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ArmGPUMali-T820T830和Mail-G51性能比较

IT圈 admin 29浏览 0评论

2024年3月16日发(作者:初芷珊)

L2 Cache

Configurable

32KB-256KB.

64KB-256KB for

MP3.

128KB-256KB for

MP4.

Built-in Memory

Management Unit

(MMU) to support

virtual memory.

Optimized for high

area and energy

efficiency to

address

mainstream

device

requirements.

ASTC offers a

number of

advantages over

existing texture

compression

schemes by

improving image

quality, reducing

memory

bandwidth and

thus energy use.

AFBC is a

lossless image

compression

format that

provides random

access to pixel

data to a 4x4 pixel

block granularity.

It is employed to

reduce memory

bandwidth both

internally within

the GPU and

externally

throughout the

SoC.

Transaction

Elimination

locates identical

pixel blocks from

two consecutive

render targets and

performs a partial

update to the

frame buffer with

the changed pixel

blocks only, which

reduces memory

bandwidth and

Configurable

32kB-512kB

Memory SystemVirtual Memory.

Virtual

Memory

Multi-Core

Scaling

1 to 4 cores.

1 uni-pixel

core to 3

dual-pixel

cores

Adaptive

Scalable Texture

Compression

(ASTC)

Low Dynamic

Range (LDR)

and High

Dynamic Range

(HDR).

Low dynamic

range (LDR)

and high

dynamic

range (HDR).

Arm Frame Buffer

Compression

(AFBC)

4x4 pixel block

size.

Version 1.2

4x4 pixel

block size

Transaction

Elimination

16x16 pixel

block size.

16x16 pixel

block size

64KB-128KB for

MP2.

128KB-256KB

for MP3 & MP4.

256KB-512KB

for MP6

configurations.

Built-in Memory

Management

Unit (MMU) to

support virtual

memory.

Optimized for

high area and

energy

efficiency to

address

mainstream

device

requirements.

ASTC offers a

number of

advantages over

existing texture

compression

schemes by

improving image

quality, reducing

memory

bandwidth and

thus energy use.

AFBC is a

lossless image

compression

format that

provides

random access

to pixel data to a

4x4 pixel block

granularity. It is

employed to

reduce memory

bandwidth both

internally within

the GPU and

externally

throughout the

SoC.

Transaction

Elimination

spots the

identical pixel

blocks between

two consecutive

render targets

and performs a

partial update to

the frame buffer

with the

changed pixel

blocks only,

which reduces

thus energy.

Smart

Composition

16x16 pixel

block size.

Smart

Composition

extends the

concept of

Transaction

Elimination to

every stage of UI

composition.

Identical pixel

blocks of input

surfaces are not

read, not

processed for

composition and

not written to final

frame buffer.

16x16 pixel

block size

memory

bandwidth and

thus energy.

Smart

Composition

extends the

concept of

Transaction

Elimination to

every stage of

UI composition.

Identical pixel

blocks of input

surfaces are not

read, not

processed for

composition and

not written to

final frame

buffer.

2024年3月16日发(作者:初芷珊)

L2 Cache

Configurable

32KB-256KB.

64KB-256KB for

MP3.

128KB-256KB for

MP4.

Built-in Memory

Management Unit

(MMU) to support

virtual memory.

Optimized for high

area and energy

efficiency to

address

mainstream

device

requirements.

ASTC offers a

number of

advantages over

existing texture

compression

schemes by

improving image

quality, reducing

memory

bandwidth and

thus energy use.

AFBC is a

lossless image

compression

format that

provides random

access to pixel

data to a 4x4 pixel

block granularity.

It is employed to

reduce memory

bandwidth both

internally within

the GPU and

externally

throughout the

SoC.

Transaction

Elimination

locates identical

pixel blocks from

two consecutive

render targets and

performs a partial

update to the

frame buffer with

the changed pixel

blocks only, which

reduces memory

bandwidth and

Configurable

32kB-512kB

Memory SystemVirtual Memory.

Virtual

Memory

Multi-Core

Scaling

1 to 4 cores.

1 uni-pixel

core to 3

dual-pixel

cores

Adaptive

Scalable Texture

Compression

(ASTC)

Low Dynamic

Range (LDR)

and High

Dynamic Range

(HDR).

Low dynamic

range (LDR)

and high

dynamic

range (HDR).

Arm Frame Buffer

Compression

(AFBC)

4x4 pixel block

size.

Version 1.2

4x4 pixel

block size

Transaction

Elimination

16x16 pixel

block size.

16x16 pixel

block size

64KB-128KB for

MP2.

128KB-256KB

for MP3 & MP4.

256KB-512KB

for MP6

configurations.

Built-in Memory

Management

Unit (MMU) to

support virtual

memory.

Optimized for

high area and

energy

efficiency to

address

mainstream

device

requirements.

ASTC offers a

number of

advantages over

existing texture

compression

schemes by

improving image

quality, reducing

memory

bandwidth and

thus energy use.

AFBC is a

lossless image

compression

format that

provides

random access

to pixel data to a

4x4 pixel block

granularity. It is

employed to

reduce memory

bandwidth both

internally within

the GPU and

externally

throughout the

SoC.

Transaction

Elimination

spots the

identical pixel

blocks between

two consecutive

render targets

and performs a

partial update to

the frame buffer

with the

changed pixel

blocks only,

which reduces

thus energy.

Smart

Composition

16x16 pixel

block size.

Smart

Composition

extends the

concept of

Transaction

Elimination to

every stage of UI

composition.

Identical pixel

blocks of input

surfaces are not

read, not

processed for

composition and

not written to final

frame buffer.

16x16 pixel

block size

memory

bandwidth and

thus energy.

Smart

Composition

extends the

concept of

Transaction

Elimination to

every stage of

UI composition.

Identical pixel

blocks of input

surfaces are not

read, not

processed for

composition and

not written to

final frame

buffer.

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