great space without
of predelay and very light damping.
excessive
decay. Reverb time is 3.6s, wL30 ms.
This hall is programmed with low/midrange frequencies boosted.
Real Hall
Initial effect (attack) is emphasized. Reverb time is 3.3s, wIl8ms
predelay
&
long initial reflcctions.
This program initially creates an illusion of large space, which
Small Hall
cvaporates with a short decay. Reverb time is l .7s, ~10.1 ms prede-
lay
&
fairly strong initial reflcctions.
7
This hall seems to
Clear Hall
frequencies are multiplied above 12.5k. Reverb time is 2.0s. w/ll
bc
made with hard, reflective materials. High
ms. predelay
&
very little damping.
Bright Hall
[l]
U
Rev3
'Ibis program is bright space which uscs two different rcverb algo-
[2]
B
Revl
rithms mixed in parallel. Overall revcrb time is 3.2~~
delay in one and 0. lms. in the other.
w/jOms. pre-
I
building up an overly wet sound. Reverb time is 1.0~~
This cffect can be mixed liberally with source malerial without
w110 ms. pre-
dclay
&
attack emphasis 80%.
Long decay and pronounced reflection simulate the stone walls and
Church
high ccilings a cathedral. Reverb time is 7.0s, wl54ms. predelay
&
symmetrical reflections at 241100ms.
d
Empty Hall
I
1
[l]
C
Rev1
This simulates a large performance space without an audience to
absorb sounds. Excellent cinema effect. Reverb lime is 3.4~~
wHOms. predelay
&
very little damping.
I
/
I1
l
[l]
B
This program simulates the echoing acoustics of an arcna.
B
E/R
[2] Rev4
1
Excellent for speaking voice as a cinematic effect. Reverb effect is
patchcd through 140ms. early reflection algorithm.
Here the reverb .is sent through a three band
EQ,
making adjust-
Hall
/
11
Serial
ments to the tonal colour of the effect extremely easy to alter. Basic
reverb time is 3.5s, wn5ms. of predelay.
This simulates a medium room without many high frequency reflec-
Roan
1
14
I
Natural Room
tions, but with full midrangc. Revcrb time is 1.2s, w14.0ms. prede-
lay
&
medium damping.
Room
15
Wide
Room
Room
1
1
(
16
1
Small Chamber
percussion,
Thc high damping gives a round finish to the elfect.
Keverb time is 0.7s.
This simulates a medium sized room with somewhat
reflective
sur-
Room
1
1,
I
Live Salon
faces. Reverb lime is 1.0s. w/O. Ims. predelay
&
light damping.
[l.] C
Rev1
-
This program is a very realistic simulation of a small to mcdium
m
18
I
Rehearsal Room
sized rehearsal space. Reverb time is 0.7~~
damping, and medium diffusion.
w117 ms. predelay, light
-
This reverb simulatcs a bright club room with effect attack empha-
Room 19
Dance Club
-+
-
-
This program uscs diffusion and strong multiple reflections wilh a
short reverb decay to create the 'wide' leeling of this room. Reverb
time is 1.5s.
-
This chamber enriches any source material, very good for smaller
-
sizcd to simulatc stage sound. Revcrb timc is 1.0s. w/O. 1
77%.
ms. prede-
lay
&
attack parameter at
This program sends the reverb into an early reflection algorithm and
Room
20
Empty Room
[l]
1.21
B
B
EJK1
Rev2
Para/Mix
mixes the signals in parallel. Reverb time is 1
.OS,
w/20ms. predelay
&
medium damping.
This simulates a small to medium sizcd room. It is excellent for
Room
21
Meeting Room
[l]
C
Rcvl
-
enhancing a speaking voice. Reverb time is
0.5,
. predelay
&
medium damping.
This suggests low ceilings and metal and tile surfaces. Short 1st
Room 22
Locker Room
[l]
B
[2]
B
Revl
E/K1
Serial
and 2nd refleclions make a tunneled sound. Rcverb time is 1.2s,
wD0rns. predelay
&
high damping.
Bath Room
[l]
This simulates a small,
tiled
room wilh clear reflections, but without
[2]
B
B
Revl
EIR1
PardMix
much decay. Revcrb time is 0.5~~ wDOms. predelay, medium damp-
ing, and attack emphasis.
Room-EQ
l
U1
Here the reverb is sent through a three band
EQ,
making adjust-
[2]
B
B
EQ
Revl
Serial
ments to the tonal colour of the effect extremely easy to alter. Basic
I1
reverb time is 0.9s, w/. of predelay.
Croup
1 I
No.
Name
Effects
I
Fx Link
Comments
This program simulates a plate rcverb sound, with low frequency
boost, and reverb peaks at SOOI-Iz and 8kHz. Basic reverb tirne is 3.
8s. w180ms. of predclay.
This program simulates an exceptionally large plate, with asymmet-
rical reflections and extreme frequency peaks. Basic reverb time is
7.5, wIl40rns. of predelay.
Like the Small IIall, this program initially suggests a large sound
with fairly strong reflections, but then closes down. Basic reverb
time is 2.4s, w/70ms of predclay.
This responsive, bright plate simulation moves in the stereo image
with asymmetrical reflections. Basic reverb time is 4.5s. wHOms.
of predelay, and almost no damping.
This bright plate also moves, but using the spread parameter, which
begins
in
the center and spread out. Basic reverb time is 2.6s,
wI55ms. of predclay.
This plate's tonal richness comes from open IIi Cut parameter bal-
anced
by
opposite scuings in the
EQ.
Basic reverb time is 3.2~~
w/70ms. of predelay.
This reverb fattens the source material initially, and then subsides
evenly, without pronounccd reflections. Reverb time is 2.0~~ w/O.
lms. of prcdelay
&
medium damping.
[l]
C
Rev6
[l]
C
Rev6
Plate
Plate
/
1
1 1
27
Big Plate
Small Plate
Wide Plate
Clear Plate
Real Plate
Percussion
Vocal Plate
[l]
C
Revl
[l]
C
Rev6
Plate
I 1
29
B
I
[l]
C
Rev6
I
[l]
C
Rev6
[l]
C
Rev6
This program is a bright and open rcverb sound with resonant peaks
at 4 and 16kI-Iz. Customi7x: the tonc with
EQ.
Basic reverb time is
2.6s. w170ms. of predclay.
This warm tonality is created with
EQ
and resonant peaks at 350Hz
and 3kIIz, while damping is low for an even decay. Basic reverb
time is 3.8s. w178ms. of prcdelay.
This high pass reverb effect is created by multiplying frequencies
over 2kIIz which finally spread to the sides. Basic revert, time is
2.
4s, w190ms. of prcdelay.
;;l;;
1
1;
1
Plate
1
/
34
Warm Plate
Hi
Remain Plate
Dark Shadow
Plate-EQ
1
I
[l]
C
Ktv6
I
[l]
C
Revl
;I
[l]
C
Rev5
1)
EQ
[l]
[2]
11
Revl
-
This low pass effect scales frequencies above 800Hz by 50%, with
added help from
EQ.
Basic reverb time is 4.7s, wIll0ms.
of
prede-
lay, and surprisingly little damping.
Here the revcrb is scnt through a three band EQ, making adjust-
ments to the tonal colour of the effect extremely easy to alter. Basic
reverb tunc is 3.4s, wI6Oms. of prcdelay.
This program cnhanccs the source material with attack emphasis,
and then decays quickly with high damping. Basic rcvcrb time is
0.
9s, wflms. or prctlelay.
plate
1
Serial
37
(
Natural Ambience
Shallow Ambience
Broad Ambience
Tight Ambience
Infinity
Power Ambience
I
C
Revl [l]
Ambience 38
I1
[I
l
0
Revl
[2]
B
WR2
[l]
B
Revl
[2]
0
WR2
[I]
Il
Revl
[2]
13
ElH2
[l]
C
Rev5
[l] B
Revl
[2]
B
E/R2
~mbicnce
39
l 1
This program patchcs an early reflection algorithm through a very
I'araIMix
short reverb wilh medium attack emphasis. Reverb time is 0.5s.
w/. of prcdclay, and light damping.
This program sends the early reflec~ion through a longer brighter
revcrb, with asymmetrical reflections. Basic reverb time is 1.6s.
w/30ms. of predelay.
Similar to program 38, but brighter. Sounds great with
Latin
PardMix
Percussion, adding presence and body. Basic reverb tirne is 0.65,
w/. of predelay
&
light damping.
Ambience
40
Ambience 41
1 I
I l
I l
I l
JJ
I1
11
Ibis
program does just what it says
-
for a full 30min! Try altering
the damping, attack, and Hi Multiply/Xover. Basic reverb time
is
30minutes,
w/O.
lms, of prcdclay.
Another early reflection algorithm parallel patched through reverb,
PardMix
this program reinforces bass, adding body to acoustic snares.
Reverb time is 0.9s. w/O. lms. of predelay.
This uniquc tonc first multiplies highs over 4kHz. and then sup-
presses IOkIIz with
IIQ
for
a
filter envelope effect. BaSic
revert,
timc
is
0.5~~ wll5ms. of predelay.
Now the first early reflection algorithm
if
I-Ii Cut and then parallel
palched into a vcry bright, long reverb. Basic reverb tirne is 3.6s.
w160ms. of predclay.
Ambience 42
I1
[l]
C
Revl
Ambience
Cool Ambience
Warm Ambience
Prison Door
Tonal Enhance
Ambience-EQ
Big Dome
11
~mbience
45
Ambience
46
1 1
1 I
1
I
I1
[l]
D
Revl
[2]
B
Rev4
[l]
B
Rev4
[2]
11
Rev2
Two vcry long, dark reverbs are mixed in parallel. Excellent for
rescuing sampled strings that lack a filter. Basic reverb time is
4.0s.
w/5(hns. of prcdelay.
Ambience1
47
Ambience
48
I
Here are two dark reverbs mixed in parallel with staggered reflec-
tions dramatically offset predclays. Reverb times are 4.213.4s. pre-
delays are 35/300ms.
I
[l]
C
Rev3
Serial
This program is ideal for filling out solo lead instruments. Decay
hecan
be
shortened by scaling the Hi Multiply. Basic reverb Lime
is 0.4~~ w/ of predelay.
Here the reverb is scnt through a three band
EQ,
making adjust-
ments to the tonal colour of the effect extremely easy to alter. Basic
reverb tirne is 1.7s. w/lOrns.
ol
prcdelay.
This programs has patches he reverb through an echo set to 222ms.
mixed
on
parallel. Hasic reverb time is 3.0~~ wi50ms. of predelay.
Echo
I 1
49
I1
Ill
It
EQ
[2]
B
Revl
[l]
B
Echo1
121
B
Rev2
l
I1
-
Group
No.
Echo
Name
Effecls
[l]
B
m1
[2]
B
Rev2
[l] A Rev2 [3] A Echo
121
A
Rev2 [4] A Echo
[l]
B
Rev2
[2]
B
Echo1
[l]
B
Rev3
[2]
B
Echo1
Fx Link
Comments
This program patches
a
long reverb through an early reflection algo-
rithm to simulate a large reflective space. Basic reverb time is 3.4s.
wl60ms. of predelay.
Two echoes and two reverbs combine
to
create the varied and many
shaped reflections of an airport lobby. Basic reverb times are 1.85,
delays are 340 and 470ms.
Gymnasium
Airport Lobby
Echo Reverb
Solo Lead
After Wave
Tunnel
Long Shadow
Slappy Echo
Stereoizer
Echo
Echo
Echo
Serial
Serial
The name says it
all.
Basic reverb lime is 2.8s, w/, of prede-
lay. The delay is set at 250111s. WtXfeedback set at 55%. The
Xpanning efect works
in
mono mode only.
This program feeds a 420ms echo, wJXfeedback into a reverb.
Basic reverb time is 2.3s. w/25ms. of prcdelay. As before, the
Xpanning effect requires mono mode.
This program creates a special effect by patching an echo and
reverb through a stereo rcverb in series. Delay is set at 740ms..
reverb time
iF
3.4s., w/ of predclay.
This program links two rcvcrb algorithms in parallel, with offset
predclays and reflection in each. Basic revert, times are 1.2/3.0s,
predelays are 0.5 and 200ms.
Echo
Eeho
[2] ARevl
[l]
B
Rev4
[3]
A
Echo
Serial
[l]
B
Rev4
[2]
B
Rev4
[l]
B
Rev4
[2]
B
Echol
[l] C Echo
Serial
Echo
Echo
Here a 380 ms delay travels in serics to an extremely long reverb.
Best used with long, continuous tones. Basic reverb time is 12s,
w/predelay at 220ms.
This special effect uses a nervous 39ms delay time, with 75%
Xfeedback. The Xpanning only works in mono mode.
Echo
This echo effcct works weU to broaden any mono source without
[l] A Echo [3] A Echo
Para/Mix
pitch shifting.
A Echo 141 A Echo [2]
The obvious delay effects patched into reverb fill out vocals in a
[l l
B
Rev3 131
A
Echo
para/Mix
special way. Great for cinema karaoke scenes. Reverb heis 2.2s,
A Echo [2]
and delays are 135ms.
Echo
Echo
Cross Feedback
Ambient Chorus
Water Chorus
Monster Chorus
Chorus-Am
b.
[l]
C
Echo
[l]
B
Rev1
[2]
B
Chors
Delay time is 250ms. Xfcedback is
45%
with no damping over the
decay. As before, the Xpanning effect only works in mono mode.
This program patches chorus into reverb in series. Great for acous-
tic or electric guitar. Reverb time is 2.7s, w/. predelay,
&
100% auack emphasis to enhance source.
Now the reverb sound is patched into the chorus setting, making a
soft, ethereal wash. Good for spacy textures. Reverb time is 3.0s,
w/l lms of predelay.
This program uses two separate chorus algorithms before patching
through to the reverb
in
series. Basic reverb time is 3.0s. w/l6ms.
of predelay.
lhis program patches chorus into one of the early reflection algo-
rithms in series.
This program reverses the series patching in program
64.
Best used
with continuous tones.
Patching thc cxtrcmely long reverb into the chorus
in
series creates
a very watery effect. Basic reverb time is 4.5s, w/100ms. of prede-
lay.
Here, a flange with extreme modulation is sent to the reverb for a
bizarre effect.
Try
with cymbals. Basic reverb time is 2.6s, w/O.
lms. of predelay.
This sound reverses the series
in
program 67, sending the reverb
into the flange for a very spacy effecl. Basic reverb time is 2.0s,
wf6ms. of predelay.
Two flangers with varied parameters feed a reverb. Basic reverb
predclay. time is 1.9s, w/O.
I
ms. ol
Echo is patched in series through to the flanger
with
70% feedback
and
40%
modulation depth. Delay time is 250ms.
Patching the long reverb in10 the flanger yields a spacy effect.
Basic reverb time is 4.5s. w/100ms. of predelay.
Here the 151-Iz modulation in the flanger gives great gun. Best
effect for
50's
sci-fi movies. Basic reverb tie is 3.0s, w/lOOrns. of
predelay.
This phaser program is great for adding life to old tech synths.
Basic rcverb time is 2.1 S, w17.5ms. of predelay.
Two phasers with slightly different modulation frequencies patched
into two reverbs yields this ersatz filter effect. Basic reverb time is
1
.OS, w/O.
l
rns. of predelay.
Chorus
Serial
Chorus
Chorus
[l] B
Chors
[2]
B
Rev2
[l]
B
Rev4 [3] AChors
A Chors [2]
[l]
B
E/R1
[2]
B
Chors
[l]
B
Chors
[2]
B
FJRI
Scrial
Serial
Chorus
Serial
Chorus
Serial
Chorus
Space Chorus
Cymbal Flange
Rev
2
Flanger
Fla Fla Rev.
Flange Feedback
Space Flange
Space Gun
[l]
B
Chors
B
Rev1 [2]
[l]
B
Rev2
[2]
B
Flang
[l]
B
Flang
[2]
B
Rev2
[l]
B
Rev4 131
A
Flang
[2]
A
Flang
[l]
B
Flang
[2]
B
Echol
[l]
B
Flang
[2]
B
Rev2
[l]
B
Flang
[2]
B
Rev2
[l]
B
Rev2
[2]
B
Phase
[l] A Rev2 [3] A Phase
[2l A Rev2 [4] A Phase
Serial
Flange
Serial
Flange
Serial
Flange
Serial
Flange
Flange
Serial
Serial
t
Phase
Phase
Flange
Serial
Phase Reverb
Serial
serial
Crybaby Reverb
Group
Name
Arch
Effects
B
Phase [l]
[2]
B
Revl
B
Phase [l]
[2]
B
Echo1
[l]
B
Phase
[2]
B
Phase
Fx
Link
Serial
Comments
Reverb into phascr creates this spacy effect.
Try
using on bass
patches. Basic revert, time is 4.5s, w/40ms, of predelay.
This program sends the echo signal into the phaser. Try with elec-
tric guitar. Digital delay time is 250111s. with
50%
Xfeedback. Use
in mono mode for panning.
Two phascrs are patched in series with different modulation speeds
and inverted phase creak an interesting effect for synth sounds.
Hcrc one pitch shifter tunes the signal up
8
cents, and the other
down
8
cents patching scrially into the verb. For vocals. Reverb
timc is 0.8~~ wJ25ms. of prcdclay.
Phase
Space Phase
Undulator
Phase
by
Phase
Double Shift
Octaves Vox
Delay Shift Rev
Idol Plate
Honky Room
Harmonize Echo
Power Gate
Knock Gate Rev
Rever b-Gate
Reverse Gate
Smooth Gate
Phase
Serial
Phase
Pitch
Pitch
[l]
B
Rev2
[3]
APitch
[2]
A
Pitch
[l]
18
F~hol [3]A Pitch
[21
A
Pitch
[l]
B
Revl
[2]
R
Pitch
[l]
I)
E/K1
[2]
B
Pitch
11
Revl [3]
A
Pitch [l]
[2]
A
Pitch
Serial
Serial
First, the pitch shiftcrs creates a detuned oclave below signal. This
is sent into the reverb
for
an interesting vocal effect. Basic reverb
heis 3. l S, wll8ms. of predelay.
The pitch shiftcrs crcate a dcluned ocbve below the signal, which is
thcn scnt to thc ccho in series. Delay time is 250ms, ~150%
Xfccdback.
For singers who may sing flat, this pitch shifter raises pitch
8
cents,
and then goes on to the rcvcrb. Basic reverb time is 3.1s, wlW6ms.
of predelay.
The ever-popular, ultra-dctuned sound of the 'honky tonk' piano cre-
ated with this program with pitch shifting and early reflection algo-
rithms.
Pitch
Pitch
Serial
Pitch
Pitch
Serial
Two pitch shiftcrs create a harmony around the source signal
(-3/+4 semitones) which is delayed by a 220ms. echo.
First the rcverb fattens the signal with
100%
attack emphasis, and
then it goes to a 60ms gate. Snare heaven. Basic reverb time is 2.
2s. w/0. lms. of predelay.
This program begins with a delayed reverb patched serially into a
30rns. noisc gate, making a slow slapback effect. Basic reverb time
is 2.0s, wI125ms. of predelay.
This program gcncratcs a 160rns. gated rush of pink noise by send-
ing a bright, equalbxd rcvcrb into a noise gate. Basic reverb time is
2.3s. wI0. lms. of prcdclay.
This bright rcvcrsc ga~cd rcvcrb is created with an early reflection
algorithm using
a
ncgiitivc
tap
angle into
a
340 ms. noise gate. Use
the reverb
EQ
to changc tone.
Hcrc, a rcverb
is
gatcd with a hold time of 100ms. To make the gate
steeper, turn thc relcasc down. To alter the tone, change the Hi Cut
and Damping of the rcverb.
This is a gated revcrb with 70ms. hold and ample release time. Play
with thc gatc Xover parameter to get different tonal shapes in the
decay.
This unique sound is created with the Xover
in
the noise gate, set at
25kHz. Lowering this to OIIz yields a frec reverb, raising to 8kHz
leaves only very high frequencies.
This tremolo cffect is created using the trigger mask parameter of
the noise gatc
-
to change tcmpo of thc tremolo, change this parame-
tcr in both modules 2
&
3.
This is a ternplatc setup for using the
36
voice chorus effect.
Gate
B
Rev2 [3]
A
Pitch [l]
A
Pitch [2]
[l]
B
Gate
[21
n
R~VI
Serial
Gate
Serial
Gate
I
l]
B
Gate
[2]
B
Revl
Serial
Gate
Gate
Gate
Gate
Gate
Template
Tem pla te
Template
*
Slow Gate Reverb
Hi-Pass Gate
[I]
U
Gate
[2]
B
Rev4
[l]
B
Gate
[2]
I3
Revl
1
It
Gate [l]
121
B
EIK2
15
Gate [l]
[2]
B
Kevl
Serial
Serial
Serial
Serial
Gatemolo Reverb
36th Chorus
[l]
B
Rev2 [3] A Gate
[2]
A
Gatc
[l]
C
Chors
Serial
[l]
A
Echo [3]
A
Echo
[2]
A Echo [4]
A
Echo
[l]
B
EQ
[2]
U EQ
O1,T
This lcmplatc has
a
default 250ms. delay set up for each module.
Usc mono input modc to get four discrete echo paths, or stereo for
bi-controllable
pairs.
This is a tcmplatc for using 2 stereo EQs. Although the same dual
3-band EQs can bc constructed with program
95,
the
B
EQs change
both sides simultancousl y.
This is a tcmpla~e for using
4 EQs simultaneously. They can
be
used to process 4 discrete signals, or as dual stereo EQs
(see
next),
or as a serial-linked stcrco 6-band EQ.
Twin EQ
Template
Quad EQ
Twin Gate
Quad Gate
IV
[l]
B
Gate
[2]
B
Gate
[l]
A
Gate
[3]
A Gate
[2] A Gate [4]
A
Gate
[l]
B
Rev2 [3] A Rev
[2] A Rev
Template
This is a template for using 2 stereo gates. Although the same dual
gates can be constructed with program
94,
the B Noise Gates
change
both
sides simultaneously.
t-
Template
Om
This is tcmplatc for using
4
gatcs simultaneously. They can
be
used
as noisc gatcs for 4 discrete signals or as hked tremolo modules.
This is an excellent choice for mixing down multitracks: use the
sterco rcvcrb in module 1 for most of the mix, and reserve modules
3 and
4 for snare or solo tracks.
This template has for independent reverb mono input
mode to get four discrete echo paths, or stereo for bi-controllable
pairs.
Template
Tri
Reverb
Quad Reverb
III
OFF
OFF
Template
TV
[l]
A Revl [3]
A
Rev2
[2]
A
Revl [4] A Rev2
High-Tech Tools for Artistic Expression
ZOOM CORPORATION
3-5-12 Sotokanda Ch~yoda ku Tokyo 101 Japan
Tel
(0315256-1741
Fax
(0315256-1743
385 Oyster Po~nt Boulevard
z
7
South San Franc~sco Cal~forn~a 94080
USA
Tel l415)873 5885 Fax (415)873 5887
2024年8月19日发(作者:山骏喆)
gE;EE
ADVAN
CED
PROCESSOR
REVERBERATI
ON
High-Tech
Tools
for Artistic
Expression
Thank you for selecting the ZOOM
9200
Advanced
Rever beration Processor
(hereafter called "9200").
The
9200
is a sophisticated multi-effect device with the
following features
and
functions:
99
preset effect programs centered around high-quality
reverb-type effects make the unit immediately usable for
recording, mix-down and other professional applications.
32
effects including echo, chorus, and
a
newly developed
sophisticated reverb algorithm let you easily create a
wide range of original sounds.
About the Manuals
The 9200 is supplied
with
three manuals:
Operation Manual
This is the manual you are reading now. It explains
all
controls and features of the unit, tells you how to connect
it to other equipment and how
to
use the various modes.
Even if you have previous experience with effectors, we
recommend that you should at least browse through the
various sections.
Well designed controls including an "analog feel" Dial
allow
quick
effect switching and editing.
Four input and output channels
-
unprecedented in this
class
-
permit simultaneous processing of two stereo, two
mono and one stereo, or four mono signals.
Please take
the
time to read the supplied manuals carefully,
in order
to
get the most out of your
9200
and to ensure
optimum performance and reliability.
Parameter List
This manual lists all parameters for each effect, and
explains what each parameter does.
Program
List
The effects of
the
preset programs are listed here. Refer to
this manual
if
you want to edit the preset programmed
effects.
Safety
Precautions
Please observe the following safety tips and precautions
to ensure hazard-free use of the 9200.
Power Requirements
The voltage requirement for 9200 has been set
specifically for the main supply voltage in your area. If it
is to be used in an area with
a
different line voltage,
please consult your local
ZOOM
distributor about
acquiring a proper voltage converter.
Avoid using your 9200 in environments where it
will
be
exposed to:
Temperature extremes
High humidity or moisture
Excessive dust or sand
Excessive vibration or shock
Handling
Since the 9200 is a precision electronic device, avoid
applying excessive force to the switches and buttons.
Also
take care not
to
drop the unit,
and
do not subject it
to shock or excessive pressure.
Caution!
Altem tions
Never open the case of the 9200 or attempt to modify the
product in any way since this can result in damage.
The
9200
contains a backup battery which
maintains the effect programs stored in the
internal memory, even when the unit is turned
off. The life of the battery is approximately
5
years. To avoid possible data loss, contact your
local
ZOOM
distributor to have the battery
replaced by a qualified technician after
5
years.
Do not attempt to replace the battery by
yourself, since installing an improper battery
could result in an explosion.
Connecting Cables
and
Input and
Output
Jacks
You should always turn off the power bcf'ore connecting
or disconnecting any cables. Also make sure to
disconnect
all
cables
and
the AC power cord before
moving the 9200.
Contents
Precautions
Terms Used in This Manual
Section
1
:
Introduction
Names and Functions
of
Controls and Connectors
Front Panel
Rear Panel
Connections
Section
2
:
Program Mode
To Activate Program Mode
Program
Mode Display
Selecting a Program
Selecting
a
Preset Program Group
Adjusting the Input Level
Muting All Effects
Section
3
:
Edit Mode
Program Configuration
Program Archi tectures
Effects
Effecct Link Function
Pages
and
Parameters
To Activate the Edit Mode
To Cancel the Edit Mode
Basic Edit Mode Operation Steps
Selecting a Page or Parameter
Changing a Parameter Value
Selecting
an Effect Module
Selecting
the
Effect
Editing a
Program
Name
Information About Storing
Edited
Programs
About
the
Active Buffer
Recall
Confirmation
Program
Change Confirmation
Section
4
: Edit
Utility Mode
To Activate the Edit Utility Mode
To Cancel the Edit Utility Mode
Compare
Last Edit
Duplicate
COPY
Swap
Store
Storing a Program in the Same Location
Storing a Program in a Different Location
Verifying a Program at a Store Location
Section
5
:
Utility Mode
To Activate the Utility Mode
To Cancel the Utility Mode
MIDI
1
Basic channel setting (MIDI Basic Ch)
2 MIDI receive on/off (MIDI Recv)
2-1 Receive program change on/off (MIDI Recv Prog Change)
2-2
Bank
select receive on/off (MIDI Recv Bank Selcct)
2-3 System exclusive receive (MIDI Recv Dump)
3
Transmit information an/off (MIDI Trans)
3-1
Program change transmit on/off (MIDI Tram Prog Change)
3-2
Bank
select transmit on/off (MIDI Trans Bank Select)
3-3 System
exclusive
lransmit (MIDI Trans Dump)
3-4 MIDI Thru on/off (MIDI Trans MIDI Thru)
4
Program change number mapping (MIDI
PC
#
Map)
System
1
Program auto load on/off (Prog Auto Load)
2
Input mode setting (Input Mode)
CARD
1
Load programs from card to
user
area (CARD Load)
2
Save programs from user area to card (CARD Save)
3
Verify a card (CARD Verify)
Formatting a RAM Card
Store
Mounting the Unit in
a
Rack
SPECIFICATIONS
MIDI IMPLEMENTATION
Terns Used
in This Manual
Electrical
Interference
The 9200 uses digital circuitry that may cause
interference and noise if placed too close to other
electrical equipment, such as TV sets and radio receivers.
If such problems occur, move the 9200 further away from
the affected equipment. Also, when fluorescent lights or
devices with built-in motors are in close proximity to the
unit,
the
9200 may not function properly.
Up to four effects can be used by the 9200. Such a
combination of effects, together with their parameter
settings, can be given a name and stored as a program.
Cleaning
Use a soft, dry cloth to clean the 9200. If necessary, you
may slightly moisten the cloth. Do not use any abrasive
cleansers, waxes, or solvents (such as paint thinner or
cleaning alcohol), since these may dull the finish or
damage the surface.
The 9200 has a total of
32 effects which
are
divided into
the three effect types
A,
B, and
C.
The effect types differ
according
to
the processing principles that are employed.
For a list of effects, please refer to page 20.
Effect
Module
To be used by the 9200, an effect is placed into
an
effect
module. Each effect module contains one
effect.
In
Case
of
Malfunction
If
a
problem arises during operation, turn the 9200 off
and disconnect all cables. Then contact your local
ZOOM
distributor with the following information: model name,
serial number, symptom, your name, address and phone
number.
Program
INPUT
Effect
Module
OUTPUT
Keep this manual in
a
convenient place for future
reference.
,IIE
Effect
Module
Area
The programs of the
9200
can
be
divided into four so-
called program architectures which differ regarding the
number and type of effects and the input/output
configuration.
Architecture
I
The location where a program is stored is called an area
The
9200
has
a
preset area (read-only) and
a
user
area
(read and write). Each of these two
areas
has room for
99
programs (numbered from
1
to
99).
In addition, a ROM
card
and
RAM
card can also
be
used.
Uses one set of stereo inputs and outputs. Only one effect
can
be
used in this program architecture (effect type
C
in
effect module
1).
Architecture
I1
Active
Buffer
The data read from
an
area
are temporarily placed in a
buffer called the active buffer. When you are selecting or
editing a program with the
9200,
the sound you hear is
that of the program in the active buffer.
Uses two sets of stereo inputs and outputs. Up to two
effects can
be
used in this program architecture (effect
type
B
in effect modules
1
and
2).
Architecture
111
Parameter
The sound of an effect is determined by
its
parameter
values. With the
9200,
you can select the parameters for
each effect and store them in a program.
Uses two monaural inputs and outputs and one set of
stereo inputs and outputs. Up to
three
effects can
be
used
in this program architecture (effect type
B
in effect
module
1,
effect type
A
in
effect modules
2
and
3)
Architecture IV
Uses four monaural inputs and outputs. Up to four effects
can
be
used in this program architecture (effect
type A
in
effect modules
l, 2,3,
and
4).
Architecture I
IN OUT
Architecture I1
IN
l
Architecture
Ill
OUT
IN
I
Architecture
IV
OUT
1
.---_-----_________
,
:
i
Module(1)
Effect
Type
B
,
Module(4)
Type A
Effect
Program Architecture Configuration
Mode
Operation
of
the 9200 is divided into the following four
modes.
Program
mode
The basic operation mode in which
you
select and use a
specific program.
Edit
mode
The mode
to
edit the parameter values of a program.
Edit Utility
mode
This mode includes functions such as Compare Edit
(listening to the sound before and after changes) and
Last Edit (recalling the last edited parametcrs).
Utility
mode
Operations such as selecting
MIDI
channels, storing
programs, etc.
are
carried out in this mode.
Page
A group of parameters that can take up
1
to
4
display
screens is called a page. Each mode has several pages. To
make a setting, you select the desired parameter from the
respective page.
Effect
Lnk
If
a
program comprises more than one effect module, the
effect modules can be linked in a serial or parallel
configuration
to create complex effects. This is called an
effect
link.
This section explains the naming
and
function of controls on the
9200,
and
the connection
to
other equipment.
Names and Functions
of
Controls
and
Connectors
Front
Panel
(1)
FUNCTIONIINPUT 1
-
4 keys
(3)
EDIT
VIA keys
Program mode:
Select the channel for input level adjustment.
Edit
mode:
Select
the
parameter to be
edited.
Edit Utility mode:
Select menus or pammeters.
Utility mode:
Select menus.
(2)
Peak
level
indicators
Program mode:
Serve to activate the Edit mode.
Edit mode:
Serve to select the page and parameter
to
be
edited.
(4)
SELECT
key
Edit mode:
Selects the effect module and character position.
Edit Utility
mode:
Moves the cursor, selects the character position,
etc.
Utility
mode:
Moves the cursor, serves to check an existing program
at
a
storage location, etc.
Show the input level for
INPUT
1
-
4.
If
the
red
indicator
lights, the input level in that channel is high enough to
cause distortion.
(5)
DIAL
key
(8)
EXIT key
Program mode:
Switches preset program groups.
Edit
mode:
Sets the unit for parameter value change.
Edit Utility mode:
Sets the unit for parameter value change.
Utility mode:
Sets the unit for parameter value change.
In every mode, this key serves to return to the preceding
page. When at the top page, the key terminates the
current mode and returns to
the
previous
mode
(except in
Program mode).
(9)
EXECUTE key
In every mode, this key serves to execute a function or
to
confirm an entry.
(6)
UTILITY key
(10) Card slot
The
optional
RAM
or
ROM
card
is inserted here.
Program mode:
Activates the Utility mode.
Edit mode:
Activates the Edit Utility mode.
Edit Utility mode:
Returns to the Edit mode.
Utility mode:
Returns to the Program mode.
(7)
MUTE key
(11) STEREO indicator
Lights
up when stereo
is
selected
as
input mode. For
detailed
explanation of input modes, please refer
to
page
48.
(12)
MONO
indicator
Lights up when mono is selected
as
input mode. For
detailed explanation of input
modes,
please
refer
to
page
48.
(13)
ARCHITECTURE indicator
Switches the mute function (all effects on/off) in every
mode.
Shows a number from
1
to
4,
indicating the current
program architecture (I
to
IV)
.
(14)
Program indicator
Shows the number of the currently selected program.
(15)
Display
Shows various information
for
operation of the 9200,
such
as
program names, effect
parameter
values, etc.
(16)
Dial
Program
mode:
Serves to select a
program
and
adjust the input level.
Edit
mode:
Serves to change the value of a parameter.
Edit Utility mode:
Serves to change the value of a parameter, select the
store target,
or
select the copy/swap source.
Utility mode:
Serves
to
change the value of a parameter or select
the
store target.
(17) POWER switch
Push this switch to turn the
9200
on,
and
push
it
again
to
turn
the
unit off.
Rear
Panel
(1)
MIDI OUT jack
Serves to send MIDI signals to other MIDI equipmcnt.
The jack also functions as a
MIDI THRU
jack.
(2)
MIDI
IN
jack
The
9200
has
baIarlced
inputs
rated
for
+4
dBm and
urthhrrced
outpufs
rated
for
+4
dBm.
Serves to receive MIDI signals (such as program changc
or bulk data) from other
MIDI
equipment.
(3)
LCD CONTRAST
control
I
INPUTjack
BALANCED
2.
COLD
3.
HOT
OUTPUT jack
BAL
1.
GND
Adjusts the display contrast. Turning the control
clockwise
will
make the display brightcr.
(1)
OUTPUT
l
-
4
jacks
2.
COLD
3. HOT
signal
V-
l
To
be
connected to the inputs or the effcct return jacks of
a mixer or other equipment.
(5)
INPUT
1
-
4
jacks
Input and Output Pin Diagram
To
be
connected to the bus outputs or the effect send
jacks
of
a mixer or other equipment.
Connections
1.
Connect the power cord.
Plug the power cord of the 9200 into
an AC
outlet. Do
not yet turn the unit on.
2.
Connect
a
mixer or other external equipment.
There are many ways to connect the 9200, depending on the
available equipmerd and the programs to be used.
When both the input and output lines are in stereo, use the
INPUT and OUTPUT jacks numbered 1/2 and
314
on the
9200 as stereo pairs.
When wishing to have a stereo output from a mono
input,
use
INPUT jack 1 and OUTPUTjacks 1/2, and INPUT
jack
3
and
OUTPUT jacks
314.
Note that INPUT jacks
314
and OUTPUT jacks
314
are not
active for programs of architecture
I.
Connect the bus output or effect send jack(s) of a mixer
or other equipment to the input(s) of the 9200. Then
connect the output(s) of the 9200 to the input or effect
return jack(s) of the mixer or other equipment.
When wishing to control program changes of the 9200
via a MIDI signal from a sequencer or computer, connect
the MIDI OUT jack of the other equipment to the MIDI
IN
jack of the 9200,
and
the MIDI OUT jack of the 9200
to the MIDI
IN
jack of the other equipment, using
suitable MIDI cables.
3.
Turn on power to the equipment in the following
order:
1) 9200
2)
Mixer
3)
Playback system
Connection with console
l,
1
I I
SEND
RE
PrnG;Jhi
Ih-PUT
OUTPUT
.
.
.
.
.
. . .
.......
. . .
.
.
.
.
..
.
.. .
.
.
.
..
.
. .
. .. . .
Mixer
This serves to prevent speaker damage due
to
turn-on
thumps. To turn the equipment off, reverse the above
sequence.
c12341234
1
9200
Connection Example
1
Connection with keyboard and tone generator
I
Key
board
9
200
Connection
Example 2
Mixer
This
section explains how to opcrate the
9200
in
Program mode.
This mode serves
to
select programs and
is
the basic operation mode of the
9200.
Specifically, you can carry out the
following steps
in
Program mode:
Selecting a program
Selecting
a
preset program group
Adjusting
the input level
To Activate Pmgram Mode
Pmgram
Mode
Display
If
the
9200
is currently in another mode, pressing the
In Program mode,
the
following information is shown on
EXIT
key once or several times will switch
to
Program
the front panel and the display.
mode.
Architecture indicator
Shows a number from
1
to
4,
indicating the current
program architecture
(I
to
IV)
.
Turning the
9200
off and on again will also activate
Program indicator
Program mode, with one exception: if the unit was in the
Shows the number of the currently sclected program
Edit mode, the Edit mode will again be active after
(1
-
99).
power- on.
In
this case, use the
EXIT
key.
Display
Shows information about the currently selected
program, in the following format:
Architecture indicator Display
Program indicator
Front Panel in Program Mode
Selecting
a
Pmgram
Programs are selected by turning the Dial in Program
mode.
With
every click, the program number changes by
one count. Turning
the
Dial
clockwise switches up and
turning
the
Dial
counterclockwise switches down. The
range of numbers covers the preset programs
1
-
99,
then
the user programs
1
-
99,
and finally the card programs
1
-
99
(when
a
ROM card or
RAM
card
is
inserted).
(1) Medium type: INT
(=
Internal) or
CARD
(2)
Program name
(3)
Area:
ZOOM
(=
Preset
)
or User
(4)
The effect(s) of the currently selected program
When a preset program or user program is selected, the
9200
loads its data into the active buffer. Since the sound heard
from the output is that rttodijled by the buffer,
if
changes
constantly
with
each Dial click, as new programs are loaded.
If you how the desired program and do not want to hear the
effect of other progrants,
it
is also possible to first caU the
program with the Dial and then press the
EXECUTE
key to
actually select and load the program. (Refer to page
47
for
deta ifs.)
If the Dial is turned in this condition, the program name is
shown on the disphy, but the program indicatorflashes to
indicate that the prograrn is not yet activated.
A
NOTE
The display shown above
is
only an example. In actual use,
the display will be dvferent depending on the status of the
9200
before
it
was last turned off.
Turning
the
Dial clockwise
Turning the
Dial
counterclockwise
The
Relationship of Dial turn direction and program areas
Pressing the EXECUTE key in this condition
will
select the
program and cause it to modify the output sound.
Selecting a Preset
Program Group
The programs in the internal preset area and on the
external
ROM
card are divided into several groups.
Using the
DIAL
key and the Dial, you can select
a
group,
to give you quick access to
a
desired program.
1.
In the Program mode, select a program in the preset
area or the
ROM
card and press the DIAL key.
n
The indicator
of
the
DIAL
key lights up,
and
the group
1 11-1
- -
PROGRAM
name of the currently selected program is shown on the
I
display.
-l
If the EXIT key
is
pressed, the program
is
not selected
and
the
previous program remains active.
0
7
V
EDIT
A
SELECT aDLAL
2.
Verify that the indicator of the DIAL key
is
lit, and
turn the Dial clockwise
by
one click.
While the indicator of
he
DIAL
key is
lit,
turning
the
Dial will switch betwccn program groups. The program
indicator will flash, and
the
name of the next group is
shown on the display.
p:
.........
i
:
..'
::-:
.............
.:.
!
.?
i
.
..;
::
L.".
......-'
:"':I
i
::
i:::.
.-
:
!.:.I
c
3.
Press
the
EXECUTE
key.
OLJTLIPI
0
MUTE EXIT
Adjusting
the
Input
Level
!Id
WECUTE
The
9200
allows you to set the input level individually
for inputs
1
-
4.
1.
Press one of the
FUNCTION
1
-
4
keys
in
Program
mode, to select one of the inputs
1
4.
The indicator of the DIAL key goes out, and the first
program of the new program group is selected.
If
you press the EXIT key or the DIAL key instead of the
EXECUTE
key, the indicator of the DIAL key goes out
and
the
9200
reverts to the normal program selection
mode, with the previous program still selected.
-
The indicator of the respective FUNCTION key lights up,
and the input level setting for
the
respective input
is
shown
on the display. For example, if the FUNCTION
3
key
was
pressed, the
( )
in the display shown below flashes, to
indicate that the input level for input
3
can be set.
FUNCTION1 INPUT
Whenever a new program group is chosen, thefiist program
in that group is selected. For a detailed explanation of
available program groups, please refer to the Program List.
Similarly to normal program selection,
it
is
possible to set up
the
unit
so
that the
EXECUTE
key must be pressed once more
afier selecting
a
group to select a program. For details, please
refer to page
47.
~&el setting
Level setting
for input
1
for input
2
I
Level setting
for input
3
Level setting
for input
4
I
2.
Play back the music source and adjust the level with
the Dial.
You should adjust the level so that the input level
indica~ors normally do not light
up
in
red.
3. Hold
down
the
FUNCTION
1
key while pressing the
FUNCTION
2
key.
FUNCTION
/ INPUT
Muting
All
Effects
The 9200 allows you to turn off (bypass) all effects in
one operation. This allows you to check the results
of
a
certain setting or program.
1.
In
the
Program mode, press the
MUTE
key.
By pressing more than one FUNCTION key at the same
time, the input level setting for the respective channels
can
be
linked and adjusted together.
If the FUNCTION
1
key
and
FUNCTION
2
key were
pressed, the indicator of the FUNCTION
2
key also
lights up,
and
the level of input
2
is set to the same value
as that for input
1.
If the Dial now is turned, the input
level setting will affect both inputs. To release the linked
condition, press the FUNCTION
1
key or FUNCTION
2
key once more.
If the unit was in the mute off condition, the indicator of
the MUTE key will light up
and
the indication "Effect
MUTE"
appears on the display for
as
long as the key is
held down. All effects are now muted (all effect level
settings are temporarily set to zero). When the
MUTE
key is released, the display
will
revert to its original
condition but the "mute on" condition continues.
(Mute off condition)
If
the input from the mixer is a stereo signal,
it
is
convenient
to
link the two channels for level adjustment.
4.
Set the input level for other
inputs
in
the same way.
(Mute on condition)
5.
Press the
EXIT
key.
All FUNCTION key indicators go out, and the unit
returns to the Program mode.
OUTlLlTY
0
MUTE
EXlT EXECUTE
(31
OUTILITY
0
MUTE
EXlT
MKXm
G-(
If currently no inputs are linked, pressing the
FUNCTION
key
whose indicator is
lif
will cause the indicator to go out
arid
the unit will return to the Program mode.
2.
Press
the MUTE
key once more.
If the
MUTE
key
is
pressed while the unit is
in
the "mute
on" condition, the indicator of
the
MUTE key goes out
and the indication "Effect
ACTIVE"
appears on
the
display for as long as the key is held down.
All
effect
settings are then restored to their original condition.
OUTLIW
0
MUTE
EXIT
When rhe
MUTE
key is released, the
display
also reverts
to
its
original condition.
Mute onloff switching can be carried out also in other modes
besides
the
Program mode.
The
mute
on/oflcondition
is
maintained
by
the
unit
ako
when
and
on again.
the po
wet
is
turned
off
This section explains how
to
operate the 9200
in
Edit mode.
In
this
mode, you
can call
up the various effect panmeters which make up the programs of the
9200,
and you
can
freely edit the parameters to your desired values.
Architecture
II
Pmgram
Configuration
Before you attempt to edit any parameters, you should
have
an
understanding of the program architectures
and
effect modules offered
by
the 9200. This will make it
easier for you to achieve the desired results.
Uses two sets of stereo inputs and outputs. Up to two
effects can be used in this program architecture (effect
type B in effect modulcs
1
and 2).
Architecture
111
The 9200 has four different program architectures.
A
program architecture is characterized by the number of
effects it contains and
by
the input/output signal routing.
The available program architectures arc
as
follows.
Architecture
I
Uses two monaural inputs and outputs and one
set
of
stereo inputs and outputs. Up to three effects can
be
used in this program architecture (effect
type
B
in effect
module
1,
effect type
A
in effect modules 2 and 3).
Architecture
IV
Uscs four monaural inputs and outputs. Up to four
effects can be used in this program architecture (effect
2,3,
and
4).
type
A
in effect modules
l,
Uses one set of stereo inputs
and
outputs.
Only
one
effect can be used in this program architecture (effect
type
C
in
effect module
1).
Architecture
I
IN
Architecture II
OUT
OUT
1
Architecture II
I
IN
I
Architecture
iV
OUT
IN
------------------.
OUT
Program Architecture Configuration
A
NOTE
In
the Edit Mode, it is not possible to change the basic
characteristics of a program architecture. For example,
fi
you
wish to use four eflects simultaneously, you have to choose a
program from program architecture
IV
and then edit the
parameters of
that
program.
Table
Program
Architectures and Effects
TYPE
A
(l
in
l
l
out)
TYPE
A
can be used
in
module
2
/
3
of Architecture
ID,
and module
1
/
2
/
31
4 of
architecture
IV.
Effects
The table on the right shows the effects for each effect type.
Effect
Link
Function
Since the programs of program architectures
I1
through
IV
use more than one effect module, the effect modules
can
be connected in a serial or parallel configuration to
achieve a complex effect. This is called an effect link
.
Only one type of effect link can be chosen for each
program. It is not possible to choose individual link
settings for
a
certain effect. The following effect link
settings are available.
Link
off
(normal
setting)
A
Rev
1
A
Rev
2
A
E/Ref
A
Echo
A
Chors
A
Phase
A
Flang
A
Pitch
A
Equlz
A
Gate
(Type
A
Reverb
1)
(Type A Reverb
2)
(Type
A
Early Reflection)
(Type A
Echo)
(Type
A
Chorus)
(Type
A
Phaser)
(Type
A
Flanger)
(Type
A
Pitch Shifter)
(Type
A
Equalizer)
(Type
A
Noise Gate)
TYPE
B (2in
1
2out)
TYPE
B
can
be
used
in
module
1
/
2
of architecture
II,
and
module
1
of
architecture
111.
The INPUT 1
-
4 signal passes the separate effect
modules and is supplied to OUTPUT
1
-
4.
Serial link
The
INPUT
1
-
4 signal is mixed into two lines which
pass the effect modules connected in series before being
supplied to OUTPUT 1 and 2. In addition, a signal
which has passed only the first effect module is
supplied to OUTPUT 3 and 4.
Para/Mix (parallel
mix)
link
The
INPUT
land
2
signals are each split into two lines
which pass the effect modules connected in parallel
before being supplied to OUTPUT 1
-
4.
The INPUT
3
and
4
signals are mixed with the INPUT
1
and 2
signals, respectively, and supplied to OUTPUT
1
-
4
after passing a single effect module.
B
Rev
1
B
Rev 2
B
Rev
3
B
Rev 4
BE/R1
BE/R2
B
Echo 1
B
Echo
2
B
Chors
B Phase
B
Flang
B
Pitch
B
Equlz
B Gate
(Type
B
Reverb 1)
(Type
B
Reverb 2)
(Type
B
Reverb 3)
(Type
B
Reverb 4)
(Type B Early Reflection 1)
(Type
B
Early Reflection
2)
(Type
B
Echo 1)
(Type
B
Echo 2)
(Type
B
Chorus)
(Type B Phaser)
(Type
B
Flanger)
hifter)
(Type
B
Pitch
S
(Type
B
Equalizer)
(Type
B Noise Gate)
I
TYPE
TYPE
C
(2in
1
2out)
C
can
be used
only in
module
1
of architecture
I.
C Rev 1
C
Rev
2
C Rev 3
C
Rev
4
C Rev
5
C Rev
6
C
Echo
C
Chors
(Type C Reverb 1)
(Type C Reverb
2)
(Type C Reverb 3)
(Type C Reverb 4)
(Type
C
Reverb
5)
(Type C Reverb
6)
(Type C Echo)
(Type C Chorus)
Parallel link
The
INPUT
land
2
signals are each split into two lines
which pass the effect modules connected in parallel
before being supplied
to
OUTPUT
1
-
4.
The INPUT
3
and
4
signals are mixed
with
the
INPUT
1
and
2
signals, respectively, and supplied
to
OUTPUT
3
and
4
only,
after
passing a single effect module.
The mixing level is fixed to
I
:
l.
For programs of architecture
I
(one eflect module only)
,
the eflect link function cannot be used
If the serial, parallel-mix or parallel eflect link is used, set
the input level parameter for unused inputs to
OFF
in order
to prevent noise.
Architecture
I1
OFF
Serial
om
-
1
Dum
-
2
OUTPUT
-
3
OUTPUT
-
4
NPml
Parallel
,-------
.
IoLTTPm
INPUT
OUTPUT
-
1
OUTPUT
-
2
-
3
o
o
m
m
-
4
myE
OFF
Serial
,
MODULE
DUTFUT INPUT
-
2
2-
Architecture
I11
Parallel
1
-
OuTPur
-
1
OUTPUT
-
2
INPUT
2
-
-
3
OUTPUT INPUT
3
-
wpm
3
-
om
-
3
om
-
4
Architecture
IV
OFF
Serial
OUTPUT
-
1
OUTPUT
-
2
------a
Parallel
-------
MODULE:
-
1
OUTPUT NPLT
1-
-
- - -
-
-
-
;
MDDULE:
[I]
.------a
.
OUTPUT
WLT
-
2
2
W
:
TYPE
A
,
- -
-
-
:
MODULE:
I21
:
TYPEA
,
-
-
- -
-
- -
:
MODULE:
131
-
-
2
-
-
1
OUTPUT
OUTPUT
a
:
MODULE
:
m-
1
-A,
;
MODULE
:
m------.
,-------
:
TYPEA
W1
-
omm
-
3
-
4
OLTTPUT
-------
MODULE:
TYPE
A
;
OUTPUT LT 'aL?
-
3
-
4
OLTPUT INPLT
4-*
,
- - - - - -
-
;
MODULE:
141
,
TYPEAj
-------
-
-
OrnPUT
-
3
om
-
4
Effect
Link
Parameters
Pages and Panmeters
The setting of parameters for each effect
is
made up of
One page covers up to four parameters. several
pages.
Basic
Edit
Mode
Operation
Steps
Selecting
a
Page or Paameter
1.
In
the Program mode, press one
of
the EDIT
VIA
keys.
To
edit
the
parameters of a program, you call up the
relevant page,
select
the desired parameter,
and
then alter
the
numerical values or the setting.
The page with the most recently edited parameter of the
current program
appears
on the display.
If the currently selected program belongs to program
architectwe II, you can set the parameters for up to two enect
modules. If the program belongs to program arc h itecture III,
you can set the parameters for up to three eflect modules, and
if
it belongs to program architecture IV for up to four eflect
modules.
The
9200
normally remembers the last edited parameter.
However,
if
you have selected another program in Program
mode and then have returned to Edit mode,
parameter
1
of
page
I
b
dkplayed.
r
EDlT
To
Activate the Edit Mode
In the Program mode, press one of the EDIT
VIA
keys.
(While
the key is depressed, the indication "Edit Mode"
appears on the display.)
7
EDlT
r
7
EDlT
SELECT ODlAL
r
EDlT
V
A
To Cancel
the
Edit
Mode
Press the EXIT key. The unit reverts to the Program
mode.
In Edit mode, the following information is shown on the
display.
If
the EDIT key Ais pressed
in
this condition, parameter
3
of page
2
is displayed.
(1)
Currently selected page
(2)
Currently edited parameter
(3)
Other parameters on the current page
(4) Value of currently edited parameter
(5)
Effect module number
2.
Use
the
EDIT
VIA
keys and the
FUNCTION 1
-
4
keys to select the page and parameter.
To select a page, use the EDIT
V/A
keys,
and
to move
within
a
page, use the FUNCTION
1
-
4
keys. For
example, if you press the FUNCTION
3
key at the first
display shown below, the indicator
of
the FUNCTION
1
key goes out, the indicator of the FUNCTION
3
key
comes on,
and
parameter
3
is
selected.
Pressing and holding a
FUNCTION
key whose indicator
is
currently
lit
wiN display the name of the currently selected
program and the name of the eflect module.
Program name
Effect name Effect
module number
p..
.
i
,....
!...
.:-.
:.r
L-31
X.-.-
..."
.
l
.
!
.."
....
. . .
.
.....
.*...
l:.!
;+
1
:: :1
!-2
*k.
#
I
*;
I..-.f...
f
.I.
i
I
f-.i
i
I
.L
:-l.:
1
1
1
:::.:
I
1-4
I
:
1".
:
I-.
i
i.1'11,:-
:
I
I
I-..
1
:j
Changing
a
Paameter
Yalue
When a parameter is selected, turning the Dial will
change the parameter value.
The
9200
remembers the edited parameter for each effect
fi
you have selected another program in module. However,
Program mode and then have returned to Edit mode,
parameter
l
of page
1
is displayed
2.
Press the
SELECT
key.
Turning the Dial clockwise increases the value and
turning it counterclockwise decreases it.
While the key is depressed, the indication "Module
Change" appears on the display. Then the next effect
module and its number are shown. When the key
is
released, the last edited parameter
of
the new effect
module is displayed.
It
is
possible to select the increment of change caused by one
click
of
the
Dial.
With each push of the
DIAL
key, the color of
the indicator changes and the setting for the smallest
increment changes as follo ws:
l
unit (indicator out)
10
units (indicator red)
l00
units (indicator orange)
0
r
EDlT
V
A
SELECT
ODM
Selecting an Effect Module
The above steps
are
used to edit the parameters of a
certain effect module.
If the program belongs to program architecture
I1
(2
effect modules), I11
(3
effect modules), or IV (4 effect
modules), the
SELECT
key can be used to switch to
another effect module.
.....
1.
In
Program mode, select a program of program
architecture 11, 111, or IV, and activate the Edit
mode.
The last edited parameter of the last cditcd effect module
is displayed.
2.
c".
..
-
..-
c.i
i
.l
L>
I-..:
-::
:...:
!::
l
l
1
-!
....
....'
....
-.F
.
L*
;
.:...
..-.
.....
E
'i-
-::
:'..
l...
-2
i,j
I-::
I 8--1 1-
1".
L.:
I-.
I
I I I I..
:
I".::
L
-f-
'.......l.,,.'I
I
"-l
1:
*.
..-I:
:;;:
11
Selecting the
Effect
For
each effect module, the parameter
1
on
the
last page
can
be
used
to select the effect.
1.
Press one of the EDIT
V/A
keys several times to go
to the last page. Then press the FUNCTION
1
key.
em
0m
oa
0141
FUNCTION
l
INPUT
Editing
a
Pmgram
Name
For each effect module, parameter
2
on the last page is
the program name,
which
can also be edited.
l. Press one of the EDIT
'I/A
keys
several times to go
to the last page. Then press the FUNCTION
2
key.
1
2.
Use the Dial to select the effect.
.
-.
..................
.....
'!'
..".
:.'
...
ii
.-...I..
.-.........
1;:
p
L.
..:
i
.
:.
.
ji
I-..
:-.
...
1,
....
K:!
5"'
."
:....
1
: :
j".
.
.-..
.
.....
.!
.!
2..
2.
Use the
SELECT
key to move the cursor
(.....),
and
select the characters with the Dial.
A
NOTE
Which eflects can be selected depends on the range of the
eflect module. For detoik, please refer to page
20.
You can move the cursor to the left or right quickiy
by
turning
the Dial while the
SELECT
key
is
held
down. Turning the
Dial clockwise moves the cursor to the right and turning the
Dial counterclockwise moves the cursor to the left.
A
program name can be
up
to 16 characters long and can
include the following letters, numbers, and symbols.
.]
.-.:
.:
i:;;?..:
.-.*
.-
..-
......
s,L:i.#
;'
t-:'-j**
.- ..
Space"
....
-..
r..
.,-l
;.j
l".
i~
i-S
?
.i
.f
F,~~~~l~~.~~~"~~~:~~~~:;~
..l
..
.:,
.- ..-
.-..
.:;
k.3
!I:*
$3
p::
.-!
;
z
a.?
1::
E
,
c
,-l
"
--
p-.~j~
:::.t.i-j~..j
iiIIi
::.::L::
jf
#*S
pace"
;
2.::
$
1:
+
...-7
;
.:::
!- "! 2::"'.
:
.....
$+-:.
.
:*
.
.
. - ...
..:
:
. .-
.I
i
"Space"
i:;i
+.-
+.- 1..
:::..-:I.-
"
You can jump to the beginning of a character category
(OIAlal@) by turning the Dial ajler pressing the Dial key (the
Press the Dial
key
again to turn the Dial key indicator lit)
.
Dial
key indicator off and it reverts to the normal mode.
For programs of architecture
11
(2
effect modules),
I11
(3
efiect
modules),
or
IV
(4
eflect modules), the last page of any
egect module can
be used to edit the program name.
I
PresetIUser area
Editing program
X
Information About
Storing
Edited
Programs
About
the
Active
Buffer
When a program is selected from the preset area or uscr
area, its data are copied into a memory area called the
active buffer.
If the edited program is not stored in the user
area
or on a
RAM
card, its contents will be lost as soon as another
program is selected, i.e. when the data of that program
are copied to the active buffer
PresetIUser area Active buffer
X,
Y,
Xe
A
I
PresetAJser
area
I I
Active
buffer
I
PresetRlser area
0
Active buffer
Selecting program
Y
Selecting program
X
In
the
Program mode, the sound as modified by the
program in that buffer is heard. Likewise, in the Edit
mode, the program that is being edited is the program in
the active buffer.
If you want to keep
an
edited program, you must first
store it as described on page
37.
In order not to lose the
results of your editing work, you should get into
the
habit
of frequently storing an edited program, for example
whenever you feel that you have made an improvement.
Recall
Confirmation
If you have edited
a
program and returned to the Program
mode without saving it, the indication "Recall
Sure?"
will
flash
on the display when you press the
EXECUTE
key.
Pcvgram
Change
Continnation
If
you have edited a program and returned to the Program
mode without saving
it,
the indication "Change Sure?"
will
flash on the display when you turn
the
Dial.
."..
..*
,.
;
:g
:
;
....
-....
: :
.
//
,..
.
.
..
..
..
.-..
."
.
;.",
::::
f"'!
:,.l
....
if.".
..'
....'
.
-...-.
....
.
i
.--:
". .
f
:
I-...::
,W
'
-
If you press
the
EXECUTE
key again, the previously
active program will
be
copied to the active buffer, and the
edited program will be lost. The message serves as a
safeguard against involuntarily losing the results of a
parameter editing session.
If you change your mind, press the EXIT kcy instead of
the
EXECUTE
key. You will then be returned to the
edited program.
If
you press the
EXECUTE
key, the previously active
program will be copied to the active buffer, and the
edited program will be lost. The message serves as
a
safeguard against involuntarily losing the results
of
a
parameter editing session.
If
you change your mind, press the EXIT key. You will
then be returned to
the
edited program.
In this
section,
functions such
as
Compare (listening
to
the sound before and after changes), Last Edit (recalling the
last
edited
parameters),
and Store are explained.
The relationship of the various menus in the Edit Utility mode is shown in the illustration below. By selecting a page
on a menu, you move one level down. By pressing the
EXIT
key, you move one level up.
Compare
(Page 30)
Edit
Utility
Mode
t
Last Edit
(Page 31
)
I
Duplicate
4
To
Activate
the
Edit
Utility
Mode
Press the UTILITY
key
in the Edit mode. The
EDIT
indicator and the indicator of the UTILITY key will
be
lit, indicating that the unit is now in the Edit Utility
mode. While the UTILITY key is depressed, the
indication "Edit Utility Mode" is shown on the display,
and when the key is released, the Edit Utility menu
appears-
(Page 33)
1
store
1
(Page 36)
Edit Utility
Mode
Menus
ru1,o
Mm
EXIT
!,
,
From this menu, you can use the
FUNCTION
1
-
4
keys
to select
one of the following
four
pages:
FUNCTION
1
key: Compare
FUNCTION
2
key: Last
Edit
FUNCTION 3 key: Duplicate (Copy/Swap)
FUNCTION
4
key: Store
OUTILITYOMUTE EXIT
WHXm
To
Cancel
the
Edit
Utility
Mode
Press the
UTILITY
key once more.
Compare
To call up this page from the Program mode,
you
press
the following keys:
@UTILlTYOMUl€ EXlT EXEam
l
EDIT
VIA
key
4
UTILITY
key
The
UTILITY
key indicator goes out and the unit reverts
to the Edit mode, regardless of which page is currently
key displayed. Alternatively, you can also press the
EXIT
several times to return
to
the Edit mode.
OUTILIW
0
MUTE EXlT
D(ECUTE
L
FUNCTION
1
key
In this condition, you can compare the sound before and
after editing a program.
This
is convenient to evaluate the
result
of
parameter changes.
1.
Press the FUNCTION
1
key
from
the initial Edit
Utility menu. The display changes as follows.
FUNCTION I INPUT
l INPUT FUNCTION
2.
Use the
SELECT
key to move the cursor
(,F)
and
listen either to "Original" (program before editing)
or "Buffer" (edited program in buffer).
Last Edit
To call
up
this page from the Program mode, you press
the following keys:
EDIT
VIA
key
.L
UTILITY key
L
a
FUNCTION
2
key
7
EDIT
0
V
A
SELECT
ODlAL
The 9200 lets you freely edit
any
chosen program, for
example to fit the mood of a performance. However,
when putting the final touches on program, calling
up the
same two or three parameters repeatedly using the
regular procedure is quite tedious.
The Last Edit page is very convenient in such an
instance,because it always remembers the last three
edited parameters before the current one. Simply
by
using the FUNCTION key
1
-
4
on this page, you can
select the desired parameter for renewed editing. It does
not matter if the parameters were from various different
pages or
if
you have changed modules in the meantime.
The Last Page makes even complicated editing
operations a snap.
The Last Edit page information is stored in the user area
as
part of the program data.
3. To terminate the Compare function,
press
the
UTILITY key again.
m
OUTILTPI
0
MUTE
EXIT
MKXlTE
The unit reverts
to
the Edit mode.
A
NOTE
If
the eflect type used
by
the currently edited module was
changed,
all parameters ofthut
module
are replaced.
Therefore the previously edited parameters in that
module
are
not
remembered and cannot be recalled with
the
Last Edit
page.
1.
Press the FUNCTION
2
key from the initial Edit
Utility menu. The display changes as follows.
2.
Use one of the FUNCTION 1
4
keys to select the
desired parameter, and turn the Dial to adjust the
value.
-
m
m
om
om
om
FUNCTION
I
INPUT
3.
To terminate the
Last
Edit function, press the
UTILITY key again. The unit reverts to the Edit
mode.
OUTlLnV
0
MUTE
EXIT
UQCLm
As
during
normal
editing,
you
can select the increment
by
which
the Dial changes
the
parameter
value
(refer to
page
24).
Duplicate
To
call up this page from the Program mode, you press
the following keys:
EDIT
V/A
key
To call up this page from the Program mode, you press
the following keys:
EDIT
V/A
key
4
UTILITY key
L
UTILITY key
4
FUNCTION
3
key
4
FUNCTION
3
key
L
FUNCTION 1 key
This page lets you select "Copy" function to copy a
parameter setting to another or "Swap" function to swap
parameter settings.
Copy helps you to make it easier to use a parameter
setting out of the preset programs or so for your new
program. With Swap, you can exchange the two effects
for input and output with each other without re-
connection, for instance.
This function lets you copy
an
effect of the same effect
type
(A,
B, or C)
as
used by the currently edited effect
module into any desired memory area (including the
active buffer).
Since the effect is copied with all its parameter settings,
you can fully replicate an effect in the active buffer or
used by another program (provided the effect is of the
same efkct type).
A
NOTE
Only the parameters of the eflect are copied, not any effect
link settings or the program name.
The available copy source depends on the currently edited
effect module.
A rchitecture I, module
l
The effect type
C
can be used. An effect can be copied from
any program of architecture I.
Architecture II, module
l
The efjfect type
B
can be used. An effect can be copied from
module
2
in the active buger, from module
1
or
2
of
any
program of architecture 11, or from module I of any
program
of
architecture III.
Architecture 111, module
I
The effect type
B
can be used. An effect can be copied from
module
I
or 2 of any program of architecture
ZZ,
or from
module I of any program of architecture ZIZ.
Architecture
ZZZ,
module 2
The egect type
A
can be used.
An
effect can be copied from
module
3
in the active bufler, from module 2 or 3 of any
program of architecture
ZZZ,
or from module 1,2,3, or 4 of
any program of architecture
Z
K
Architecture module 3
from The efiect type
A
can be used.
An
effect can be copied
module
1,2 or
4
in the active bufler, from module 2 or
3
of
any program of architecture ZZZ, or from module 1,2,3, or
4 of any program of architecture ZK
1.
Press the FUNCTION
3
key from the initial Edit
Utility menu.
FUNCTION
/
INPUT
Zx
m
o[D
om om
om
/
INPUT FUNCTION
...:.
4
.....
'.......fii!!
l
.........
...'
........
'
g.:
'.
l
X: :. :1
l3
l
.
ii
i
......
5::.
....
:
::
i
i'!'
I-.!
l::::
I...
I".
:l:::
!
!
l
I::.
: :
-.
F :I
...
l.
'T
".
I....
!..l
l..:
2.
Press the FUNCTION
1
key
and
select Copy.
FUNCTION
l
INPUT
I
INPUT FUNCTION
3.
Turn
the
Dial
to select the copy source area, program
number and module number,
4.
Press the EXECUTE key.
The
following verification message appears.
UTILITY
0
MUTE
WIT
ECUJlE
When the
EXECUTE
key is pressed once more,
the
selected effect
and
its parameter settings are copied to the
currently
edited module.
A
NOTE
When module
3
of architecture IV was selected
as
a copy
source, turning the Dial by one click
to
the right will select
module 4 in the active buger
as
copy source. Turning the Dial
further right will switch
to other memory areas and modules
available
as
copy source.
Turning the
Dial
by one click to the left will select the current
module in the active bumr
as
copy source, and turning the
Dial
further
left
wiU switch to module
1
in the active buffer,
and then to other memory areas and modules available as
copy source.
5.
If you change your mind, press the EXIT key while
the "Sure?" message is displayed. The Copy
operation is canceled
and
the unit reverts to the
previous display.
When wishing to change the copy target effect module, you
can temporarily leave the
Edit
Utility mode and select another
module.
swap
To call up this page from the Program mode, you press
the following keys:
EDIT
V/A
key
1.
Press the FUNCTION
3
key from the initial Edit
Utility menu.
4
UTILITY
key
4
FUNCTION 3 key
L.
edited program
as
long
as
both
are of the same effect type
(A,
B)
om om
om
om
FUNCTION
I
INPUT
For example,
if
you create a program in architecture II,
where ef)rect module
l
is loaded with
B
Rev
3,
and effect
module
2
with
B
Equalizer, and they are linked in series, the
signal passes first through the
EQ
and
then the reverb. You
can use the Swap function to change the order
so
thd e~ect
module
l
contains the EQ and effect module
2
the reverb.
W
the signd passes first through the reverb and then the No
2.
Press the FUNCTION
2
key and select Swap.
EQ-
FUNCTION
l
INPUT
The available swap source depends on the currently edited
enect module:
With programs of architecture I, swapping cannot be
carried out.
With module
I
of architecture II, swapping is limited to
module
2.
With module
l
of architecture III, swapping cannot be
carried ouL With module
2,
swapping
is
limited to module
3.
With modu
k
3
of architecture IV, swapping can be carried
out with module
1,2,
or
4.
FUNCTION
I
INPUT
U
3.
Turn
the Dial to select the swap source module
number.
store
To call up this page from the Program mode, you press
the
following keys:
EDIT
V/A
key
.1
UTILITY key
L.
FUNCTION
4
key
This function serves to store the currently selected
program in the user
area
or on a
RAM
card.
When
the
EXECUTE
key is pressed, the effect in the
currently edited module is replaced with the effect
selected as swap source.
All
parameter settings
are
also
replaced.
+UTILITYOMUTE
EXIT DEUJlE
Storing
a
Program
in
the
Same
Location
1.
Press the
FUNCTION
4
key
from
the initial
Edit
Utility menu.
om
on]
om
FUNCTION
l
INPUT
When wishing
to
change the swap
target
effect module, you
can temporarily leave the
Edit
Utiliry mode and select another
moduk.
FUNCTION I INPUT
The currently selected program number flashes, which
indicates that this number is being offered as
the
store
target.
2.
Press the
EXECUTE
key.
A
NOTE
If the Store page is activated while
a
program from the preset
area or a
ROM
card is selected, the display changes as
f0Uows.
The following verification message appears,
When
a
program is stored, the previous program at that
Since a program cannot be stored in the preset area or on a
number
is
cleared.
The
confirmation message serves
as
a
ROM
card, the
9200
prompts you to select a dqferent store
safeguard against involuntarily overwriting a program.
location. Turn the Dial to select
a
Store area and number, and
press the EXECUTE key twice.
If
you press the EXECUTE
key without first selecting a Store location, the follo wing error
When the
EXECUTE
key is pressed once more, the
message
is
displayed.
selected
program is stored at the
same
program number.
The following indication briefly appears on the display,
and then the unit reverts to
the
initial Store page.
..........
....
........
g.
t
1
:
-
".
*
'
...U
......-............
'...'."...*'
!
'9
:..::
p!"p+:$y
'"A
I"'
/...-
1. .
I-d
1
1
y!
-.
....
1 .
:
!
!:;-
1
.:;..;, .*
3.
If
you change your mind, press the
EXIT
key while
the "Sure?" message is displayed. The Store
operation is canceled and the unit reverts to the
previous display.
Storing
a
Program
in
a
Different &cation
-
3. Press the EXECUTE key.
The following verification message appears.
It
is
also
possible to store
a
program in a different
area
and
under a different number,
by
selecting the area
and
number
with
the Dial
after calling up the Store page.
1.
Press the
FUNCTION
4
key from the initial Edit
Utility menu.
FUNCTION l INPUT
When the
EXECUTE
key
is
pressed again, the program
is stored
in the currently selected location.
.UTILITY
0
MUTE EXIT
m
2.
Turn the Dial to select a Store area and number.
4.
If
you press the
EXIT
key
while the "Sure?"
message
is displayed, the Store operation is canceled and the
unit reverts to the previous display.
A
NOTE
If
you
want to store the program on a new
RAM
card, you
have
to
format (initialize) the card first. Please refer to page
52
for instructions on how to format a
RAM
card.
Veriwing
a
Pmgram
at
a
Store Location
You
can
check
which
program is stored at a certain
location by calling it
up
and listening
to
it.
l.
Press the
FUNCTION
4
key from the initial Edit
Utility menu.
FUNCTION
I
INPUT
:
)1:
!
X..
...
".
.--
1-4
j--1
!I>
c;.
1;.:;
....
I-..
I
::::: ::;::
...l
I...'
::::
:
l.-.
..
7
:
..:
-c*.
:
t-.
!?
2.
Turn
the Dial to select a Store area and number.
3.
Press
the
SELECT
key.
The
note symbol at the program name flashes, and the
program temporarily becomes active (it now modifies the
output
sound).
8
I
EDIT
V
A
SELECT
ODW
4.
Press the
SELECT
key again to turn
the
program off
and revert to the previous display.
In this section, general functions of the
9200
such
as
MIDI
settings, storing programs, etc.
an:
explained.
The relationship of the various menus in the Utility
mode
is shown in the illustration
below.
By selecting
a
page on
a
menu, you move one level down. By pressing the
EXIT
key, you move one level up.
4
MlDl
Basic
Ch
1
Basic channel setting (Page
43)
Bank
Select
MIDI receive on/off (Pane
43)
Bank select receive onloff (Page
44)
4
Dump
I
I
MIDI
(Page
43)
System exclusive receive (Page
44)
-1
Prog Change
I
4
MlDl
Trans
-1
BankSelectI
Program change transmit on/off (Page
45)
Bank select transmit onioff (Page
45)
Utility
Mode
1
System
(Page 47)
-7GiT-1
System exclusive transmit (Page
46)
-1
MlDl
PC#Map
I
MlDl
Thru onfoff (Page
46)
Program change number mapping (Page
47)
lnput mode setting (Page
48)
CARD
Load
1
CARD
-1
{XGGG-~
Verify a card (Page
51)
Load programs from card to user area (Page
50)
Save programs from user area to card (Page
51)
U
Store
Utility
Mode
Menus
7ib Activate
the
Utility Mode
Press
the UTILITY key
in
the Program mode. The first
menu page is displayed.
To Cancel the Utility Mode
Press
the UTILITY key once more.
The indicator of the key
goes
out
and
the unit reverts to
the Program mode, regardless of which page is currently
displayed.
.UTILiTYOMUTE EXIT
MKXm
From this menu, you can use the
FUNCTION
1
-
4
keys
to select one of the following four pages:
Alternatively, you can also press the EXIT key several
times to return
to
the Program mode.
0
UTILITY
0
MUTE
EXIT
EXEMlTE
Id!
9
FUNCTION 1 key
:
MIDI
FUNCTION
2
key
:
System
FUNCTION
3
key
:
Card
FUNCTION
4
key
:
Store
2
MID1
mceive
on/off
(MIDI Recv)
This page allows you
to
set the basic channel and make
other MIDI settings.
After you press the FUNCTION
1
key at the Utility
mode main menu, the following menu is displayed, and
you can choose one of the four pages with the
FUNCTION
1
-
4 keys.
To call up this page from the Program mode, you press
the following keys:
UTILITY
key
-L
FUNCTION
1
key
-L
FUNCTION
2
key
This page lets you select whether the 9200 will receive
MIDI information or not. The page has three submenus
(2-1
to
2-3).
l
Basic channel setting (MIDI
Basic
Ch)
To call up this page from the Program mode, you press
the following keys:
UTILJTY key
-L
FUNCTION 1
key
Use the FUNCTION
1
-
3
keys
to
select the type of MIDI
data, and use the Dial to set them to ON or OFF.
2-1 Receive
program change on/off
cl
FUNCTION 1
key
This page lets you use the Dial to select the basic
channel on which the 9200 will receive
MIDI
program
change and band select information.
(MIDI
Recv
Prog Change)
To call up this page from the Program mode, you press
the
following keys:
UTILITY
key
L.
FUNCTION 1
key
L
Turn
the Dial
to
select the channel. The available settings
are ALL and
1
through
16.
If ALL is selected,
information
is
received on all MIDI channels.
FUNCTION
2
key
-L
FUNCTION 1
key
This page lets you select whether the 9200 will receive
MIDI
program change information or not. Use the
Dial
to
select ON or OFF.
When wishing to remotely control the
9200
from an external
MIDI
component, set the send channel
of
the
MIDI
component
and
the basic channel of the
9200
to the same
number, or use the
ALL
setting.
2-2
Bank select receive
on/off
2-3
System exclusive receive (MIDI Recv Dump)
(MIDI Recv Bank Select)
To call up this page from the Program mode, you press
the following keys:
UTILITY key
To
call up this page from the
Program
mode, you press
the following keys:
UTILITY key
J.
FUNCTION
1
key
J+
FUNCTION
1
key
4
FUNCTION
2
key
-L
FUNCTION
2
key
FUNCTION
2
key
This
page lets you select whether the
9200
will receive
MIDI
bank
select information or not. Use the Dial to
select
ON
or
OFF.
When this item is set to ON, you can
use the bank select command
to
switch program areas.
-L
FUNCTION
3
key
This page lets you receive bulk
data
(9200 settings and
program data) from a
MIDI
data filer or computer.
When the unit has started receiving system exclusive
data, the display changes as follows.
The bank select command can handle
128
or more programs.
For
detail., please refer to the
MIDI
implemenhtion.
After all system exclusive data have been received, the
display reverts to the original condition.
3-2
Bank select transmit on/off
(MIDI Trans Bank Select)
To call up this page from the Program mode, you press
the following keys:
To call up this page from the Program mode, you press
the following keys:
UTILITY key
UTILITY key
.1
L
FUNCTION
l
key
FUNCTION 1 key
1
L
FUNCTION
3
key
FUNCTION 3
key
1
This page lets you select whether the
9200
will transmit
MIDI information or not. The page has four submenus
FUNCTION
2
key
(3-1 to
3-4).
This page lets you select whether the
9200
will transmit
a MIDI bank select signal when the controls of the
9200
were used to switch between the
user
area
and the
RAM
card. Use the Dial to select
ON
or OFF.
Use the FUNCIION
1
-
4 keys to selcct
the
type of MIDI
data, and
use
the Dial
to
set them to ON or OFF.
3-1
Program
change transmit onloff
(MIDI
Trans
Frog
Change)
To call up this page from the Program mode, you press
the following keys:
UTILITY key
L-
W
FUNCTION
1
key
.1
FUNCTION
3
key
L
FUNCTION
1 key
This page lets you select whether the
9200
will transmit
MIDI
program change information or not. Use the Dial to
select
ON
or
OFF.
3-3
System exclusive transmit (MIDI Trans Dump)
3-4
MIDI Thru odoff (MIDI Trans MIDI Thru)
To call
up
this page from the Program mode, you press
the following keys:
To call up this page from the Program mode, you press
the following keys:
UTILITY key
UTILITY key
L
FUNCTION 1 key
.1
FUNCTION 1 key
L
FUNCTION
3
key
-L
FUNCTION
3
key
L
FUNCTION
3
key
This page lets you transmit bulk data to other MIDI
equipment. Use the Dial
to
select which data to send.
.1
FUNCTION
4
key
This page determines the function of the MIDI
OUT
jack. Use the Dial
to
select
ON
or
OFF.
Buffer
:
Data currently in active buffer
INT
:
All program data in internal user area
MIDI Thru ON:
The MIDI OUT jack functions
as
MIDI
THRU jack. All
received MIDI data are routed through the
9200
without
alteration or addition.
CARD
:
All program data
on
RAM card (when RAM
card
is
inserted)
UtyData
:
All
utility mode settings
After selecting the data, press the
EXECUTE
key. The
display
changes
as
follows,
and
the unit starts to transmit
system exclusive
data.
MIDI Thru
OFF:
Program change or system exclusive data from the
9200
are output by the
MIDI
OUT
jack.
A
NOTE
If
MIDI
Thru
is
set to
ON,
no
program change
or
bank select
f
these items are data from the
9200 will
be tmnsmitted, even
i
set
to ON.
After all system exclusive data have been sent, the
display reverts to the original condition.
4
Program change number mapping
(AUlDl PC
#
Map)
To call up this page from the Program mode, you press
the following keys:
UTILITY key
This page lets you select general system settings, such as
the program loading method and input mode.
2 key at the Utility
After you press the
FUNCTION
mode main menu, the following menu is displayed, and
you can choose one
of
the two pages with the
FUNCTION
1
-
2 keys.
4
FUNCTION
1
key
.1
FUNCTION
4
key
This
function lets you assign programs of the 9200 to the
MIDI program change numbers
1
-
128, to facilitate
remote control via external equipment. Use the SELECT
key to move the cursor
(
14
)
to the desired item, and use
the Dial to
set
the number.
1
Program auto load
on/off (Pmg
Auto
Load)
To call up this page from the Program mode, you press
the following keys:
UTILITY key
L
FUNCTION 2 key
(1)
MIDI bank number
and
program number:
.1
FUNCTION 1 key
This page lets you
turn
automatic program loading on
or
off.
Selects the MIDI bank number and program number to
which a
9200
program is assigned.
Available bank numbers are
0
(user area) or 1 (RAM
card),
each
with program numbers fiom
1
to 128.
Turning the Dial will continuously change the numbers
from
0-
1
to
0-
128.
If a RAM card is inserted, the range 1
-
1
to
1-
l28 is covered next.
(2) Program number:
Selects the program number of the 9200.
If the
MIDI
bank number is
0,
the available range is
INT/U
01
-
99 (user area
1
-
99). To make the unit
disregard program change information, use the setting
INT/U
xx.
If the
MIDI
bank number is
1,
the available
card
area
1
-
99).
To make range is CRD/U
01
-
99
(RAM
the unit disregard program change information, use the
setting CRDlU xx.
Auto Load
OFF:
When the Dial is turned to change program numbers, the
next program is loaded only after pressing the
EXECUTE
key.
Auto
Load
ON:
When the Dial is turned to change program numbers, the
next program is loaded immediately.
Architectures IIhII/IV:
All
INPUT
1
-
4
signals are active. The signals are
fed
directly to the effect module.
The auto load function is best set to
ON
for checking or
ediring the sound of programs, and to
OFF
when switching
programs during a performance or recording session.
If the serial, parallel-mix or parallel effect link
is
used, set the
input kvel parameter for unused inputs
to
OFF
in order to
prevent noise.
2
lnput
mode setting
(Input
Mode]
To call up this page from the Program mode, you press
the
following keys:
UTILITY key
.1
FUNCTION
2
key
FUNCTION
2
key
This page lets you choose whether to use
the
9200
with a
monaural or stereo input. Use the Dial to select either
MONO or
STEREO.
I
1
'l'
...-
11
I..?
.d...
."':
.--
.........
.-*:
.I."
.L..
f
AI II
fz:.!
..
f..
I
1.11'
. .
*l'
5':
..............'.......
.
*..S
....
I
:l
I
I.........!'-.
:-.[
l::-:
:::::
:
...t
.
,..f
:""
."..
...-
j
i...
j...
i
i
. .
....
......
:
:
...
Input mde MONO (MONO indicator lit)
Architecture I:
Only the
INPUT
1
signal is active.
The
signal is split
into two lines and
fed
to
the effect module.
Architectures
IUIII/IV:
Only the
INPUT
1
and
3
signals
are
active. The signals
are
each split
into
two lines
and
fed
to
the effect modules.
Input mode STEREO (STEREO indicator
lit)
Architecture I:
Only the
INPUT
1
and
2
signals
are
active.
The
signals
are
fed directly
to
the effect module.
lnput
mode :
MONO
Para
/
Mix,
Parallel
INPUT
MOOULE [l]
INPUT
lnput mode
:
STEREO
Architecture
OFF
Fx
Link
I
Serial
Para
/
Mix,
Parallel
INPUT INPUT
MOWLE [l] MODULE [l]
I1
MOOULE 121 MODULE
14
INPUT INPUT
MODULE [l]
INPUT
MODULE [I]
m
3
4
MODULE
[q
MODULE [S]
INPUT
1
MODULE [l
[
INPUT
INPUT
IV
2
3
4
-
MODULE
[2J
MODULE
[q
MOOULE [l]
lnput
mode
setting
CARD
This page lets you read all the programs on a ROM card
or
RAM
card into the user area, or store all the programs
in the
user
area
on a RAM card.
After
you
press the
FUNCTION
3
key
at
the Utility
mode main menu, the following menu is displayed, and
you can choose one of the three pages with the
FUNCTION
1
-
3
keys.
i Load
programs
fmm
card
to
user
area
[CARD
Load
To call up this page from the Program mode, you press
the following keys:
UTILITY key
L
FUNCTION
3
key
L
FUNCTION 1 key
A
NOTE
If this page
is
called while no card is inserted in the card slot,
the indication
"CARD
Error" appears on the display.
This page lets you load all programs on a ROM card or
RAM card into the user area.
-
I
"X'
r
......
!
.l,Jl?.'i
1
p..
l."!".
:"':
E"
.........................
I
..?
i-*-
;i:
:
yj
l
When the EXECUTE key is pressed, the verification
message "Sure?" appears.
If a
RAM
card is inserted
which
was not formatred, and an
item from this page
is
selected (for example
"CARD
Load
'7,
the
following warning is displayed.
When the EXECUTE key is pressed once more, all
programs on the card inserted in the card slot
(ROM
card
or RAM card) are loaded into the user area. After all
programs have been transferred, the message
"Completed" is shown, and the display reverts to the
initial screen.
For details on formatting a RAM card, please refer to
page
52.
2
Save
progtams
Irom
user
area to
card
(CARD
Save)
To
call
up this page from the Program mode, you press
the following keys:
UTILITY
key
3
Verify
a
card (CARD
Veriw)
To call up this page from the Program mode, you press
the following keys:
UTILITY key
.1
FUNCTION
3
key
L-
FUNCTION
3
key
1
FUNCTION
3
key
L
FUNCTION
2
key
This page lets you save all programs in the user area on a
RAM
card.
This page lets you verify that all programs in the user
area are identical to the programs on a card.
When the EXECUTE key is pressed in this condition, the
verification process starts.
If
all programs on the card are found to
be
identical to the
programs in the internal user
area,
the display looks as
follows.
When the EXECUTE key is pressed, the verification
message "Sure?
"
appears.
I
When the EXECUTE key is pressed once more, all
programs in the user
area
are saved on the
RAM
card
inserted
in
the card slot. After all programs have been
saved, the message "Completed" is shown, and the
display reverts to the initial screen.
1
l i:::;
7
-1.
I
y--
.'..
I
.I.
.l.
.:.
:..v-
l
1'.J
!
I I
::X:
..f
.".. ....
l...
.
j
".
l...!
Wl
I
I I
..
If
there is a mismatch, the display looks as follows.
After the verification result was shown, the display
reverts
to
the initial screen.
Formatting
a
RAM
Card
Store
Before a new RAM card can be used, it must be
formatted by the 9200.
If
an
unformatted card is inserted
This page serves to store the currently selected program
in the card slot and
a
card page menu is selected, the
in the user
area
or on a RAM card.
message "CARD Error" appears on the display.
After you press the
FUNCTION
4 key at the Utility
To format a RAM card, proceed as follows.
mode main menu, the currently selected program number
Insert
the
unformatted card into the card slot and select
flashes, which indicates that this number is being offered
the "Card Save" option from the Card page. Following
as
the
store target.
the "CARD Error" indication, the message "FORMAT
OK?" flashes on the display.
When the EXECUTE key is pressed, the following
If you press the EXECUTE key in this condition, the card
verification message appears.
will be formatted. After the process is finished, the
message "FORMAT Completed" appears and the unit
reverts
to
the "Card Save" page.
When the EXECUTE key is pressed once more, the
selected program is stored at the same program number.
The following indication briefly appears on the display,
and then the unit reverts to the initial Store page.
If
you press the
EXIT
key while the "Sure?" message is
displayed, the Store operation is canceled and the unit
Use only the dedicated
RAM-32
cards. Other
RAM
cards
reverts to the previous display.
cannot be used. The formatting is not compatible with the
formatting of
RAM
cards in the
ZOOM
9010.
If you want to
use a
RAM
card of the
9010
with the
9200,
you must format
it
once more on the
9200.
The functions and operation steps of this page are identical to
the Store page in the Edit Utility mode, except for the position
of the
lit
indicators and the fact that the unit reverts to the
Program mode when the UTILITY key or EXIT
key
is
pressed. For details on the store operation, please refer to
page
37.
Mounting the
Unit
in
a
Rack
(1)
Remove the three screws on each side.
(2)
Use the removed screws to attach the supplied rack mount brackets to the sides of the unit.
(3)
Fasten the unit to the rack with the two supplied screws on each side.
l6 Hz-20kI-I~
Frequency Response
90
dB or better
Dynamic Range
Inputs
4
Number of Channels
(pin 1: GND; pin 2: COLD; pin 3: HOT)
Balanced
Principle
4Bm
Nominal Input Level
10 kn
Input Impedance
XLR
Connector Type
Outputs
4
Number of Channels
(pin 1: GND; pin 2: COLD; pin 3: HOT)
Unbalanced
Principle
Nominal Output Level
+4dBm
300
n
Input Impedance
XLR
Connector Type
AID
Converter
16 bit, linear
16 bit, linear
DIA
Converter
44.1 kHz
Sampling Frequency
Programs
Preset
User
Card (RAM, ROM)
Number of Effects
Effect Type
A
(1-in/l-out)
l0 ekts
Rev 1, Rev 2, EIRef, Echo, Chors, Phase, Flang, Pitch, Equlz, Gate
Effect Type
B
(2-inJ2-out)
14 effects
Rev 1, Rev 2, Rev 3, Rev 4, E/R l, E/R 2, Echo 1. Echo 2, Chors, Phase, Flang, Pitch, Equlz, Gate
Effect Type
C
(2-in/2-out)
8
effects
Rev 1, Rev 2, Rev 3, Rev
4,
Rev
5,
Rev 6, Echo, Chors
Front Panel
Switch
POWER
Keys
FUNCTION/INPUT (1,2,3,4), EDIT
v,
EDIT
A,
SELECT DTAL, UTILITY,
MUTE,
EXIT, EXECUTE
Control
Rotary knob
X
1
LED Readouts Program number (7 segments
X
2)
Architecture number (7 segments
X
1)
LCD
24 characters
X
2 lines (backlit)
FUNCTION/INPUT
X
4, EDIT, DIAL, UTILITY, MUTE, STEREO, MONO
Indicators
Input Level Lndica tor
5-segment LED
X
4 (CLIP to -30 dB)
Connectors
CARD slot
Rear Panel
Volume
LCD CONTRAST
Connectors
INPUT (1,2,3,4), OUTPUT (1,2,3,4), MTDI
IN,
MIDI OUT
Power Requirements
100
V
AC, 50/60
Hz
Power Consumption
28 W
Dimensions
432
(W)
X
340.5 (D)
X
44
(H)
mm
EIA 19-inch
rack
1 unit
Weight
4.5
kg
REVISION HISTORY;
Ver 1.00 .1992
-
First Issue
ZOOM
Corp.
TOKYO,
JAPAN
ITTED DATA
1)
CHANNEL
VOICE
MESSAGES
STATUS SECOND THIRD DESCRIPTION
1011 nnnn
0000 0000 Ohhh hhhh
CONTROL CHANGE
MSB of Bank Select
Note
1)
hhh hhhh
:
MSB of Bank No.
(See
LSB
of
Bank Select
111 1111
:
LSB
of
Bank No.
(See
Note
1)
PROGRAM
CHANGE
ppp pppp
:
Program Number
0010 0000 0111
1111
11OOnnnn Oppppppp
--------
NOTE
:
*
nnnn
=
MIDI
Channel Number
(
0000
-
1111
)
1.
Assignment of Bank No.
OOOOH
-
Internal Memory
OOOlH
-
Card
3FFFH
-
Preset Programs
2.
The transmitted Program No.
is
the same as the Program No. displayed
on
panel
LED
(actually, displayed No.
-
1)
.
IZED
DATA
1)
CHANNEL VOICE
MESSAGES
STATUS SECOND THIRD DESCRIPTION
1011 nnnn
0000 0111 Owv vvvv
CONTROL CHANGE
Master
Effect Level
wv
vvvv
:
Level
Effect Mute
vw vwv
:
Mute ON/OFF
0101 1011 Ovvv wvv
(See NOTE
1)
00000000 Ohhhhhhh MSBofBankSelect
hhh hhhh
:
MSB of Bank No. (See Note
2)
LSB of Bank Select
111
1111
:
LSB of Bank No. (See Note
2)
MSB of DATA ENTRY
hhh hhhh
:
Parameter value of MSB.
LSB of DATA ENTRY
111
1111
: Parameter value of LSB.
DATA INCREMENT
xxx
xxxx
will
be ignored.
DATA DECREMENT
xxx
xxxx
will
be ignored.
LSB of NRPN (See Note
3)
ppp pppp
:
Parameter No.
MSB of NRPN (See
Note 3)
mrmn mmmm
:
Effect module No.
0010 0000 0111
1111
0000 0110
0010 0110
0110 0000
0110 0001
0100 0010
0110 0011
Ohhh hhhh
0111
1111
Oxxx xxxx
Oxxx xxxx
Oppp pppp
Ommm
rnmmm
11OOnnnn Oppppppp
--------
PROGRAM CHANGE
ppp pppp
:
Program Number (See NOTE
4)
NOTE
*
:
nnnn
=
MIDI
Channel Number
(
0000
-
1111
)
1.
Effect Mute function
is
always recognized in BASIC Channel.
When value wvvvvv
is
0,
Mute
is
turned off.
When value vvvvvvv
is
127,
Mute is turned on.
2. Assignment of Bank No.
;
OOOOH -
Internal Memory
OOOlH
-
Card
3FFFH
-
Preset Programs
3. Assignment of NRPN
NRPN
MSB LSB
Parameter
0 0
Module
l
Effect Parameter P1 F1
1
Effect Parameter P1
F2
2
Effect Parameter P1 F3
3
Effect Parameter
P1
F4
4
Effect Parameter P2 F1
5
Effect Parameter P2
F2
6
Effect Parameter P2 F3
7
Effect Parameter P2 F4
8
Effect Parameter P3 F1
-----
l
0
Module 2 Effect Parameter P1 F1
2 0
Module 3 Effect Parameter P1 F1
3
0
Module
4
Effect Parameter P1 F1
-----
------------------
7F
0
Program name
1st
character
1
2nd character
15
16th character
4.
Relationship between MIDI Program
No.
and Program No.
is
assignable.
EXCLUSIVE
MESSAGE
Transmissible Exclusive messages are also transmitted only while
MIDI
Thru function
is
turned off
All System Exclusive messages are recognized in
MIDI
Dump Receive Menu only except
Conununication Request message.
.
1)
Identity
Request
BYTE
1111 0000
0111 1110
Onnn nnnn
0000 0110
0000 0001
1111
0111
DESCRIPTION
Exclusive Status
Universal System Exclusive Non-Real Time Header
Channel nnn nnnn
:
channel OOH-OFH or 7FH (See NOTE
1)
General Information (Sub-ID
#l)
Identity Request
EOX
(Sub-ID
62)
NOTE
:
*
Recognized only.
1.
When this message
is
received on
channel
No.
7fh,
it
should
be
recognized on
any channel. Then,
Identity Reply Message
is
transmitted on Basic Channel.
(Rule of Universal System Exclusive Message Communication)
2)
Identity Reply
BYTE DESCRIPTION
Exclusive Status
Universal System Exclusive Non-Real Time Header
Channel
1111
0000
0111 1110
Onnn nnnn
0000 0110
0000 0010
0101 0010
0000 0100
0000 0000
0000 0000
0000 0000
nnn
nnnn
:
channel
OOH-OFH
General Information (Sub-ID #l)
Identity Reply
ZOOMID
(Sub-ID
#2)
52H
DEVICE ID 04H (ZOOM 9200)
Reserved of MSB of device code
Reserved of MSB of device code
Reserved of MSB of device code
Osss
ssss
1st
character
of
Software Revision Code
2nd character of Software Revision Code
3rd character of Software Revision Code
4th character of Software Revision Code
EOX
osss
ssss
Osss
ssss
osss
ssss
1111
0111
NOTE :
*
Transmitted when Identity Request message
is
recognized.
Software revision code
is 4-digit string of ASCII characters.
3) Communication
Request
BYTE DESCRIPTION
1111 0000
0101 0010
Onnn nnnn
EXCLUSIVE STATUS
ZOOM ID
52H
nnn nnnn : channel
OOH-OFH
or
7FH
(See NOTE
1) CHANNEL
DEVICE
ID
FUNCTION
ID
EOX
0000 0100
0001 0111
1111 0111
04H
:
device No. (ZOOM
9200)
17H
:
Communication Request
NOTE
:
1.
When this message is received on channel No. 7fh, it should be recognized on
any channel.
4)
Completed
BYTE DESCRIPTION
EXCLUSIVE STATUS
ZOOM
ID
1111 0000
0101 0010 52H
nnn nnnn
:
channel
OOH-OFH
Onnn nnnn
0000 0100
0001 0100
1111 0111
CHANNEL
DEVICE
ID
FUNCTION ID
EOX
04H
:
device No. (ZOOM
9200)
14H
:
Completed
NOTE:
*
This message is transmitted when transmitted Dump
is
processed successfully,
write
operation
is
completed for
Write
Request message ,or Communication request
is accepted.
5)
Program
Dump
BYTE DESCRIPTION
EXCLUSIVE STATUS
0101 0010
Onnn
nnnn
0000 0100
0010 0001
Ovw
vvw
ZOOM
ID
CHANNEL
DEVICE
ID
FUNCTION
ID
52H
nnn nnnn : channel
OOH-OFH
or
7FH
(See
NOTE
1)
04H
:
device No.
(ZOOM
9200)
21H
:
Program Dump
Program Data in Edit Buffer (See NOTE
2)
Ovw
vwv
EOX
NOTE :
1.
When this message is received on channel No. 7fh,
it
should be recognized on
any channel.
2.
8-7
Conversion
is
used while Program Data is transmitted.
6) Program Dump
Request
BYTE DESCRIPTION
EXCLUSIVE STATUS
ZOOM ID
1111 0000
0101 0010
Onnn nnnn
52H
nnn nnnn
:
channel
OOH-OFH
or
7FH
(See NOTE
1)
CHANNEL
DEVICE ID
FUNCTION
ID
EOX
0000 0100
0001 0001
1111 0111
04H
:
device No. (ZOOM
9200)
11H
:
Program Dump Request
NOTE
:
*
Recognized only.
When this message
is recognized, Program Dump message
will
be transmitted.
1.
When this message is received on channel No. 7fh,
it
should be recognized on
any channel. Then, Program Dump message is transmitted on Basic Channel.
7)
Write Request
BYTE DESCRIPTION
EXCLUSIVE STATUS
ZOOM
ID
CHANNEL
DEVICE
ID
FUNCTION
ID
Program No.
EOX
52H
nnn nnnn : channel OOH-OFH or 7FH (See NOTE
1)
04H
:
device No. (ZOOM 9200)
12H
:
Write
Request
PPP PPPP
:
1
-
99
1111
0000
0101 0010
Onnn nnnn
0000 0100
0001 0010
Oppp pppp
1111
0111
NOTE
:
*
Recognized only.
When this message
is recognized, 9200 stores the Program Data in Active Buffer
into Program memory #
.
1.
When this message is received on channel No. 7fh, it should
be
recognized on
any channel.
8)
All Programs
Dump
BYTE DESCRIPTION
EXCLUSIVE
STATUS
ZOOM
ID
CHANNEL
DEVICE
ID
FUNCTION
ID
52H
nnn nnnn
:
channel OOH-OFH or 7FH (See NOTE 1)
04H
:
device No. (ZOOM 9200)
22H
:
All
Programs Dump
1111
0000
0101 0010
Onnn nnnn
0000 0100
0010 0010
ovvv wvv
whole of Program Data in Memory (See NOTE
2)
Ovvv wvv
1111
0111
EOX
NOTE :
1.
When this message is received on channel No. 7fh,
it
should
be
recognized on
any channel.
2. 8-7 Conversion
is
used while Program Data
is
transmitted.
9)
All
Program Dump Request
BYTE DESCRIPTION
EXCLUSIVE STATUS
ZOOM
ID
CHANNEL
DEVICE ID
FUNCTION ID
EOX
52H
nnn nnnn
:
channel OOH-OFH or 7FH (See
NOTE
1)
04H
:
device No. (ZOOM 9200)
13H
:
All Program Dump Request
1111
0000
0101 0010
Onnn nnnn
0000 0100
0001 0011
1111
0111
NOTE :
*
Recognized only.
When this message
is
recognized, All Program Dump message
will
be transmitted.
1.
When this message is received on channel No. 7fh,
it
should
be
recognized on
any channel. Then, All Program Dump message is transmitted on Basic Channel.
10)
System data Dump
BYTE
DESCRIPTION
EXCLUSIVE STATUS
ZOOM
ID
Onnn nnnn
CHANNEL
DEVICE
ID
FUNCTION ID
Ovw
vwv
52H
nnn nnnn
:
channel OOH-OFH or
7FH
(See NOTE
1)
04H
:
device No. (ZOOM 9200)
23H
:
System Data Dump
system data (NOTE 2)
ovw vwv
EOX
NOTE
:
1.
When this message
is
received on channel No. 7fh,
it
should be recognized on
any channel.
2.
System Data Dump includes Input Mode,Program Auto Load On/Off,Program Change Map,
(except MIDI channel) and
MIDI
settings
.
11)
System
Data
Dump
Request
BYTE
1111
0000
DESCRIPTION
EXCLUSIVE STATUS
ZOOM
ID
CHANNEL
DEVICE
ID
FUNCTION
ID
EOX
52H
nnn nnnn
: channel OOH-OFH or
7FH
(See
NOTE
1)
04H
:
device No. (ZOOM 9200)
16H
:
System Data Dump Request
0101 0010
Onnn nnnn
0000 0100
0001 0011
1111
0111
NOTE
:
*
Recognized only.
When this message is recognized, System Data Dump message
will
be transmitted.
1.
When this message is received on channel No. 7fh,
it
should
be
recognized on
any channel. Then, System Data Dump message is transmitted on Basic Channel.
*
8-7
Conversion
To transmit 8-bit data in MIDI
SysEx,
any data bytes should be 7-bit data.
First, strip out bit7(MSB) from source 7 bytes of data,
and build
1
byte data attaching MSB-0.
Then send this byte first, and send 1st
-
7th data without MSB. These 8 bytes are
combined
to
1
block. (Fig.
l)
If
stream
of data
is
less
than 7 bytes,
stream bytes
+
1
will
be the size of the block(Fig.2).
Fig.
l
AAAAaaaa BBBBbbbb CCCCcccc DDDDdddd EEEEeeee FFFFffff GGGGgggg
J.
OGFEDCBA OAAAaaaa OBBBbbbb OCCCcccc ODDDdddd OEEEeeee OFFFffff OGGGgggg
Fig.
2
AAAAaaaa BBBl3bbbb CCCCcccc
OOOOOCBA OAAAaaaa OBBBbbbb OCCCcccc
[
Effector
]
Model 9200 MIDI ~rnplernentation Chart
Transmitted
Recognized
Date
:
.1992
version
:
1.00
Remarks
Function
...
~asic
Default
Channel Changed
Default
Messages
Altered
Memorized
1
Note
Velocity Note ON
Note
OFF
After
Touch
Key's
Ch's
I
I
I
X
X
X
I
I
I
Pitch Bend
X
Control
Change
Master Effect
level
NRPN
Effect Mute
Bank Select
Prog
Change
1
True
#
System Exclusive
I
Song Pos
I
Song Sel
Common
I
Tune
System
I
Clock System
Real Time
I
Commands
I
Mes-
I
sages
I
Aux
Notes
Local ON/OFF
All Notes OFF
Active Sense
Reset
I
E
X
X
X
X
Mode
1
:
OMNI ON, POLY
Mode
3
:
OMNI OFF, POLY
Mode
2
:
OMNI ON, MONO
Mode
3
:
OMNI OFF, MONO
o
:
Yes
X
:
No
Group
1
Name
Arch
Effects
Fx
Link
Corn
men
ts
Hall
1
No.
1
I
I
Concert Hall
This program simulates a large concen hall and is ideal for large
ensembles. Revert, time is 22,
ing.
ay
&
medium damp-
This program simulates a large modcm concert hall space.
Hall
1
2
/
Huge Hall
Especially useful for filling out acoustic ensembles. Revert, time is
3.4~~ wD5ms. predelay
&
medium damping.
This program creates the illusion of great depth behind the listener,
Long Hall
I
withsome spread fluctuation an the end.'Reverb time is 45,
w/7Oms of predelay.
[I]
C
Rev6
This program simulates a hall which seems very wide, implying
Wide
Hall
I
1
['l]
C
Revl
great space without
of predelay and very light damping.
excessive
decay. Reverb time is 3.6s, wL30 ms.
This hall is programmed with low/midrange frequencies boosted.
Real Hall
Initial effect (attack) is emphasized. Reverb time is 3.3s, wIl8ms
predelay
&
long initial reflcctions.
This program initially creates an illusion of large space, which
Small Hall
cvaporates with a short decay. Reverb time is l .7s, ~10.1 ms prede-
lay
&
fairly strong initial reflcctions.
7
This hall seems to
Clear Hall
frequencies are multiplied above 12.5k. Reverb time is 2.0s. w/ll
bc
made with hard, reflective materials. High
ms. predelay
&
very little damping.
Bright Hall
[l]
U
Rev3
'Ibis program is bright space which uscs two different rcverb algo-
[2]
B
Revl
rithms mixed in parallel. Overall revcrb time is 3.2~~
delay in one and 0. lms. in the other.
w/jOms. pre-
I
building up an overly wet sound. Reverb time is 1.0~~
This cffect can be mixed liberally with source malerial without
w110 ms. pre-
dclay
&
attack emphasis 80%.
Long decay and pronounced reflection simulate the stone walls and
Church
high ccilings a cathedral. Reverb time is 7.0s, wl54ms. predelay
&
symmetrical reflections at 241100ms.
d
Empty Hall
I
1
[l]
C
Rev1
This simulates a large performance space without an audience to
absorb sounds. Excellent cinema effect. Reverb lime is 3.4~~
wHOms. predelay
&
very little damping.
I
/
I1
l
[l]
B
This program simulates the echoing acoustics of an arcna.
B
E/R
[2] Rev4
1
Excellent for speaking voice as a cinematic effect. Reverb effect is
patchcd through 140ms. early reflection algorithm.
Here the reverb .is sent through a three band
EQ,
making adjust-
Hall
/
11
Serial
ments to the tonal colour of the effect extremely easy to alter. Basic
reverb time is 3.5s, wn5ms. of predelay.
This simulates a medium room without many high frequency reflec-
Roan
1
14
I
Natural Room
tions, but with full midrangc. Revcrb time is 1.2s, w14.0ms. prede-
lay
&
medium damping.
Room
15
Wide
Room
Room
1
1
(
16
1
Small Chamber
percussion,
Thc high damping gives a round finish to the elfect.
Keverb time is 0.7s.
This simulates a medium sized room with somewhat
reflective
sur-
Room
1
1,
I
Live Salon
faces. Reverb lime is 1.0s. w/O. Ims. predelay
&
light damping.
[l.] C
Rev1
-
This program is a very realistic simulation of a small to mcdium
m
18
I
Rehearsal Room
sized rehearsal space. Reverb time is 0.7~~
damping, and medium diffusion.
w117 ms. predelay, light
-
This reverb simulatcs a bright club room with effect attack empha-
Room 19
Dance Club
-+
-
-
This program uscs diffusion and strong multiple reflections wilh a
short reverb decay to create the 'wide' leeling of this room. Reverb
time is 1.5s.
-
This chamber enriches any source material, very good for smaller
-
sizcd to simulatc stage sound. Revcrb timc is 1.0s. w/O. 1
77%.
ms. prede-
lay
&
attack parameter at
This program sends the reverb into an early reflection algorithm and
Room
20
Empty Room
[l]
1.21
B
B
EJK1
Rev2
Para/Mix
mixes the signals in parallel. Reverb time is 1
.OS,
w/20ms. predelay
&
medium damping.
This simulates a small to medium sizcd room. It is excellent for
Room
21
Meeting Room
[l]
C
Rcvl
-
enhancing a speaking voice. Reverb time is
0.5,
. predelay
&
medium damping.
This suggests low ceilings and metal and tile surfaces. Short 1st
Room 22
Locker Room
[l]
B
[2]
B
Revl
E/K1
Serial
and 2nd refleclions make a tunneled sound. Rcverb time is 1.2s,
wD0rns. predelay
&
high damping.
Bath Room
[l]
This simulates a small,
tiled
room wilh clear reflections, but without
[2]
B
B
Revl
EIR1
PardMix
much decay. Revcrb time is 0.5~~ wDOms. predelay, medium damp-
ing, and attack emphasis.
Room-EQ
l
U1
Here the reverb is sent through a three band
EQ,
making adjust-
[2]
B
B
EQ
Revl
Serial
ments to the tonal colour of the effect extremely easy to alter. Basic
I1
reverb time is 0.9s, w/. of predelay.
Croup
1 I
No.
Name
Effects
I
Fx Link
Comments
This program simulates a plate rcverb sound, with low frequency
boost, and reverb peaks at SOOI-Iz and 8kHz. Basic reverb tirne is 3.
8s. w180ms. of predclay.
This program simulates an exceptionally large plate, with asymmet-
rical reflections and extreme frequency peaks. Basic reverb time is
7.5, wIl40rns. of predelay.
Like the Small IIall, this program initially suggests a large sound
with fairly strong reflections, but then closes down. Basic reverb
time is 2.4s, w/70ms of predclay.
This responsive, bright plate simulation moves in the stereo image
with asymmetrical reflections. Basic reverb time is 4.5s. wHOms.
of predelay, and almost no damping.
This bright plate also moves, but using the spread parameter, which
begins
in
the center and spread out. Basic reverb time is 2.6s,
wI55ms. of predclay.
This plate's tonal richness comes from open IIi Cut parameter bal-
anced
by
opposite scuings in the
EQ.
Basic reverb time is 3.2~~
w/70ms. of predelay.
This reverb fattens the source material initially, and then subsides
evenly, without pronounccd reflections. Reverb time is 2.0~~ w/O.
lms. of prcdelay
&
medium damping.
[l]
C
Rev6
[l]
C
Rev6
Plate
Plate
/
1
1 1
27
Big Plate
Small Plate
Wide Plate
Clear Plate
Real Plate
Percussion
Vocal Plate
[l]
C
Revl
[l]
C
Rev6
Plate
I 1
29
B
I
[l]
C
Rev6
I
[l]
C
Rev6
[l]
C
Rev6
This program is a bright and open rcverb sound with resonant peaks
at 4 and 16kI-Iz. Customi7x: the tonc with
EQ.
Basic reverb time is
2.6s. w170ms. of predclay.
This warm tonality is created with
EQ
and resonant peaks at 350Hz
and 3kIIz, while damping is low for an even decay. Basic reverb
time is 3.8s. w178ms. of prcdelay.
This high pass reverb effect is created by multiplying frequencies
over 2kIIz which finally spread to the sides. Basic revert, time is
2.
4s, w190ms. of prcdelay.
;;l;;
1
1;
1
Plate
1
/
34
Warm Plate
Hi
Remain Plate
Dark Shadow
Plate-EQ
1
I
[l]
C
Ktv6
I
[l]
C
Revl
;I
[l]
C
Rev5
1)
EQ
[l]
[2]
11
Revl
-
This low pass effect scales frequencies above 800Hz by 50%, with
added help from
EQ.
Basic reverb time is 4.7s, wIll0ms.
of
prede-
lay, and surprisingly little damping.
Here the revcrb is scnt through a three band EQ, making adjust-
ments to the tonal colour of the effect extremely easy to alter. Basic
reverb tunc is 3.4s, wI6Oms. of prcdelay.
This program cnhanccs the source material with attack emphasis,
and then decays quickly with high damping. Basic rcvcrb time is
0.
9s, wflms. or prctlelay.
plate
1
Serial
37
(
Natural Ambience
Shallow Ambience
Broad Ambience
Tight Ambience
Infinity
Power Ambience
I
C
Revl [l]
Ambience 38
I1
[I
l
0
Revl
[2]
B
WR2
[l]
B
Revl
[2]
0
WR2
[I]
Il
Revl
[2]
13
ElH2
[l]
C
Rev5
[l] B
Revl
[2]
B
E/R2
~mbicnce
39
l 1
This program patchcs an early reflection algorithm through a very
I'araIMix
short reverb wilh medium attack emphasis. Reverb time is 0.5s.
w/. of prcdclay, and light damping.
This program sends the early reflec~ion through a longer brighter
revcrb, with asymmetrical reflections. Basic reverb time is 1.6s.
w/30ms. of predelay.
Similar to program 38, but brighter. Sounds great with
Latin
PardMix
Percussion, adding presence and body. Basic reverb tirne is 0.65,
w/. of predelay
&
light damping.
Ambience
40
Ambience 41
1 I
I l
I l
I l
JJ
I1
11
Ibis
program does just what it says
-
for a full 30min! Try altering
the damping, attack, and Hi Multiply/Xover. Basic reverb time
is
30minutes,
w/O.
lms, of prcdclay.
Another early reflection algorithm parallel patched through reverb,
PardMix
this program reinforces bass, adding body to acoustic snares.
Reverb time is 0.9s. w/O. lms. of predelay.
This uniquc tonc first multiplies highs over 4kHz. and then sup-
presses IOkIIz with
IIQ
for
a
filter envelope effect. BaSic
revert,
timc
is
0.5~~ wll5ms. of predelay.
Now the first early reflection algorithm
if
I-Ii Cut and then parallel
palched into a vcry bright, long reverb. Basic reverb tirne is 3.6s.
w160ms. of predclay.
Ambience 42
I1
[l]
C
Revl
Ambience
Cool Ambience
Warm Ambience
Prison Door
Tonal Enhance
Ambience-EQ
Big Dome
11
~mbience
45
Ambience
46
1 1
1 I
1
I
I1
[l]
D
Revl
[2]
B
Rev4
[l]
B
Rev4
[2]
11
Rev2
Two vcry long, dark reverbs are mixed in parallel. Excellent for
rescuing sampled strings that lack a filter. Basic reverb time is
4.0s.
w/5(hns. of prcdelay.
Ambience1
47
Ambience
48
I
Here are two dark reverbs mixed in parallel with staggered reflec-
tions dramatically offset predclays. Reverb times are 4.213.4s. pre-
delays are 35/300ms.
I
[l]
C
Rev3
Serial
This program is ideal for filling out solo lead instruments. Decay
hecan
be
shortened by scaling the Hi Multiply. Basic reverb Lime
is 0.4~~ w/ of predelay.
Here the reverb is scnt through a three band
EQ,
making adjust-
ments to the tonal colour of the effect extremely easy to alter. Basic
reverb tirne is 1.7s. w/lOrns.
ol
prcdelay.
This programs has patches he reverb through an echo set to 222ms.
mixed
on
parallel. Hasic reverb time is 3.0~~ wi50ms. of predelay.
Echo
I 1
49
I1
Ill
It
EQ
[2]
B
Revl
[l]
B
Echo1
121
B
Rev2
l
I1
-
Group
No.
Echo
Name
Effecls
[l]
B
m1
[2]
B
Rev2
[l] A Rev2 [3] A Echo
121
A
Rev2 [4] A Echo
[l]
B
Rev2
[2]
B
Echo1
[l]
B
Rev3
[2]
B
Echo1
Fx Link
Comments
This program patches
a
long reverb through an early reflection algo-
rithm to simulate a large reflective space. Basic reverb time is 3.4s.
wl60ms. of predelay.
Two echoes and two reverbs combine
to
create the varied and many
shaped reflections of an airport lobby. Basic reverb times are 1.85,
delays are 340 and 470ms.
Gymnasium
Airport Lobby
Echo Reverb
Solo Lead
After Wave
Tunnel
Long Shadow
Slappy Echo
Stereoizer
Echo
Echo
Echo
Serial
Serial
The name says it
all.
Basic reverb lime is 2.8s, w/, of prede-
lay. The delay is set at 250111s. WtXfeedback set at 55%. The
Xpanning efect works
in
mono mode only.
This program feeds a 420ms echo, wJXfeedback into a reverb.
Basic reverb time is 2.3s. w/25ms. of prcdelay. As before, the
Xpanning effect requires mono mode.
This program creates a special effect by patching an echo and
reverb through a stereo rcverb in series. Delay is set at 740ms..
reverb time
iF
3.4s., w/ of predclay.
This program links two rcvcrb algorithms in parallel, with offset
predclays and reflection in each. Basic revert, times are 1.2/3.0s,
predelays are 0.5 and 200ms.
Echo
Eeho
[2] ARevl
[l]
B
Rev4
[3]
A
Echo
Serial
[l]
B
Rev4
[2]
B
Rev4
[l]
B
Rev4
[2]
B
Echol
[l] C Echo
Serial
Echo
Echo
Here a 380 ms delay travels in serics to an extremely long reverb.
Best used with long, continuous tones. Basic reverb time is 12s,
w/predelay at 220ms.
This special effect uses a nervous 39ms delay time, with 75%
Xfeedback. The Xpanning only works in mono mode.
Echo
This echo effcct works weU to broaden any mono source without
[l] A Echo [3] A Echo
Para/Mix
pitch shifting.
A Echo 141 A Echo [2]
The obvious delay effects patched into reverb fill out vocals in a
[l l
B
Rev3 131
A
Echo
para/Mix
special way. Great for cinema karaoke scenes. Reverb heis 2.2s,
A Echo [2]
and delays are 135ms.
Echo
Echo
Cross Feedback
Ambient Chorus
Water Chorus
Monster Chorus
Chorus-Am
b.
[l]
C
Echo
[l]
B
Rev1
[2]
B
Chors
Delay time is 250ms. Xfcedback is
45%
with no damping over the
decay. As before, the Xpanning effect only works in mono mode.
This program patches chorus into reverb in series. Great for acous-
tic or electric guitar. Reverb time is 2.7s, w/. predelay,
&
100% auack emphasis to enhance source.
Now the reverb sound is patched into the chorus setting, making a
soft, ethereal wash. Good for spacy textures. Reverb time is 3.0s,
w/l lms of predelay.
This program uses two separate chorus algorithms before patching
through to the reverb
in
series. Basic reverb time is 3.0s. w/l6ms.
of predelay.
lhis program patches chorus into one of the early reflection algo-
rithms in series.
This program reverses the series patching in program
64.
Best used
with continuous tones.
Patching thc cxtrcmely long reverb into the chorus
in
series creates
a very watery effect. Basic reverb time is 4.5s, w/100ms. of prede-
lay.
Here, a flange with extreme modulation is sent to the reverb for a
bizarre effect.
Try
with cymbals. Basic reverb time is 2.6s, w/O.
lms. of predelay.
This sound reverses the series
in
program 67, sending the reverb
into the flange for a very spacy effecl. Basic reverb time is 2.0s,
wf6ms. of predelay.
Two flangers with varied parameters feed a reverb. Basic reverb
predclay. time is 1.9s, w/O.
I
ms. ol
Echo is patched in series through to the flanger
with
70% feedback
and
40%
modulation depth. Delay time is 250ms.
Patching the long reverb in10 the flanger yields a spacy effect.
Basic reverb time is 4.5s. w/100ms. of predelay.
Here the 151-Iz modulation in the flanger gives great gun. Best
effect for
50's
sci-fi movies. Basic reverb tie is 3.0s, w/lOOrns. of
predelay.
This phaser program is great for adding life to old tech synths.
Basic rcverb time is 2.1 S, w17.5ms. of predelay.
Two phasers with slightly different modulation frequencies patched
into two reverbs yields this ersatz filter effect. Basic reverb time is
1
.OS, w/O.
l
rns. of predelay.
Chorus
Serial
Chorus
Chorus
[l] B
Chors
[2]
B
Rev2
[l]
B
Rev4 [3] AChors
A Chors [2]
[l]
B
E/R1
[2]
B
Chors
[l]
B
Chors
[2]
B
FJRI
Scrial
Serial
Chorus
Serial
Chorus
Serial
Chorus
Space Chorus
Cymbal Flange
Rev
2
Flanger
Fla Fla Rev.
Flange Feedback
Space Flange
Space Gun
[l]
B
Chors
B
Rev1 [2]
[l]
B
Rev2
[2]
B
Flang
[l]
B
Flang
[2]
B
Rev2
[l]
B
Rev4 131
A
Flang
[2]
A
Flang
[l]
B
Flang
[2]
B
Echol
[l]
B
Flang
[2]
B
Rev2
[l]
B
Flang
[2]
B
Rev2
[l]
B
Rev2
[2]
B
Phase
[l] A Rev2 [3] A Phase
[2l A Rev2 [4] A Phase
Serial
Flange
Serial
Flange
Serial
Flange
Serial
Flange
Flange
Serial
Serial
t
Phase
Phase
Flange
Serial
Phase Reverb
Serial
serial
Crybaby Reverb
Group
Name
Arch
Effects
B
Phase [l]
[2]
B
Revl
B
Phase [l]
[2]
B
Echo1
[l]
B
Phase
[2]
B
Phase
Fx
Link
Serial
Comments
Reverb into phascr creates this spacy effect.
Try
using on bass
patches. Basic revert, time is 4.5s, w/40ms, of predelay.
This program sends the echo signal into the phaser. Try with elec-
tric guitar. Digital delay time is 250111s. with
50%
Xfeedback. Use
in mono mode for panning.
Two phascrs are patched in series with different modulation speeds
and inverted phase creak an interesting effect for synth sounds.
Hcrc one pitch shifter tunes the signal up
8
cents, and the other
down
8
cents patching scrially into the verb. For vocals. Reverb
timc is 0.8~~ wJ25ms. of prcdclay.
Phase
Space Phase
Undulator
Phase
by
Phase
Double Shift
Octaves Vox
Delay Shift Rev
Idol Plate
Honky Room
Harmonize Echo
Power Gate
Knock Gate Rev
Rever b-Gate
Reverse Gate
Smooth Gate
Phase
Serial
Phase
Pitch
Pitch
[l]
B
Rev2
[3]
APitch
[2]
A
Pitch
[l]
18
F~hol [3]A Pitch
[21
A
Pitch
[l]
B
Revl
[2]
R
Pitch
[l]
I)
E/K1
[2]
B
Pitch
11
Revl [3]
A
Pitch [l]
[2]
A
Pitch
Serial
Serial
First, the pitch shiftcrs creates a detuned oclave below signal. This
is sent into the reverb
for
an interesting vocal effect. Basic reverb
heis 3. l S, wll8ms. of predelay.
The pitch shiftcrs crcate a dcluned ocbve below the signal, which is
thcn scnt to thc ccho in series. Delay time is 250ms, ~150%
Xfccdback.
For singers who may sing flat, this pitch shifter raises pitch
8
cents,
and then goes on to the rcvcrb. Basic reverb time is 3.1s, wlW6ms.
of predelay.
The ever-popular, ultra-dctuned sound of the 'honky tonk' piano cre-
ated with this program with pitch shifting and early reflection algo-
rithms.
Pitch
Pitch
Serial
Pitch
Pitch
Serial
Two pitch shiftcrs create a harmony around the source signal
(-3/+4 semitones) which is delayed by a 220ms. echo.
First the rcverb fattens the signal with
100%
attack emphasis, and
then it goes to a 60ms gate. Snare heaven. Basic reverb time is 2.
2s. w/0. lms. of predelay.
This program begins with a delayed reverb patched serially into a
30rns. noisc gate, making a slow slapback effect. Basic reverb time
is 2.0s, wI125ms. of predelay.
This program gcncratcs a 160rns. gated rush of pink noise by send-
ing a bright, equalbxd rcvcrb into a noise gate. Basic reverb time is
2.3s. wI0. lms. of prcdclay.
This bright rcvcrsc ga~cd rcvcrb is created with an early reflection
algorithm using
a
ncgiitivc
tap
angle into
a
340 ms. noise gate. Use
the reverb
EQ
to changc tone.
Hcrc, a rcverb
is
gatcd with a hold time of 100ms. To make the gate
steeper, turn thc relcasc down. To alter the tone, change the Hi Cut
and Damping of the rcverb.
This is a gated revcrb with 70ms. hold and ample release time. Play
with thc gatc Xover parameter to get different tonal shapes in the
decay.
This unique sound is created with the Xover
in
the noise gate, set at
25kHz. Lowering this to OIIz yields a frec reverb, raising to 8kHz
leaves only very high frequencies.
This tremolo cffect is created using the trigger mask parameter of
the noise gatc
-
to change tcmpo of thc tremolo, change this parame-
tcr in both modules 2
&
3.
This is a ternplatc setup for using the
36
voice chorus effect.
Gate
B
Rev2 [3]
A
Pitch [l]
A
Pitch [2]
[l]
B
Gate
[21
n
R~VI
Serial
Gate
Serial
Gate
I
l]
B
Gate
[2]
B
Revl
Serial
Gate
Gate
Gate
Gate
Gate
Template
Tem pla te
Template
*
Slow Gate Reverb
Hi-Pass Gate
[I]
U
Gate
[2]
B
Rev4
[l]
B
Gate
[2]
I3
Revl
1
It
Gate [l]
121
B
EIK2
15
Gate [l]
[2]
B
Kevl
Serial
Serial
Serial
Serial
Gatemolo Reverb
36th Chorus
[l]
B
Rev2 [3] A Gate
[2]
A
Gatc
[l]
C
Chors
Serial
[l]
A
Echo [3]
A
Echo
[2]
A Echo [4]
A
Echo
[l]
B
EQ
[2]
U EQ
O1,T
This lcmplatc has
a
default 250ms. delay set up for each module.
Usc mono input modc to get four discrete echo paths, or stereo for
bi-controllable
pairs.
This is a tcmplatc for using 2 stereo EQs. Although the same dual
3-band EQs can bc constructed with program
95,
the
B
EQs change
both sides simultancousl y.
This is a tcmpla~e for using
4 EQs simultaneously. They can
be
used to process 4 discrete signals, or as dual stereo EQs
(see
next),
or as a serial-linked stcrco 6-band EQ.
Twin EQ
Template
Quad EQ
Twin Gate
Quad Gate
IV
[l]
B
Gate
[2]
B
Gate
[l]
A
Gate
[3]
A Gate
[2] A Gate [4]
A
Gate
[l]
B
Rev2 [3] A Rev
[2] A Rev
Template
This is a template for using 2 stereo gates. Although the same dual
gates can be constructed with program
94,
the B Noise Gates
change
both
sides simultaneously.
t-
Template
Om
This is tcmplatc for using
4
gatcs simultaneously. They can
be
used
as noisc gatcs for 4 discrete signals or as hked tremolo modules.
This is an excellent choice for mixing down multitracks: use the
sterco rcvcrb in module 1 for most of the mix, and reserve modules
3 and
4 for snare or solo tracks.
This template has for independent reverb mono input
mode to get four discrete echo paths, or stereo for bi-controllable
pairs.
Template
Tri
Reverb
Quad Reverb
III
OFF
OFF
Template
TV
[l]
A Revl [3]
A
Rev2
[2]
A
Revl [4] A Rev2
High-Tech Tools for Artistic Expression
ZOOM CORPORATION
3-5-12 Sotokanda Ch~yoda ku Tokyo 101 Japan
Tel
(0315256-1741
Fax
(0315256-1743
385 Oyster Po~nt Boulevard
z
7
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